storj/satellite/console/users.go
stefanbenten 9ace375ee0 satellite/{console,satellitedb}: change project limiting based on new users field
This change switches the backend logic to use the new DB column on the users table to restrict project creation.
Furthermore it back fills the existing limits from registration tokens to the new column to ensure no users are reset to the new default.

UI is updated to reflect ability to create several projects

Change-Id: Ie29157430ae6b065411ca4c4557c9f1be69cdc4f
2020-07-16 10:57:47 +00:00

109 lines
2.9 KiB
Go

// Copyright (C) 2019 Storj Labs, Inc.
// See LICENSE for copying information.
package console
import (
"context"
"net/mail"
"time"
"storj.io/common/uuid"
)
// Users exposes methods to manage User table in database.
//
// architecture: Database
type Users interface {
// Get is a method for querying user from the database by id.
Get(ctx context.Context, id uuid.UUID) (*User, error)
// GetByEmail is a method for querying user by email from the database.
GetByEmail(ctx context.Context, email string) (*User, error)
// Insert is a method for inserting user into the database.
Insert(ctx context.Context, user *User) (*User, error)
// Delete is a method for deleting user by Id from the database.
Delete(ctx context.Context, id uuid.UUID) error
// Update is a method for updating user entity.
Update(ctx context.Context, user *User) error
// GetProjectLimit is a method to get the users project limit
GetProjectLimit(ctx context.Context, id uuid.UUID) (limit int, err error)
}
// UserInfo holds User updatable data.
type UserInfo struct {
FullName string `json:"fullName"`
ShortName string `json:"shortName"`
}
// IsValid checks UserInfo validity and returns error describing whats wrong.
func (user *UserInfo) IsValid() error {
var errs validationErrors
// validate fullName
if err := ValidateFullName(user.FullName); err != nil {
errs.AddWrap(err)
}
return errs.Combine()
}
// CreateUser struct holds info for User creation.
type CreateUser struct {
FullName string `json:"fullName"`
ShortName string `json:"shortName"`
Email string `json:"email"`
PartnerID string `json:"partnerId"`
Password string `json:"password"`
}
// IsValid checks CreateUser validity and returns error describing whats wrong.
func (user *CreateUser) IsValid() error {
var errs validationErrors
errs.AddWrap(ValidateFullName(user.FullName))
errs.AddWrap(ValidatePassword(user.Password))
// validate email
_, err := mail.ParseAddress(user.Email)
errs.AddWrap(err)
if user.PartnerID != "" {
_, err := uuid.FromString(user.PartnerID)
if err != nil {
errs.AddWrap(err)
}
}
return errs.Combine()
}
// UserStatus - is used to indicate status of the users account
type UserStatus int
const (
// Inactive is a user status that he receives after registration
Inactive UserStatus = 0
// Active is a user status that he receives after account activation
Active UserStatus = 1
// Deleted is a user status that he receives after deleting account
Deleted UserStatus = 2
)
// User is a database object that describes User entity.
type User struct {
ID uuid.UUID `json:"id"`
FullName string `json:"fullName"`
ShortName string `json:"shortName"`
Email string `json:"email"`
PasswordHash []byte `json:"passwordHash"`
Status UserStatus `json:"status"`
PartnerID uuid.UUID `json:"partnerId"`
CreatedAt time.Time `json:"createdAt"`
ProjectLimit int `json:"project_limit"`
}