Add hedgewars
Turn-based strategy artillery game similiar to Worms.
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69
pkgs/games/hedgewars/default.nix
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69
pkgs/games/hedgewars/default.nix
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@ -0,0 +1,69 @@
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{ SDL_image, SDL_ttf, SDL_net, fpc, qt4 , ghc, ffmpeg, freeglut, network, vector
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, stdenv, makeWrapper, fetchurl, cmake, pkgconfig, lua5_1, SDL, SDL_mixer
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, utf8String, bytestringShow, hslogger, random, dataenc, zlib, libpng, mesa
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}:
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stdenv.mkDerivation rec {
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version = "0.9.20.5";
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name = "hedgewars-${version}";
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src = fetchurl {
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url = "http://download.gna.org/hedgewars/hedgewars-src-${version}.tar.bz2";
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sha256 = "1k5dq14s9pshrqlz8vnix237bcapfif4k3rc4yj4cmwdx1pqkl56";
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};
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buildInputs = [
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SDL_ttf SDL_net network vector utf8String bytestringShow hslogger random
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cmake pkgconfig lua5_1 SDL SDL_mixer SDL_image fpc qt4 ghc ffmpeg freeglut
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dataenc makeWrapper
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];
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patches = [ ./fix-ghc-7.8-build-failure.diff ];
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preBuild = ''
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export NIX_LDFLAGS="$NIX_LDFLAGS -rpath ${SDL_image}/lib
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-rpath ${SDL_mixer}/lib
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-rpath ${SDL_net}/lib
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-rpath ${SDL_ttf}/lib
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-rpath ${SDL}/lib
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-rpath ${libpng}/lib
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-rpath ${lua5_1}/lib
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-rpath ${mesa}/lib
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-rpath ${zlib}/lib
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"
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'';
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postInstall = ''
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wrapProgram $out/bin/hwengine --prefix LD_LIBRARY_PATH : $LD_LIBRARY_PATH:${mesa}/lib/:${freeglut}/lib
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'';
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meta = with stdenv.lib; {
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description = "Turn-based strategy artillery game similiar to Worms";
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homepage = http://hedgewars.org/;
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license = licenses.gpl2;
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longDescription = ''
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Each player controls a team of several hedgehogs. During the course of
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the game, players take turns with one of their hedgehogs. They then use
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whatever tools and weapons are available to attack and kill the
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opponents' hedgehogs, thereby winning the game. Hedgehogs may move
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around the terrain in a variety of ways, normally by walking and jumping
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but also by using particular tools such as the "Rope" or "Parachute", to
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move to otherwise inaccessible areas. Each turn is time-limited to
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ensure that players do not hold up the game with excessive thinking or
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moving.
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A large variety of tools and weapons are available for players during
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the game: Grenade, Cluster Bomb, Bazooka, UFO, Homing Bee, Shotgun,
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Desert Eagle, Fire Punch, Baseball Bat, Dynamite, Mine, Rope, Pneumatic
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pick, Parachute. Most weapons, when used, cause explosions that deform
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the terrain, removing circular chunks. The landscape is an island
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floating on a body of water, or a restricted cave with water at the
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bottom. A hedgehog dies when it enters the water (either by falling off
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the island, or through a hole in the bottom of it), it is thrown off
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either side of the arena or when its health is reduced, typically from
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contact with explosions, to zero (the damage dealt to the attacked
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hedgehog or hedgehogs after a player's or CPU turn is shown only when
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all movement on the battlefield has ceased).'';
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maintainers = maintainers.kragniz;
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platforms = platforms.all;
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};
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}
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16
pkgs/games/hedgewars/fix-ghc-7.8-build-failure.diff
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16
pkgs/games/hedgewars/fix-ghc-7.8-build-failure.diff
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## fix-ghc-7.8-build-failure.diff [diff]
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diff --git a/gameServer/Actions.hs b/gameServer/Actions.hs
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index 2cebe4f..355ee26 100644
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--- a/gameServer/Actions.hs
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+++ b/gameServer/Actions.hs
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@@ -562,7 +562,7 @@ processAction (AddClient cl) = do
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si <- gets serverInfo
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newClId <- io $ do
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ci <- addClient rnc cl
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- _ <- Exception.mask (forkIO . clientRecvLoop (clientSocket cl) (coreChan si) (sendChan cl) ci)
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+ _ <- Exception.mask (\x -> forkIO $ clientRecvLoop (clientSocket cl) (coreChan si) (sendChan cl) ci x)
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infoM "Clients" (show ci ++ ": New client. Time: " ++ show (connectTime cl))
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@ -11000,6 +11000,12 @@ let
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gtypist = callPackage ../games/gtypist { };
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hedgewars = callPackage ../games/hedgewars {
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inherit (haskellPackages) ghc network vector utf8String bytestringShow
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random hslogger dataenc;
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SDL = SDL_pulseaudio;
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};
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hexen = callPackage ../games/hexen { };
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icbm3d = callPackage ../games/icbm3d { };
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