* tie defaults to releases
this change makes it so that by default, the flag defaults are
chosen based on whether the build was built as a release build or
an ordinary build. release builds by default get release defaults,
whereas ordinary builds by default get dev defaults.
any binary can have its defaults changed by specifying
--defaults=dev
or
--defaults=release
Change-Id: I6d216aa345d211c69ad913159d492fac77b12c64
* make release defaults more clear
this change extends cfgstruct structs to support either
a 'default' tag, or a pair of 'devDefault' and 'releaseDefault'
tags, but not both, for added clarity
Change-Id: Ia098be1fa84b932fdfe90a4a4d027ffb95e249c6
* clarify cfgstruct.DefaultsFlag
Change-Id: I55f2ff9080ebbc0ce83abf956e085242a92f883e
* cmd/statreceiver: lua-scriptable stat receiver
Change-Id: I3ce0fe3f1ef4b1f4f27eed90bac0e91cfecf22d7
* some updates
Change-Id: I7c3485adcda1278fce01ae077b4761b3ddb9fb7a
* more comments
Change-Id: I0bb22993cd934c3d40fc1da80d07e49e686b80dd
* linter fixes
Change-Id: Ied014304ecb9aadcf00a6b66ad28f856a428d150
* catch errors
Change-Id: I6e1920f1fd941e66199b30bc427285c19769fc70
* review feedback
Change-Id: I9d4051851eab18970c5f5ddcf4ff265508e541d3
* errorgroup improvements
Change-Id: I4699dda3022f0485fbb50c9dafe692d3921734ff
* too tricky
the previous thing was better for memory with lots of errors at a time
but https://play.golang.org/p/RweTMRjoSCt is too much of a foot gun
Change-Id: I23f0b3d77dd4288fcc20b3756a7110359576bf44