androidndk: Fix usage as crossSystem
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@ -45,7 +45,7 @@ rec {
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aarch64-android-prebuilt = rec {
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config = "aarch64-unknown-linux-android";
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sdkVer = "21";
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sdkVer = "24";
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platform = platforms.aarch64-multiplatform;
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useAndroidPrebuilt = true;
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};
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@ -98,10 +98,19 @@ rec {
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# We use androidndk from the previous stage, else we waste time or get cycles
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# cross-compiling packages to wrap incorrectly wrap binaries we don't include
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# anyways.
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libraries = {
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name = "bionic-prebuilt";
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type = "derivation";
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outPath = "${buildAndroidndk}/libexec/${buildAndroidndk.name}/platforms/android-${hostPlatform.sdkVer}/arch-${hostInfo.arch}/usr/";
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drvPath = throw "fake derivation, build ${buildAndroidndk} to use";
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};
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libraries =
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let
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includePath = if buildAndroidndk.version == "10e" then
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"${buildAndroidndk}/libexec/${buildAndroidndk.name}/platforms/android-${hostPlatform.sdkVer}/arch-${hostInfo.arch}/usr/include/"
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else
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"${buildAndroidndk}/libexec/${buildAndroidndk.name}/sysroot/usr/include";
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libPath = "${buildAndroidndk}/libexec/${buildAndroidndk.name}/platforms/android-${hostPlatform.sdkVer}/arch-${hostInfo.arch}/usr/lib/";
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in
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runCommand "bionic-prebuilt" {} ''
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mkdir -p $out
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cp -r ${includePath} $out/include
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chmod +w $out/include
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${lib.optionalString (lib.versionOlder buildAndroidndk.version "10e") "ln -s $out/include/${targetInfo.triple}/asm $out/include/asm"}
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ln -s ${libPath} $out/lib
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'';
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}
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@ -5,6 +5,7 @@
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stdenv.mkDerivation rec {
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name = "android-ndk-r${version}";
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inherit version;
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src = if stdenv.system == "x86_64-linux" then fetchurl {
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url = "https://dl.google.com/android/repository/${name}-linux-x86_64.zip";
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@ -281,4 +281,19 @@ rec {
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inherit androidndk;
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targetAndroidndkPkgs = targetPackages.androidenv.androidndkPkgs;
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};
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androidndkPkgs_10e = import ./androidndk-pkgs.nix {
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inherit (buildPackages)
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makeWrapper;
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inherit (pkgs)
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lib hostPlatform targetPlatform
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runCommand wrapBintoolsWith wrapCCWith;
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# buildPackages.foo rather than buildPackages.buildPackages.foo would work,
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# but for splicing messing up on infinite recursion for the variants we
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# *dont't* use. Using this workaround, but also making a test to ensure
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# these two really are the same.
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buildAndroidndk = buildPackages.buildPackages.androidenv.androidndk_10e;
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androidndk = androidndk_10e;
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targetAndroidndkPkgs = targetPackages.androidenv.androidndkPkgs_10e;
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};
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}
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@ -41,7 +41,9 @@ in lib.init bootStages ++ [
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targetPlatform = crossSystem;
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cc = if crossSystem.useiOSPrebuilt or false
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then buildPackages.darwin.iosSdkPkgs.clang
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else if crossSystem.useAndroidPrebuilt
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else if (crossSystem.useAndroidPrebuilt && crossSystem.is32bit)
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then buildPackages.androidenv.androidndkPkgs_10e.gcc
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else if (crossSystem.useAndroidPrebuilt && crossSystem.is64bit)
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then buildPackages.androidenv.androidndkPkgs.gcc
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else buildPackages.gcc;
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};
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