storj/pkg/piecestore/psclient/readerwriter.go
Bryan White ee62e2a9d8
Use transport client and cleanup all the clients (#574)
* wip

* linter fixes

* linter fixes

* test fixes

* linter fixes

* fix merge + restructure piecestore packages

* review feedback

* linter fixes

* linter fixes

* remove unnecessary aliases to piecestore

* more merge fixing
2018-11-06 18:49:17 +01:00

186 lines
4.4 KiB
Go

// Copyright (C) 2018 Storj Labs, Inc.
// See LICENSE for copying information.
package psclient
import (
"fmt"
"log"
"github.com/gogo/protobuf/proto"
"storj.io/storj/internal/sync2"
"storj.io/storj/pkg/pb"
"storj.io/storj/pkg/utils"
)
// StreamWriter creates a StreamWriter for writing data to the piece store server
type StreamWriter struct {
stream pb.PieceStoreRoutes_StoreClient
signer *PieceStore // We need this for signing
totalWritten int64
pba *pb.PayerBandwidthAllocation
}
// Write Piece data to a piece store server upload stream
func (s *StreamWriter) Write(b []byte) (int, error) {
updatedAllocation := s.totalWritten + int64(len(b))
allocationData := &pb.RenterBandwidthAllocation_Data{
PayerAllocation: s.pba,
Total: updatedAllocation,
StorageNodeId: s.signer.nodeID.Bytes(),
}
serializedAllocation, err := proto.Marshal(allocationData)
if err != nil {
return 0, err
}
sig, err := s.signer.sign(serializedAllocation)
if err != nil {
return 0, err
}
msg := &pb.PieceStore{
Piecedata: &pb.PieceStore_PieceData{Content: b},
Bandwidthallocation: &pb.RenterBandwidthAllocation{
Data: serializedAllocation, Signature: sig,
},
}
s.totalWritten = updatedAllocation
// Second we send the actual content
if err := s.stream.Send(msg); err != nil {
return 0, fmt.Errorf("%v.Send() = %v", s.stream, err)
}
return len(b), nil
}
// Close the piece store Write Stream
func (s *StreamWriter) Close() error {
reply, err := s.stream.CloseAndRecv()
if err != nil {
return err
}
log.Printf("Route summary: %v", reply)
return nil
}
// StreamReader is a struct for reading piece download stream from server
type StreamReader struct {
pendingAllocs *sync2.Throttle
client *PieceStore
stream pb.PieceStoreRoutes_RetrieveClient
src *utils.ReaderSource
downloaded int64
allocated int64
size int64
}
// NewStreamReader creates a StreamReader for reading data from the piece store server
func NewStreamReader(client *PieceStore, stream pb.PieceStoreRoutes_RetrieveClient, pba *pb.PayerBandwidthAllocation, size int64) *StreamReader {
sr := &StreamReader{
pendingAllocs: sync2.NewThrottle(),
client: client,
stream: stream,
size: size,
}
// TODO: make these flag/config-file configurable
trustLimit := int64(client.bandwidthMsgSize * 64)
sendThreshold := int64(client.bandwidthMsgSize * 8)
// Send signed allocations to the piece store server
go func() {
// TODO: make this flag/config-file configurable
trustedSize := int64(client.bandwidthMsgSize * 8)
// Allocate until we've reached the file size
for sr.allocated < size {
allocate := trustedSize
if sr.allocated+trustedSize > size {
allocate = size - sr.allocated
}
allocationData := &pb.RenterBandwidthAllocation_Data{
PayerAllocation: pba,
Total: sr.allocated + allocate,
StorageNodeId: sr.client.nodeID.Bytes(),
}
serializedAllocation, err := proto.Marshal(allocationData)
if err != nil {
sr.pendingAllocs.Fail(err)
return
}
sig, err := client.sign(serializedAllocation)
if err != nil {
sr.pendingAllocs.Fail(err)
return
}
msg := &pb.PieceRetrieval{
Bandwidthallocation: &pb.RenterBandwidthAllocation{
Signature: sig,
Data: serializedAllocation,
},
}
if err = stream.Send(msg); err != nil {
sr.pendingAllocs.Fail(err)
return
}
sr.allocated += trustedSize
if err = sr.pendingAllocs.ProduceAndWaitUntilBelow(allocate, sendThreshold); err != nil {
return
}
// Speed up retrieval as server gives us more data
trustedSize *= 2
if trustedSize > trustLimit {
trustedSize = trustLimit
}
}
}()
sr.src = utils.NewReaderSource(func() ([]byte, error) {
resp, err := stream.Recv()
if err != nil {
sr.pendingAllocs.Fail(err)
return nil, err
}
sr.downloaded += int64(len(resp.GetContent()))
err = sr.pendingAllocs.Consume(int64(len(resp.GetContent())))
if err != nil {
sr.pendingAllocs.Fail(err)
return resp.GetContent(), err
}
return resp.GetContent(), nil
})
return sr
}
// Read Piece data from piece store server download stream
func (s *StreamReader) Read(b []byte) (int, error) {
return s.src.Read(b)
}
// Close the piece store server Read Stream
func (s *StreamReader) Close() error {
return utils.CombineErrors(
s.stream.CloseSend(),
s.client.Close(),
)
}