// Copyright (C) 2019 Storj Labs, Inc. // See LICENSE for copying information. package repairer import ( "context" "errors" "fmt" "math" "time" "github.com/zeebo/errs" "go.uber.org/zap" "storj.io/common/pb" "storj.io/common/rpc" "storj.io/common/signing" "storj.io/common/storj" "storj.io/storj/satellite/metabase" "storj.io/storj/satellite/orders" "storj.io/storj/satellite/overlay" "storj.io/storj/satellite/repair/checker" "storj.io/storj/satellite/repair/queue" "storj.io/storj/satellite/reputation" "storj.io/uplink/private/eestream" ) var ( metainfoGetError = errs.Class("metainfo db get") metainfoPutError = errs.Class("metainfo db put") invalidRepairError = errs.Class("invalid repair") overlayQueryError = errs.Class("overlay query failure") orderLimitFailureError = errs.Class("order limits failure") repairReconstructError = errs.Class("repair reconstruction failure") repairPutError = errs.Class("repair could not store repaired pieces") ) // irreparableError identifies situations where a segment could not be repaired due to reasons // which are hopefully transient (e.g. too many pieces unavailable). The segment should be added // to the irreparableDB. type irreparableError struct { piecesAvailable int32 piecesRequired int32 errlist []error } func (ie *irreparableError) Error() string { return fmt.Sprintf("%d available pieces < %d required", ie.piecesAvailable, ie.piecesRequired) } // SegmentRepairer for segments. type SegmentRepairer struct { log *zap.Logger statsCollector *statsCollector metabase *metabase.DB orders *orders.Service overlay *overlay.Service reputation *reputation.Service ec *ECRepairer timeout time.Duration // multiplierOptimalThreshold is the value that multiplied by the optimal // threshold results in the maximum limit of number of nodes to upload // repaired pieces multiplierOptimalThreshold float64 // repairOverrides is the set of values configured by the checker to override the repair threshold for various RS schemes. repairOverrides checker.RepairOverridesMap nowFn func() time.Time } // NewSegmentRepairer creates a new instance of SegmentRepairer. // // excessPercentageOptimalThreshold is the percentage to apply over the optimal // threshould to determine the maximum limit of nodes to upload repaired pieces, // when negative, 0 is applied. func NewSegmentRepairer( log *zap.Logger, metabase *metabase.DB, orders *orders.Service, overlay *overlay.Service, reputation *reputation.Service, dialer rpc.Dialer, timeout time.Duration, excessOptimalThreshold float64, repairOverrides checker.RepairOverrides, downloadTimeout time.Duration, inMemoryRepair bool, satelliteSignee signing.Signee, ) *SegmentRepairer { if excessOptimalThreshold < 0 { excessOptimalThreshold = 0 } return &SegmentRepairer{ log: log, statsCollector: newStatsCollector(), metabase: metabase, orders: orders, overlay: overlay, reputation: reputation, ec: NewECRepairer(log.Named("ec repairer"), dialer, satelliteSignee, downloadTimeout, inMemoryRepair), timeout: timeout, multiplierOptimalThreshold: 1 + excessOptimalThreshold, repairOverrides: repairOverrides.GetMap(), nowFn: time.Now, } } // Repair retrieves an at-risk segment and repairs and stores lost pieces on new nodes // note that shouldDelete is used even in the case where err is not null // note that it will update audit status as failed for nodes that failed piece hash verification during repair downloading. func (repairer *SegmentRepairer) Repair(ctx context.Context, queueSegment *queue.InjuredSegment) (shouldDelete bool, err error) { defer mon.Task()(&ctx, queueSegment.StreamID.String(), queueSegment.Position.Encode())(&err) segment, err := repairer.metabase.GetSegmentByPosition(ctx, metabase.GetSegmentByPosition{ StreamID: queueSegment.StreamID, Position: queueSegment.Position, }) if err != nil { if metabase.ErrSegmentNotFound.Has(err) { mon.Meter("repair_unnecessary").Mark(1) //mon:locked mon.Meter("segment_deleted_before_repair").Mark(1) //mon:locked repairer.log.Debug("segment was deleted") return true, nil } return false, metainfoGetError.Wrap(err) } if segment.Inline() { return true, invalidRepairError.New("cannot repair inline segment") } redundancy, err := eestream.NewRedundancyStrategyFromStorj(segment.Redundancy) if err != nil { return true, invalidRepairError.New("invalid redundancy strategy: %w", err) } stats := repairer.getStatsByRS(&pb.RedundancyScheme{ Type: pb.RedundancyScheme_SchemeType(segment.Redundancy.Algorithm), ErasureShareSize: segment.Redundancy.ShareSize, MinReq: int32(segment.Redundancy.RequiredShares), RepairThreshold: int32(segment.Redundancy.RepairShares), SuccessThreshold: int32(segment.Redundancy.OptimalShares), Total: int32(segment.Redundancy.TotalShares), }) mon.Meter("repair_attempts").Mark(1) //mon:locked stats.repairAttempts.Mark(1) mon.IntVal("repair_segment_size").Observe(int64(segment.EncryptedSize)) //mon:locked stats.repairSegmentSize.Observe(int64(segment.EncryptedSize)) var excludeNodeIDs storj.NodeIDList pieces := segment.Pieces missingPieces, err := repairer.overlay.GetMissingPieces(ctx, pieces) if err != nil { return false, overlayQueryError.New("error identifying missing pieces: %w", err) } numHealthy := len(pieces) - len(missingPieces) // irreparable piece if numHealthy < int(segment.Redundancy.RequiredShares) { mon.Counter("repairer_segments_below_min_req").Inc(1) //mon:locked stats.repairerSegmentsBelowMinReq.Inc(1) mon.Meter("repair_nodes_unavailable").Mark(1) //mon:locked stats.repairerNodesUnavailable.Mark(1) repairer.log.Warn("irreparable segment", zap.String("StreamID", queueSegment.StreamID.String()), zap.Uint64("Position", queueSegment.Position.Encode()), zap.Int("piecesAvailable", numHealthy), zap.Int16("piecesRequired", segment.Redundancy.RequiredShares), ) return false, nil } // ensure we get values, even if only zero values, so that redash can have an alert based on this mon.Counter("repairer_segments_below_min_req").Inc(0) //mon:locked stats.repairerSegmentsBelowMinReq.Inc(0) repairThreshold := int32(segment.Redundancy.RepairShares) pbRedundancy := &pb.RedundancyScheme{ MinReq: int32(segment.Redundancy.RequiredShares), RepairThreshold: int32(segment.Redundancy.RepairShares), SuccessThreshold: int32(segment.Redundancy.OptimalShares), Total: int32(segment.Redundancy.TotalShares), } overrideValue := repairer.repairOverrides.GetOverrideValuePB(pbRedundancy) if overrideValue != 0 { repairThreshold = overrideValue } // repair not needed if numHealthy > int(repairThreshold) { mon.Meter("repair_unnecessary").Mark(1) //mon:locked stats.repairUnnecessary.Mark(1) repairer.log.Debug("segment above repair threshold", zap.Int("numHealthy", numHealthy), zap.Int32("repairThreshold", repairThreshold)) return true, nil } healthyRatioBeforeRepair := 0.0 if segment.Redundancy.TotalShares != 0 { healthyRatioBeforeRepair = float64(numHealthy) / float64(segment.Redundancy.TotalShares) } mon.FloatVal("healthy_ratio_before_repair").Observe(healthyRatioBeforeRepair) //mon:locked stats.healthyRatioBeforeRepair.Observe(healthyRatioBeforeRepair) lostPiecesSet := sliceToSet(missingPieces) var healthyPieces, unhealthyPieces metabase.Pieces healthyMap := make(map[uint16]bool) // Populate healthyPieces with all pieces from the segment except those correlating to indices in lostPieces for _, piece := range pieces { excludeNodeIDs = append(excludeNodeIDs, piece.StorageNode) if !lostPiecesSet[piece.Number] { healthyPieces = append(healthyPieces, piece) healthyMap[piece.Number] = true } else { unhealthyPieces = append(unhealthyPieces, piece) } } // Create the order limits for the GET_REPAIR action getOrderLimits, getPrivateKey, cachedIPsAndPorts, err := repairer.orders.CreateGetRepairOrderLimits(ctx, metabase.BucketLocation{}, segment, healthyPieces) if err != nil { if orders.ErrDownloadFailedNotEnoughPieces.Has(err) { mon.Counter("repairer_segments_below_min_req").Inc(1) //mon:locked stats.repairerSegmentsBelowMinReq.Inc(1) mon.Meter("repair_nodes_unavailable").Mark(1) //mon:locked stats.repairerNodesUnavailable.Mark(1) repairer.log.Warn("irreparable segment", zap.String("StreamID", queueSegment.StreamID.String()), zap.Uint64("Position", queueSegment.Position.Encode()), zap.Error(err), ) } return false, orderLimitFailureError.New("could not create GET_REPAIR order limits: %w", err) } // Double check for healthy pieces which became unhealthy inside CreateGetRepairOrderLimits // Remove them from healthyPieces and add them to unhealthyPieces var newHealthyPieces metabase.Pieces for _, piece := range healthyPieces { if getOrderLimits[piece.Number] == nil { unhealthyPieces = append(unhealthyPieces, piece) } else { newHealthyPieces = append(newHealthyPieces, piece) } } healthyPieces = newHealthyPieces var requestCount int var minSuccessfulNeeded int { totalNeeded := math.Ceil(float64(redundancy.OptimalThreshold()) * repairer.multiplierOptimalThreshold) requestCount = int(totalNeeded) - len(healthyPieces) minSuccessfulNeeded = redundancy.OptimalThreshold() - len(healthyPieces) } // Request Overlay for n-h new storage nodes request := overlay.FindStorageNodesRequest{ RequestedCount: requestCount, ExcludedIDs: excludeNodeIDs, } newNodes, err := repairer.overlay.FindStorageNodesForUpload(ctx, request) if err != nil { return false, overlayQueryError.Wrap(err) } // Create the order limits for the PUT_REPAIR action putLimits, putPrivateKey, err := repairer.orders.CreatePutRepairOrderLimits(ctx, metabase.BucketLocation{}, segment, getOrderLimits, newNodes, repairer.multiplierOptimalThreshold) if err != nil { return false, orderLimitFailureError.New("could not create PUT_REPAIR order limits: %w", err) } // Download the segment using just the healthy pieces segmentReader, pbFailedPieces, err := repairer.ec.Get(ctx, getOrderLimits, cachedIPsAndPorts, getPrivateKey, redundancy, int64(segment.EncryptedSize)) // Populate node IDs that failed piece hashes verification var failedNodeIDs storj.NodeIDList for _, piece := range pbFailedPieces { failedNodeIDs = append(failedNodeIDs, piece.NodeId) } // TODO refactor repairer.ec.Get? failedPieces := make(metabase.Pieces, len(pbFailedPieces)) for i, piece := range pbFailedPieces { failedPieces[i] = metabase.Piece{ Number: uint16(piece.PieceNum), StorageNode: piece.NodeId, } } // update audit status for nodes that failed piece hash verification during downloading failedNum, updateErr := repairer.updateAuditFailStatus(ctx, failedNodeIDs) if updateErr != nil || failedNum > 0 { // failed updates should not affect repair, therefore we will not return the error repairer.log.Debug("failed to update audit fail status", zap.Int("Failed Update Number", failedNum), zap.Error(updateErr)) } if err != nil { // If the context was closed during the Get phase, it will appear here as though // we just failed to download enough pieces to reconstruct the segment. Check for // a closed context before doing any further error processing. if ctxErr := ctx.Err(); ctxErr != nil { return false, ctxErr } // If Get failed because of input validation, then it will keep failing. But if it // gave us irreparableError, then we failed to download enough pieces and must try // to wait for nodes to come back online. var irreparableErr *irreparableError if errors.As(err, &irreparableErr) { mon.Meter("repair_too_many_nodes_failed").Mark(1) //mon:locked stats.repairTooManyNodesFailed.Mark(1) repairer.log.Warn("irreparable segment", zap.String("StreamID", queueSegment.StreamID.String()), zap.Uint64("Position", queueSegment.Position.Encode()), zap.Int32("piecesAvailable", irreparableErr.piecesAvailable), zap.Int32("piecesRequired", irreparableErr.piecesRequired), zap.Error(errs.Combine(irreparableErr.errlist...)), ) return false, nil } // The segment's redundancy strategy is invalid, or else there was an internal error. return true, repairReconstructError.New("segment could not be reconstructed: %w", err) } defer func() { err = errs.Combine(err, segmentReader.Close()) }() // Upload the repaired pieces successfulNodes, _, err := repairer.ec.Repair(ctx, putLimits, putPrivateKey, redundancy, segmentReader, repairer.timeout, minSuccessfulNeeded) if err != nil { return false, repairPutError.Wrap(err) } pieceSize := eestream.CalcPieceSize(int64(segment.EncryptedSize), redundancy) var bytesRepaired int64 // Add the successfully uploaded pieces to repairedPieces var repairedPieces metabase.Pieces repairedMap := make(map[uint16]bool) for i, node := range successfulNodes { if node == nil { continue } bytesRepaired += pieceSize piece := metabase.Piece{ Number: uint16(i), StorageNode: node.Id, } repairedPieces = append(repairedPieces, piece) repairedMap[uint16(i)] = true } mon.Meter("repair_bytes_uploaded").Mark64(bytesRepaired) //mon:locked healthyAfterRepair := len(healthyPieces) + len(repairedPieces) switch { case healthyAfterRepair <= int(segment.Redundancy.RepairShares): // Important: this indicates a failure to PUT enough pieces to the network to pass // the repair threshold, and _not_ a failure to reconstruct the segment. But we // put at least one piece, else ec.Repair() would have returned an error. So the // repair "succeeded" in that the segment is now healthier than it was, but it is // not as healthy as we want it to be. mon.Meter("repair_failed").Mark(1) //mon:locked stats.repairFailed.Mark(1) case healthyAfterRepair < int(segment.Redundancy.OptimalShares): mon.Meter("repair_partial").Mark(1) //mon:locked stats.repairPartial.Mark(1) default: mon.Meter("repair_success").Mark(1) //mon:locked stats.repairSuccess.Mark(1) } healthyRatioAfterRepair := 0.0 if segment.Redundancy.TotalShares != 0 { healthyRatioAfterRepair = float64(healthyAfterRepair) / float64(segment.Redundancy.TotalShares) } mon.FloatVal("healthy_ratio_after_repair").Observe(healthyRatioAfterRepair) //mon:locked stats.healthyRatioAfterRepair.Observe(healthyRatioAfterRepair) var toRemove metabase.Pieces if healthyAfterRepair >= int(segment.Redundancy.OptimalShares) { // if full repair, remove all unhealthy pieces toRemove = unhealthyPieces } else { // if partial repair, leave unrepaired unhealthy pieces in the pointer for _, piece := range unhealthyPieces { if repairedMap[piece.Number] { // add only repaired pieces in the slice, unrepaired // unhealthy pieces are not removed from the pointer toRemove = append(toRemove, piece) } } } // add pieces that failed piece hashes verification to the removal list toRemove = append(toRemove, failedPieces...) newPieces, err := segment.Pieces.Update(repairedPieces, toRemove) if err != nil { return false, repairPutError.Wrap(err) } err = repairer.metabase.UpdateSegmentPieces(ctx, metabase.UpdateSegmentPieces{ StreamID: segment.StreamID, Position: segment.Position, OldPieces: segment.Pieces, NewRedundancy: segment.Redundancy, NewPieces: newPieces, NewRepairedAt: time.Now(), }) if err != nil { return false, metainfoPutError.Wrap(err) } repairedAt := time.Time{} if segment.RepairedAt != nil { repairedAt = *segment.RepairedAt } var segmentAge time.Duration if segment.CreatedAt.Before(repairedAt) { segmentAge = time.Since(repairedAt) } else { segmentAge = time.Since(segment.CreatedAt) } // TODO what to do with RepairCount var repairCount int64 // pointer.RepairCount++ mon.IntVal("segment_time_until_repair").Observe(int64(segmentAge.Seconds())) //mon:locked stats.segmentTimeUntilRepair.Observe(int64(segmentAge.Seconds())) mon.IntVal("segment_repair_count").Observe(repairCount) //mon:locked stats.segmentRepairCount.Observe(repairCount) return true, nil } func (repairer *SegmentRepairer) getStatsByRS(redundancy *pb.RedundancyScheme) *stats { rsString := getRSString(repairer.loadRedundancy(redundancy)) return repairer.statsCollector.getStatsByRS(rsString) } func (repairer *SegmentRepairer) loadRedundancy(redundancy *pb.RedundancyScheme) (int, int, int, int) { repair := int(redundancy.RepairThreshold) overrideValue := repairer.repairOverrides.GetOverrideValuePB(redundancy) if overrideValue != 0 { repair = int(overrideValue) } return int(redundancy.MinReq), repair, int(redundancy.SuccessThreshold), int(redundancy.Total) } func (repairer *SegmentRepairer) updateAuditFailStatus(ctx context.Context, failedAuditNodeIDs storj.NodeIDList) (failedNum int, err error) { var errGroup errs.Group for _, nodeID := range failedAuditNodeIDs { err := repairer.reputation.ApplyAudit(ctx, nodeID, reputation.AuditFailure) if err != nil { failedNum++ errGroup.Add(err) continue } } if failedNum > 0 { return failedNum, errs.Combine(Error.New("failed to update some audit fail statuses in overlay"), errGroup.Err()) } return 0, nil } // SetNow allows tests to have the server act as if the current time is whatever they want. func (repairer *SegmentRepairer) SetNow(nowFn func() time.Time) { repairer.nowFn = nowFn } // sliceToSet converts the given slice to a set. func sliceToSet(slice []uint16) map[uint16]bool { set := make(map[uint16]bool, len(slice)) for _, value := range slice { set[value] = true } return set }