`depsHostBuild` is not a thing, would never be a thing per the rules,
and isn't used anywhere. This is just my typo, hitherto unnoticed
because "host -> host" dependencies are by far the most obscure form.
HOST_PATH contains the path of the host package. This will include the
packages listed in buildInputs & depsHostHost. Use this to find
runtime commands that the host needs.
For instance to find the runtime version of perl,
$ PATH="$HOST_PATH" command -v perl
/nix/store/...-perl-5.28.0-aarch64-unknown-linux-android/bin/perl
This path should not be executed directly (it will break for cross
compilation). Only use it to find the location of executables that
will be run by your host system. Your build tools will, as always, be
available on the default PATH.
The line was essentially checking whether /bin/sh exists and is
executable and if that's the case, the isScript function returns
successfully.
When asking the author of this line on IRC it seems that even they can't
remember or imagine what this was supposed to be.
In summary: Whenever /bin/sh doesn't exist during a build, *any* file
given to isScript is reported as being a script even if it isn't.
This is kinda counter-intuitive and not something what somebody would
expect from a function called "isScript".
Signed-off-by: aszlig <aszlig@nix.build>
Cc: @edolstra
Not only does the suffix unnecessarily reduce sharing, but it also breaks
unpacker setup hooks (e.g. that of `unzip`) which identify interesting tarballs
using the file extension.
This also means we can get rid of the splicing hacks for fetchers.
It wasn’t exactly clear which NDK you were using previously. This adds
an attribute to system that handles what version of the NDK we should
use when building things.
/cc @Ericson2314
We already did them on non-mass-rebuild llvm 6. Also, this allows
simplifying the stdenv booting.
We were missing the libcxxabi dep in compile-rt in llvm 6, so fixed that
too.
It may seem nice and abstract to just override the default version, but
that breaks the alias relationship where the original llvmPackages_* is
no longer in sync. Put another away, modifying the referee rather
instead of breaking the reference "copy-on-write" is impossible.
We want `buildPackages` to be almost the same as
`buildPackages.buildPackges`, but that is only true if most packages
don't care about the target platform. The commented code however made
them all care about whether the target platform was Darwin.
The hack of using `crossConfig` to enforce stricter handling of
dependencies is replaced with a dedicated `strictDeps` for that purpose.
(Experience has shown that my punning was a terrible idea that made more
difficult and embarrising to teach teach.)
Now that is is clear, a few packages now use `strictDeps`, to fix
various bugs:
- bintools-wrapper and cc-wrapper
Note that a bunch of non-python packages use this attribute already.
Some of those are clearly unaware of the fact that this attribute does
not exists in stdenv because they define it but don't to add it to
their `bulidInputs` :)
Also note that I use `buildInputs` here and only handle regular
builds because python and haskell builders do it this way and I'm not
sure how to properly handle the cross-compilation case.
As in:
$ nix eval -f . bash
Also remove the glibc propagation inherit that made these necessary,
stages handle propagating libc themselves (apparently) and
AFAICT no hashes are changed as a result of this.
Following legacy packing conventions, `isArm` was defined just for
32-bit ARM instruction set. This is confusing to non packagers though,
because Aarch64 is an ARM instruction set.
The official ARM overview for ARMv8[1] is surprisingly not confusing,
given the overall state of affairs for ARM naming conventions, and
offers us a solution. It divides the nomenclature into three levels:
```
ISA: ARMv8 {-A, -R, -M}
/ \
Mode: Aarch32 Aarch64
| / \
Encoding: A64 A32 T32
```
At the top is the overall v8 instruction set archicture. Second are the
two modes, defined by bitwidth but differing in other semantics too, and
buttom are the encodings, (hopefully?) isomorphic if they encode the
same mode.
The 32 bit encodings are mostly backwards compatible with previous
non-Thumb and Thumb encodings, and if so we can pun the mode names to
instead mean "sets of compatable or isomorphic encodings", and then
voilà we have nice names for 32-bit and 64-bit arm instruction sets
which do not use the word ARM so as to not confused either laymen or
experienced ARM packages.
[1]: https://developer.arm.com/products/architecture/a-profile
(cherry picked from commit ba52ae5048)
Following legacy packing conventions, `isArm` was defined just for
32-bit ARM instruction set. This is confusing to non packagers though,
because Aarch64 is an ARM instruction set.
The official ARM overview for ARMv8[1] is surprisingly not confusing,
given the overall state of affairs for ARM naming conventions, and
offers us a solution. It divides the nomenclature into three levels:
```
ISA: ARMv8 {-A, -R, -M}
/ \
Mode: Aarch32 Aarch64
| / \
Encoding: A64 A32 T32
```
At the top is the overall v8 instruction set archicture. Second are the
two modes, defined by bitwidth but differing in other semantics too, and
buttom are the encodings, (hopefully?) isomorphic if they encode the
same mode.
The 32 bit encodings are mostly backwards compatible with previous
non-Thumb and Thumb encodings, and if so we can pun the mode names to
instead mean "sets of compatable or isomorphic encodings", and then
voilà we have nice names for 32-bit and 64-bit arm instruction sets
which do not use the word ARM so as to not confused either laymen or
experienced ARM packages.
[1]: https://developer.arm.com/products/architecture/a-profile
This allows one to force a compiler to use native machine optimizations. This
goes contrary to all the usual guarantees of Nix and so should be used only by
end-user and only in specific cases when they know what are they doing.
In my case this is needed to get a noticeable FPS boost in RPCS3 which is very
CPU-hungry PlayStation 3 emulator.
- `localSystem` is added, it strictly supercedes system
- `crossSystem`'s description mentions `localSystem` (and vice versa).
- No more weird special casing I don't even understand
TEMP
Since at least d7bddc27b2, we've had a
situation where one should depend on:
- `stdenv.cc.bintools`: for executables at build time
- `libbfd` or `libiberty`: for those libraries
- `targetPackages.cc.bintools`: for exectuables at *run* time
- `binutils`: only for specifically GNU Binutils's executables,
regardless of the host platform, at run time.
and that commit cleaned up this usage to reflect that. This PR flips the
switch so that:
- `binutils` is indeed unconditionally GNU Binutils
- `binutils-raw`, which previously served that role, is gone.
so that the correct usage will be enforced going forward and everything
is simple.
N.B. In a few cases `binutils-unwrapped` (which before and now was
unconditionally actual GNU binutils), rather than `binutils` was used to
replace old `binutils-raw` as it is friendly towards some cross
compilation usage by avoiding a reference to the next bootstrapping
change.
First, we need check against the host platform, not the build platform.
That's simple enough.
Second, we move away from exahustive finite case analysis (i.e.
exhaustively listing all platforms the package builds on). That only
work in a closed-world setting, where we know all platforms we might
build one. But with cross compilation, we may be building for arbitrary
platforms, So we need fancier filters. This is the closed world to open
world change.
The solution is instead of having a list of systems (strings in the form
"foo-bar"), we have a list of of systems or "patterns", i.e. attributes
that partially match the output of the parsers in `lib.systems.parse`.
The "check meta" logic treats the systems strings as an exact whitelist
just as before, but treats the patterns as a fuzzy whitelist,
intersecting the actual `hostPlatform` with the pattern and then
checking for equality. (This is done using `matchAttrs`).
The default convenience lists for `meta.platforms` are now changed to be
lists of patterns (usually a single pattern) in
`lib/systems/for-meta.nix` for maximum flexibility under this new
system.
Fixes#30902
Resolved the following conflicts (by carefully applying patches from the both
branches since the fork point):
pkgs/development/libraries/epoxy/default.nix
pkgs/development/libraries/gtk+/3.x.nix
pkgs/development/python-modules/asgiref/default.nix
pkgs/development/python-modules/daphne/default.nix
pkgs/os-specific/linux/systemd/default.nix
We go out of our way (see top of file) to build a single binary
with symlinks for all of the tools, but were losing them
when preparing the bootstrap tools.
For the cc of the intermediate stages, to be precise. Doing the same for
bintools requires lots of refactoring.
This is mainly for the future extensibility as now you can change
documentation generation with impunity without rebuilding the
whole of stdenv.
Existing "mips64el" should be "mipsel".
This is just the barest minimum so that nixpkgs can recognize them as
systems - although required for building individual derivations onto
MIPS boards, it is not sufficient if you want to actually build nixos on
those targets
Aarch64 tools tested briefly with qemu-aarch64,
but neither have been actually used yet :).
For now only "host" indirectly via binary cache
at cache.allvm.org.
This is a temporary workaround to make `nix-env -qa` and `nix search` ignore
broken packages as they they did before this patchset.
This patch should be reverted after `nix` gets a proper fix for this.
See NixOS/nix#1771.
This option makes `meta.evaluate` into a close approximation of the result of
evaluating `.outPath` by checking all the dependencies recursively at a cost of
2x slowdown. Note that actually evaluating `.outPath` costs some
5x-7x more because `.outPath` also computes all the hashes.
I hope this will be a temporary measure. If there is consensus around
issue #33599, then we can follow an explicit `dontCheck`, but default to
not checking during cross builds when none is given.