2017-01-05 19:44:25 +00:00
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{ stdenv, fetchFromGitHub, gcc, scons, pkgconfig, libX11, libXcursor
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, libXinerama, libXrandr, libXrender, freetype, openssl, alsaLib
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2017-04-16 10:33:04 +01:00
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, libpulseaudio, mesa_glu, zlib }:
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2017-01-05 19:44:25 +00:00
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stdenv.mkDerivation rec {
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name = "godot-${version}";
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2017-06-30 15:52:59 +01:00
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version = "2.1.3-stable";
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2017-01-05 19:44:25 +00:00
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src = fetchFromGitHub {
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owner = "godotengine";
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repo = "godot";
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rev = version;
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2017-06-30 15:52:59 +01:00
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sha256 = "04qbab0icpv3ascr4dqgj18sqvw04a1jypcngb0ji8npa8q9wxb2";
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2017-01-05 19:44:25 +00:00
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};
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buildInputs = [
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gcc scons pkgconfig libX11 libXcursor libXinerama libXrandr libXrender
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2017-04-16 10:33:04 +01:00
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freetype openssl alsaLib libpulseaudio mesa_glu zlib
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2017-01-05 19:44:25 +00:00
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];
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patches = [ ./pkg_config_additions.patch ];
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enableParallelBuilding = true;
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buildPhase = ''
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scons platform=x11 prefix=$out -j $NIX_BUILD_CORES
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'';
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installPhase = ''
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mkdir $out/bin -p
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cp bin/godot.* $out/bin/
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'';
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meta = {
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homepage = "http://godotengine.org";
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description = "Free and Open Source 2D and 3D game engine";
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license = stdenv.lib.licenses.mit;
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platforms = stdenv.lib.platforms.linux;
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};
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}
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