storj/pkg/overlay/cache.go
Egon Elbre 0f5a2f4ef5 Enable more linters (#272)
* enable more linters

* Run gofmt -s

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* run unconvert

* fix naked return

* fix misspellings

* fix ineffectual assigments

* fix missing declaration

* don't use deprecated grpc.Errof

* check errors in tests

* run gofmt -w -r "assert.Nil(err) -> assert.NoError(err)"

* fix directory permissions

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* gofmt
2018-08-27 11:28:16 -06:00

176 lines
3.9 KiB
Go

// Copyright (C) 2018 Storj Labs, Inc.
// See LICENSE for copying information.
package overlay
import (
"context"
"crypto/rand"
"log"
"github.com/gogo/protobuf/proto"
"github.com/zeebo/errs"
"go.uber.org/zap"
"storj.io/storj/pkg/dht"
"storj.io/storj/pkg/kademlia"
"storj.io/storj/protos/overlay"
"storj.io/storj/storage"
"storj.io/storj/storage/boltdb"
"storj.io/storj/storage/redis"
)
// ErrNodeNotFound error standardization
var ErrNodeNotFound = errs.New("Node not found")
// OverlayError creates class of errors for stack traces
var OverlayError = errs.Class("Overlay Error")
// Cache is used to store overlay data in Redis
type Cache struct {
DB storage.KeyValueStore
DHT dht.DHT
}
// NewRedisOverlayCache returns a pointer to a new Cache instance with an initialized connection to Redis.
func NewRedisOverlayCache(address, password string, db int, DHT dht.DHT) (*Cache, error) {
rc, err := redis.NewClient(address, password, db)
if err != nil {
return nil, err
}
return &Cache{
DB: rc,
DHT: DHT,
}, nil
}
// NewBoltOverlayCache returns a pointer to a new Cache instance with an initialized connection to a Bolt db.
func NewBoltOverlayCache(dbPath string, DHT dht.DHT) (*Cache, error) {
bc, err := boltdb.NewClient(zap.L(), dbPath, boltdb.OverlayBucket)
if err != nil {
return nil, err
}
return &Cache{
DB: bc,
DHT: DHT,
}, nil
}
// Get looks up the provided nodeID from the redis cache
func (o *Cache) Get(ctx context.Context, key string) (*overlay.Node, error) {
b, err := o.DB.Get([]byte(key))
if err != nil {
return nil, err
}
if b.IsZero() {
// TODO: log? return an error?
return nil, nil
}
na := &overlay.Node{}
if err := proto.Unmarshal(b, na); err != nil {
return nil, err
}
return na, nil
}
// Put adds a nodeID to the redis cache with a binary representation of proto defined Node
func (o *Cache) Put(nodeID string, value overlay.Node) error {
data, err := proto.Marshal(&value)
if err != nil {
return err
}
return o.DB.Put(kademlia.StringToNodeID(nodeID).Bytes(), data)
}
// Bootstrap walks the initialized network and populates the cache
func (o *Cache) Bootstrap(ctx context.Context) error {
nodes, err := o.DHT.GetNodes(ctx, "", 1280)
if err != nil {
zap.Error(OverlayError.New("Error getting nodes from DHT: %v", err))
}
for _, v := range nodes {
found, err := o.DHT.FindNode(ctx, kademlia.StringToNodeID(v.Id))
if err != nil {
zap.Error(ErrNodeNotFound)
}
node, err := proto.Marshal(&found)
if err != nil {
return err
}
if err := o.DB.Put(kademlia.StringToNodeID(found.Id).Bytes(), node); err != nil {
return err
}
}
return err
}
// Refresh updates the cache db with the current DHT.
// We currently do not penalize nodes that are unresponsive,
// but should in the future.
func (o *Cache) Refresh(ctx context.Context) error {
log.Print("starting cache refresh")
r, err := randomID()
if err != nil {
return err
}
rid := kademlia.NodeID(r)
near, err := o.DHT.GetNodes(ctx, rid.String(), 128)
if err != nil {
return err
}
for _, node := range near {
pinged, err := o.DHT.Ping(ctx, *node)
if err != nil {
return err
}
err = o.DB.Put([]byte(pinged.Id), []byte(pinged.Address.Address))
if err != nil {
return err
}
}
// TODO: Kademlia hooks to do this automatically rather than at interval
nodes, err := o.DHT.GetNodes(ctx, "", 128)
if err != nil {
return err
}
for _, node := range nodes {
pinged, err := o.DHT.Ping(ctx, *node)
if err != nil {
zap.Error(ErrNodeNotFound)
return err
}
err = o.DB.Put([]byte(pinged.Id), []byte(pinged.Address.Address))
if err != nil {
return err
}
}
return err
}
// Walk iterates over each node in each bucket to traverse the network
func (o *Cache) Walk(ctx context.Context) error {
// TODO: This should walk the cache, rather than be a duplicate of refresh
return nil
}
func randomID() ([]byte, error) {
result := make([]byte, 64)
_, err := rand.Read(result)
return result, err
}