c7ffbe1c28
* define irreparable inspector protobuf * add IrreparableDB method GetLimited * fill out irreparable inspector API * add IrreparableInspector server to satellite, fix small error * refactor IrreparableDB to use pb.IrreparableSegment instead of irreparable.RemoteSegmentInfo
253 lines
7.4 KiB
Go
253 lines
7.4 KiB
Go
// Copyright (C) 2019 Storj Labs, Inc.
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// See LICENSE for copying information.
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package checker
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import (
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"context"
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"time"
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"github.com/gogo/protobuf/proto"
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"github.com/zeebo/errs"
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"go.uber.org/zap"
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monkit "gopkg.in/spacemonkeygo/monkit.v2"
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"storj.io/storj/internal/sync2"
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"storj.io/storj/pkg/datarepair/irreparable"
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"storj.io/storj/pkg/datarepair/queue"
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"storj.io/storj/pkg/pb"
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"storj.io/storj/pkg/pointerdb"
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"storj.io/storj/pkg/statdb"
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"storj.io/storj/pkg/storj"
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"storj.io/storj/storage"
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)
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// Error is a standard error class for this package.
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var (
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Error = errs.Class("checker error")
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mon = monkit.Package()
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)
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// Config contains configurable values for checker
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type Config struct {
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Interval time.Duration `help:"how frequently checker should audit segments" default:"30s"`
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}
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// Checker contains the information needed to do checks for missing pieces
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type Checker struct {
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statdb statdb.DB
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pointerdb *pointerdb.Service
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repairQueue queue.RepairQueue
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overlay pb.OverlayServer
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irrdb irreparable.DB
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logger *zap.Logger
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Loop sync2.Cycle
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}
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// NewChecker creates a new instance of checker
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func NewChecker(pointerdb *pointerdb.Service, sdb statdb.DB, repairQueue queue.RepairQueue, overlay pb.OverlayServer, irrdb irreparable.DB, limit int, logger *zap.Logger, interval time.Duration) *Checker {
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// TODO: reorder arguments
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checker := &Checker{
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statdb: sdb,
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pointerdb: pointerdb,
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repairQueue: repairQueue,
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overlay: overlay,
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irrdb: irrdb,
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logger: logger,
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Loop: *sync2.NewCycle(interval),
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}
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return checker
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}
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// Run the checker loop
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func (checker *Checker) Run(ctx context.Context) (err error) {
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defer mon.Task()(&ctx)(&err)
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return checker.Loop.Run(ctx, func(ctx context.Context) error {
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err := checker.IdentifyInjuredSegments(ctx)
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if err != nil {
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checker.logger.Error("error with injured segments identification: ", zap.Error(err))
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}
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return err
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})
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}
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// Close halts the Checker loop
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func (checker *Checker) Close() error {
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checker.Loop.Close()
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return nil
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}
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// IdentifyInjuredSegments checks for missing pieces off of the pointerdb and overlay cache
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func (checker *Checker) IdentifyInjuredSegments(ctx context.Context) (err error) {
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defer mon.Task()(&ctx)(&err)
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var remoteSegmentsChecked int64
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var remoteSegmentsNeedingRepair int64
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var remoteSegmentsLost int64
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var remoteSegmentInfo []string
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err = checker.pointerdb.Iterate("", "", true, false,
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func(it storage.Iterator) error {
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var item storage.ListItem
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for it.Next(&item) {
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pointer := &pb.Pointer{}
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err = proto.Unmarshal(item.Value, pointer)
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if err != nil {
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return Error.New("error unmarshalling pointer %s", err)
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}
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remote := pointer.GetRemote()
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if remote == nil {
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continue
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}
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pieces := remote.GetRemotePieces()
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if pieces == nil {
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checker.logger.Debug("no pieces on remote segment")
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continue
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}
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var nodeIDs storj.NodeIDList
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for _, p := range pieces {
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nodeIDs = append(nodeIDs, p.NodeId)
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}
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// Find all offline nodes
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offlineNodes, err := checker.OfflineNodes(ctx, nodeIDs)
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if err != nil {
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return Error.New("error getting offline nodes %s", err)
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}
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invalidNodes, err := checker.invalidNodes(ctx, nodeIDs)
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if err != nil {
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return Error.New("error getting invalid nodes %s", err)
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}
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missingPieces := combineOfflineWithInvalid(offlineNodes, invalidNodes)
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remoteSegmentsChecked++
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numHealthy := len(nodeIDs) - len(missingPieces)
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if (int32(numHealthy) >= pointer.Remote.Redundancy.MinReq) && (int32(numHealthy) < pointer.Remote.Redundancy.RepairThreshold) {
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remoteSegmentsNeedingRepair++
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err = checker.repairQueue.Enqueue(ctx, &pb.InjuredSegment{
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Path: string(item.Key),
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LostPieces: missingPieces,
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})
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if err != nil {
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return Error.New("error adding injured segment to queue %s", err)
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}
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} else if int32(numHealthy) < pointer.Remote.Redundancy.MinReq {
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pathElements := storj.SplitPath(storj.Path(item.Key))
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// check to make sure there are at least *4* path elements. the first three
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// are project, segment, and bucket name, but we want to make sure we're talking
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// about an actual object, and that there's an object name specified
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if len(pathElements) >= 4 {
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project, bucketName, segmentpath := pathElements[0], pathElements[2], pathElements[3]
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lostSegInfo := storj.JoinPaths(project, bucketName, segmentpath)
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if contains(remoteSegmentInfo, lostSegInfo) == false {
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remoteSegmentInfo = append(remoteSegmentInfo, lostSegInfo)
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}
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}
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remoteSegmentsLost++
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// make an entry in to the irreparable table
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segmentInfo := &pb.IrreparableSegment{
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Path: item.Key,
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SegmentDetail: pointer,
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LostPieces: int32(len(missingPieces)),
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LastRepairAttempt: time.Now().Unix(),
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RepairAttemptCount: int64(1),
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}
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//add the entry if new or update attempt count if already exists
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err := checker.irrdb.IncrementRepairAttempts(ctx, segmentInfo)
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if err != nil {
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return Error.New("error handling irreparable segment to queue %s", err)
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}
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}
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}
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return nil
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},
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)
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if err != nil {
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return err
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}
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mon.IntVal("remote_segments_checked").Observe(remoteSegmentsChecked)
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mon.IntVal("remote_segments_needing_repair").Observe(remoteSegmentsNeedingRepair)
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mon.IntVal("remote_segments_lost").Observe(remoteSegmentsLost)
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mon.IntVal("remote_files_lost").Observe(int64(len(remoteSegmentInfo)))
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return nil
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}
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// OfflineNodes returns the indices of offline nodes
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func (checker *Checker) OfflineNodes(ctx context.Context, nodeIDs storj.NodeIDList) (offline []int32, err error) {
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responses, err := checker.overlay.BulkLookup(ctx, pb.NodeIDsToLookupRequests(nodeIDs))
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if err != nil {
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return []int32{}, err
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}
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nodes := pb.LookupResponsesToNodes(responses)
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for i, n := range nodes {
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if n == nil {
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offline = append(offline, int32(i))
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}
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}
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return offline, nil
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}
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// Find invalidNodes by checking the audit results that are place in statdb
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func (checker *Checker) invalidNodes(ctx context.Context, nodeIDs storj.NodeIDList) (invalidNodes []int32, err error) {
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// filter if nodeIDs have invalid pieces from auditing results
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maxStats := &statdb.NodeStats{
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AuditSuccessRatio: 0, // TODO: update when we have stats added to statdb
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UptimeRatio: 0, // TODO: update when we have stats added to statdb
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}
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invalidIDs, err := checker.statdb.FindInvalidNodes(ctx, nodeIDs, maxStats)
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if err != nil {
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return nil, Error.New("error getting valid nodes from statdb %s", err)
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}
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invalidNodesMap := make(map[storj.NodeID]bool)
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for _, invalidID := range invalidIDs {
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invalidNodesMap[invalidID] = true
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}
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for i, nID := range nodeIDs {
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if invalidNodesMap[nID] {
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invalidNodes = append(invalidNodes, int32(i))
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}
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}
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return invalidNodes, nil
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}
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// combine the offline nodes with nodes marked invalid by statdb
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func combineOfflineWithInvalid(offlineNodes []int32, invalidNodes []int32) (missingPieces []int32) {
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missingPieces = append(missingPieces, offlineNodes...)
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offlineMap := make(map[int32]bool)
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for _, i := range offlineNodes {
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offlineMap[i] = true
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}
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for _, i := range invalidNodes {
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if !offlineMap[i] {
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missingPieces = append(missingPieces, i)
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}
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}
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return missingPieces
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}
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// checks for a string in slice
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func contains(a []string, x string) bool {
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for _, n := range a {
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if x == n {
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return true
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}
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}
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return false
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}
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