Merge pull request #4524 from kragniz/master

Add hedgewars
This commit is contained in:
cillianderoiste 2014-10-14 17:51:44 +02:00
commit 0868feeb3d
3 changed files with 91 additions and 0 deletions

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@ -0,0 +1,69 @@
{ SDL_image, SDL_ttf, SDL_net, fpc, qt4 , ghc, ffmpeg, freeglut, network, vector
, stdenv, makeWrapper, fetchurl, cmake, pkgconfig, lua5_1, SDL, SDL_mixer
, utf8String, bytestringShow, hslogger, random, dataenc, zlib, libpng, mesa
}:
stdenv.mkDerivation rec {
version = "0.9.20.5";
name = "hedgewars-${version}";
src = fetchurl {
url = "http://download.gna.org/hedgewars/hedgewars-src-${version}.tar.bz2";
sha256 = "1k5dq14s9pshrqlz8vnix237bcapfif4k3rc4yj4cmwdx1pqkl56";
};
buildInputs = [
SDL_ttf SDL_net network vector utf8String bytestringShow hslogger random
cmake pkgconfig lua5_1 SDL SDL_mixer SDL_image fpc qt4 ghc ffmpeg freeglut
dataenc makeWrapper
];
patches = [ ./fix-ghc-7.8-build-failure.diff ];
preBuild = ''
export NIX_LDFLAGS="$NIX_LDFLAGS -rpath ${SDL_image}/lib
-rpath ${SDL_mixer}/lib
-rpath ${SDL_net}/lib
-rpath ${SDL_ttf}/lib
-rpath ${SDL}/lib
-rpath ${libpng}/lib
-rpath ${lua5_1}/lib
-rpath ${mesa}/lib
-rpath ${zlib}/lib
"
'';
postInstall = ''
wrapProgram $out/bin/hwengine --prefix LD_LIBRARY_PATH : $LD_LIBRARY_PATH:${mesa}/lib/:${freeglut}/lib
'';
meta = with stdenv.lib; {
description = "Turn-based strategy artillery game similiar to Worms";
homepage = http://hedgewars.org/;
license = licenses.gpl2;
longDescription = ''
Each player controls a team of several hedgehogs. During the course of
the game, players take turns with one of their hedgehogs. They then use
whatever tools and weapons are available to attack and kill the
opponents' hedgehogs, thereby winning the game. Hedgehogs may move
around the terrain in a variety of ways, normally by walking and jumping
but also by using particular tools such as the "Rope" or "Parachute", to
move to otherwise inaccessible areas. Each turn is time-limited to
ensure that players do not hold up the game with excessive thinking or
moving.
A large variety of tools and weapons are available for players during
the game: Grenade, Cluster Bomb, Bazooka, UFO, Homing Bee, Shotgun,
Desert Eagle, Fire Punch, Baseball Bat, Dynamite, Mine, Rope, Pneumatic
pick, Parachute. Most weapons, when used, cause explosions that deform
the terrain, removing circular chunks. The landscape is an island
floating on a body of water, or a restricted cave with water at the
bottom. A hedgehog dies when it enters the water (either by falling off
the island, or through a hole in the bottom of it), it is thrown off
either side of the arena or when its health is reduced, typically from
contact with explosions, to zero (the damage dealt to the attacked
hedgehog or hedgehogs after a player's or CPU turn is shown only when
all movement on the battlefield has ceased).'';
maintainers = maintainers.kragniz;
platforms = platforms.all;
};
}

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## fix-ghc-7.8-build-failure.diff [diff]
diff --git a/gameServer/Actions.hs b/gameServer/Actions.hs
index 2cebe4f..355ee26 100644
--- a/gameServer/Actions.hs
+++ b/gameServer/Actions.hs
@@ -562,7 +562,7 @@ processAction (AddClient cl) = do
si <- gets serverInfo
newClId <- io $ do
ci <- addClient rnc cl
- _ <- Exception.mask (forkIO . clientRecvLoop (clientSocket cl) (coreChan si) (sendChan cl) ci)
+ _ <- Exception.mask (\x -> forkIO $ clientRecvLoop (clientSocket cl) (coreChan si) (sendChan cl) ci x)
infoM "Clients" (show ci ++ ": New client. Time: " ++ show (connectTime cl))

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@ -11005,6 +11005,12 @@ let
gtypist = callPackage ../games/gtypist { };
hedgewars = callPackage ../games/hedgewars {
inherit (haskellPackages) ghc network vector utf8String bytestringShow
random hslogger dataenc;
SDL = SDL_pulseaudio;
};
hexen = callPackage ../games/hexen { };
icbm3d = callPackage ../games/icbm3d { };