5de5428d3a
* WIP First pass at node restrictions * adjustments to storage clients * fix cover * undo previous import change * adding copyright * fix the tests * check for keys * moar fixes to tests * linter * change how we handle restrictions * add generated pb.go file * PR comments addressed * MockKeyValueStore * pr comments addressed * missing ) * past my bedtime * moar merge issues * cleanup
163 lines
3.8 KiB
Go
163 lines
3.8 KiB
Go
// Copyright (C) 2018 Storj Labs, Inc.
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// See LICENSE for copying information.
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package overlay
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import (
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"context"
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"github.com/gogo/protobuf/proto"
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"github.com/zeebo/errs"
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"go.uber.org/zap"
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"storj.io/storj/pkg/dht"
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"storj.io/storj/pkg/kademlia"
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"storj.io/storj/protos/overlay"
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"storj.io/storj/storage"
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"storj.io/storj/storage/boltdb"
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"storj.io/storj/storage/redis"
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)
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// ErrNodeNotFound error standardization
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var ErrNodeNotFound = errs.New("Node not found")
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// OverlayError creates class of errors for stack traces
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var OverlayError = errs.Class("Overlay Error")
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// Cache is used to store overlay data in Redis
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type Cache struct {
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DB storage.KeyValueStore
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DHT dht.DHT
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}
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// NewRedisOverlayCache returns a pointer to a new Cache instance with an initalized connection to Redis.
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func NewRedisOverlayCache(address, password string, db int, DHT dht.DHT) (*Cache, error) {
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rc, err := redis.NewClient(address, password, db)
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if err != nil {
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return nil, err
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}
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return &Cache{
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DB: rc,
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DHT: DHT,
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}, nil
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}
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// NewBoltOverlayCache returns a pointer to a new Cache instance with an initalized connection to a Bolt db.
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func NewBoltOverlayCache(dbPath string, DHT dht.DHT) (*Cache, error) {
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bc, err := boltdb.NewClient(zap.L(), dbPath, boltdb.OverlayBucket)
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if err != nil {
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return nil, err
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}
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return &Cache{
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DB: bc,
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DHT: DHT,
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}, nil
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}
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// Get looks up the provided nodeID from the redis cache
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func (o *Cache) Get(ctx context.Context, key string) (*overlay.Node, error) {
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b, err := o.DB.Get([]byte(key))
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if err != nil {
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return nil, err
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}
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if b.IsZero() {
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// TODO: log? return an error?
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return nil, nil
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}
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na := &overlay.Node{}
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if err := proto.Unmarshal(b, na); err != nil {
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return nil, err
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}
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return na, nil
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}
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// Put adds a nodeID to the redis cache with a binary representation of proto defined Node
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func (o *Cache) Put(nodeID string, value overlay.Node) error {
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data, err := proto.Marshal(&value)
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if err != nil {
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return err
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}
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return o.DB.Put([]byte(nodeID), []byte(data))
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}
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// Bootstrap walks the initialized network and populates the cache
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func (o *Cache) Bootstrap(ctx context.Context) error {
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nodes, err := o.DHT.GetNodes(ctx, "0", 1280)
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if err != nil {
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zap.Error(OverlayError.New("Error getting nodes from DHT", err))
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}
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for _, v := range nodes {
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found, err := o.DHT.FindNode(ctx, kademlia.StringToNodeID(v.Id))
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if err != nil {
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zap.Error(ErrNodeNotFound)
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}
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addr, err := proto.Marshal(found.Address)
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if err != nil {
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return err
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}
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if err := o.DB.Put([]byte(found.Id), addr); err != nil {
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return err
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}
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}
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// called after kademlia is bootstrapped
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// needs to take RoutingTable and start to persist it into the cache
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// take bootstrap node
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// get their route table
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// loop through nodes in RT and get THEIR route table
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// keep going forever and ever
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// Other Possibilities: Randomly generate node ID's to ask for?
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_, err = o.DHT.GetRoutingTable(ctx)
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return err
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}
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// Refresh walks the network looking for new nodes and pings existing nodes to eliminate stale addresses
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func (o *Cache) Refresh(ctx context.Context) error {
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// iterate over all nodes
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// compare responses to find new nodes
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// listen for responses from existing nodes
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// if no response from existing, then mark it as offline for time period
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// if responds, it refreshes in DHT
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_, rtErr := o.DHT.GetRoutingTable(ctx)
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if rtErr != nil {
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return rtErr
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}
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_, err := o.DHT.GetNodes(ctx, "0", 128)
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if err != nil {
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return err
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}
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return nil
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}
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// Walk iterates over buckets to traverse the network
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func (o *Cache) Walk(ctx context.Context) error {
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nodes, err := o.DHT.GetNodes(ctx, "0", 128)
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if err != nil {
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return err
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}
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for _, v := range nodes {
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_, err := o.DHT.FindNode(ctx, kademlia.StringToNodeID(v.Id))
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if err != nil {
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zap.Error(ErrNodeNotFound)
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return err
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}
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}
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return nil
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}
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