storj/pkg/overlay/cache.go
Maximillian von Briesen f18c38628e
Refactor statdb (#887)
Update statdb args/return values to minimize structs
    Simplify statdb.Update() to update all stats instead of an arbitrary subset determined by flags
    Remove CreateIfNotExists logic from statdb.Update()
    Simplify audit code structure
2018-12-19 13:44:03 -05:00

130 lines
3.2 KiB
Go

// Copyright (C) 2018 Storj Labs, Inc.
// See LICENSE for copying information.
package overlay
import (
"context"
"github.com/gogo/protobuf/proto"
"github.com/zeebo/errs"
"storj.io/storj/pkg/dht"
"storj.io/storj/pkg/pb"
"storj.io/storj/pkg/statdb"
"storj.io/storj/pkg/storj"
"storj.io/storj/storage"
)
const (
// OverlayBucket is the string representing the bucket used for a bolt-backed overlay dht cache
OverlayBucket = "overlay"
)
// ErrEmptyNode is returned when the nodeID is empty
var ErrEmptyNode = errs.New("empty node ID")
// ErrNodeNotFound is returned if a node does not exist in database
var ErrNodeNotFound = errs.New("Node not found")
// ErrBucketNotFound is returned if a bucket is unable to be found in the routing table
var ErrBucketNotFound = errs.New("Bucket not found")
// OverlayError creates class of errors for stack traces
var OverlayError = errs.Class("Overlay Error")
// Cache is used to store overlay data in Redis
type Cache struct {
DB storage.KeyValueStore
DHT dht.DHT
StatDB statdb.DB
}
// NewOverlayCache returns a new Cache
func NewOverlayCache(db storage.KeyValueStore, dht dht.DHT, sdb statdb.DB) *Cache {
return &Cache{DB: db, DHT: dht, StatDB: sdb}
}
// Get looks up the provided nodeID from the overlay cache
func (o *Cache) Get(ctx context.Context, nodeID storj.NodeID) (*pb.Node, error) {
if nodeID.IsZero() {
return nil, ErrEmptyNode
}
b, err := o.DB.Get(nodeID.Bytes())
if err != nil {
if storage.ErrKeyNotFound.Has(err) {
return nil, ErrNodeNotFound
}
return nil, err
}
if b == nil {
return nil, ErrNodeNotFound
}
na := &pb.Node{}
if err := proto.Unmarshal(b, na); err != nil {
return nil, err
}
return na, nil
}
// GetAll looks up the provided nodeIDs from the overlay cache
func (o *Cache) GetAll(ctx context.Context, nodeIDs storj.NodeIDList) ([]*pb.Node, error) {
if len(nodeIDs) == 0 {
return nil, OverlayError.New("no nodeIDs provided")
}
var ks storage.Keys
for _, v := range nodeIDs {
ks = append(ks, v.Bytes())
}
vs, err := o.DB.GetAll(ks)
if err != nil {
return nil, err
}
var ns []*pb.Node
for _, v := range vs {
if v == nil {
ns = append(ns, nil)
continue
}
na := &pb.Node{}
err := proto.Unmarshal(v, na)
if err != nil {
return nil, OverlayError.New("could not unmarshal non-nil node: %v", err)
}
ns = append(ns, na)
}
return ns, nil
}
// Put adds a nodeID to the redis cache with a binary representation of proto defined Node
func (o *Cache) Put(ctx context.Context, nodeID storj.NodeID, value pb.Node) error {
// If we get a Node without an ID (i.e. bootstrap node)
// we don't want to add to the routing tbale
if nodeID.IsZero() {
return nil
}
// get existing node rep, or create a new statdb node with 0 rep
stats, err := o.StatDB.CreateEntryIfNotExists(ctx, nodeID)
if err != nil {
return err
}
value.Reputation = &pb.NodeStats{
AuditSuccessRatio: stats.AuditSuccessRatio,
AuditSuccessCount: stats.AuditSuccessCount,
AuditCount: stats.AuditCount,
UptimeRatio: stats.UptimeRatio,
UptimeSuccessCount: stats.UptimeSuccessCount,
UptimeCount: stats.UptimeCount,
}
data, err := proto.Marshal(&value)
if err != nil {
return err
}
return o.DB.Put(nodeID.Bytes(), data)
}