Commit Graph

147 Commits

Author SHA1 Message Date
Andrea Righi
5da4602ad7 scx_rustland_core: use a BPF_MAP_TYPE_USER_RINGBUF to dispatch tasks
Replace the BPF_MAP_TYPE_QUEUE with a BPF_MAP_TYPE_USER_RINGBUF to store
the tasks dispatched from the user-space scheduler to the BPF component.

This eliminates the need of the bpf() syscalls, significantly reducing
the overhead of the user-space->kernel communication and delivering a
notable performance boost in the overall system throughput.

Based on experimental results, this change allows to reduces the scheduling
overhead by approximately 30-35% when the system is overcommitted.

This improvement has the potential to make user-space schedulers based
on scx_rustland_core viable options for real production systems.

Link: https://github.com/libbpf/libbpf-rs/pull/776
Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-05-08 22:16:53 +02:00
Andrea Righi
11f100f043 scx_rustland: bump up version to 0.0.6
Bump up scx_rustland version to use the new scx_rustland_core crate.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-04-30 18:32:21 +02:00
Andrea Righi
fd68ce13a7 scx_rustland_core: bump up version to 0.4.0
Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-04-30 18:09:09 +02:00
Andrea Righi
cabde30736 scx_utils: bump up version to 0.8.0
Bump up scx-utils version to provide the new scx_utils::TopologyMap.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-04-28 21:01:16 +02:00
Andrea Righi
5effb4fc4c scx_rustland: bump up version to 0.0.5
Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-04-28 12:01:38 +02:00
Andrea Righi
0785246ee2 scx_rustland: provide --version option
Provide a command line option to print the version of the scheduler and
the scx_rustland_core crate.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-04-28 12:01:38 +02:00
Andrea Righi
fb2f5c240e scx_rustland_core: bump up version to 0.3
Given that rustland_core now supports task preemption and it has been
tested successfully, it's worhtwhile to cut a new version of the crate.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-04-28 12:01:38 +02:00
Andrea Righi
5302ff1cdc scx_rustland: use TopologyMap for efficient CPU topology iteration
Looking at perf top it seems that the scheduler can spend a significant
amount of time iterating over the CPU topology/cpumask information,
especially when the system is running a significant amount of tasks:

  2.57% scx_rustland [.] <scx_utils::cpumask::CpumaskIntoIterator as core::iter::traits::iterator::Iterator>::next

Considering that scx_rustland doesn't support CPU hotplugging yet (it
requires a full restart to properly handle CPU hotplug events), we can
completely avoid this overhead by caching a TopologyMap object at the
beginning, when the scheduler starts, instead of constantly
re-evaluating the CPU topology information.

This allows to reduce the scheduler overhead by ~5% CPU utilization
under heavy load conditions (from ~65% -> ~60%, according to top).

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-04-24 17:08:06 +02:00
David Vernet
c187c65702
topology: Don't allocate on calls to span()
We're currently cloning cpumasks returned by calls to {Core, Cache,
Node, Topology}::span(). If a caller needs to clone it, they can. Let's
not penalize the callers that just want to query the underlying cpumask.

Signed-off-by: David Vernet <void@manifault.com>
2024-04-23 22:59:42 -05:00
Andrea Righi
fbe9a80af8 scx_rustland: introduce --no-preemption
Provide a run-time option to disable task preemption.

This option can be used to improve the throughput of the CPU-intensive
tasks while still providing a good level of responsiveness in the
system.

By default preemption is enabled, to provide a higher level of
responsiveness to the interactive tasks.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-04-23 07:13:30 +02:00
Andrea Righi
0ffaaac6db scx_rustland: enable preemption
Use the new scx_rustland_core dispatch flag RL_PREEMPT_CPU to allow
interactive tasks to preempt other tasks with scx_rustland.

If the built-in idle selection logic is enforced (option `-i`), the
scheduler prioritizes keeping tasks on the target CPU designated by this
logic. With preemption enabled, these tasks have a higher likelihood of
reusing their cached working set, potentially improving performance.

Alternatively, when tasks are dispatched to the first available CPU
(default behavior), interactive tasks benefit from running more promptly
by kicking out other tasks before their assigned time slice expires.

This potentially allows to increase the default time slice to higher
values in the future, to improve the overall throughput in the system
and, at the same time, still maintain a good level of responsiveness,
because interactive tasks are now able to run pretty much immediately,
independently on the remaining time slice of the other tasks that are
contending the CPUs in the system.

= Results =

Measuring the performance of the usual benchmark "playing a video game
while running a parallel kernel build in background" seems to give
around 2-10% boost in the fps with preemption enabled, depending on the
particular video game.

Results were obtained running a `make -j32` kernel build on a AMD Ryzen
7 5800X 8-Cores 16GB RAM, while testing video games such as Baldur's
Gate 3 (with a solid +10% fps), Counter Strike 2 (around +5%) and Team
Fortress 2 (+2% boost).

Moreover, some WebGL applications (such as
https://webglsamples.org/aquarium/aquarium.html) seem to benefit even
more with preemption enabled, providing up to a +15% fps boost.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-04-23 07:13:30 +02:00
Andrea Righi
6d2aac1591 scx_rustland_core: introduce dispatch flags
Reserve some bits of the `cpu` attribute of a task to store special
dispatch flags.

Initially, let's introduce just RL_CPU_ANY to replace the special value
NO_CPU, indicating that the task can be dispatched on any CPU,
specifically the first CPU that becomes available.

This allows to keep the CPU value assigned by the builtin idle selection
logic, that can potentially be used later for further optimizations.

Moreover, having the possibility to specify dispatch flags gives more
flexibility and it allows to map new scheduling features to such flags.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-04-23 07:13:30 +02:00
takase1121
5d20f89a87
scheds-rust: build rust schedulers in sequence 2024-04-23 08:06:27 +08:00
Andrea Righi
17a30bddc9 scx_rustland_core: bump up version to 0.2
Bump up the version of the crate and update dependencies.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-04-04 22:44:55 +02:00
Tejun Heo
b925bdf94d Cargo.toml: Update libbpf-rs/cargo dependencies to 0.23 and drop patch.crates-io sections
New versions of libbpf-rs and libbpf-cargo are now available with all the
needed features. Update the dependencies and drop the patch sections.
2024-04-02 11:19:39 -10:00
Tejun Heo
6f81409df4 Bump versions
- scx_utils bumped from 0.6.0 to 0.7.0.

- Repo and rust schedulers get a PATCH level bump.
2024-04-02 10:58:50 -10:00
Tejun Heo
f3e20ae9b3 scx_rustland: Apply API updates and add --exit-dump-len option to scx_rustland 2024-04-02 10:30:56 -10:00
Tejun Heo
59bbd800c1 compat: Implement scx_utils::compat and fix up scx_layered
Implement scx_utils::compat to match C's scx/compat.h and update
scx_layered. Other rust scheds are still broken.
2024-04-02 07:08:56 -10:00
David Vernet
4520514fe8
rusty: Account for disabled but offline CPUs
As described in https://bugzilla.kernel.org/show_bug.cgi?id=218109,
https://github.com/sched-ext/scx/issues/147 and
https://github.com/sched-ext/sched_ext/issues/69, AMD chips can
sometimes report fully disabled CPUs as offline, which causes us to
count them when looking at /sys/devices/system/cpu/possible.

Additionally, systems can have holes in their active CPU maps. For
example, a system with CPUs 0, 1, 2, 3 possible, may have only 0 and 2
active. To address this, we need to do a few things:

1. Update topology.rs to be clear that it's returning the number of
   _possible_ CPUs in the system. Also update Topology to only record
   online CPUs when creating its span and iterating over sysfs when
   creating domains. It was previously trying to record when a CPU was
   online, but this was actually broken as the topology directory isn't
   present in sysfs when the CPU is offline.

2. Schedulers should not be relying on nr_possible_cpus for anything
   other than interacting with per-CPU data (e.g. for stats extraction),
   or e.g. verifying maximum sizes of statically sized arrays in BPF. It
   should _not_ be used for e.g. performing load calculations, etc. With
   that said, we'll also need to update schedulers to not rely on the
   nr_possible_cpus figure being exported by the topology crate. We do
   that for rusty in this patch, but don't fix any of the others other
   than updating how they call topology.rs.

3. Account for the fact that LLC IDs may be non-contiguous. For example,
   if there is a single core in an LLC, then if we assign LLC IDs to
   domains, then the domain IDs won't be contiguous. This doesn't fit
   our current model which is used by e.g. infeasible_weights.rs. We'll
   update some of the code in rusty to accomodate this, but we'll need
   to do more.

4. Update schedulers to properly reset themselves in the event of a
   hotplug event. We'll take care of that in a follow-on change.

Signed-off-by: David Vernet <void@manifault.com>
2024-03-14 11:15:28 -05:00
David Vernet
583696f940
topology: Include last CPU in online
We're iterating from min..max cpu in cpus_online(), but that's not
inclusive of the max CPU. Let's also include that so we don't think that
last CPU is offline.

Signed-off-by: David Vernet <void@manifault.com>
2024-03-14 11:01:52 -05:00
Andrea Righi
2cd3929475 scx_rustland: mitigate sub-optimal performance with offline CPUs
Most of the schedulers assume that the amount of possible CPUs in the
system represents the actual number of CPUs available.

This is not always true: some CPUs may be offline or certain CPU models
(AMD CPUs for example) may include unavailable CPUs in this number.

This can lead to sub-optimal performance or even errors in the scheduler
(see for example [1][2]).

Ideally, we need to attack this issue in a more generic way, such as
having a proper API provided by a C library, that can be used by all
schedulers and the topology Rust module (scx_utils crate).

But for now, let's try to mitigate most of the common sub-optimal cases
separately inside each scheduler.

For rustland we can apply some mitigations both in select_cpu() (for the
BPF part) and in the user-space part:

 - the former is fixed in the sched-ext kernel by commit 94dc0c01b957
   ("scx: Use cpu_online_mask when resetting idle masks"). However,
   adding an extra check `cpu < num_possible_cpus` in select_cpu(),
   allows to properly support AMD CPUs, even with kernels that don't
   have the cpu_online_mask fix yet (this doesn't always guarantee the
   validity of cpu, but it should be enough to mitigate the majority of
   the potential sub-optimal cases, without introducing any significant
   overhead)

 - the latter can be fixed relying on topology.span(), instead of
   topology.nr_cpus(), to count the amount of available CPUs in the
   system.

[1] https://github.com/sched-ext/sched_ext/issues/69
[2] https://github.com/sched-ext/scx/issues/147

Link: 94dc0c01b9
Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-03-14 10:19:31 +01:00
David Vernet
91cb5ce8ab
Merge pull request #178 from sched-ext/multi_numa_rusty
rusty: Implement NUMA-aware load balancing
2024-03-12 15:50:27 -05:00
Jordan Rome
54fe1c954e
Merge pull request #179 from jordalgo/bpftool
Fetch and build bpftool by default
2024-03-11 17:54:29 -04:00
Andrea Righi
bd2c18afd5 Revert "scx_rustland_core: use new consume_raw() libbpf-rs API"
In order to use the new consume_raw() API we need to depend on a version
of libbpf-rs that is not released yet.

Apparently adding such dependency may introduce a potential dependency
conflict with libbpf-sys.

Therefore, revert this change and go back to the previous consume() API.
One a new version of libbpf-rs will be out we can update all our
dependencies to use the new libbpf-rs and re-apply this patch to
scx_rustland_core.

Fixes: 7c8c5fd ("scx_rustland_core: use new consume_raw() libbpf-rs API")
Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-03-11 21:54:21 +01:00
Jordan Rome
ffc7b7dc4a Fetch and build bpftool by default
This pairs with the new default behavior to fetch and build libbpf
and is mostly being used so we can use the latest bpftool and libbpf.
2024-03-11 10:00:01 -07:00
Andrea Righi
b7c06b9ed9
Merge pull request #181 from sched-ext/rustland-interactive-tuning
scx_rustland: interactive tuning
2024-03-10 19:31:00 +01:00
Andrea Righi
155444e1c0 scx_rustland: set default time slice to 5ms
In line with rustland's focus on prioritizing interactive tasks, set the
default base time slice to 5ms.

This allows to mitigate potential audio craking issues or system lags
when the system is overloaded or under memory pressure condition (i.e.,
https://github.com/sched-ext/scx/issues/96#issuecomment-1978154324).

A downside of this change is to introduce potential regressions in the
throughput of CPU-intensive workloads, but in such scenarios rustland
may not be the optimal choice and alternative schedulers may be
preferred.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-03-10 14:46:11 +01:00
Andrea Righi
0a7161cbc7 scx_rustland: limit range of task weight
Some high-priority tasks may have a weight too high, that can
potentially disrupt the slice boost optimization logic, causing
interactive tasks to be less responsive.

In line with rustland's focus on prioritizing interactive tasks, prevent
giving too much CPU bandwidth to such high-priority tasks by limiting
the maximum task weight to 1000.

This allows to maintain a good level of system responsiveness even in
presence of tasks with a really high priority.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-03-10 14:39:29 +01:00
Andrea Righi
7c8c5fdd48 scx_rustland_core: use new consume_raw() libbpf-rs API
Use the new consume_raw() API provided by libbpf-rs with
https://github.com/libbpf/libbpf-rs/pull/680.

This allows to be more precise and efficient at processing tasks
consumed from the BPF ring buffer.

NOTE: the new consume_raw() API is not available yet in any official
release of the libbpf-rs crate, but cargo allows to pick versions
directly from git. This slightly increases the build time of
scx_rustland_core and the schedulers based on this crate (since we need
to recompile libbpf-rs from source), but we can re-add a proper
versioned dependency once the libbpf-rs is out.

TODO: this new API also offers the possibility to consume multiple items
from the BPF ring buffer with a single call to consume_raw(). This could
be investigated and implemented as a potential future enhancement.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-03-10 09:55:17 +01:00
David Vernet
1c3168d2a4
topology: Don't assume unique core IDs
The current topology.rs crate assumes that all cores have unique core
IDs in a system. This need not be the case, such as in certain Intel
Xeon processors which reuse core IDs in different NUMA nodes. Let's
update the crate to assume unique core IDs only per socket.

Signed-off-by: David Vernet <void@manifault.com>
2024-03-08 15:13:46 -06:00
Andrea Righi
5cf113f058 scx_rustland_core: provide DispatchedTask API methods
Provide distinct methods to set the target CPU and the per-task time
slice to dispatched tasks.

Moreover, also provide a constructor to create a DispatchedTask from a
QueuedTask (this allows to automatically bounce a task from the
scheduler to the BPF dispatcher without having to take care of setting
the individual task's attributes).

This also allows to make most of the attributes of DispatchedTask
private, especially it allows to hide cpumask_cnt, that should be only
used internally between the BPF and the user-space component.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-03-03 15:49:37 +01:00
Andrea Righi
e10f8a2d8e scx_rustland_core: introduce per-task time slice
Provide a way to set a different time slice per-task, by adding a new
attribute slice_ns to the DispatchedTask struct.

This attribute determines the time slice assigned to the task, if it is
set to 0 then the global time slice (either the default one or the
effective one, if set) will be used.

At the same time, remove the payload attribute, that is basically unused
(scx_rustland uses it to send the task's vruntime to the BPF dispatcher
for debugging purposes, but it's not very useful anymore at this point).

In the future we may introduce a proper interface to attach a custom
payload to each task with a proper interface.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-03-03 15:06:56 +01:00
Jordan Rome
499924ead8 Add libbpf as a submodule
This is to potentinally reduce issues with folks
using different versions of libbpf at runtime.

This also:
- makes static linking of libbpf the default
- adds steps in `meson setup` to fetch libbpf and make it
2024-03-01 12:39:35 -08:00
Andrea Righi
0d1c6555a4 scx_rustland_core: generate source files in-tree
There is no need to generate source code in a temporary directory with
RustLandBuilder(), we can simply generate code in-tree and exclude the
generated source files from .gitignore.

Having the generated source files in-tree can help to debug potential
build issues (and it also allows to drop the the tempfile crate
dependency).

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-02-28 17:49:44 +01:00
Andrea Righi
2ac1a5924f scx_rustland_core: introduce RustLandBuilder()
Introduce a wrapper to scx_utils::BpfBuilder that can be used to build
the BPF component provided by scx_rustland_core.

The source of the BPF components (main.bpf.c) is included in the crate
as an array of bytes, the content is then unpacked in a temporary file
to perform the build.

The RustLandBuilder() helper is also used to generate bpf.rs (that
implements the low-level user-space Rust connector to the BPF
commponent).

Schedulers based on scx_rustland_core can simply use RustLandBuilder(),
to build the backend provided by scx_rustland_core.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-02-28 17:49:44 +01:00
Andrea Righi
e23426e299 scx_rustland_core: introduce method bpf.update_tasks()
Introduce a helper function to update the counter of queued and
scheduled tasks (used to notify the BPF component if the user-space
scheduler has still some pending work to do).

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-02-28 17:49:44 +01:00
Andrea Righi
cf43129d89 scx_rustland: update documentation
scx_rustland has significantly evolved since its original design.

With the introduction of scx_rustland_core and the inclusion of the
scx_rlfifo example, scx_rustland's focus can be shifted from solely
being an "easy-to-read Rust scheduler template" to a fully functional
scheduler.

For this reason, update the README and documentation to reflect its
revised design, objectives, and intended use cases.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-02-28 17:49:44 +01:00
Andrea Righi
871a6c10f9 scx_rustland_core: include scx_rustland backend
Move the BPF component of scx_rustland to scx_rustland_core and make it
available to other user-space schedulers.

NOTE: main.bpf.c and bpf.rs are not pre-compiled in the
scx_rustland_core crate, they need to be included in the user-space
scheduler's source code in order to be compiled/linked properly.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-02-28 17:49:44 +01:00
Andrea Righi
416d6a940f rust: introduce scx_rustland_core crate
Introduce a separate crate (scx_rustland_core) that can be used to
implement sched-ext schedulers in Rust that run in user-space.

This commit only provides the basic layout for the new crate and the
abstraction to the custom allocator.

In general, any scheduler that has a user-space component needs to use
the custom allocator to prevent potential deadlock conditions, caused by
page faults (a kthread needs to run to resolve the page fault, but the
scheduler is blocked waiting for the user-space page fault to be
resolved => deadlock).

However, we don't want to necessarily enforce this constraint to all the
existing Rust schedulers, some of them may do all user-space allocations
in safe paths, hence the separate scx_rustland_core crate.

Merging this code in scx_utils would force all the Rust schedulers to
use the custom allocator.

In a future commit the scx_rustland backend will be moved to
scx_rustland_core, making it a totally generic BPF scheduler framework
that can be used to implement user-space schedulers in Rust.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-02-28 17:49:44 +01:00
David Vernet
87eab38506
rustland: Update rustland to use topology.rs
The new topology crate allows us to replace the custom rustland topology
logic with the logic in the topology crate itself.

Signed-off-by: David Vernet <void@manifault.com>
2024-02-23 13:09:06 -06:00
Tejun Heo
22d635c385
Merge pull request #141 from jordalgo/rusty-logging
Add libbpf logging to rust schedulers
2024-02-20 13:52:39 -10:00
Andrea Righi
80de48ec83 scx_rustland: introduce --builtin-idle
Add a command line option to enable/disable the sched-ext built-in idle
selection logic in the user-space scheduler.

With this option the user-space scheduler will try to dispatch tasks on
the CPU selected during the .select_cpu() phase (using the built-in idle
selection logic).

Without this option the user-space scheduler will try to dispatch tasks
to the first CPU available.

The former can be useful to improve throughput, since tasks are more
likely to stick on the same CPU, while the latter can provide better
system responsiveness, especially when the system is significantly busy.

Given that, by default, tasks can be dispatched directly bypassing the
user-space scheduler if an idle CPU is found during .select_cpu(), the
user-space scheduler is primarily engaged only when the system is busy
(no idle CPUs are available). Under these circumstances, it is typically
more efficient to dispatch tasks on the first available CPU. Hence, the
default behavior is to ignore built-in idle selection logic in the
user-space scheduler.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-02-21 00:25:14 +01:00
Andrea Righi
e487d71032 scx_rustland: simply CPU selection by relying on built-in idle selection
Checking if a CPU is idle or busy in the user-space scheduler is a bit
redundant, considering that we also rely on the built-in idle selection
logic in the BPF part.

Therefore get rid of the additional idle selection logic in the
user-space scheduler and rely on the built-in idle selection.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-02-21 00:25:14 +01:00
Andrea Righi
2cd1d4b684 scx_rustland: introduce --full-user
Introduce an option to send all scheduling events and actions to
user-space, disabling any form of in-kernel optimization.

Enabling this option will likely make the system less responsive (but
more predictable in terms of performance) and it can be useful for
debugging purposes.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-02-21 00:25:14 +01:00
Jordan Rome
7c32acece0 Add libbpf logging to the rust schedulers
This is to get better logs when failing to load, attach, etc.
2024-02-20 15:17:10 -08:00
Andrea Righi
7ff06a6ff0 scx_rustland: prevent misaligned pointer dereference
The buffer used to store struct queued_task_ctx items fetched from the
BPF ring buffer needs to be aligned to the architecture register size,
otherwise we may hit misaligned pointer dereference issues, such as:

  thread 'main' panicked at src/bpf.rs:162:43:
  misaligned pointer dereference: address must be a multiple of 0x8 but is 0x56516a51e004
  note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace

Prevent this by making sure the buffer is always aligned to 64-bits.

Fixes: 93dc615 ("scx_rustland: use a ring buffer for queued tasks")
Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-02-20 19:08:38 +01:00
Andrea Righi
93dc615653 scx_rustland: use a ring buffer for queued tasks
Switch from a BPF_MAP_TYPE_QUEUE to a BPF_MAP_TYPE_RINGBUF to store the
tasks that need to be processed by the user-space scheduler.

A ring buffer allows to save a lot of memory copies and syscalls, since
the memory is directly shared between the BPF and the user-space
components.

Performance profile before this change:

  2.44%  [kernel]  [k] __memset
  2.19%  [kernel]  [k] __sys_bpf
  1.59%  [kernel]  [k] __kmem_cache_alloc_node
  1.00%  [kernel]  [k] _copy_from_user

After this change:

  1.42%  [kernel]  [k] __memset
  0.14%  [kernel]  [k] __sys_bpf
  0.10%  [kernel]  [k] __kmem_cache_alloc_node
  0.07%  [kernel]  [k] _copy_from_user

Both the overhead of sys_bpf() and copy_from_user() are reduced by a
factor of ~15x now (only the dispatch path is using sys_bpf() now).

NOTE: despite being very effective, the current implementation is a bit
of a hack. This is because the present ring buffer API exclusively
permits consumption in a greedy manner, where multiple items can be
consumed simultaneously. However, libbpf-rs does not provide precise
information regarding the exact number of items consumed. By utilizing a
more refined libbpf-rs API [1] we may be able to improve this code a
bit.

Moreover, libbpf-rs doesn't provide an API for the user_ring_buffer, so
at the moment there's not a trivial way to apply the same change to the
dispatched tasks.

However, just with this change applied, the overhead of sys_bpf() and
copy_from_user() is already minimal, so we won't get much benefits by
changing the dispatch path to use a BPF ring buffer.

[1] https://github.com/libbpf/libbpf-rs/pull/680

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-02-20 12:30:22 +01:00
Andrea Righi
04685e633f scx_rustland: avoid memory copies while accessing cpu_map
Instead of using a BPF_MAP_TYPE_ARRAY to store which tasks are running
on which CPU we can simply use a global array, mapped in the user-space
address space.

In this way we can avoid a lot of memory copies and call to sys_bpf(),
significantly reducing the scheduler's overhead.

Keep in mind that we don't need to be 100% correct while accessing this
information, so we can accept some fuzziness in order to significantly
reduce the scheduler's overhead.

Performance profile before this change:

   5.52%  [kernel]  [k] __sys_bpf
   4.84%  [kernel]  [k] __kmem_cache_alloc_node
   4.71%  [kernel]  [k] map_lookup_elem
   4.10%  [kernel]  [k] _copy_from_user
   3.51%  [kernel]  [k] bpf_map_copy_value
   3.12%  [kernel]  [k] check_heap_object

After this change:

   2.20%  [kernel]  [k] __sys_bpf
   1.91%  [kernel]  [k] map_lookup_and_delete_elem
   1.60%  [kernel]  [k] __kmem_cache_alloc_node
   1.10%  [kernel]  [k] _copy_from_user
   0.12%  [kernel]  [k] check_heap_object
                    n/a bpf_map_copy_value
                    n/a map_lookup_elem

With this change we can reduce the overhead of sys_bpf() by ~2x and
the overhead of copy_from_user() by ~4x.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-02-20 12:30:16 +01:00
Andrea Righi
fc889c6995 scx_rustland: replace custom allocator with buddy-alloc
Currently, the primary bottleneck in scx_rustland lies within its custom
memory allocator, which is used to prevent page faults in the user-space
scheduler.

This is pretty evident looking at perf top:

  39.95%  scx_rustland             [.] <scx_rustland::bpf::alloc::RustLandAllocator as core::alloc::global::GlobalAlloc>::alloc
   3.41%  [kernel]                 [k] _copy_from_user
   3.20%  [kernel]                 [k] __kmem_cache_alloc_node
   2.59%  [kernel]                 [k] __sys_bpf
   2.30%  [kernel]                 [k] __kmem_cache_free
   1.48%  libc.so.6                [.] syscall
   1.45%  [kernel]                 [k] __virt_addr_valid
   1.42%  scx_rustland             [.] <scx_rustland::bpf::alloc::RustLandAllocator as core::alloc::global::GlobalAlloc>::dealloc
   1.31%  [kernel]                 [k] _copy_to_user
   1.23%  [kernel]                 [k] entry_SYSRETQ_unsafe_stack

However, there's no need to reinvent the wheel here, rather than relying
on an overly simplistic and inefficient allocator, we can rely on
buddy-alloc [1], which is also capable of operating on a preallocated
memory buffer.

After switching to buddy-alloc, the performance profile under the same
workload conditions looks like the following:

   6.01%  [kernel]                 [k] _copy_from_user
   5.21%  [kernel]                 [k] __kmem_cache_alloc_node
   4.45%  [kernel]                 [k] __sys_bpf
   3.80%  [kernel]                 [k] __kmem_cache_free
   2.79%  libc.so.6                [.] syscall
   2.34%  [kernel]                 [k] __virt_addr_valid
   2.26%  [kernel]                 [k] _copy_to_user
   2.14%  [kernel]                 [k] __check_heap_object
   2.10%  [kernel]                 [k] __check_object_size.part.0
   2.02%  [kernel]                 [k] entry_SYSRETQ_unsafe_stack

With this change in place, the primary overhead is now moved to the
bpf() syscall and the copies between kernel and user-space (this could
potentially be optimized in the future using BPF ring buffers, instead
of BPF FIFO queues).

A better focus at the allocator overhead before vs after this change:

 [before]
 39.95%  scx_rustland  [.] core::alloc::global::GlobalAlloc>::alloc
  1.42%  scx_rustland  [.] core::alloc::global::GlobalAlloc>::dealloc

 [after]
  1.50%  scx_rustland  [.] core::alloc::global::GlobalAlloc>::alloc
  0.76%  scx_rustland  [.] core::alloc::global::GlobalAlloc>::dealloc

[1] https://crates.io/crates/buddy-alloc

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-02-11 14:33:39 +01:00
Andrea Righi
ccf5946425 scx_rustland: speed up search by PID in tasks BTreeSet
In order to prevent duplicate PIDs in the TaskTree (BTreeSet), we
perform an O(N) search each time we add an item, to verify whether the
PID already exists or not.

Under heavy stress test conditions the O(N) complexity can have a
potential impact on the overall performance.

To mitigate this, introduce a HashMap that can be used to retrieve tasks
by PID typically with a O(1) complexity. This could potentially degrade
to O(N) in presence of hash collisions, but even in this case, accessing
the hash map is still more efficient than scanning all the entries in
the BTreeSet to search for the target PID.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-02-11 14:11:38 +01:00