8e7f4f6ebe
the import for timestamp and duration should use the path provided by a standard protocol buffer library installation
81 lines
2.1 KiB
Protocol Buffer
81 lines
2.1 KiB
Protocol Buffer
// Copyright (C) 2018 Storj Labs, Inc.
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// See LICENSE for copying information.
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syntax = "proto3";
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import "google/protobuf/duration.proto";
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package overlay;
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// NodeTransport is an enum of possible transports for the overlay network
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enum NodeTransport {
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TCP = 0;
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}
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// Overlay defines the interface for communication with the overlay network
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service Overlay {
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// Lookup finds a nodes address from the network
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rpc Lookup(LookupRequest) returns (LookupResponse);
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// FindStorageNodes finds a list of nodes in the network that meet the specified request parameters
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rpc FindStorageNodes(FindStorageNodesRequest) returns (FindStorageNodesResponse);
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}
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service Nodes {
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rpc Query(QueryRequest) returns (QueryResponse);
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}
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// LookupRequest is is request message for the lookup rpc call
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message LookupRequest {
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string nodeID = 1;
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}
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// LookupResponse is is response message for the lookup rpc call
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message LookupResponse {
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Node node = 1;
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}
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// FindStorageNodesResponse is is response message for the FindStorageNodes rpc call
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message FindStorageNodesResponse {
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repeated Node nodes = 1;
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}
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// FindStorageNodesRequest is is request message for the FindStorageNodes rpc call
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message FindStorageNodesRequest {
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int64 objectSize = 1;
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google.protobuf.Duration contractLength = 2;
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OverlayOptions opts = 3;
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}
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// NodeAddress contains the information needed to communicate with a node on the network
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message NodeAddress {
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NodeTransport transport = 1;
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string address = 2;
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}
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// OverlayOptions is a set of criteria that a node must meet to be considered for a storage opportunity
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message OverlayOptions {
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google.protobuf.Duration maxLatency = 1;
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NodeRep minReputation = 2; // Not sure what NodeRep is yet.
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int64 minSpeedKbps = 3;
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int64 limit = 4;
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}
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// NodeRep is the reputation characteristics of a node
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message NodeRep {}
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// Node represents a node in the overlay network
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message Node {
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string id = 1;
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NodeAddress address = 2;
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}
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message QueryRequest {
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overlay.Node sender = 1;
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overlay.Node receiver = 2;
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}
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message QueryResponse {
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overlay.Node sender = 1;
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repeated overlay.Node response = 2;
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}
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