// Copyright (C) 2019 Storj Labs, Inc. // See LICENSE for copying information. package main // #include "uplink_definitions.h" import "C" import ( "fmt" "unsafe" "storj.io/storj/lib/uplink" "storj.io/storj/pkg/storj" ) // Bucket is a scoped uplink.Bucket type Bucket struct { scope *uplink.Bucket } //export create_bucket // create_bucket creates a new bucket if authorized. func create_bucket(projectHandle C.ProjectRef, name *C.char, bucketConfig *C.BucketConfig, cerr **C.char) C.BucketInfo { project, ok := universe.Get(projectHandle._handle).(*Project) if !ok { *cerr = C.CString("invalid project") return C.BucketInfo{} } var config *uplink.BucketConfig if bucketConfig != nil { config = &uplink.BucketConfig{ PathCipher: storj.CipherSuite(bucketConfig.path_cipher), EncryptionParameters: storj.EncryptionParameters{ CipherSuite: storj.CipherSuite(bucketConfig.encryption_parameters.cipher_suite), BlockSize: int32(bucketConfig.encryption_parameters.block_size), }, } config.Volatile.RedundancyScheme = storj.RedundancyScheme{ Algorithm: storj.RedundancyAlgorithm(bucketConfig.redundancy_scheme.algorithm), ShareSize: int32(bucketConfig.redundancy_scheme.share_size), RequiredShares: int16(bucketConfig.redundancy_scheme.required_shares), RepairShares: int16(bucketConfig.redundancy_scheme.repair_shares), OptimalShares: int16(bucketConfig.redundancy_scheme.optimal_shares), TotalShares: int16(bucketConfig.redundancy_scheme.total_shares), } } bucket, err := project.CreateBucket(project.scope.ctx, C.GoString(name), config) if err != nil { *cerr = C.CString(fmt.Sprintf("%+v", err)) return C.BucketInfo{} } return newBucketInfo(&bucket) } //export get_bucket_info // get_bucket_info returns info about the requested bucket if authorized. func get_bucket_info(projectHandle C.ProjectRef, bucketName *C.char, cerr **C.char) C.BucketInfo { project, ok := universe.Get(projectHandle._handle).(*Project) if !ok { *cerr = C.CString("invalid project") return C.BucketInfo{} } bucket, _, err := project.GetBucketInfo(project.scope.ctx, C.GoString(bucketName)) if err != nil { *cerr = C.CString(fmt.Sprintf("%+v", err)) return C.BucketInfo{} } return newBucketInfo(&bucket) } //export open_bucket // open_bucket returns a Bucket handle with the given encryption context information. func open_bucket(projectHandle C.ProjectRef, name *C.char, encryptionAccess *C.char, cerr **C.char) C.BucketRef { project, ok := universe.Get(projectHandle._handle).(*Project) if !ok { *cerr = C.CString("invalid project") return C.BucketRef{} } access, err := uplink.ParseEncryptionAccess(C.GoString(encryptionAccess)) if err != nil { *cerr = C.CString(fmt.Sprintf("%+v", err)) return C.BucketRef{} } scope := project.scope.child() bucket, err := project.OpenBucket(scope.ctx, C.GoString(name), access) if err != nil { *cerr = C.CString(fmt.Sprintf("%+v", err)) return C.BucketRef{} } return C.BucketRef{universe.Add(&Bucket{scope, bucket})} } //export list_buckets // list_buckets will list authorized buckets. func list_buckets(projectHandle C.ProjectRef, bucketListOptions *C.BucketListOptions, cerr **C.char) C.BucketList { project, ok := universe.Get(projectHandle._handle).(*Project) if !ok { *cerr = C.CString("invalid project") return C.BucketList{} } var opts *uplink.BucketListOptions if bucketListOptions != nil { opts = &uplink.BucketListOptions{ Cursor: C.GoString(bucketListOptions.cursor), Direction: storj.Forward, Limit: int(bucketListOptions.limit), } } bucketList, err := project.ListBuckets(project.scope.ctx, opts) if err != nil { *cerr = C.CString(fmt.Sprintf("%+v", err)) return C.BucketList{} } listLen := len(bucketList.Items) infoSize := int(unsafe.Sizeof(C.BucketInfo{})) itemsPtr := C.malloc(C.size_t(listLen * infoSize)) items := (*[1 << 30]C.BucketInfo)(itemsPtr) for i, bucket := range bucketList.Items { bucket := bucket items[i] = newBucketInfo(&bucket) } return C.BucketList{ more: C.bool(bucketList.More), items: &items[0], length: C.int32_t(listLen), } } //export delete_bucket // delete_bucket deletes a bucket if authorized. If the bucket contains any // Objects at the time of deletion, they may be lost permanently. func delete_bucket(projectHandle C.ProjectRef, bucketName *C.char, cerr **C.char) { project, ok := universe.Get(projectHandle._handle).(*Project) if !ok { *cerr = C.CString("invalid project") return } if err := project.DeleteBucket(project.scope.ctx, C.GoString(bucketName)); err != nil { *cerr = C.CString(fmt.Sprintf("%+v", err)) return } } //export close_bucket // close_bucket closes a Bucket handle. func close_bucket(bucketHandle C.BucketRef, cerr **C.char) { bucket, ok := universe.Get(bucketHandle._handle).(*Bucket) if !ok { *cerr = C.CString("invalid bucket") return } universe.Del(bucketHandle._handle) defer bucket.cancel() if err := bucket.Close(); err != nil { *cerr = C.CString(fmt.Sprintf("%+v", err)) return } } //export free_bucket_info // free_bucket_info frees bucket info. func free_bucket_info(bucketInfo *C.BucketInfo) { C.free(unsafe.Pointer(bucketInfo.name)) bucketInfo.name = nil } //export free_bucket_list // free_bucket_list will free a list of buckets func free_bucket_list(bucketlist *C.BucketList) { items := (*[1 << 30]C.BucketInfo)(unsafe.Pointer(bucketlist.items)) for i := 0; i < int(bucketlist.length); i++ { free_bucket_info(&items[i]) } C.free(unsafe.Pointer(bucketlist.items)) bucketlist.items = nil }