dee2c137c8
* slowly but surely * hardcode ID for tests so we can get predictable results * skipping bad test * removing tests of bkad * wip * new algorithm for worker * clean up * remove skipped test * changes * uncomment * fixed conflicts * maybe done ? * cleanup * boot bkad * wip * cleanup * undo change * fixes * wip * wip * moving nodeID around * wip * wip * fixes * fixes after merge * added TODO * fixed tests post identity * linter fixes * wip * PR review comments * wip * fixing tests * fix tests * force db directory * bad test * fixes race condition * small cleanups * adding db folder * testing * wip * cleanup * cleanup * linters * export Restrict * add timeout * testing * linters * forgot one * moar fixes from master merge * PR comments * moar PR comments * removed stun flag * remove duplicate declaration * remove old tests * remove timeout * fix tests * missed one * changed StringToID >> IDFromString * PR comments * stupid linter * moevd overlay mock * fixed merge conflicts * fixes * linter
50 lines
1.0 KiB
Go
50 lines
1.0 KiB
Go
// Copyright (C) 2018 Storj Labs, Inc.
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// See LICENSE for copying information.
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package node
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import (
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"crypto/rand"
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base58 "github.com/jbenet/go-base58"
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)
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// ID is the unique identifier of a Node in the overlay network
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type ID string
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// String transforms the ID to a string type
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func (n *ID) String() string {
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return string(*n)
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}
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// Bytes transforms the ID to type []byte
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func (n *ID) Bytes() []byte {
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return []byte(*n)
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}
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// IDFromString trsansforms a string to a ID
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func IDFromString(s string) *ID {
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n := ID(s)
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return &n
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}
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// NewID returns a pointer to a newly intialized ID
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// TODO@ASK: this should be removed; superseded by `CASetupConfig.Create` / `IdentitySetupConfig.Create`
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func NewID() (*ID, error) {
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b, err := newID()
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if err != nil {
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return nil, err
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}
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bb := ID(base58.Encode(b))
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return &bb, nil
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}
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// newID generates a new random ID.
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// This purely to get things working. We shouldn't use this as the ID in the actual network
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func newID() ([]byte, error) {
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result := make([]byte, 20)
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_, err := rand.Read(result)
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return result, err
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}
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