storj/satellite/console/users.go
dlamarmorgan 44b1ca6b97 satellite/{console,satellitedb}: move project limits from config file to DB to keep limits on a per user basis
To allow for changing limits for new users, while leaving existing users limits as they are, we must store the project limits for each user. We currently store the limit for the number of projects a user can create in the user DB table. This change would also store the project bandwidth and storage limits in the same table.

Change-Id: If8d79b39de020b969f3445ef2fcc370e51d706c6
2021-11-11 15:10:00 +00:00

157 lines
5.0 KiB
Go

// Copyright (C) 2019 Storj Labs, Inc.
// See LICENSE for copying information.
package console
import (
"context"
"net/mail"
"time"
"storj.io/common/memory"
"storj.io/common/uuid"
)
// Users exposes methods to manage User table in database.
//
// architecture: Database
type Users interface {
// Get is a method for querying user from the database by id.
Get(ctx context.Context, id uuid.UUID) (*User, error)
// GetByEmail is a method for querying user by email from the database.
GetByEmail(ctx context.Context, email string) (*User, error)
// Insert is a method for inserting user into the database.
Insert(ctx context.Context, user *User) (*User, error)
// Delete is a method for deleting user by Id from the database.
Delete(ctx context.Context, id uuid.UUID) error
// Update is a method for updating user entity.
Update(ctx context.Context, user *User) error
// UpdatePaidTier sets whether the user is in the paid tier.
UpdatePaidTier(ctx context.Context, id uuid.UUID, paidTier bool, projectBandwidthLimit, projectStorageLimit memory.Size) error
// GetProjectLimit is a method to get the users project limit
GetProjectLimit(ctx context.Context, id uuid.UUID) (limit int, err error)
// GetUserProjectLimits is a method to get the users storage and bandwidth limits for new projects.
GetUserProjectLimits(ctx context.Context, id uuid.UUID) (limit *ProjectLimits, err error)
}
// UserInfo holds User updatable data.
type UserInfo struct {
FullName string `json:"fullName"`
ShortName string `json:"shortName"`
}
// IsValid checks UserInfo validity and returns error describing whats wrong.
func (user *UserInfo) IsValid() error {
var errs validationErrors
// validate fullName
if err := ValidateFullName(user.FullName); err != nil {
errs.AddWrap(err)
}
return errs.Combine()
}
// CreateUser struct holds info for User creation.
type CreateUser struct {
FullName string `json:"fullName"`
ShortName string `json:"shortName"`
Email string `json:"email"`
PartnerID string `json:"partnerId"`
UserAgent []byte `json:"userAgent"`
Password string `json:"password"`
IsProfessional bool `json:"isProfessional"`
Position string `json:"position"`
CompanyName string `json:"companyName"`
WorkingOn string `json:"workingOn"`
EmployeeCount string `json:"employeeCount"`
HaveSalesContact bool `json:"haveSalesContact"`
RecaptchaResponse string `json:"recaptchaResponse"`
IP string `json:"ip"`
SignupPromoCode string `json:"signupPromoCode"`
}
// IsValid checks CreateUser validity and returns error describing whats wrong.
func (user *CreateUser) IsValid() error {
var errs validationErrors
errs.AddWrap(ValidateFullName(user.FullName))
errs.AddWrap(ValidatePassword(user.Password))
// validate email
_, err := mail.ParseAddress(user.Email)
errs.AddWrap(err)
if user.PartnerID != "" {
_, err := uuid.FromString(user.PartnerID)
if err != nil {
errs.AddWrap(err)
}
}
return errs.Combine()
}
// ProjectLimits holds info for a users bandwidth and storage limits for new projects.
type ProjectLimits struct {
ProjectBandwidthLimit memory.Size `json:"projectBandwidthLimit"`
ProjectStorageLimit memory.Size `json:"projectStorageLimit"`
}
// AuthUser holds info for user authentication token requests.
type AuthUser struct {
Email string `json:"email"`
Password string `json:"password"`
MFAPasscode string `json:"mfaPasscode"`
MFARecoveryCode string `json:"mfaRecoveryCode"`
}
// UserStatus - is used to indicate status of the users account.
type UserStatus int
const (
// Inactive is a user status that he receives after registration.
Inactive UserStatus = 0
// Active is a user status that he receives after account activation.
Active UserStatus = 1
// Deleted is a user status that he receives after deleting account.
Deleted UserStatus = 2
)
// User is a database object that describes User entity.
type User struct {
ID uuid.UUID `json:"id"`
FullName string `json:"fullName"`
ShortName string `json:"shortName"`
Email string `json:"email"`
PasswordHash []byte `json:"passwordHash"`
Status UserStatus `json:"status"`
PartnerID uuid.UUID `json:"partnerId"`
UserAgent []byte `json:"userAgent"`
CreatedAt time.Time `json:"createdAt"`
ProjectLimit int `json:"projectLimit"`
ProjectStorageLimit int64 `json:"projectStorageLimit"`
ProjectBandwidthLimit int64 `json:"projectBandwidthLimit"`
PaidTier bool `json:"paidTier"`
IsProfessional bool `json:"isProfessional"`
Position string `json:"position"`
CompanyName string `json:"companyName"`
CompanySize int `json:"companySize"`
WorkingOn string `json:"workingOn"`
EmployeeCount string `json:"employeeCount"`
HaveSalesContact bool `json:"haveSalesContact"`
MFAEnabled bool `json:"mfaEnabled"`
MFASecretKey string `json:"mfaSecretKey"`
MFARecoveryCodes []string `json:"mfaRecoveryCodes"`
SignupPromoCode string `json:"signupPromoCode"`
}