ea077e4dcb
* node-node communication * PR reviews comments from @bryanchriswhite addressed
48 lines
1.1 KiB
Go
48 lines
1.1 KiB
Go
// Copyright (C) 2018 Storj Labs, Inc.
|
|
// See LICENSE for copying information
|
|
|
|
package pool
|
|
|
|
import (
|
|
"context"
|
|
"sync"
|
|
)
|
|
|
|
// ConnectionPool is the in memory implementation of a connection Pool
|
|
type ConnectionPool struct {
|
|
mu sync.RWMutex
|
|
cache map[string]interface{}
|
|
}
|
|
|
|
// NewConnectionPool initializes a new in memory pool
|
|
func NewConnectionPool() Pool {
|
|
return &ConnectionPool{}
|
|
}
|
|
|
|
// Add takes a node ID as the key and a node client as the value to store
|
|
func (mp *ConnectionPool) Add(ctx context.Context, key string, value interface{}) error {
|
|
mp.mu.Lock()
|
|
defer mp.mu.Unlock()
|
|
mp.cache[key] = value
|
|
|
|
return nil
|
|
}
|
|
|
|
// Get retrieves a node connection with the provided nodeID
|
|
// nil is returned if the NodeID is not in the connection pool
|
|
func (mp *ConnectionPool) Get(ctx context.Context, key string) (interface{}, error) {
|
|
mp.mu.Lock()
|
|
defer mp.mu.Unlock()
|
|
|
|
return mp.cache[key], nil
|
|
}
|
|
|
|
// Remove deletes a connection associated with the provided NodeID
|
|
func (mp *ConnectionPool) Remove(ctx context.Context, key string) error {
|
|
mp.mu.Lock()
|
|
defer mp.mu.Unlock()
|
|
mp.cache[key] = nil
|
|
|
|
return nil
|
|
}
|