Commit Graph

177 Commits

Author SHA1 Message Date
Christoph Hrdinka
5a74e1a606 steam-chrootenv: remove fontconfig from installed modules 2014-09-06 00:25:49 +02:00
Christoph Hrdinka
a383e0f1b8 steam: add optional java support 2014-09-06 00:25:49 +02:00
Christoph Hrdinka
c5f51039f4 steam: fix steam on x86_64 2014-09-06 00:25:48 +02:00
Georges Dubus
5df24fadaa steam: updated to 1.0.0.48 2014-08-08 17:28:57 +02:00
Mateusz Kowalczyk
7a45996233 Turn some license strings into lib.licenses values 2014-07-28 11:31:14 +02:00
third3ye
e5bf7af90a The folder $url/steam/archive seems to be empty...
Changed the URLs to the packages over to the steam folder inside <code>pool/steam/s/steam</code>. If the archive folder has been repopulated the next 24hrs ignore this.
2014-06-20 01:54:16 +00:00
Sander van der Burg
104c841c85 Move su to the base packages of chrootenv builder 2014-04-18 13:30:24 +02:00
Arseniy Seroka
3b0ed7bb14 fix missing su in chrootenv 2014-04-18 15:03:33 +04:00
Sander van der Burg
28d8e93871 My attempt to get Steam working in NixOS. It uses a function called buildFHSChrootEnv {} that composed chroot environments. In such a chroot environment, I could run Steam without much problem 2013-09-13 23:58:59 +02:00
Evgeny Egorochkin
37996253e6 Steam: fix and update to 1.0.0.39 2013-08-10 06:08:19 +03:00
Carles Pagès
5885cf1286 steam: add flashplayer plugin support.
The videos work, but there is a problem with sound:
ALSA lib dlmisc.c:236:(snd1_dlobj_cache_get) Cannot open shared library
/nix/store/9z51hr9l19vdhgmqd60jwwrg6ny5md2d-alsa-plugins-1.0.26/lib/alsa-lib/libasound_module_pcm_pulse.so

It tries to open a 64bit plugin, which obviously fails. I think this depends on
/etc/asound.conf, but I'm not sure how to fix it.

Regardless of the problem, in one computer I tried the sound works but other
apps cannot output sound. In another, the sound doesn't work and other apps
continue working as normal.
2013-08-10 06:08:18 +03:00
Carles Pagès
4d853ae94f steam: revert adding amd64 version.
It turns out that the .deb only contains the changelog and some other docs.
Revert back to using the i686 version, but keep the double url for the future.
2013-08-10 06:08:18 +03:00
Carles Pagès
97ea8d61e6 steam: add amd64 version and point url to fix version (as suggested by aristid).
Valve has a repository with fixed version packages, so use that instead of the
steam.deb I was using. They also have amd64 packages there.
2013-08-10 06:08:18 +03:00
Carles Pagès
3f4557b0eb steam: update to 1.0.0.28 2013-08-10 06:08:18 +03:00
Carles Pagès
bd44348baf steam: create some missing symlinks in the script.
In the original script it says they are temporary, but without those simlinks
Osmos and others fail to start with SteamAPI_Init() failed.
2013-08-10 06:08:18 +03:00
Carles Pagès
87c5a418ec steam: create proper symlinks in $HOME/.steam 2013-08-10 06:08:17 +03:00
Carles Pagès
a249fa67d9 steam: add libXdmcp to dependencies.
I must have been blind. libXdmcp is in nixpkgs, contrary to what I said.
2013-08-10 06:08:17 +03:00
Carles Pagès
dc10fabb2f steam: update to 1.0.0.27
It needed some more sed'ing and more deps. It's still not working as I seem to
need libXdmcp which is not in nixpkgs.
2013-08-10 06:08:17 +03:00
Carles Pagès
f42cece8f5 steam: update to 1.0.0.21.
I also updated the patches for the bootsrapper script and fixed a typo, but
didn't test anything.
2013-08-10 06:08:17 +03:00
Carles Pagès
094c0662e8 steam: add mesa to library path.
Mesa is needed for Superbrothers: S&S EP, which links to libGLU.
2013-08-10 06:08:17 +03:00
Carles Pagès
10f722dc04 steam: workaround segfault at startup.
I don't know why, if I call ld-linux.so.2 to launch the game, it segfaults, so
I renamed it to ld.so.
2013-08-10 06:08:16 +03:00
Carles Pagès
c75cccc469 steam: update to 1.0.0.18.
I forgot in the previous commit to update the version as I had changed the
tarball hash.

I also modified a bit the launcher script, since xz should only be needed by
the installer.
2013-08-10 06:08:16 +03:00
Carles Pagès
b07300f2ef steam: bypass valve's bootstrapper.
Since there is no way to modify either steam.sh or the steam binary as they are
hash checked, I took the approach of bypassing steam.sh and create a script
that does its job.

For now it segfaults, but when I try to run under strace, it works perfectly.
Need to check this.
2013-08-10 06:08:16 +03:00
Carles Pagès
dad0ed4eaa steam: add all the missing dependancies.
Calling their steam script still segfaults, but I managed to run it from the
shell with all these deps in the lib path.
2013-08-10 06:08:16 +03:00
Carles Pagès
ee6129350e steam: add glibc215 to the wrapper. 2013-08-10 06:08:16 +03:00
Carles Pagès
12a0d83855 Steam: add patch for user stuff and lib paths to wrapProgram.
The binaries that get copied to $HOME need patchelf to run, and after that I
need all the runtime libs in the library path. Still not working as I need
glibc2.15.
2013-08-10 06:08:15 +03:00
Carles Pagès
3cd37b550b Steam: first attempt at adding the beta client.
The script installed with this expression only copies a boostrapper and another
script to the user's home folder. Those also need to be patched to get on with
the installation.
2013-08-10 06:08:15 +03:00