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Merge pull request #84 from sched-ext/htejun-README-update
Update README.md to include terraria video
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@ -16,6 +16,14 @@ with and deployed; even in massive and complex production environments.
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motivation), please refer to the [overview document](OVERVIEW.md).
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- For a description of the schedulers shipped with this tree, please refer to
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the [schedulers document](scheds/README.md).
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- The following video is the [scx_rustland](https://github.com/sched-ext/scx/tree/main/scheds/rust/scx_rustland)
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scheduler which makes most scheduling decisions in userspace Rust code showing
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better FPS in terraria while kernel is being compiled. This doesn't mean that
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scx_rustland is a better scheduler but does demonstrate how safe and easy it is to
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implement a scheduler which is generally usable and can outperform the default
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scheduler in certain scenarios.
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[scx_rustland-terraria](https://github.com/sched-ext/scx/assets/1051723/42ec3bf2-9f1f-4403-80ab-bf5d66b7c2d5)
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While the kernel feature is not upstream yet, we believe sched_ext has a
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reasonable chance of landing upstream in the foreseeable future. Both Meta
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