// Copyright (C) 2019 Storj Labs, Inc. // See LICENSE for copying information. package orders import ( "context" "sync" "time" "github.com/skyrings/skyring-common/tools/uuid" "go.uber.org/zap" "storj.io/common/pb" "storj.io/common/sync2" ) // CacheData stores the amount of inline and allocated data // for a bucket bandwidth rollup type CacheData struct { Inline int64 Allocated int64 } // CacheKey is the key information for the cached map below type CacheKey struct { ProjectID uuid.UUID BucketName string Action pb.PieceAction } // RollupData contains the pending rollups waiting to be flushed to the db type RollupData map[CacheKey]CacheData // RollupsWriteCache stores information needed to update bucket bandwidth rollups type RollupsWriteCache struct { DB batchSize int currentSize int latestTime time.Time log *zap.Logger mu sync.Mutex pendingRollups RollupData nextFlushCompletion *sync2.Fence } // NewRollupsWriteCache creates an RollupsWriteCache func NewRollupsWriteCache(log *zap.Logger, db DB, batchSize int) *RollupsWriteCache { return &RollupsWriteCache{ DB: db, batchSize: batchSize, log: log, pendingRollups: make(RollupData), nextFlushCompletion: new(sync2.Fence), } } // UpdateBucketBandwidthAllocation updates the rollups cache adding allocated data for a bucket bandwidth rollup func (cache *RollupsWriteCache) UpdateBucketBandwidthAllocation(ctx context.Context, projectID uuid.UUID, bucketName []byte, action pb.PieceAction, amount int64, intervalStart time.Time) error { cache.updateCacheValue(ctx, projectID, bucketName, action, amount, 0, intervalStart.UTC()) return nil } // UpdateBucketBandwidthInline updates the rollups cache adding inline data for a bucket bandwidth rollup func (cache *RollupsWriteCache) UpdateBucketBandwidthInline(ctx context.Context, projectID uuid.UUID, bucketName []byte, action pb.PieceAction, amount int64, intervalStart time.Time) error { cache.updateCacheValue(ctx, projectID, bucketName, action, 0, amount, intervalStart.UTC()) return nil } // FlushToDB resets cache then flushes the everything in the rollups write cache to the database func (cache *RollupsWriteCache) FlushToDB(ctx context.Context) { defer mon.Task()(&ctx)(nil) cache.mu.Lock() defer cache.mu.Unlock() pendingRollups := cache.pendingRollups cache.pendingRollups = make(RollupData) oldSize := cache.currentSize cache.currentSize = 0 latestTime := cache.latestTime cache.latestTime = time.Time{} go cache.flushToDB(ctx, pendingRollups, latestTime, oldSize) } // flushToDB flushes the everything in the rollups write cache to the database func (cache *RollupsWriteCache) flushToDB(ctx context.Context, pendingRollups RollupData, latestTime time.Time, oldSize int) { defer mon.Task()(&ctx)(nil) rollups := make([]BucketBandwidthRollup, 0, oldSize) for cacheKey, cacheData := range pendingRollups { rollups = append(rollups, BucketBandwidthRollup{ ProjectID: cacheKey.ProjectID, BucketName: cacheKey.BucketName, Action: cacheKey.Action, Inline: cacheData.Inline, Allocated: cacheData.Allocated, }) } err := cache.DB.WithTransaction(ctx, func(ctx context.Context, tx Transaction) error { return tx.UpdateBucketBandwidthBatch(ctx, latestTime, rollups) }) if err != nil { cache.log.Error("MONEY LOST! Bucket bandwidth rollup batch flush failed.", zap.Error(err)) } var completion *sync2.Fence cache.mu.Lock() cache.nextFlushCompletion, completion = new(sync2.Fence), cache.nextFlushCompletion cache.mu.Unlock() completion.Release() } func (cache *RollupsWriteCache) updateCacheValue(ctx context.Context, projectID uuid.UUID, bucketName []byte, action pb.PieceAction, allocated, inline int64, intervalStart time.Time) { defer mon.Task()(&ctx)(nil) cache.mu.Lock() defer cache.mu.Unlock() if intervalStart.After(cache.latestTime) { cache.latestTime = intervalStart } key := CacheKey{ ProjectID: projectID, BucketName: string(bucketName), Action: action, } data, ok := cache.pendingRollups[key] if !ok { cache.currentSize++ } data.Allocated += allocated data.Inline += inline cache.pendingRollups[key] = data if cache.currentSize < cache.batchSize { return } pendingRollups := cache.pendingRollups cache.pendingRollups = make(RollupData) oldSize := cache.currentSize cache.currentSize = 0 latestTime := cache.latestTime cache.latestTime = time.Time{} go cache.flushToDB(ctx, pendingRollups, latestTime, oldSize) } // OnNextFlush waits until the next time a flushToDB call is made, then closes // the returned channel. func (cache *RollupsWriteCache) OnNextFlush() <-chan struct{} { cache.mu.Lock() fence := cache.nextFlushCompletion cache.mu.Unlock() return fence.Done() } // CurrentSize returns the current size of the cache. func (cache *RollupsWriteCache) CurrentSize() int { cache.mu.Lock() defer cache.mu.Unlock() return cache.currentSize } // CurrentData returns the contents of the cache. func (cache *RollupsWriteCache) CurrentData() RollupData { cache.mu.Lock() defer cache.mu.Unlock() copyCache := RollupData{} for k, v := range cache.pendingRollups { copyCache[k] = v } return copyCache }