steam: add amd64 version and point url to fix version (as suggested by aristid).
Valve has a repository with fixed version packages, so use that instead of the steam.deb I was using. They also have amd64 packages there.
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@ -8,17 +8,25 @@
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, curl, mesa # Superbrothers: S&S EP
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, patchelf }:
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assert stdenv.system == "i686-linux";
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assert stdenv.system == "i686-linux" || stdenv.system == "x86_64-linux";
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let version = "1.0.0.28"; in
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stdenv.mkDerivation rec {
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name = "steam-${version}";
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src = fetchurl {
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url = "http://media.steampowered.com/client/installer/steam.deb";
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sha256 = "0c0n1v9rnn6jj2wrvbmi77j9v93f3ndw039z9db6092yqls1amqk";
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};
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src =
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if stdenv.system == "i686-linux" then
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fetchurl {
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url = "http://repo.steampowered.com/steam/archive/precise/steam_${version}_i386.deb";
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sha256 = "0c0n1v9rnn6jj2wrvbmi77j9v93f3ndw039z9db6092yqls1amqk";
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}
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else if stdenv.system == "x86_64-linux" then
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fetchurl {
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url = "http://repo.steampowered.com/steam/archive/precise/steam64_${version}_amd64.deb";
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sha256 = "1dr2b9s036w8r46az1f9cjddrjaf8a9k564g65j288y6w9pcdb2w";
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}
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else throw "Steam not supported on this platform.";
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buildInputs = [ dpkg makeWrapper ];
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@ -9034,7 +9034,7 @@ let
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stardust = callPackage ../games/stardust {};
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steam = callPackage_i686 ../games/steam {};
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steam = callPackage ../games/steam {};
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stuntrally = callPackage ../games/stuntrally { };
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