// Copyright (C) 2019 Storj Labs, Inc. // See LICENSE for copying information. package overlay import ( "context" "errors" "github.com/zeebo/errs" "go.uber.org/zap" "storj.io/storj/pkg/pb" "storj.io/storj/pkg/statdb" "storj.io/storj/pkg/storj" "storj.io/storj/storage" ) const ( // OverlayBucket is the string representing the bucket used for a bolt-backed overlay dht cache OverlayBucket = "overlay" ) // ErrEmptyNode is returned when the nodeID is empty var ErrEmptyNode = errs.New("empty node ID") // ErrNodeNotFound is returned if a node does not exist in database var ErrNodeNotFound = errs.New("Node not found") // ErrBucketNotFound is returned if a bucket is unable to be found in the routing table var ErrBucketNotFound = errs.New("Bucket not found") // OverlayError creates class of errors for stack traces var OverlayError = errs.Class("Overlay Error") // DB implements the database for overlay.Cache type DB interface { // FilterNodes looks up nodes based on reputation requirements FilterNodes(ctx context.Context, filterNodesRequest *FilterNodesRequest) ([]*pb.Node, error) // Get looks up the node by nodeID Get(ctx context.Context, nodeID storj.NodeID) (*pb.Node, error) // GetAll looks up nodes based on the ids from the overlay cache GetAll(ctx context.Context, nodeIDs storj.NodeIDList) ([]*pb.Node, error) // List lists nodes starting from cursor List(ctx context.Context, cursor storj.NodeID, limit int) ([]*pb.Node, error) // Paginate will page through the database nodes Paginate(ctx context.Context, offset int64, limit int) ([]*pb.Node, bool, error) // Update updates node information Update(ctx context.Context, value *pb.Node) error // Delete deletes node based on id Delete(ctx context.Context, id storj.NodeID) error //GetWalletAddress gets the node's wallet address GetWalletAddress(ctx context.Context, id storj.NodeID) (string, error) } // Cache is used to store overlay data in Redis type Cache struct { db DB statDB statdb.DB } // NewCache returns a new Cache func NewCache(db DB, sdb statdb.DB) *Cache { return &Cache{db: db, statDB: sdb} } // Close closes resources func (cache *Cache) Close() error { return nil } // Inspect lists limited number of items in the cache func (cache *Cache) Inspect(ctx context.Context) (storage.Keys, error) { // TODO: implement inspection tools return nil, errors.New("not implemented") } // List returns a list of nodes from the cache DB func (cache *Cache) List(ctx context.Context, cursor storj.NodeID, limit int) ([]*pb.Node, error) { return cache.db.List(ctx, cursor, limit) } // Paginate returns a list of `limit` nodes starting from `start` offset. func (cache *Cache) Paginate(ctx context.Context, offset int64, limit int) ([]*pb.Node, bool, error) { return cache.db.Paginate(ctx, offset, limit) } // Get looks up the provided nodeID from the overlay cache func (cache *Cache) Get(ctx context.Context, nodeID storj.NodeID) (*pb.Node, error) { if nodeID.IsZero() { return nil, ErrEmptyNode } return cache.db.Get(ctx, nodeID) } // GetAll looks up the provided ids from the overlay cache func (cache *Cache) GetAll(ctx context.Context, ids storj.NodeIDList) ([]*pb.Node, error) { if len(ids) == 0 { return nil, OverlayError.New("no ids provided") } return cache.db.GetAll(ctx, ids) } // Put adds a nodeID to the redis cache with a binary representation of proto defined Node func (cache *Cache) Put(ctx context.Context, nodeID storj.NodeID, value pb.Node) error { // If we get a Node without an ID (i.e. bootstrap node) // we don't want to add to the routing tbale if nodeID.IsZero() { return nil } if nodeID != value.Id { return errors.New("invalid request") } // get existing node rep, or create a new statdb node with 0 rep stats, err := cache.statDB.CreateEntryIfNotExists(ctx, nodeID) if err != nil { return err } value.Reputation = &pb.NodeStats{ AuditSuccessRatio: stats.AuditSuccessRatio, AuditSuccessCount: stats.AuditSuccessCount, AuditCount: stats.AuditCount, UptimeRatio: stats.UptimeRatio, UptimeSuccessCount: stats.UptimeSuccessCount, UptimeCount: stats.UptimeCount, } return cache.db.Update(ctx, &value) } // Delete will remove the node from the cache. Used when a node hard disconnects or fails // to pass a PING multiple times. func (cache *Cache) Delete(ctx context.Context, id storj.NodeID) error { if id.IsZero() { return ErrEmptyNode } return cache.db.Delete(ctx, id) } // ConnFailure implements the Transport Observer `ConnFailure` function func (cache *Cache) ConnFailure(ctx context.Context, node *pb.Node, failureError error) { // TODO: Kademlia paper specifies 5 unsuccessful PINGs before removing the node // from our routing table, but this is the cache so maybe we want to treat // it differently. _, err := cache.statDB.UpdateUptime(ctx, node.Id, false) if err != nil { zap.L().Debug("error updating uptime for node in statDB", zap.Error(err)) } } // ConnSuccess implements the Transport Observer `ConnSuccess` function func (cache *Cache) ConnSuccess(ctx context.Context, node *pb.Node) { err := cache.Put(ctx, node.Id, *node) if err != nil { zap.L().Debug("error updating uptime for node in statDB", zap.Error(err)) } _, err = cache.statDB.UpdateUptime(ctx, node.Id, true) if err != nil { zap.L().Debug("error updating statdDB with node connection info", zap.Error(err)) } }