storj/pkg/statdb/sdbclient/client.go

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// Copyright (C) 2018 Storj Labs, Inc.
// See LICENSE for copying information.
package sdbclient
import (
"context"
"google.golang.org/grpc"
"gopkg.in/spacemonkeygo/monkit.v2"
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"storj.io/storj/pkg/auth/grpcauth"
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"storj.io/storj/pkg/provider"
pb "storj.io/storj/pkg/statdb/proto"
"storj.io/storj/pkg/storj"
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"storj.io/storj/pkg/transport"
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)
var (
mon = monkit.Package()
)
// StatDB creates a grpcClient
type StatDB struct {
client pb.StatDBClient
APIKey []byte
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}
// Client services offerred for the interface
type Client interface {
Create(ctx context.Context, id storj.NodeID) error
CreateWithStats(ctx context.Context, id storj.NodeID, stats *pb.NodeStats) error
Get(ctx context.Context, id storj.NodeID) (*pb.NodeStats, error)
FindValidNodes(ctx context.Context, ids storj.NodeIDList, minStats *pb.NodeStats) (passedIDs storj.NodeIDList, err error)
Update(ctx context.Context, id storj.NodeID, auditSuccess, isUp bool,
latencyList []int64) (stats *pb.NodeStats, err error)
UpdateUptime(ctx context.Context, id storj.NodeID, isUp bool) (*pb.NodeStats, error)
UpdateAuditSuccess(ctx context.Context, id storj.NodeID, passed bool) (*pb.NodeStats, error)
UpdateBatch(ctx context.Context, nodes []*pb.Node) ([]*pb.NodeStats, []*pb.Node, error)
CreateEntryIfNotExists(ctx context.Context, id storj.NodeID) (stats *pb.NodeStats, err error)
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}
// NewClient initializes a new statdb client
func NewClient(identity *provider.FullIdentity, address string, APIKey string) (Client, error) {
apiKeyInjector := grpcauth.NewAPIKeyInjector(APIKey)
tc := transport.NewClient(identity)
conn, err := tc.DialAddress(
context.Background(),
address,
grpc.WithUnaryInterceptor(apiKeyInjector),
)
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if err != nil {
return nil, err
}
return &StatDB{client: pb.NewStatDBClient(conn)}, nil
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}
// a compiler trick to make sure *StatDB implements Client
var _ Client = (*StatDB)(nil)
// Create is used for creating a new entry in the stats db with default reputation
func (sdb *StatDB) Create(ctx context.Context, id storj.NodeID) (err error) {
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defer mon.Task()(&ctx)(&err)
node := pb.Node{
Id: id,
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}
createReq := &pb.CreateRequest{
Node: &node,
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}
_, err = sdb.client.Create(ctx, createReq)
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return err
}
// CreateWithStats is used for creating a new entry in the stats db with a specific reputation
// stats must have AuditCount, AuditSuccessCount, UptimeCount, UptimeSuccessCount
func (sdb *StatDB) CreateWithStats(ctx context.Context, id storj.NodeID, stats *pb.NodeStats) (err error) {
defer mon.Task()(&ctx)(&err)
node := &pb.Node{
Id: id,
}
createReq := &pb.CreateRequest{
Node: node,
Stats: stats,
}
_, err = sdb.client.Create(ctx, createReq)
return err
}
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// Get is used for retrieving a new entry from the stats db
func (sdb *StatDB) Get(ctx context.Context, id storj.NodeID) (stats *pb.NodeStats, err error) {
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defer mon.Task()(&ctx)(&err)
getReq := &pb.GetRequest{
NodeId: id,
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}
res, err := sdb.client.Get(ctx, getReq)
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if err != nil {
return nil, err
}
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return res.Stats, nil
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}
// FindValidNodes is used for retrieving a subset of nodes that meet a minimum reputation requirement
// minStats must have AuditSuccessRatio, UptimeRatio, AuditCount
func (sdb *StatDB) FindValidNodes(ctx context.Context, ids storj.NodeIDList,
minStats *pb.NodeStats) (passedIDs storj.NodeIDList, err error) {
defer mon.Task()(&ctx)(&err)
findValidNodesReq := &pb.FindValidNodesRequest{
NodeIds: ids,
MinStats: minStats,
}
res, err := sdb.client.FindValidNodes(ctx, findValidNodesReq)
if err != nil {
return nil, err
}
return res.PassedIds, nil
}
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// Update is used for updating a node's stats in the stats db
func (sdb *StatDB) Update(ctx context.Context, id storj.NodeID,
auditSuccess, isUp bool, latencyList []int64) (stats *pb.NodeStats, err error) {
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defer mon.Task()(&ctx)(&err)
node := pb.Node{
Id: id,
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AuditSuccess: auditSuccess,
IsUp: isUp,
LatencyList: latencyList,
UpdateAuditSuccess: true,
UpdateUptime: true,
UpdateLatency: true,
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}
updateReq := &pb.UpdateRequest{
Node: &node,
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}
res, err := sdb.client.Update(ctx, updateReq)
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if err != nil {
return nil, err
}
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return res.Stats, nil
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}
// UpdateUptime is used for updating a node's uptime in statdb
func (sdb *StatDB) UpdateUptime(ctx context.Context, id storj.NodeID,
isUp bool) (stats *pb.NodeStats, err error) {
defer mon.Task()(&ctx)(&err)
node := pb.Node{
Id: id,
IsUp: isUp,
}
updateReq := &pb.UpdateUptimeRequest{
Node: &node,
}
res, err := sdb.client.UpdateUptime(ctx, updateReq)
if err != nil {
return nil, err
}
return res.Stats, nil
}
// UpdateAuditSuccess is used for updating a node's audit success in statdb
func (sdb *StatDB) UpdateAuditSuccess(ctx context.Context, id storj.NodeID,
passed bool) (stats *pb.NodeStats, err error) {
defer mon.Task()(&ctx)(&err)
node := pb.Node{
Id: id,
AuditSuccess: passed,
}
updateReq := &pb.UpdateAuditSuccessRequest{
Node: &node,
}
res, err := sdb.client.UpdateAuditSuccess(ctx, updateReq)
if err != nil {
return nil, err
}
return res.Stats, nil
}
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// UpdateBatch is used for updating multiple nodes' stats in the stats db
func (sdb *StatDB) UpdateBatch(ctx context.Context, nodes []*pb.Node) (statsList []*pb.NodeStats, failedNodes []*pb.Node, err error) {
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defer mon.Task()(&ctx)(&err)
updateBatchReq := &pb.UpdateBatchRequest{
NodeList: nodes,
}
res, err := sdb.client.UpdateBatch(ctx, updateBatchReq)
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if err != nil {
return nil, nil, err
}
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return res.StatsList, res.FailedNodes, nil
}
// CreateEntryIfNotExists creates a db entry for a node if entry doesn't already exist
func (sdb *StatDB) CreateEntryIfNotExists(ctx context.Context, id storj.NodeID) (stats *pb.NodeStats, err error) {
defer mon.Task()(&ctx)(&err)
node := &pb.Node{Id: id}
createReq := &pb.CreateEntryIfNotExistsRequest{
Node: node,
}
res, err := sdb.client.CreateEntryIfNotExists(ctx, createReq)
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if err != nil {
return nil, err
}
return res.Stats, nil
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}