nixpkgs/pkgs/development/tools/godot/default.nix

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{ stdenv, lib, fetchFromGitHub, scons, pkgconfig, libX11, libXcursor
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, libXinerama, libXrandr, libXrender, libpulseaudio ? null
, libXi ? null, libXext, libXfixes, freetype, openssl
, alsaLib, libGLU, zlib, yasm ? null }:
let
options = {
touch = libXi != null;
pulseaudio = false;
};
in stdenv.mkDerivation rec {
name = "godot-${version}";
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version = "3.0.2";
src = fetchFromGitHub {
owner = "godotengine";
repo = "godot";
rev = "${version}-stable";
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sha256 = "1ca1zznb7qqn4vf2nfwb8nww5x0k8fc4lwjvgydr6nr2mn70xka4";
};
nativeBuildInputs = [ pkgconfig ];
buildInputs = [
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scons libX11 libXcursor libXinerama libXrandr libXrender
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libXi libXext libXfixes freetype openssl alsaLib libpulseaudio
libGLU zlib yasm
];
patches = [
./pkg_config_additions.patch
./dont_clobber_environment.patch
];
enableParallelBuilding = true;
buildPhase = ''
scons target=release_debug platform=x11 prefix=$out -j $NIX_BUILD_CORES \
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${lib.concatStringsSep " "
(lib.mapAttrsToList (k: v: "${k}=${builtins.toJSON v}") options)}
'';
outputs = [ "out" "dev" "man" ];
installPhase = ''
mkdir -p "$out/bin"
cp bin/godot.* $out/bin/godot
mkdir "$dev"
cp -r modules/gdnative/include $dev
mkdir -p "$man/share/man/man6"
cp misc/dist/linux/godot.6 "$man/share/man/man6/"
mkdir -p "$out"/share/{applications,icons/hicolor/scalable/apps}
cp misc/dist/linux/godot.desktop "$out/share/applications/"
cp icon.svg "$out/share/icons/hicolor/scalable/apps/godot.svg"
cp icon.png "$out/share/icons/godot.png"
substituteInPlace "$out/share/applications/godot.desktop" \
--replace "Exec=godot" "Exec=$out/bin/godot"
'';
meta = {
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homepage = "https://godotengine.org";
description = "Free and Open Source 2D and 3D game engine";
license = stdenv.lib.licenses.mit;
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platforms = [ "i686-linux" "x86_64-linux" ];
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maintainers = [ stdenv.lib.maintainers.twey ];
};
}