259 lines
8.2 KiB
Go
259 lines
8.2 KiB
Go
// Copyright (C) 2019 Storj Labs, Inc.
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// See LICENSE for copying information.
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package repairer
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import (
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"context"
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"math"
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"time"
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"github.com/zeebo/errs"
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"go.uber.org/zap"
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"storj.io/storj/pkg/pb"
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"storj.io/storj/pkg/storj"
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"storj.io/storj/satellite/metainfo"
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"storj.io/storj/satellite/orders"
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"storj.io/storj/satellite/overlay"
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"storj.io/storj/uplink/ecclient"
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"storj.io/storj/uplink/eestream"
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)
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// IrreparableError is the errs class of irreparable segment errors
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var IrreparableError = errs.Class("irreparable error")
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// SegmentRepairer for segments
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type SegmentRepairer struct {
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log *zap.Logger
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metainfo *metainfo.Service
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orders *orders.Service
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overlay *overlay.Service
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ec ecclient.Client
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timeout time.Duration
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// multiplierOptimalThreshold is the value that multiplied by the optimal
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// threshold results in the maximum limit of number of nodes to upload
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// repaired pieces
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multiplierOptimalThreshold float64
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}
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// NewSegmentRepairer creates a new instance of SegmentRepairer.
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//
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// excessPercentageOptimalThreshold is the percentage to apply over the optimal
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// threshould to determine the maximum limit of nodes to upload repaired pieces,
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// when negative, 0 is applied.
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func NewSegmentRepairer(
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log *zap.Logger, metainfo *metainfo.Service, orders *orders.Service,
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overlay *overlay.Service, ec ecclient.Client, timeout time.Duration,
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excessOptimalThreshold float64,
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) *SegmentRepairer {
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if excessOptimalThreshold < 0 {
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excessOptimalThreshold = 0
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}
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return &SegmentRepairer{
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log: log,
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metainfo: metainfo,
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orders: orders,
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overlay: overlay,
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ec: ec.WithForceErrorDetection(true),
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timeout: timeout,
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multiplierOptimalThreshold: 1 + excessOptimalThreshold,
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}
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}
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// Repair retrieves an at-risk segment and repairs and stores lost pieces on new nodes
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// note that shouldDelete is used even in the case where err is not null
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func (repairer *SegmentRepairer) Repair(ctx context.Context, path storj.Path) (shouldDelete bool, err error) {
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defer mon.Task()(&ctx, path)(&err)
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// Read the segment pointer from the metainfo
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pointer, err := repairer.metainfo.Get(ctx, path)
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if err != nil {
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return storj.ErrObjectNotFound.Has(err), Error.Wrap(err)
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}
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if pointer.GetType() != pb.Pointer_REMOTE {
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return true, Error.New("cannot repair inline segment %s", path)
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}
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mon.Meter("repair_attempts").Mark(1)
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mon.IntVal("repair_segment_size").Observe(pointer.GetSegmentSize())
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redundancy, err := eestream.NewRedundancyStrategyFromProto(pointer.GetRemote().GetRedundancy())
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if err != nil {
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return true, Error.Wrap(err)
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}
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pieceSize := eestream.CalcPieceSize(pointer.GetSegmentSize(), redundancy)
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expiration := pointer.GetExpirationDate()
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var excludeNodeIDs storj.NodeIDList
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var healthyPieces, unhealthyPieces []*pb.RemotePiece
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healthyMap := make(map[int32]bool)
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pieces := pointer.GetRemote().GetRemotePieces()
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missingPieces, err := repairer.overlay.GetMissingPieces(ctx, pieces)
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if err != nil {
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return false, Error.New("error getting missing pieces %s", err)
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}
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numHealthy := len(pieces) - len(missingPieces)
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// irreparable piece, we need k+1 to detect corrupted pieces
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if int32(numHealthy) < pointer.Remote.Redundancy.MinReq+1 {
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mon.Meter("repair_nodes_unavailable").Mark(1)
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return true, Error.Wrap(IrreparableError.New("segment %v cannot be repaired: only %d healthy pieces, %d required", path, numHealthy, pointer.Remote.Redundancy.MinReq+1))
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}
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// repair not needed
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if int32(numHealthy) > pointer.Remote.Redundancy.RepairThreshold {
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mon.Meter("repair_unnecessary").Mark(1)
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repairer.log.Sugar().Debugf("segment %v with %d pieces above repair threshold %d", path, numHealthy, pointer.Remote.Redundancy.RepairThreshold)
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return true, nil
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}
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healthyRatioBeforeRepair := 0.0
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if pointer.Remote.Redundancy.Total != 0 {
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healthyRatioBeforeRepair = float64(numHealthy) / float64(pointer.Remote.Redundancy.Total)
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}
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mon.FloatVal("healthy_ratio_before_repair").Observe(healthyRatioBeforeRepair)
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lostPiecesSet := sliceToSet(missingPieces)
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// Populate healthyPieces with all pieces from the pointer except those correlating to indices in lostPieces
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for _, piece := range pieces {
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excludeNodeIDs = append(excludeNodeIDs, piece.NodeId)
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if !lostPiecesSet[piece.GetPieceNum()] {
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healthyPieces = append(healthyPieces, piece)
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healthyMap[piece.GetPieceNum()] = true
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} else {
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unhealthyPieces = append(unhealthyPieces, piece)
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}
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}
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bucketID, err := createBucketID(path)
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if err != nil {
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return true, Error.Wrap(err)
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}
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// Create the order limits for the GET_REPAIR action
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getOrderLimits, getPrivateKey, err := repairer.orders.CreateGetRepairOrderLimits(ctx, bucketID, pointer, healthyPieces)
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if err != nil {
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return false, Error.Wrap(err)
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}
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var requestCount int
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{
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totalNeeded := math.Ceil(float64(redundancy.OptimalThreshold()) *
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repairer.multiplierOptimalThreshold,
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)
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requestCount = int(totalNeeded) - len(healthyPieces)
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}
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// Request Overlay for n-h new storage nodes
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request := overlay.FindStorageNodesRequest{
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RequestedCount: requestCount,
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FreeBandwidth: pieceSize,
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FreeDisk: pieceSize,
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ExcludedNodes: excludeNodeIDs,
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}
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newNodes, err := repairer.overlay.FindStorageNodes(ctx, request)
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if err != nil {
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return false, Error.Wrap(err)
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}
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// Create the order limits for the PUT_REPAIR action
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putLimits, putPrivateKey, err := repairer.orders.CreatePutRepairOrderLimits(ctx, bucketID, pointer, getOrderLimits, newNodes)
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if err != nil {
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return false, Error.Wrap(err)
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}
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// Download the segment using just the healthy pieces
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rr, err := repairer.ec.Get(ctx, getOrderLimits, getPrivateKey, redundancy, pointer.GetSegmentSize())
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if err != nil {
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// .Get() seems to only fail from input validation, so it would keep failing
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return true, Error.Wrap(err)
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}
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r, err := rr.Range(ctx, 0, rr.Size())
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if err != nil {
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return false, Error.Wrap(err)
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}
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defer func() { err = errs.Combine(err, r.Close()) }()
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// Upload the repaired pieces
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successfulNodes, hashes, err := repairer.ec.Repair(ctx, putLimits, putPrivateKey, redundancy, r, expiration, repairer.timeout, path)
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if err != nil {
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return false, Error.Wrap(err)
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}
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// Add the successfully uploaded pieces to repairedPieces
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var repairedPieces []*pb.RemotePiece
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repairedMap := make(map[int32]bool)
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for i, node := range successfulNodes {
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if node == nil {
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continue
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}
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piece := pb.RemotePiece{
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PieceNum: int32(i),
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NodeId: node.Id,
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Hash: hashes[i],
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}
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repairedPieces = append(repairedPieces, &piece)
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repairedMap[int32(i)] = true
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}
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healthyAfterRepair := int32(len(healthyPieces) + len(repairedPieces))
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switch {
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case healthyAfterRepair <= pointer.Remote.Redundancy.RepairThreshold:
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mon.Meter("repair_failed").Mark(1)
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case healthyAfterRepair < pointer.Remote.Redundancy.SuccessThreshold:
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mon.Meter("repair_partial").Mark(1)
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default:
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mon.Meter("repair_success").Mark(1)
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}
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healthyRatioAfterRepair := 0.0
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if pointer.Remote.Redundancy.Total != 0 {
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healthyRatioAfterRepair = float64(healthyAfterRepair) / float64(pointer.Remote.Redundancy.Total)
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}
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mon.FloatVal("healthy_ratio_after_repair").Observe(healthyRatioAfterRepair)
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var toRemove []*pb.RemotePiece
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if healthyAfterRepair >= pointer.Remote.Redundancy.SuccessThreshold {
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// if full repair, remove all unhealthy pieces
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toRemove = unhealthyPieces
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} else {
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// if partial repair, leave unrepaired unhealthy pieces in the pointer
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for _, piece := range unhealthyPieces {
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if repairedMap[piece.GetPieceNum()] {
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// add only repaired pieces in the slice, unrepaired
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// unhealthy pieces are not removed from the pointer
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toRemove = append(toRemove, piece)
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}
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}
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}
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// Update the segment pointer in the metainfo
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_, err = repairer.metainfo.UpdatePieces(ctx, path, pointer, repairedPieces, toRemove)
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return err == nil, err
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}
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// sliceToSet converts the given slice to a set
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func sliceToSet(slice []int32) map[int32]bool {
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set := make(map[int32]bool, len(slice))
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for _, value := range slice {
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set[value] = true
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}
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return set
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}
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func createBucketID(path storj.Path) ([]byte, error) {
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comps := storj.SplitPath(path)
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if len(comps) < 3 {
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return nil, Error.New("no bucket component in path: %s", path)
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}
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return []byte(storj.JoinPaths(comps[0], comps[2])), nil
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}
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