// Copyright (C) 2019 Storj Labs, Inc. // See LICENSE for copying information. package main import ( "context" "fmt" "io" "net" "os" "os/exec" "path/filepath" "strconv" "strings" "syscall" "time" "github.com/zeebo/errs" "golang.org/x/sync/errgroup" "storj.io/storj/internal/processgroup" "storj.io/storj/internal/sync2" ) // Processes contains list of processes type Processes struct { Output *PrefixWriter Directory string List []*Process } // NewProcesses returns a group of processes func NewProcesses(dir string) *Processes { return &Processes{ Output: NewPrefixWriter("sim", os.Stdout), Directory: dir, List: nil, } } // Exec executes a command on all processes func (processes *Processes) Exec(ctx context.Context, command string) error { var group errgroup.Group processes.Start(ctx, &group, command) return group.Wait() } // Start executes all processes using specified errgroup.Group func (processes *Processes) Start(ctx context.Context, group *errgroup.Group, command string) { for _, p := range processes.List { process := p group.Go(func() error { return process.Exec(ctx, command) }) } } // Env returns environment flags for other nodes func (processes *Processes) Env() []string { var env []string for _, process := range processes.List { env = append(env, process.Info.Env()...) } return env } // Close closes all the processes and their resources func (processes *Processes) Close() error { var errlist errs.Group for _, process := range processes.List { errlist.Add(process.Close()) } return errlist.Err() } // Info represents public information about the process type Info struct { Name string Executable string Address string Directory string ID string Pid int Extra []string } // Env returns process flags func (info *Info) Env() []string { name := strings.ToUpper(info.Name) name = strings.Map(func(r rune) rune { switch { case '0' <= r && r <= '9': return r case 'a' <= r && r <= 'z': return r case 'A' <= r && r <= 'Z': return r default: return '_' } }, name) var env []string if info.ID != "" { env = append(env, name+"_ID="+info.ID) } if info.Address != "" { env = append(env, name+"_ADDR="+info.Address) } if info.Directory != "" { env = append(env, name+"_DIR="+info.Directory) } if info.Pid != 0 { env = append(env, name+"_PID="+strconv.Itoa(info.Pid)) } for _, extra := range info.Extra { env = append(env, name+"_"+extra) } return env } // Arguments contains arguments based on the main command type Arguments map[string][]string // Process is a type for monitoring the process type Process struct { processes *Processes Info Delay time.Duration Wait []*sync2.Fence Status struct { Started sync2.Fence Exited sync2.Fence } ExecBefore map[string]func(*Process) error Arguments Arguments stdout io.Writer stderr io.Writer } // New creates a process which can be run in the specified directory func (processes *Processes) New(info Info) *Process { output := processes.Output.Prefixed(info.Name) process := &Process{ processes: processes, Info: info, ExecBefore: map[string]func(*Process) error{}, Arguments: Arguments{}, stdout: output, stderr: output, } processes.List = append(processes.List, process) return process } // WaitForStart ensures that process will wait on dependency before starting. func (process *Process) WaitForStart(dependency *Process) { process.Wait = append(process.Wait, &dependency.Status.Started) } // Exec runs the process using the arguments for a given command func (process *Process) Exec(ctx context.Context, command string) (err error) { // ensure that we always release all status fences defer process.Status.Started.Release() defer process.Status.Exited.Release() // wait for dependencies to start for _, fence := range process.Wait { fence.Wait() } // in case we have an explicit delay then sleep if process.Delay > 0 { if !sync2.Sleep(ctx, process.Delay) { return ctx.Err() } } if exec, ok := process.ExecBefore[command]; ok { if err := exec(process); err != nil { return err } } executable := process.Executable // use executable inside the directory, if it exists localExecutable := filepath.Join(process.Directory, executable) if _, err := os.Lstat(localExecutable); !os.IsNotExist(err) { executable = localExecutable } cmd := exec.CommandContext(ctx, executable, process.Arguments[command]...) cmd.Dir = process.processes.Directory cmd.Env = append(os.Environ(), "STORJ_LOG_NOTIME=1") { // setup standard output with logging into file outfile, err1 := os.OpenFile(filepath.Join(process.Directory, "stdout.log"), os.O_APPEND|os.O_CREATE|os.O_WRONLY, 0644) if err1 != nil { return fmt.Errorf("open stdout: %v", err1) } defer func() { err = errs.Combine(err, outfile.Close()) }() cmd.Stdout = io.MultiWriter(process.stdout, outfile) } { // setup standard error with logging into file errfile, err2 := os.OpenFile(filepath.Join(process.Directory, "stderr.log"), os.O_APPEND|os.O_CREATE|os.O_WRONLY, 0644) if err2 != nil { return fmt.Errorf("open stderr: %v", err2) } defer func() { err = errs.Combine(err, errfile.Close()) }() cmd.Stderr = io.MultiWriter(process.stderr, errfile) } // ensure that it is part of this process group processgroup.Setup(cmd) if printCommands { fmt.Fprintf(process.processes.Output, "%s running: %v\n", process.Name, strings.Join(cmd.Args, " ")) defer func() { fmt.Fprintf(process.processes.Output, "%s exited: %v\n", process.Name, err) }() } // start the process err = cmd.Start() if err != nil { return err } process.Info.Pid = cmd.Process.Pid if command == "setup" || process.Address == "" { // during setup we aren't starting the addresses, so we can release the dependencies immediately process.Status.Started.Release() } else { // release started when we are able to connect to the process address go process.monitorAddress() } // wait for process completion err = cmd.Wait() // clear the error if the process was killed if status, ok := cmd.ProcessState.Sys().(syscall.WaitStatus); ok { if status.Signaled() && status.Signal() == os.Kill { err = nil } } return err } // monitorAddress will monitor starting when we are able to start the process. func (process *Process) monitorAddress() { for !process.Status.Started.Released() { if process.tryConnect() { process.Status.Started.Release() return } // wait a bit before retrying to reduce load time.Sleep(50 * time.Millisecond) } } // tryConnect will try to connect to the process public address func (process *Process) tryConnect() bool { conn, err := net.Dial("tcp", process.Info.Address) if err != nil { return false } // write empty byte slice to trigger refresh on connection _, _ = conn.Write([]byte{}) // ignoring errors, because we only care about being able to connect _ = conn.Close() return true } // Close closes process resources func (process *Process) Close() error { return nil }