storj/satellite/repair/repair_test.go
Egon Elbre bef84a5f9d storagenode: remove dependency to overlay.NodeDossier
This is the last dependency from storage node to satellite.

Change-Id: I12f7abb91e84f823ba5af126c6e2979519838612
2020-05-21 08:37:13 +03:00

1425 lines
49 KiB
Go

// Copyright (C) 2019 Storj Labs, Inc.
// See LICENSE for copying information.
package repair_test
import (
"context"
"io"
"math"
"testing"
"time"
"github.com/stretchr/testify/require"
"go.uber.org/zap"
"storj.io/common/memory"
"storj.io/common/pb"
"storj.io/common/storj"
"storj.io/common/testcontext"
"storj.io/common/testrand"
"storj.io/storj/private/testplanet"
"storj.io/storj/satellite"
"storj.io/storj/satellite/overlay"
"storj.io/storj/storage"
)
// TestDataRepair does the following:
// - Uploads test data
// - Kills some nodes and disqualifies 1
// - Triggers data repair, which repairs the data from the remaining nodes to
// the numbers of nodes determined by the upload repair max threshold
// - Shuts down several nodes, but keeping up a number equal to the minim
// threshold
// - Downloads the data from those left nodes and check that it's the same than
// the uploaded one
func TestDataRepairInMemory(t *testing.T) {
testDataRepair(t, true)
}
func TestDataRepairToDisk(t *testing.T) {
testDataRepair(t, false)
}
func testDataRepair(t *testing.T, inMemoryRepair bool) {
const (
RepairMaxExcessRateOptimalThreshold = 0.05
minThreshold = 3
successThreshold = 7
)
testplanet.Run(t, testplanet.Config{
SatelliteCount: 1,
StorageNodeCount: 14,
UplinkCount: 1,
Reconfigure: testplanet.Reconfigure{
Satellite: func(log *zap.Logger, index int, config *satellite.Config) {
config.Repairer.MaxExcessRateOptimalThreshold = RepairMaxExcessRateOptimalThreshold
config.Repairer.InMemoryRepair = inMemoryRepair
config.Metainfo.RS.MinThreshold = minThreshold
config.Metainfo.RS.RepairThreshold = 5
config.Metainfo.RS.SuccessThreshold = successThreshold
config.Metainfo.RS.TotalThreshold = 9
},
},
}, func(t *testing.T, ctx *testcontext.Context, planet *testplanet.Planet) {
// first, upload some remote data
uplinkPeer := planet.Uplinks[0]
satellite := planet.Satellites[0]
// stop audit to prevent possible interactions i.e. repair timeout problems
satellite.Audit.Worker.Loop.Pause()
satellite.Repair.Checker.Loop.Pause()
satellite.Repair.Repairer.Loop.Pause()
testData := testrand.Bytes(8 * memory.KiB)
err := uplinkPeer.Upload(ctx, satellite, "testbucket", "test/path", testData)
require.NoError(t, err)
pointer, path := getRemoteSegment(t, ctx, satellite)
// calculate how many storagenodes to kill
redundancy := pointer.GetRemote().GetRedundancy()
minReq := redundancy.GetMinReq()
remotePieces := pointer.GetRemote().GetRemotePieces()
numPieces := len(remotePieces)
// disqualify one storage node
toDisqualify := 1
toKill := numPieces - toDisqualify - int(minReq)
require.True(t, toKill >= 1)
maxNumRepairedPieces := int(
math.Ceil(
float64(successThreshold) * (1 + RepairMaxExcessRateOptimalThreshold),
),
)
numStorageNodes := len(planet.StorageNodes)
// Ensure that there are enough storage nodes to upload repaired segments
require.Falsef(t,
(numStorageNodes-toKill-toDisqualify) < maxNumRepairedPieces,
"there is not enough available nodes for repairing: need= %d, have= %d",
maxNumRepairedPieces, numStorageNodes-toKill-toDisqualify,
)
// kill nodes and track lost pieces
nodesToKill := make(map[storj.NodeID]bool)
nodesToDisqualify := make(map[storj.NodeID]bool)
nodesToKeepAlive := make(map[storj.NodeID]bool)
var numDisqualified int
for i, piece := range remotePieces {
if i >= toKill {
if numDisqualified < toDisqualify {
nodesToDisqualify[piece.NodeId] = true
numDisqualified++
}
nodesToKeepAlive[piece.NodeId] = true
continue
}
nodesToKill[piece.NodeId] = true
}
for _, node := range planet.StorageNodes {
if nodesToDisqualify[node.ID()] {
err := satellite.DB.OverlayCache().DisqualifyNode(ctx, node.ID())
require.NoError(t, err)
continue
}
if nodesToKill[node.ID()] {
require.NoError(t, planet.StopNodeAndUpdate(ctx, node))
}
}
satellite.Repair.Checker.Loop.Restart()
satellite.Repair.Checker.Loop.TriggerWait()
satellite.Repair.Checker.Loop.Pause()
satellite.Repair.Repairer.Loop.Restart()
satellite.Repair.Repairer.Loop.TriggerWait()
satellite.Repair.Repairer.Loop.Pause()
satellite.Repair.Repairer.WaitForPendingRepairs()
// repaired segment should not contain any piece in the killed and DQ nodes
metainfoService := satellite.Metainfo.Service
pointer, err = metainfoService.Get(ctx, path)
require.NoError(t, err)
nodesToKillForMinThreshold := len(remotePieces) - minThreshold
remotePieces = pointer.GetRemote().GetRemotePieces()
for _, piece := range remotePieces {
require.NotContains(t, nodesToKill, piece.NodeId, "there shouldn't be pieces in killed nodes")
require.NotContains(t, nodesToDisqualify, piece.NodeId, "there shouldn't be pieces in DQ nodes")
require.Nil(t, piece.Hash, "piece hashes should be set to nil")
// Kill the original nodes which were kept alive to ensure that we can
// download from the new nodes that the repaired pieces have been uploaded
if _, ok := nodesToKeepAlive[piece.NodeId]; ok && nodesToKillForMinThreshold > 0 {
require.NoError(t, planet.StopNodeAndUpdate(ctx, planet.FindNode(piece.NodeId)))
nodesToKillForMinThreshold--
}
}
// we should be able to download data without any of the original nodes
newData, err := uplinkPeer.Download(ctx, satellite, "testbucket", "test/path")
require.NoError(t, err)
require.Equal(t, newData, testData)
})
}
// TestCorruptDataRepair_Failed does the following:
// - Uploads test data
// - Kills all but the minimum number of nodes carrying the uploaded segment
// - On one of the remaining nodes, corrupt the piece data being stored by that node
// - Triggers data repair, which attempts to repair the data from the remaining nodes to
// the numbers of nodes determined by the upload repair max threshold
// - Expects that the repair failed and the pointer was not updated
func TestCorruptDataRepairInMemory_Failed(t *testing.T) {
testCorruptDataRepairFailed(t, true)
}
func TestCorruptDataRepairToDisk_Failed(t *testing.T) {
testCorruptDataRepairFailed(t, false)
}
func testCorruptDataRepairFailed(t *testing.T, inMemoryRepair bool) {
const RepairMaxExcessRateOptimalThreshold = 0.05
testplanet.Run(t, testplanet.Config{
SatelliteCount: 1,
StorageNodeCount: 14,
UplinkCount: 1,
Reconfigure: testplanet.Reconfigure{
Satellite: func(log *zap.Logger, index int, config *satellite.Config) {
config.Repairer.MaxExcessRateOptimalThreshold = RepairMaxExcessRateOptimalThreshold
config.Repairer.InMemoryRepair = inMemoryRepair
config.Metainfo.RS.MinThreshold = 3
config.Metainfo.RS.RepairThreshold = 5
config.Metainfo.RS.SuccessThreshold = 7
config.Metainfo.RS.TotalThreshold = 9
},
},
}, func(t *testing.T, ctx *testcontext.Context, planet *testplanet.Planet) {
uplinkPeer := planet.Uplinks[0]
satellite := planet.Satellites[0]
// stop audit to prevent possible interactions i.e. repair timeout problems
satellite.Audit.Worker.Loop.Pause()
satellite.Repair.Checker.Loop.Pause()
satellite.Repair.Repairer.Loop.Pause()
var testData = testrand.Bytes(8 * memory.KiB)
// first, upload some remote data
err := uplinkPeer.Upload(ctx, satellite, "testbucket", "test/path", testData)
require.NoError(t, err)
pointer, path := getRemoteSegment(t, ctx, satellite)
// calculate how many storagenodes to kill
redundancy := pointer.GetRemote().GetRedundancy()
minReq := redundancy.GetMinReq()
remotePieces := pointer.GetRemote().GetRemotePieces()
numPieces := len(remotePieces)
toKill := numPieces - int(minReq)
require.True(t, toKill >= 1)
// kill nodes and track lost pieces
originalNodes := make(map[storj.NodeID]bool)
var corruptedNodeID storj.NodeID
var corruptedPieceID storj.PieceID
for i, piece := range remotePieces {
originalNodes[piece.NodeId] = true
if i >= toKill {
// this means the node will be kept alive for repair
// choose a node and pieceID to corrupt so repair fails
if corruptedNodeID.IsZero() || corruptedPieceID.IsZero() {
corruptedNodeID = piece.NodeId
corruptedPieceID = pointer.GetRemote().RootPieceId.Derive(corruptedNodeID, piece.PieceNum)
}
continue
}
err := planet.StopNodeAndUpdate(ctx, planet.FindNode(piece.NodeId))
require.NoError(t, err)
}
require.NotNil(t, corruptedNodeID)
require.NotNil(t, corruptedPieceID)
corruptedNode := planet.FindNode(corruptedNodeID)
require.NotNil(t, corruptedNode)
overlay := planet.Satellites[0].Overlay.Service
node, err := overlay.Get(ctx, corruptedNodeID)
require.NoError(t, err)
corruptedNodeReputation := node.Reputation
corruptPieceData(ctx, t, planet, corruptedNode, corruptedPieceID)
satellite.Repair.Checker.Loop.Restart()
satellite.Repair.Checker.Loop.TriggerWait()
satellite.Repair.Checker.Loop.Pause()
satellite.Repair.Repairer.Loop.Restart()
satellite.Repair.Repairer.Loop.TriggerWait()
satellite.Repair.Repairer.Loop.Pause()
satellite.Repair.Repairer.WaitForPendingRepairs()
// repair should update audit status as fail
node, err = overlay.Get(ctx, corruptedNodeID)
require.NoError(t, err)
require.Equal(t, corruptedNodeReputation.AuditCount+1, node.Reputation.AuditCount)
require.True(t, corruptedNodeReputation.AuditReputationBeta < node.Reputation.AuditReputationBeta)
require.True(t, corruptedNodeReputation.AuditReputationAlpha >= node.Reputation.AuditReputationAlpha)
// repair should fail, so segment should contain all the original nodes
metainfoService := satellite.Metainfo.Service
pointer, err = metainfoService.Get(ctx, path)
require.NoError(t, err)
remotePieces = pointer.GetRemote().GetRemotePieces()
for _, piece := range remotePieces {
require.Contains(t, originalNodes, piece.NodeId, "there should be no new nodes in pointer")
}
})
}
// TestCorruptDataRepair does the following:
// - Uploads test data
// - Kills some nodes carrying the uploaded segment but keep it above minimum requirement
// - On one of the remaining nodes, corrupt the piece data being stored by that node
// - Triggers data repair, which attempts to repair the data from the remaining nodes to
// the numbers of nodes determined by the upload repair max threshold
// - Expects that the repair succeed and the pointer should not contain the corrupted piece
func TestCorruptDataRepairInMemory_Succeed(t *testing.T) {
testCorruptDataRepairSucceed(t, true)
}
func TestCorruptDataRepairToDisk_Succeed(t *testing.T) {
testCorruptDataRepairSucceed(t, false)
}
func testCorruptDataRepairSucceed(t *testing.T, inMemoryRepair bool) {
const RepairMaxExcessRateOptimalThreshold = 0.05
testplanet.Run(t, testplanet.Config{
SatelliteCount: 1,
StorageNodeCount: 14,
UplinkCount: 1,
Reconfigure: testplanet.Reconfigure{
Satellite: func(log *zap.Logger, index int, config *satellite.Config) {
config.Repairer.MaxExcessRateOptimalThreshold = RepairMaxExcessRateOptimalThreshold
config.Repairer.InMemoryRepair = inMemoryRepair
config.Metainfo.RS.MinThreshold = 3
config.Metainfo.RS.RepairThreshold = 5
config.Metainfo.RS.SuccessThreshold = 7
config.Metainfo.RS.TotalThreshold = 9
},
},
}, func(t *testing.T, ctx *testcontext.Context, planet *testplanet.Planet) {
uplinkPeer := planet.Uplinks[0]
satellite := planet.Satellites[0]
// stop audit to prevent possible interactions i.e. repair timeout problems
satellite.Audit.Worker.Loop.Pause()
satellite.Repair.Checker.Loop.Pause()
satellite.Repair.Repairer.Loop.Pause()
var testData = testrand.Bytes(8 * memory.KiB)
// first, upload some remote data
err := uplinkPeer.Upload(ctx, satellite, "testbucket", "test/path", testData)
require.NoError(t, err)
pointer, path := getRemoteSegment(t, ctx, satellite)
// calculate how many storagenodes to kill
redundancy := pointer.GetRemote().GetRedundancy()
remotePieces := pointer.GetRemote().GetRemotePieces()
numPieces := len(remotePieces)
toKill := numPieces - int(redundancy.RepairThreshold)
require.True(t, toKill >= 1)
// kill nodes and track lost pieces
originalNodes := make(map[storj.NodeID]bool)
var corruptedNodeID storj.NodeID
var corruptedPieceID storj.PieceID
var corruptedPiece *pb.RemotePiece
for i, piece := range remotePieces {
originalNodes[piece.NodeId] = true
if i >= toKill {
// this means the node will be kept alive for repair
// choose a node and pieceID to corrupt so repair fails
if corruptedNodeID.IsZero() || corruptedPieceID.IsZero() {
corruptedNodeID = piece.NodeId
corruptedPieceID = pointer.GetRemote().RootPieceId.Derive(corruptedNodeID, piece.PieceNum)
corruptedPiece = piece
}
continue
}
err := planet.StopNodeAndUpdate(ctx, planet.FindNode(piece.NodeId))
require.NoError(t, err)
}
require.NotNil(t, corruptedNodeID)
require.NotNil(t, corruptedPieceID)
require.NotNil(t, corruptedPiece)
corruptedNode := planet.FindNode(corruptedNodeID)
require.NotNil(t, corruptedNode)
corruptPieceData(ctx, t, planet, corruptedNode, corruptedPieceID)
overlay := planet.Satellites[0].Overlay.Service
node, err := overlay.Get(ctx, corruptedNodeID)
require.NoError(t, err)
corruptedNodeReputation := node.Reputation
satellite.Repair.Checker.Loop.Restart()
satellite.Repair.Checker.Loop.TriggerWait()
satellite.Repair.Checker.Loop.Pause()
satellite.Repair.Repairer.Loop.Restart()
satellite.Repair.Repairer.Loop.TriggerWait()
satellite.Repair.Repairer.Loop.Pause()
satellite.Repair.Repairer.WaitForPendingRepairs()
// repair should update audit status as fail
node, err = overlay.Get(ctx, corruptedNodeID)
require.NoError(t, err)
require.Equal(t, corruptedNodeReputation.AuditCount+1, node.Reputation.AuditCount)
require.True(t, corruptedNodeReputation.AuditReputationBeta < node.Reputation.AuditReputationBeta)
require.True(t, corruptedNodeReputation.AuditReputationAlpha >= node.Reputation.AuditReputationAlpha)
// get the new pointer
metainfoService := satellite.Metainfo.Service
pointer, err = metainfoService.Get(ctx, path)
require.NoError(t, err)
remotePieces = pointer.GetRemote().GetRemotePieces()
for _, piece := range remotePieces {
require.NotEqual(t, piece.PieceNum, corruptedPiece.PieceNum, "there should be no corrupted piece in pointer")
}
})
}
// TestRemoveExpiredSegmentFromQueue
// - Upload tests data to 7 nodes
// - Kill nodes so that repair threshold > online nodes > minimum threshold
// - Call checker to add segment to the repair queue
// - Modify segment to be expired
// - Run the repairer
// - Verify segment is no longer in the repair queue
func TestRemoveExpiredSegmentFromQueue(t *testing.T) {
testplanet.Run(t, testplanet.Config{
SatelliteCount: 1,
StorageNodeCount: 10,
UplinkCount: 1,
Reconfigure: testplanet.Reconfigure{
Satellite: testplanet.ReconfigureRS(3, 5, 7, 7),
},
}, func(t *testing.T, ctx *testcontext.Context, planet *testplanet.Planet) {
// first, upload some remote data
uplinkPeer := planet.Uplinks[0]
satellite := planet.Satellites[0]
// stop audit to prevent possible interactions i.e. repair timeout problems
satellite.Audit.Worker.Loop.Stop()
satellite.Repair.Checker.Loop.Pause()
satellite.Repair.Repairer.Loop.Pause()
testData := testrand.Bytes(8 * memory.KiB)
err := uplinkPeer.Upload(ctx, satellite, "testbucket", "test/path", testData)
require.NoError(t, err)
pointer, _ := getRemoteSegment(t, ctx, satellite)
// kill nodes and track lost pieces
nodesToDQ := make(map[storj.NodeID]bool)
// Kill 3 nodes so that pointer has 4 left (less than repair threshold)
toKill := 3
remotePieces := pointer.GetRemote().GetRemotePieces()
for i, piece := range remotePieces {
if i >= toKill {
continue
}
nodesToDQ[piece.NodeId] = true
}
for nodeID := range nodesToDQ {
err := satellite.DB.OverlayCache().DisqualifyNode(ctx, nodeID)
require.NoError(t, err)
}
// trigger checker to add segment to repair queue
satellite.Repair.Checker.Loop.Restart()
satellite.Repair.Checker.Loop.TriggerWait()
satellite.Repair.Checker.Loop.Pause()
// get encrypted path of segment with audit service
satellite.Audit.Chore.Loop.TriggerWait()
require.EqualValues(t, satellite.Audit.Queue.Size(), 1)
encryptedPath, err := satellite.Audit.Queue.Next()
require.NoError(t, err)
// replace pointer with one that is already expired
pointer.ExpirationDate = time.Now().Add(-time.Hour)
err = satellite.Metainfo.Service.UnsynchronizedDelete(ctx, encryptedPath)
require.NoError(t, err)
err = satellite.Metainfo.Service.UnsynchronizedPut(ctx, encryptedPath, pointer)
require.NoError(t, err)
// Verify that the segment is on the repair queue
count, err := satellite.DB.RepairQueue().Count(ctx)
require.NoError(t, err)
require.Equal(t, count, 1)
// Run the repairer
satellite.Repair.Repairer.Loop.Restart()
satellite.Repair.Repairer.Loop.TriggerWait()
satellite.Repair.Repairer.Loop.Pause()
satellite.Repair.Repairer.WaitForPendingRepairs()
// Verify that the segment was removed
count, err = satellite.DB.RepairQueue().Count(ctx)
require.NoError(t, err)
require.Equal(t, count, 0)
})
}
// TestRemoveDeletedSegmentFromQueue
// - Upload tests data to 7 nodes
// - Kill nodes so that repair threshold > online nodes > minimum threshold
// - Call checker to add segment to the repair queue
// - Delete segment from the satellite database
// - Run the repairer
// - Verify segment is no longer in the repair queue
func TestRemoveDeletedSegmentFromQueue(t *testing.T) {
testplanet.Run(t, testplanet.Config{
SatelliteCount: 1,
StorageNodeCount: 10,
UplinkCount: 1,
Reconfigure: testplanet.Reconfigure{
Satellite: testplanet.ReconfigureRS(3, 5, 7, 7),
},
}, func(t *testing.T, ctx *testcontext.Context, planet *testplanet.Planet) {
// first, upload some remote data
uplinkPeer := planet.Uplinks[0]
satellite := planet.Satellites[0]
// stop audit to prevent possible interactions i.e. repair timeout problems
satellite.Audit.Worker.Loop.Stop()
satellite.Repair.Checker.Loop.Pause()
satellite.Repair.Repairer.Loop.Pause()
testData := testrand.Bytes(8 * memory.KiB)
err := uplinkPeer.Upload(ctx, satellite, "testbucket", "test/path", testData)
require.NoError(t, err)
pointer, _ := getRemoteSegment(t, ctx, satellite)
// kill nodes and track lost pieces
nodesToDQ := make(map[storj.NodeID]bool)
// Kill 3 nodes so that pointer has 4 left (less than repair threshold)
toKill := 3
remotePieces := pointer.GetRemote().GetRemotePieces()
for i, piece := range remotePieces {
if i >= toKill {
continue
}
nodesToDQ[piece.NodeId] = true
}
for nodeID := range nodesToDQ {
err := satellite.DB.OverlayCache().DisqualifyNode(ctx, nodeID)
require.NoError(t, err)
}
// trigger checker to add segment to repair queue
satellite.Repair.Checker.Loop.Restart()
satellite.Repair.Checker.Loop.TriggerWait()
satellite.Repair.Checker.Loop.Pause()
// Delete segment from the satellite database
err = uplinkPeer.DeleteObject(ctx, satellite, "testbucket", "test/path")
require.NoError(t, err)
// Verify that the segment is on the repair queue
count, err := satellite.DB.RepairQueue().Count(ctx)
require.NoError(t, err)
require.Equal(t, count, 1)
// Run the repairer
satellite.Repair.Repairer.Loop.Restart()
satellite.Repair.Repairer.Loop.TriggerWait()
satellite.Repair.Repairer.Loop.Pause()
satellite.Repair.Repairer.WaitForPendingRepairs()
// Verify that the segment was removed
count, err = satellite.DB.RepairQueue().Count(ctx)
require.NoError(t, err)
require.Equal(t, count, 0)
})
}
// TestIrreparableSegmentAccordingToOverlay
// - Upload tests data to 7 nodes
// - Disqualify nodes so that repair threshold > online nodes > minimum threshold
// - Call checker to add segment to the repair queue
// - Disqualify nodes so that online nodes < minimum threshold
// - Run the repairer
// - Verify segment is no longer in the repair queue and segment should be the same
// - Verify segment is now in the irreparable db instead
func TestIrreparableSegmentAccordingToOverlay(t *testing.T) {
testplanet.Run(t, testplanet.Config{
SatelliteCount: 1,
StorageNodeCount: 10,
UplinkCount: 1,
Reconfigure: testplanet.Reconfigure{
Satellite: testplanet.ReconfigureRS(3, 5, 7, 7),
},
}, func(t *testing.T, ctx *testcontext.Context, planet *testplanet.Planet) {
// first, upload some remote data
uplinkPeer := planet.Uplinks[0]
satellite := planet.Satellites[0]
// stop audit to prevent possible interactions i.e. repair timeout problems
satellite.Audit.Worker.Loop.Stop()
satellite.Repair.Checker.Loop.Pause()
satellite.Repair.Checker.IrreparableLoop.Pause()
satellite.Repair.Repairer.Loop.Pause()
testData := testrand.Bytes(8 * memory.KiB)
err := uplinkPeer.Upload(ctx, satellite, "testbucket", "test/path", testData)
require.NoError(t, err)
pointer, encryptedPath := getRemoteSegment(t, ctx, satellite)
// dq 3 nodes so that pointer has 4 left (less than repair threshold)
toDQ := 3
remotePieces := pointer.GetRemote().GetRemotePieces()
for i := 0; i < toDQ; i++ {
err := satellite.DB.OverlayCache().DisqualifyNode(ctx, remotePieces[i].NodeId)
require.NoError(t, err)
}
// trigger checker to add segment to repair queue
satellite.Repair.Checker.Loop.Restart()
satellite.Repair.Checker.Loop.TriggerWait()
satellite.Repair.Checker.Loop.Pause()
// Disqualify nodes so that online nodes < minimum threshold
// This will make the segment irreparable
for _, piece := range remotePieces {
err := satellite.DB.OverlayCache().DisqualifyNode(ctx, piece.NodeId)
require.NoError(t, err)
}
// Verify that the segment is on the repair queue
count, err := satellite.DB.RepairQueue().Count(ctx)
require.NoError(t, err)
require.Equal(t, count, 1)
// Verify that the segment is not in the irreparable db
irreparableSegment, err := satellite.DB.Irreparable().Get(ctx, []byte(encryptedPath))
require.Error(t, err)
require.Nil(t, irreparableSegment)
// Run the repairer
beforeRepair := time.Now().Truncate(time.Second)
satellite.Repair.Repairer.Loop.Restart()
satellite.Repair.Repairer.Loop.TriggerWait()
satellite.Repair.Repairer.Loop.Pause()
satellite.Repair.Repairer.WaitForPendingRepairs()
afterRepair := time.Now().Truncate(time.Second)
// Verify that the segment was removed
count, err = satellite.DB.RepairQueue().Count(ctx)
require.NoError(t, err)
require.Equal(t, count, 0)
// Verify that the segment _is_ in the irreparable db
irreparableSegment, err = satellite.DB.Irreparable().Get(ctx, []byte(encryptedPath))
require.NoError(t, err)
require.Equal(t, encryptedPath, string(irreparableSegment.Path))
lastAttemptTime := time.Unix(irreparableSegment.LastRepairAttempt, 0)
require.Falsef(t, lastAttemptTime.Before(beforeRepair), "%s is before %s", lastAttemptTime, beforeRepair)
require.Falsef(t, lastAttemptTime.After(afterRepair), "%s is after %s", lastAttemptTime, afterRepair)
})
}
func updateNodeCheckIn(ctx context.Context, overlayDB overlay.DB, node *testplanet.StorageNode, isUp bool, timestamp time.Time) error {
local := node.Contact.Service.Local()
checkInInfo := overlay.NodeCheckInInfo{
NodeID: node.ID(),
Address: &pb.NodeAddress{
Address: local.Address,
},
LastIPPort: local.Address,
IsUp: isUp,
Operator: &local.Operator,
Capacity: &local.Capacity,
Version: &local.Version,
}
return overlayDB.UpdateCheckIn(ctx, checkInInfo, time.Now().Add(-24*time.Hour), overlay.NodeSelectionConfig{})
}
// TestIrreparableSegmentNodesOffline
// - Upload tests data to 7 nodes
// - Disqualify nodes so that repair threshold > online nodes > minimum threshold
// - Call checker to add segment to the repair queue
// - Kill (as opposed to disqualifying) nodes so that online nodes < minimum threshold
// - Run the repairer
// - Verify segment is no longer in the repair queue and segment should be the same
// - Verify segment is now in the irreparable db instead
func TestIrreparableSegmentNodesOffline(t *testing.T) {
testplanet.Run(t, testplanet.Config{
SatelliteCount: 1,
StorageNodeCount: 10,
UplinkCount: 1,
Reconfigure: testplanet.Reconfigure{
Satellite: testplanet.ReconfigureRS(3, 5, 7, 7),
},
}, func(t *testing.T, ctx *testcontext.Context, planet *testplanet.Planet) {
// first, upload some remote data
uplinkPeer := planet.Uplinks[0]
satellite := planet.Satellites[0]
// stop audit to prevent possible interactions i.e. repair timeout problems
satellite.Audit.Worker.Loop.Stop()
satellite.Repair.Checker.Loop.Pause()
satellite.Repair.Checker.IrreparableLoop.Pause()
satellite.Repair.Repairer.Loop.Pause()
testData := testrand.Bytes(8 * memory.KiB)
err := uplinkPeer.Upload(ctx, satellite, "testbucket", "test/path", testData)
require.NoError(t, err)
pointer, encryptedPath := getRemoteSegment(t, ctx, satellite)
// kill 3 nodes and mark them as offline so that pointer has 4 left from overlay
// perspective (less than repair threshold)
toMarkOffline := 3
remotePieces := pointer.GetRemote().GetRemotePieces()
for _, piece := range remotePieces[:toMarkOffline] {
node := planet.FindNode(piece.NodeId)
err := planet.StopNodeAndUpdate(ctx, node)
require.NoError(t, err)
err = updateNodeCheckIn(ctx, satellite.DB.OverlayCache(), node, false, time.Now().Add(-24*time.Hour))
require.NoError(t, err)
}
// trigger checker to add segment to repair queue
satellite.Repair.Checker.Loop.Restart()
satellite.Repair.Checker.Loop.TriggerWait()
satellite.Repair.Checker.Loop.Pause()
// Verify that the segment is on the repair queue
count, err := satellite.DB.RepairQueue().Count(ctx)
require.NoError(t, err)
require.Equal(t, count, 1)
// Kill 2 extra nodes so that the number of available pieces is less than the minimum
for _, piece := range remotePieces[toMarkOffline : toMarkOffline+2] {
err := planet.StopNodeAndUpdate(ctx, planet.FindNode(piece.NodeId))
require.NoError(t, err)
}
// Mark nodes as online again so that online nodes > minimum threshold
// This will make the repair worker attempt to download the pieces
for _, piece := range remotePieces[:toMarkOffline] {
node := planet.FindNode(piece.NodeId)
err := updateNodeCheckIn(ctx, satellite.DB.OverlayCache(), node, true, time.Now())
require.NoError(t, err)
}
// Verify that the segment is not in the irreparable db
irreparableSegment, err := satellite.DB.Irreparable().Get(ctx, []byte(encryptedPath))
require.Error(t, err)
require.Nil(t, irreparableSegment)
// Run the repairer
beforeRepair := time.Now().Truncate(time.Second)
satellite.Repair.Repairer.Loop.Restart()
satellite.Repair.Repairer.Loop.TriggerWait()
satellite.Repair.Repairer.Loop.Pause()
satellite.Repair.Repairer.WaitForPendingRepairs()
afterRepair := time.Now().Truncate(time.Second)
// Verify that the segment was removed from the repair queue
count, err = satellite.DB.RepairQueue().Count(ctx)
require.NoError(t, err)
require.Equal(t, count, 0)
// Verify that the segment _is_ in the irreparable db
irreparableSegment, err = satellite.DB.Irreparable().Get(ctx, []byte(encryptedPath))
require.NoError(t, err)
require.Equal(t, encryptedPath, string(irreparableSegment.Path))
lastAttemptTime := time.Unix(irreparableSegment.LastRepairAttempt, 0)
require.Falsef(t, lastAttemptTime.Before(beforeRepair), "%s is before %s", lastAttemptTime, beforeRepair)
require.Falsef(t, lastAttemptTime.After(afterRepair), "%s is after %s", lastAttemptTime, afterRepair)
})
}
// TestRepairMultipleDisqualifiedAndSuspended does the following:
// - Uploads test data to 7 nodes
// - Disqualifies 2 nodes and suspends 1 node
// - Triggers data repair, which repairs the data from the remaining 4 nodes to additional 3 new nodes
// - Shuts down the 4 nodes from which the data was repaired
// - Now we have just the 3 new nodes to which the data was repaired
// - Downloads the data from these 3 nodes (succeeds because 3 nodes are enough for download)
// - Expect newly repaired pointer does not contain the disqualified or suspended nodes
func TestRepairMultipleDisqualifiedAndSuspendedInMemory(t *testing.T) {
testRepairMultipleDisqualifiedAndSuspended(t, true)
}
func TestRepairMultipleDisqualifiedAndSuspendedToDisk(t *testing.T) {
testRepairMultipleDisqualifiedAndSuspended(t, false)
}
func testRepairMultipleDisqualifiedAndSuspended(t *testing.T, inMemoryRepair bool) {
testplanet.Run(t, testplanet.Config{
SatelliteCount: 1,
StorageNodeCount: 12,
UplinkCount: 1,
Reconfigure: testplanet.Reconfigure{
Satellite: func(log *zap.Logger, index int, config *satellite.Config) {
config.Repairer.InMemoryRepair = inMemoryRepair
config.Metainfo.RS.MinThreshold = 3
config.Metainfo.RS.RepairThreshold = 5
config.Metainfo.RS.SuccessThreshold = 7
config.Metainfo.RS.TotalThreshold = 7
},
},
}, func(t *testing.T, ctx *testcontext.Context, planet *testplanet.Planet) {
// first, upload some remote data
uplinkPeer := planet.Uplinks[0]
satellite := planet.Satellites[0]
satellite.Repair.Checker.Loop.Pause()
satellite.Repair.Repairer.Loop.Pause()
testData := testrand.Bytes(8 * memory.KiB)
err := uplinkPeer.Upload(ctx, satellite, "testbucket", "test/path", testData)
require.NoError(t, err)
// get a remote segment from metainfo
metainfo := satellite.Metainfo.Service
listResponse, _, err := metainfo.List(ctx, "", "", true, 0, 0)
require.NoError(t, err)
var path string
var pointer *pb.Pointer
for _, v := range listResponse {
path = v.GetPath()
pointer, err = metainfo.Get(ctx, path)
require.NoError(t, err)
if pointer.GetType() == pb.Pointer_REMOTE {
break
}
}
// calculate how many storagenodes to disqualify
numStorageNodes := len(planet.StorageNodes)
remotePieces := pointer.GetRemote().GetRemotePieces()
numPieces := len(remotePieces)
// sanity check
require.EqualValues(t, numPieces, 7)
toDisqualify := 2
toSuspend := 1
// we should have enough storage nodes to repair on
require.True(t, (numStorageNodes-toDisqualify-toSuspend) >= numPieces)
// disqualify nodes and track lost pieces
nodesToDisqualify := make(map[storj.NodeID]bool)
nodesToSuspend := make(map[storj.NodeID]bool)
nodesToKeepAlive := make(map[storj.NodeID]bool)
// disqualify and suspend nodes
for i := 0; i < toDisqualify; i++ {
nodesToDisqualify[remotePieces[i].NodeId] = true
err := satellite.DB.OverlayCache().DisqualifyNode(ctx, remotePieces[i].NodeId)
require.NoError(t, err)
}
for i := toDisqualify; i < toDisqualify+toSuspend; i++ {
nodesToSuspend[remotePieces[i].NodeId] = true
err := satellite.DB.OverlayCache().SuspendNode(ctx, remotePieces[i].NodeId, time.Now())
require.NoError(t, err)
}
for i := toDisqualify + toSuspend; i < len(remotePieces); i++ {
nodesToKeepAlive[remotePieces[i].NodeId] = true
}
err = satellite.Repair.Checker.RefreshReliabilityCache(ctx)
require.NoError(t, err)
satellite.Repair.Checker.Loop.TriggerWait()
satellite.Repair.Repairer.Loop.TriggerWait()
satellite.Repair.Repairer.WaitForPendingRepairs()
// kill nodes kept alive to ensure repair worked
for _, node := range planet.StorageNodes {
if nodesToKeepAlive[node.ID()] {
err := planet.StopNodeAndUpdate(ctx, node)
require.NoError(t, err)
}
}
// we should be able to download data without any of the original nodes
newData, err := uplinkPeer.Download(ctx, satellite, "testbucket", "test/path")
require.NoError(t, err)
require.Equal(t, newData, testData)
// updated pointer should not contain any of the disqualified or suspended nodes
pointer, err = metainfo.Get(ctx, path)
require.NoError(t, err)
remotePieces = pointer.GetRemote().GetRemotePieces()
for _, piece := range remotePieces {
require.False(t, nodesToDisqualify[piece.NodeId])
require.False(t, nodesToSuspend[piece.NodeId])
}
})
}
// TestDataRepairOverride_HigherLimit does the following:
// - Uploads test data
// - Kills nodes to fall to the Repair Override Value of the checker but stays above the original Repair Threshold
// - Triggers data repair, which attempts to repair the data from the remaining nodes to
// the numbers of nodes determined by the upload repair max threshold
func TestDataRepairOverride_HigherLimitInMemory(t *testing.T) {
testDataRepairOverrideHigherLimit(t, true)
}
func TestDataRepairOverride_HigherLimitToDisk(t *testing.T) {
testDataRepairOverrideHigherLimit(t, false)
}
func testDataRepairOverrideHigherLimit(t *testing.T, inMemoryRepair bool) {
const repairOverride = 6
testplanet.Run(t, testplanet.Config{
SatelliteCount: 1,
StorageNodeCount: 14,
UplinkCount: 1,
Reconfigure: testplanet.Reconfigure{
Satellite: func(log *zap.Logger, index int, config *satellite.Config) {
config.Checker.RepairOverride = repairOverride
config.Repairer.InMemoryRepair = inMemoryRepair
config.Metainfo.RS.MinThreshold = 3
config.Metainfo.RS.RepairThreshold = 4
config.Metainfo.RS.SuccessThreshold = 9
config.Metainfo.RS.TotalThreshold = 9
},
},
}, func(t *testing.T, ctx *testcontext.Context, planet *testplanet.Planet) {
uplinkPeer := planet.Uplinks[0]
satellite := planet.Satellites[0]
// stop audit to prevent possible interactions i.e. repair timeout problems
satellite.Audit.Worker.Loop.Pause()
satellite.Repair.Checker.Loop.Pause()
satellite.Repair.Repairer.Loop.Pause()
var testData = testrand.Bytes(8 * memory.KiB)
// first, upload some remote data
err := uplinkPeer.Upload(ctx, satellite, "testbucket", "test/path", testData)
require.NoError(t, err)
pointer, path := getRemoteSegment(t, ctx, satellite)
// calculate how many storagenodes to kill
// kill one nodes less than repair threshold to ensure we dont hit it.
remotePieces := pointer.GetRemote().GetRemotePieces()
numPieces := len(remotePieces)
toKill := numPieces - repairOverride
require.True(t, toKill >= 1)
// kill nodes and track lost pieces
nodesToKill := make(map[storj.NodeID]bool)
originalNodes := make(map[storj.NodeID]bool)
for i, piece := range remotePieces {
originalNodes[piece.NodeId] = true
if i >= toKill {
// this means the node will be kept alive for repair
continue
}
nodesToKill[piece.NodeId] = true
}
for _, node := range planet.StorageNodes {
if nodesToKill[node.ID()] {
err := planet.StopNodeAndUpdate(ctx, node)
require.NoError(t, err)
}
}
satellite.Repair.Checker.Loop.Restart()
satellite.Repair.Checker.Loop.TriggerWait()
satellite.Repair.Checker.Loop.Pause()
satellite.Repair.Repairer.Loop.Restart()
satellite.Repair.Repairer.Loop.TriggerWait()
satellite.Repair.Repairer.Loop.Pause()
satellite.Repair.Repairer.WaitForPendingRepairs()
// repair should have been done, due to the override
metainfoService := satellite.Metainfo.Service
pointer, err = metainfoService.Get(ctx, path)
require.NoError(t, err)
// pointer should have the success count of pieces
remotePieces = pointer.GetRemote().GetRemotePieces()
require.Equal(t, int(pointer.Remote.Redundancy.SuccessThreshold), len(remotePieces))
})
}
// TestDataRepairOverride_LowerLimit does the following:
// - Uploads test data
// - Kills nodes to fall to the Repair Threshold of the checker that should not trigger repair any longer
// - Starts Checker and Repairer and ensures this is the case.
// - Kills more nodes to fall to the Override Value to trigger repair
// - Triggers data repair, which attempts to repair the data from the remaining nodes to
// the numbers of nodes determined by the upload repair max threshold
func TestDataRepairOverride_LowerLimitInMemory(t *testing.T) {
testDataRepairOverrideLowerLimit(t, true)
}
func TestDataRepairOverride_LowerLimitToDisk(t *testing.T) {
testDataRepairOverrideLowerLimit(t, false)
}
func testDataRepairOverrideLowerLimit(t *testing.T, inMemoryRepair bool) {
const repairOverride = 4
testplanet.Run(t, testplanet.Config{
SatelliteCount: 1,
StorageNodeCount: 14,
UplinkCount: 1,
Reconfigure: testplanet.Reconfigure{
Satellite: func(log *zap.Logger, index int, config *satellite.Config) {
config.Checker.RepairOverride = repairOverride
config.Repairer.InMemoryRepair = inMemoryRepair
config.Metainfo.RS.MinThreshold = 3
config.Metainfo.RS.RepairThreshold = 6
config.Metainfo.RS.SuccessThreshold = 9
config.Metainfo.RS.TotalThreshold = 9
},
},
}, func(t *testing.T, ctx *testcontext.Context, planet *testplanet.Planet) {
uplinkPeer := planet.Uplinks[0]
satellite := planet.Satellites[0]
// stop audit to prevent possible interactions i.e. repair timeout problems
satellite.Audit.Worker.Loop.Pause()
satellite.Repair.Checker.Loop.Pause()
satellite.Repair.Repairer.Loop.Pause()
var testData = testrand.Bytes(8 * memory.KiB)
// first, upload some remote data
err := uplinkPeer.Upload(ctx, satellite, "testbucket", "test/path", testData)
require.NoError(t, err)
pointer, path := getRemoteSegment(t, ctx, satellite)
// calculate how many storagenodes to kill
// to hit the repair threshold
remotePieces := pointer.GetRemote().GetRemotePieces()
repairThreshold := int(pointer.GetRemote().Redundancy.RepairThreshold)
numPieces := len(remotePieces)
toKill := numPieces - repairThreshold
require.True(t, toKill >= 1)
// kill nodes and track lost pieces
nodesToKill := make(map[storj.NodeID]bool)
originalNodes := make(map[storj.NodeID]bool)
for i, piece := range remotePieces {
originalNodes[piece.NodeId] = true
if i >= toKill {
// this means the node will be kept alive for repair
continue
}
nodesToKill[piece.NodeId] = true
}
for _, node := range planet.StorageNodes {
if nodesToKill[node.ID()] {
err := planet.StopNodeAndUpdate(ctx, node)
require.NoError(t, err)
}
}
satellite.Repair.Checker.Loop.Restart()
satellite.Repair.Checker.Loop.TriggerWait()
satellite.Repair.Checker.Loop.Pause()
satellite.Repair.Repairer.Loop.Restart()
satellite.Repair.Repairer.Loop.TriggerWait()
satellite.Repair.Repairer.Loop.Pause()
satellite.Repair.Repairer.WaitForPendingRepairs()
// Increase offline count by the difference to trigger repair
toKill += repairThreshold - repairOverride
for i, piece := range remotePieces {
originalNodes[piece.NodeId] = true
if i >= toKill {
// this means the node will be kept alive for repair
continue
}
nodesToKill[piece.NodeId] = true
}
for _, node := range planet.StorageNodes {
if nodesToKill[node.ID()] {
err = planet.StopNodeAndUpdate(ctx, node)
require.NoError(t, err)
}
}
satellite.Repair.Checker.Loop.Restart()
satellite.Repair.Checker.Loop.TriggerWait()
satellite.Repair.Checker.Loop.Pause()
satellite.Repair.Repairer.Loop.Restart()
satellite.Repair.Repairer.Loop.TriggerWait()
satellite.Repair.Repairer.Loop.Pause()
satellite.Repair.Repairer.WaitForPendingRepairs()
// repair should have been done, due to the override
metainfoService := satellite.Metainfo.Service
pointer, err = metainfoService.Get(ctx, path)
require.NoError(t, err)
// pointer should have the success count of pieces
remotePieces = pointer.GetRemote().GetRemotePieces()
require.Equal(t, int(pointer.Remote.Redundancy.SuccessThreshold), len(remotePieces))
})
}
// TestDataRepairUploadLimits does the following:
// - Uploads test data to nodes
// - Get one segment of that data to check in which nodes its pieces are stored
// - Kills as many nodes as needed which store such segment pieces
// - Triggers data repair
// - Verify that the number of pieces which repaired has uploaded don't overpass
// the established limit (success threshold + % of excess)
func TestDataRepairUploadLimitInMemory(t *testing.T) {
testDataRepairUploadLimit(t, true)
}
func TestDataRepairUploadLimitToDisk(t *testing.T) {
testDataRepairUploadLimit(t, false)
}
func testDataRepairUploadLimit(t *testing.T, inMemoryRepair bool) {
const (
RepairMaxExcessRateOptimalThreshold = 0.05
repairThreshold = 5
successThreshold = 7
maxThreshold = 9
)
testplanet.Run(t, testplanet.Config{
SatelliteCount: 1,
StorageNodeCount: 13,
UplinkCount: 1,
Reconfigure: testplanet.Reconfigure{
Satellite: func(log *zap.Logger, index int, config *satellite.Config) {
config.Repairer.MaxExcessRateOptimalThreshold = RepairMaxExcessRateOptimalThreshold
config.Repairer.InMemoryRepair = inMemoryRepair
config.Metainfo.RS.MinThreshold = 3
config.Metainfo.RS.RepairThreshold = repairThreshold
config.Metainfo.RS.SuccessThreshold = successThreshold
config.Metainfo.RS.TotalThreshold = maxThreshold
},
},
}, func(t *testing.T, ctx *testcontext.Context, planet *testplanet.Planet) {
satellite := planet.Satellites[0]
// stop audit to prevent possible interactions i.e. repair timeout problems
satellite.Audit.Worker.Loop.Pause()
satellite.Repair.Checker.Loop.Pause()
satellite.Repair.Repairer.Loop.Pause()
var (
maxRepairUploadThreshold = int(
math.Ceil(
float64(successThreshold) * (1 + RepairMaxExcessRateOptimalThreshold),
),
)
ul = planet.Uplinks[0]
testData = testrand.Bytes(8 * memory.KiB)
)
err := ul.Upload(ctx, satellite, "testbucket", "test/path", testData)
require.NoError(t, err)
pointer, path := getRemoteSegment(t, ctx, satellite)
originalPieces := pointer.GetRemote().GetRemotePieces()
require.True(t, len(originalPieces) <= maxThreshold)
{ // Check that there is enough nodes in the network which don't contain
// pieces of the segment for being able to repair the lost pieces
availableNumNodes := len(planet.StorageNodes) - len(originalPieces)
neededNodesForRepair := maxRepairUploadThreshold - repairThreshold
require.Truef(t,
availableNumNodes >= neededNodesForRepair,
"Not enough remaining nodes in the network for repairing the pieces: have= %d, need= %d",
availableNumNodes, neededNodesForRepair,
)
}
originalStorageNodes := make(map[storj.NodeID]struct{})
for _, p := range originalPieces {
originalStorageNodes[p.NodeId] = struct{}{}
}
killedNodes := make(map[storj.NodeID]struct{})
{ // Register nodes of the network which don't have pieces for the segment
// to be injured and ill nodes which have pieces of the segment in order
// to injure it
numNodesToKill := len(originalPieces) - repairThreshold
for _, node := range planet.StorageNodes {
if _, ok := originalStorageNodes[node.ID()]; !ok {
continue
}
if len(killedNodes) < numNodesToKill {
err := planet.StopNodeAndUpdate(ctx, node)
require.NoError(t, err)
killedNodes[node.ID()] = struct{}{}
}
}
}
satellite.Repair.Checker.Loop.Restart()
satellite.Repair.Checker.Loop.TriggerWait()
satellite.Repair.Checker.Loop.Pause()
satellite.Repair.Repairer.Loop.Restart()
satellite.Repair.Repairer.Loop.TriggerWait()
satellite.Repair.Repairer.Loop.Pause()
satellite.Repair.Repairer.WaitForPendingRepairs()
// Get the pointer after repair to check the nodes where the pieces are
// stored
pointer, err = satellite.Metainfo.Service.Get(ctx, path)
require.NoError(t, err)
// Check that repair has uploaded missed pieces to an expected number of
// nodes
afterRepairPieces := pointer.GetRemote().GetRemotePieces()
require.Falsef(t,
len(afterRepairPieces) > maxRepairUploadThreshold,
"Repaired pieces cannot be over max repair upload threshold. maxRepairUploadThreshold= %d, have= %d",
maxRepairUploadThreshold, len(afterRepairPieces),
)
require.Falsef(t,
len(afterRepairPieces) < successThreshold,
"Repaired pieces shouldn't be under success threshold. successThreshold= %d, have= %d",
successThreshold, len(afterRepairPieces),
)
// Check that after repair, the segment doesn't have more pieces on the
// killed nodes
for _, p := range afterRepairPieces {
require.NotContains(t, killedNodes, p.NodeId, "there shouldn't be pieces in killed nodes")
}
})
}
// TestRepairGracefullyExited does the following:
// - Uploads test data to 7 nodes
// - Set 3 nodes as gracefully exited
// - Triggers data repair, which repairs the data from the remaining 4 nodes to additional 3 new nodes
// - Shuts down the 4 nodes from which the data was repaired
// - Now we have just the 3 new nodes to which the data was repaired
// - Downloads the data from these 3 nodes (succeeds because 3 nodes are enough for download)
// - Expect newly repaired pointer does not contain the gracefully exited nodes
func TestRepairGracefullyExitedInMemory(t *testing.T) {
testRepairGracefullyExited(t, true)
}
func TestRepairGracefullyExitedToDisk(t *testing.T) {
testRepairGracefullyExited(t, false)
}
func testRepairGracefullyExited(t *testing.T, inMemoryRepair bool) {
testplanet.Run(t, testplanet.Config{
SatelliteCount: 1,
StorageNodeCount: 12,
UplinkCount: 1,
Reconfigure: testplanet.Reconfigure{
Satellite: func(log *zap.Logger, index int, config *satellite.Config) {
config.Repairer.InMemoryRepair = inMemoryRepair
config.Metainfo.RS.MinThreshold = 3
config.Metainfo.RS.RepairThreshold = 5
config.Metainfo.RS.SuccessThreshold = 7
config.Metainfo.RS.TotalThreshold = 7
},
},
}, func(t *testing.T, ctx *testcontext.Context, planet *testplanet.Planet) {
// first, upload some remote data
uplinkPeer := planet.Uplinks[0]
satellite := planet.Satellites[0]
satellite.Repair.Checker.Loop.Pause()
satellite.Repair.Repairer.Loop.Pause()
testData := testrand.Bytes(8 * memory.KiB)
err := uplinkPeer.Upload(ctx, satellite, "testbucket", "test/path", testData)
require.NoError(t, err)
// get a remote segment from metainfo
metainfo := satellite.Metainfo.Service
listResponse, _, err := metainfo.List(ctx, "", "", true, 0, 0)
require.NoError(t, err)
var path string
var pointer *pb.Pointer
for _, v := range listResponse {
path = v.GetPath()
pointer, err = metainfo.Get(ctx, path)
require.NoError(t, err)
if pointer.GetType() == pb.Pointer_REMOTE {
break
}
}
numStorageNodes := len(planet.StorageNodes)
remotePieces := pointer.GetRemote().GetRemotePieces()
numPieces := len(remotePieces)
// sanity check
require.EqualValues(t, numPieces, 7)
toExit := 3
// we should have enough storage nodes to repair on
require.True(t, (numStorageNodes-toExit) >= numPieces)
// gracefully exit nodes and track lost pieces
nodesToExit := make(map[storj.NodeID]bool)
nodesToKeepAlive := make(map[storj.NodeID]bool)
// exit nodes
for i := 0; i < toExit; i++ {
nodesToExit[remotePieces[i].NodeId] = true
req := &overlay.ExitStatusRequest{
NodeID: remotePieces[i].NodeId,
ExitInitiatedAt: time.Now(),
ExitLoopCompletedAt: time.Now(),
ExitFinishedAt: time.Now(),
}
_, err := satellite.DB.OverlayCache().UpdateExitStatus(ctx, req)
require.NoError(t, err)
}
for i := toExit; i < len(remotePieces); i++ {
nodesToKeepAlive[remotePieces[i].NodeId] = true
}
err = satellite.Repair.Checker.RefreshReliabilityCache(ctx)
require.NoError(t, err)
satellite.Repair.Checker.Loop.TriggerWait()
satellite.Repair.Repairer.Loop.TriggerWait()
satellite.Repair.Repairer.WaitForPendingRepairs()
// kill nodes kept alive to ensure repair worked
for _, node := range planet.StorageNodes {
if nodesToKeepAlive[node.ID()] {
require.NoError(t, planet.StopNodeAndUpdate(ctx, node))
}
}
// we should be able to download data without any of the original nodes
newData, err := uplinkPeer.Download(ctx, satellite, "testbucket", "test/path")
require.NoError(t, err)
require.Equal(t, newData, testData)
// updated pointer should not contain any of the gracefully exited nodes
pointer, err = metainfo.Get(ctx, path)
require.NoError(t, err)
remotePieces = pointer.GetRemote().GetRemotePieces()
for _, piece := range remotePieces {
require.False(t, nodesToExit[piece.NodeId])
}
})
}
// getRemoteSegment returns a remote pointer its path from satellite.
// nolint:golint
func getRemoteSegment(
t *testing.T, ctx context.Context, satellite *testplanet.Satellite,
) (_ *pb.Pointer, path string) {
t.Helper()
// get a remote segment from metainfo
metainfo := satellite.Metainfo.Service
listResponse, _, err := metainfo.List(ctx, "", "", true, 0, 0)
require.NoError(t, err)
for _, v := range listResponse {
path := v.GetPath()
pointer, err := metainfo.Get(ctx, path)
require.NoError(t, err)
if pointer.GetType() == pb.Pointer_REMOTE {
return pointer, path
}
}
t.Fatal("satellite doesn't have any remote segment")
return nil, ""
}
// corruptPieceData manipulates piece data on a storage node.
func corruptPieceData(ctx context.Context, t *testing.T, planet *testplanet.Planet, corruptedNode *testplanet.StorageNode, corruptedPieceID storj.PieceID) {
t.Helper()
blobRef := storage.BlobRef{
Namespace: planet.Satellites[0].ID().Bytes(),
Key: corruptedPieceID.Bytes(),
}
// get currently stored piece data from storagenode
reader, err := corruptedNode.Storage2.BlobsCache.Open(ctx, blobRef)
require.NoError(t, err)
pieceSize, err := reader.Size()
require.NoError(t, err)
require.True(t, pieceSize > 0)
pieceData := make([]byte, pieceSize)
n, err := io.ReadFull(reader, pieceData)
require.NoError(t, err)
require.EqualValues(t, n, pieceSize)
// delete piece data
err = corruptedNode.Storage2.BlobsCache.Delete(ctx, blobRef)
require.NoError(t, err)
// corrupt piece data (not PieceHeader) and write back to storagenode
// this means repair downloading should fail during piece hash verification
pieceData[pieceSize-1]++ // if we don't do this, this test should fail
writer, err := corruptedNode.Storage2.BlobsCache.Create(ctx, blobRef, pieceSize)
require.NoError(t, err)
n, err = writer.Write(pieceData)
require.NoError(t, err)
require.EqualValues(t, n, pieceSize)
err = writer.Commit(ctx)
require.NoError(t, err)
}