storj/lib/uplinkc/bucket.go
Jeff Wendling 1a65e42d33 rename EncryptionCtx back to EncryptionAccess (#2368)
* rename EncryptionCtx back to EncryptionAccess

Change-Id: I5e58915a59979ad6f2e83d36e191b2bbf3ba2ba2

* missed some stuff

Change-Id: Ib65fb186d7f854c0406e5fd7d11498e8941da59e

* oops protolock

Change-Id: I85a5ab4bafb9dd6a804d3dcd17a70811702f07e4

* retrigger

Change-Id: I2d0e3f02b4dbae0299b090e9617662b4437980b0
2019-06-27 23:18:24 -06:00

195 lines
5.4 KiB
Go

// Copyright (C) 2019 Storj Labs, Inc.
// See LICENSE for copying information.
package main
// #include "uplink_definitions.h"
import "C"
import (
"unsafe"
"storj.io/storj/lib/uplink"
"storj.io/storj/pkg/storj"
)
// Bucket is a scoped uplink.Bucket
type Bucket struct {
scope
*uplink.Bucket
}
// create_bucket creates a new bucket if authorized.
//export create_bucket
func create_bucket(projectHandle C.ProjectRef, name *C.char, bucketConfig *C.BucketConfig, cerr **C.char) C.BucketInfo {
project, ok := universe.Get(projectHandle._handle).(*Project)
if !ok {
*cerr = C.CString("invalid project")
return C.BucketInfo{}
}
var config *uplink.BucketConfig
if bucketConfig != nil {
config = &uplink.BucketConfig{
PathCipher: storj.CipherSuite(bucketConfig.path_cipher),
EncryptionParameters: storj.EncryptionParameters{
CipherSuite: storj.CipherSuite(bucketConfig.encryption_parameters.cipher_suite),
BlockSize: int32(bucketConfig.encryption_parameters.block_size),
},
}
config.Volatile.RedundancyScheme = storj.RedundancyScheme{
Algorithm: storj.RedundancyAlgorithm(bucketConfig.redundancy_scheme.algorithm),
ShareSize: int32(bucketConfig.redundancy_scheme.share_size),
RequiredShares: int16(bucketConfig.redundancy_scheme.required_shares),
RepairShares: int16(bucketConfig.redundancy_scheme.repair_shares),
OptimalShares: int16(bucketConfig.redundancy_scheme.optimal_shares),
TotalShares: int16(bucketConfig.redundancy_scheme.total_shares),
}
}
bucket, err := project.CreateBucket(project.scope.ctx, C.GoString(name), config)
if err != nil {
*cerr = C.CString(err.Error())
return C.BucketInfo{}
}
return newBucketInfo(&bucket)
}
// get_bucket_info returns info about the requested bucket if authorized.
//export get_bucket_info
func get_bucket_info(projectHandle C.ProjectRef, bucketName *C.char, cerr **C.char) C.BucketInfo {
project, ok := universe.Get(projectHandle._handle).(*Project)
if !ok {
*cerr = C.CString("invalid project")
return C.BucketInfo{}
}
bucket, _, err := project.GetBucketInfo(project.scope.ctx, C.GoString(bucketName))
if err != nil {
*cerr = C.CString(err.Error())
return C.BucketInfo{}
}
return newBucketInfo(&bucket)
}
// open_bucket returns a Bucket handle with the given encryption context information.
//export open_bucket
func open_bucket(projectHandle C.ProjectRef, name *C.char, encryptionAccess *C.char, cerr **C.char) C.BucketRef {
project, ok := universe.Get(projectHandle._handle).(*Project)
if !ok {
*cerr = C.CString("invalid project")
return C.BucketRef{}
}
access, err := uplink.ParseEncryptionAccess(C.GoString(encryptionAccess))
if err != nil {
*cerr = C.CString(err.Error())
return C.BucketRef{}
}
scope := project.scope.child()
bucket, err := project.OpenBucket(scope.ctx, C.GoString(name), access)
if err != nil {
*cerr = C.CString(err.Error())
return C.BucketRef{}
}
return C.BucketRef{universe.Add(&Bucket{scope, bucket})}
}
// list_buckets will list authorized buckets.
//export list_buckets
func list_buckets(projectHandle C.ProjectRef, bucketListOptions *C.BucketListOptions, cerr **C.char) C.BucketList {
project, ok := universe.Get(projectHandle._handle).(*Project)
if !ok {
*cerr = C.CString("invalid project")
return C.BucketList{}
}
var opts *uplink.BucketListOptions
if bucketListOptions != nil {
opts = &uplink.BucketListOptions{
Cursor: C.GoString(bucketListOptions.cursor),
Direction: storj.ListDirection(bucketListOptions.direction),
Limit: int(bucketListOptions.limit),
}
}
bucketList, err := project.ListBuckets(project.scope.ctx, opts)
if err != nil {
*cerr = C.CString(err.Error())
return C.BucketList{}
}
listLen := len(bucketList.Items)
infoSize := int(unsafe.Sizeof(C.BucketInfo{}))
itemsPtr := C.malloc(C.size_t(listLen * infoSize))
items := (*[1 << 30]C.BucketInfo)(itemsPtr)
for i, bucket := range bucketList.Items {
bucket := bucket
items[i] = newBucketInfo(&bucket)
}
return C.BucketList{
more: C.bool(bucketList.More),
items: &items[0],
length: C.int32_t(listLen),
}
}
// delete_bucket deletes a bucket if authorized. If the bucket contains any
// Objects at the time of deletion, they may be lost permanently.
//export delete_bucket
func delete_bucket(projectHandle C.ProjectRef, bucketName *C.char, cerr **C.char) {
project, ok := universe.Get(projectHandle._handle).(*Project)
if !ok {
*cerr = C.CString("invalid project")
return
}
if err := project.DeleteBucket(project.scope.ctx, C.GoString(bucketName)); err != nil {
*cerr = C.CString(err.Error())
return
}
}
// close_bucket closes a Bucket handle.
//export close_bucket
func close_bucket(bucketHandle C.BucketRef, cerr **C.char) {
bucket, ok := universe.Get(bucketHandle._handle).(*Bucket)
if !ok {
*cerr = C.CString("invalid bucket")
return
}
universe.Del(bucketHandle._handle)
defer bucket.cancel()
if err := bucket.Close(); err != nil {
*cerr = C.CString(err.Error())
return
}
}
// free_bucket_info frees bucket info.
//export free_bucket_info
func free_bucket_info(bucketInfo *C.BucketInfo) {
C.free(unsafe.Pointer(bucketInfo.name))
bucketInfo.name = nil
}
// free_bucket_list will free a list of buckets
//export free_bucket_list
func free_bucket_list(bucketlist *C.BucketList) {
items := (*[1 << 30]C.BucketInfo)(unsafe.Pointer(bucketlist.items))
for i := 0; i < int(bucketlist.length); i++ {
free_bucket_info(&items[i])
}
C.free(unsafe.Pointer(bucketlist.items))
bucketlist.items = nil
}