From 331f28b7758731d66ae69082f0904da4b6a67b3d Mon Sep 17 00:00:00 2001 From: Tejun Heo Date: Wed, 10 Jan 2024 15:17:35 -1000 Subject: [PATCH] Update README.md to include terraria video --- README.md | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/README.md b/README.md index 0b83a6e..466ede5 100644 --- a/README.md +++ b/README.md @@ -16,6 +16,14 @@ with and deployed; even in massive and complex production environments. motivation), please refer to the [overview document](OVERVIEW.md). - For a description of the schedulers shipped with this tree, please refer to the [schedulers document](scheds/README.md). +- The following video is the [scx_rustland](https://github.com/sched-ext/scx/tree/main/scheds/rust/scx_rustland) + scheduler which makes most scheduling decisions in userspace Rust code showing + better FPS in terraria while kernel is being compiled. This doesn't mean that + scx_rustland is a better scheduler but does demonstrate how safe and easy it is to + implement a scheduler which is generally usable and can outperform the default + scheduler in certain scenarios. + +[scx_rustland-terraria](https://github.com/sched-ext/scx/assets/1051723/42ec3bf2-9f1f-4403-80ab-bf5d66b7c2d5) While the kernel feature is not upstream yet, we believe sched_ext has a reasonable chance of landing upstream in the foreseeable future. Both Meta