ec88d21a3c
Change-Id: I6e8162d1a6caf75e89c9f9c9f9522730aebf83ae
354 lines
9.2 KiB
Go
354 lines
9.2 KiB
Go
// Copyright (C) 2020 Storj Labs, Inc.
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// See LICENSE for copying information.
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package metabase
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import (
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"math"
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"sort"
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"strconv"
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"strings"
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"github.com/zeebo/errs"
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"storj.io/common/storj"
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"storj.io/common/uuid"
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)
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// Error is the default error for metabase.
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var Error = errs.Class("metabase")
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// Common constants for segment keys.
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const (
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Delimiter = '/'
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LastSegmentName = "l"
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LastSegmentIndex = uint32(math.MaxUint32)
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)
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// MaxListLimit is the maximum number of items the client can request for listing.
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const MaxListLimit = 1000
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const batchsizeLimit = 1000
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// BucketPrefix consists of <project id>/<bucket name>.
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type BucketPrefix string
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// BucketLocation defines a bucket that belongs to a project.
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type BucketLocation struct {
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ProjectID uuid.UUID
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BucketName string
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}
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// ParseBucketPrefix parses BucketPrefix.
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func ParseBucketPrefix(prefix BucketPrefix) (BucketLocation, error) {
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elements := strings.Split(string(prefix), "/")
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if len(elements) != 2 {
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return BucketLocation{}, Error.New("invalid prefix %q", prefix)
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}
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projectID, err := uuid.FromString(elements[0])
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if err != nil {
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return BucketLocation{}, Error.Wrap(err)
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}
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return BucketLocation{
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ProjectID: projectID,
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BucketName: elements[1],
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}, nil
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}
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// Verify object location fields.
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func (loc BucketLocation) Verify() error {
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switch {
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case loc.ProjectID.IsZero():
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return ErrInvalidRequest.New("ProjectID missing")
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case loc.BucketName == "":
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return ErrInvalidRequest.New("BucketName missing")
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}
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return nil
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}
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// ParseCompactBucketPrefix parses BucketPrefix.
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func ParseCompactBucketPrefix(compactPrefix []byte) (BucketLocation, error) {
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if len(compactPrefix) < 16 {
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return BucketLocation{}, Error.New("invalid prefix %q", compactPrefix)
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}
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var loc BucketLocation
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copy(loc.ProjectID[:], compactPrefix)
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loc.BucketName = string(compactPrefix[16:])
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return loc, nil
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}
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// Prefix converts bucket location into bucket prefix.
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func (loc BucketLocation) Prefix() BucketPrefix {
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return BucketPrefix(loc.ProjectID.String() + "/" + loc.BucketName)
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}
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// CompactPrefix converts bucket location into bucket prefix with compact project ID.
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func (loc BucketLocation) CompactPrefix() []byte {
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xs := make([]byte, 0, 16+len(loc.BucketName))
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xs = append(xs, loc.ProjectID[:]...)
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xs = append(xs, []byte(loc.BucketName)...)
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return xs
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}
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// ObjectKey is an encrypted object key encoded using Path Component Encoding.
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// It is not ascii safe.
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type ObjectKey string
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// ObjectLocation is decoded object key information.
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type ObjectLocation struct {
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ProjectID uuid.UUID
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BucketName string
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ObjectKey ObjectKey
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}
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// Bucket returns bucket location this object belongs to.
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func (obj ObjectLocation) Bucket() BucketLocation {
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return BucketLocation{
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ProjectID: obj.ProjectID,
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BucketName: obj.BucketName,
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}
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}
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// Verify object location fields.
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func (obj ObjectLocation) Verify() error {
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switch {
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case obj.ProjectID.IsZero():
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return ErrInvalidRequest.New("ProjectID missing")
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case obj.BucketName == "":
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return ErrInvalidRequest.New("BucketName missing")
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case len(obj.ObjectKey) == 0:
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return ErrInvalidRequest.New("ObjectKey missing")
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}
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return nil
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}
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// SegmentKey is an encoded metainfo key. This is used as the key in pointerdb key-value store.
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type SegmentKey []byte
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// SegmentLocation is decoded segment key information.
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type SegmentLocation struct {
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ProjectID uuid.UUID
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BucketName string
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ObjectKey ObjectKey
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Position SegmentPosition
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}
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// Bucket returns bucket location this segment belongs to.
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func (seg SegmentLocation) Bucket() BucketLocation {
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return BucketLocation{
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ProjectID: seg.ProjectID,
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BucketName: seg.BucketName,
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}
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}
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// Object returns the object location associated with this segment location.
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func (seg SegmentLocation) Object() ObjectLocation {
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return ObjectLocation{
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ProjectID: seg.ProjectID,
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BucketName: seg.BucketName,
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ObjectKey: seg.ObjectKey,
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}
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}
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// ParseSegmentKey parses an segment key into segment location.
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func ParseSegmentKey(encoded SegmentKey) (SegmentLocation, error) {
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elements := strings.SplitN(string(encoded), "/", 4)
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if len(elements) < 4 {
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return SegmentLocation{}, Error.New("invalid key %q", encoded)
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}
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projectID, err := uuid.FromString(elements[0])
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if err != nil {
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return SegmentLocation{}, Error.New("invalid key %q", encoded)
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}
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var index uint32
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if elements[1] == LastSegmentName {
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index = LastSegmentIndex
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} else {
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numstr := strings.TrimPrefix(elements[1], "s")
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// remove prefix `s` from segment index we got
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parsed, err := strconv.ParseUint(numstr, 10, 64)
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if err != nil {
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return SegmentLocation{}, Error.New("invalid %q, segment number %q", string(encoded), elements[1])
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}
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index = uint32(parsed)
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}
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return SegmentLocation{
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ProjectID: projectID,
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BucketName: elements[2],
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Position: SegmentPosition{Index: index},
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ObjectKey: ObjectKey(elements[3]),
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}, nil
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}
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// Encode converts segment location into a segment key.
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func (seg SegmentLocation) Encode() SegmentKey {
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segment := LastSegmentName
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if seg.Position.Index != LastSegmentIndex {
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segment = "s" + strconv.FormatUint(seg.Position.Encode(), 10)
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}
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return SegmentKey(storj.JoinPaths(
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seg.ProjectID.String(),
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segment,
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seg.BucketName,
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string(seg.ObjectKey),
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))
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}
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// ObjectStream uniquely defines an object and stream.
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//
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// TODO: figure out whether ther's a better name.
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type ObjectStream struct {
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ProjectID uuid.UUID
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BucketName string
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ObjectKey ObjectKey
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Version Version
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StreamID uuid.UUID
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}
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// Verify object stream fields.
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func (obj *ObjectStream) Verify() error {
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switch {
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case obj.ProjectID.IsZero():
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return ErrInvalidRequest.New("ProjectID missing")
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case obj.BucketName == "":
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return ErrInvalidRequest.New("BucketName missing")
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case len(obj.ObjectKey) == 0:
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return ErrInvalidRequest.New("ObjectKey missing")
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case obj.Version < 0:
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return ErrInvalidRequest.New("Version invalid: %v", obj.Version)
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case obj.StreamID.IsZero():
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return ErrInvalidRequest.New("StreamID missing")
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}
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return nil
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}
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// Location returns object location.
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func (obj *ObjectStream) Location() ObjectLocation {
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return ObjectLocation{
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ProjectID: obj.ProjectID,
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BucketName: obj.BucketName,
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ObjectKey: obj.ObjectKey,
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}
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}
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// SegmentPosition is segment part and index combined.
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type SegmentPosition struct {
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Part uint32
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Index uint32
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}
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// SegmentPositionFromEncoded decodes an uint64 into a SegmentPosition.
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func SegmentPositionFromEncoded(v uint64) SegmentPosition {
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return SegmentPosition{
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Part: uint32(v >> 32),
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Index: uint32(v),
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}
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}
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// Encode encodes a segment position into an uint64, that can be stored in a database.
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func (pos SegmentPosition) Encode() uint64 { return uint64(pos.Part)<<32 | uint64(pos.Index) }
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// Less returns whether pos should before b.
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func (pos SegmentPosition) Less(b SegmentPosition) bool { return pos.Encode() < b.Encode() }
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// Version is used to uniquely identify objects with the same key.
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type Version int64
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// NextVersion means that the version should be chosen automatically.
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const NextVersion = Version(0)
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// ObjectStatus defines the statuses that the object might be in.
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type ObjectStatus byte
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const (
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// Pending means that the object is being uploaded or that the client failed during upload.
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// The failed upload may be continued in the future.
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Pending = ObjectStatus(1)
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// Committed means that the object is finished and should be visible for general listing.
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Committed = ObjectStatus(3)
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pendingStatus = "1"
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committedStatus = "3"
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)
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// Pieces defines information for pieces.
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type Pieces []Piece
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// Verify verifies pieces.
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func (p Pieces) Verify() error {
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if len(p) == 0 {
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return ErrInvalidRequest.New("pieces missing")
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}
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currentPiece := p[0]
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if currentPiece.StorageNode == (storj.NodeID{}) {
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return ErrInvalidRequest.New("piece number %d is missing storage node id", currentPiece.Number)
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}
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for _, piece := range p[1:] {
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switch {
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case piece.Number == currentPiece.Number:
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return ErrInvalidRequest.New("duplicated piece number %d", piece.Number)
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case piece.Number < currentPiece.Number:
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return ErrInvalidRequest.New("pieces should be ordered")
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case piece.StorageNode == (storj.NodeID{}):
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return ErrInvalidRequest.New("piece number %d is missing storage node id", piece.Number)
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}
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currentPiece = piece
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}
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return nil
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}
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// Equal checks if Pieces structures are equal.
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func (p Pieces) Equal(pieces Pieces) bool {
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if len(p) != len(pieces) {
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return false
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}
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first := make(Pieces, len(p))
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second := make(Pieces, len(p))
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copy(first, p)
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copy(second, pieces)
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sort.Slice(first, func(i, j int) bool {
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return first[i].Number < first[j].Number
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})
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sort.Slice(second, func(i, j int) bool {
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return second[i].Number < second[j].Number
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})
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for i := range first {
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if first[i].Number != second[i].Number {
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return false
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}
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if first[i].StorageNode != second[i].StorageNode {
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return false
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}
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}
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return true
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}
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// Len is the number of pieces.
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func (p Pieces) Len() int { return len(p) }
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// Less reports whether the piece with
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// index i should sort before the piece with index j.
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func (p Pieces) Less(i, j int) bool { return p[i].Number < p[j].Number }
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// Swap swaps the pieces with indexes i and j.
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func (p Pieces) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
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// Piece defines information for a segment piece.
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type Piece struct {
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Number uint16
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StorageNode storj.NodeID
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}
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