What: this will make it so release binaries default to whatever-release instead of whatever-dev in metrics collection
Why: So we can monitor release binaries with default configuration without getting drowned out by dev binaries
* change BindSetup to be an option to Bind
* add process.Bind to allow composite structures
* hack fix for noprefix flags
* used tagged version of structs
Before this PR, some flags were created by calling `cfgstruct.Bind` and having their fields create a flag. Once the flags were parsed, `viper` was used to acquire all the values from them and config files, and the fields in the struct were set through the flag interface.
This doesn't work for slices of things on config structs very well, since it can only set strings, and for a string slice, it turns out that the implementation in `pflag` appends an entry rather than setting it.
This changes three things:
1. Only have a `Bind` call instead of `Bind` and `BindSetup`, and make `BindSetup` an option instead.
2. Add a `process.Bind` call that takes in a `*cobra.Cmd`, binds the struct to the command's flags, and keeps track of that struct in a global map keyed by the command.
3. Use `viper` to get the values and load them into the bound configuration structs instead of using the flags to propagate the changes.
In this way, we can support whatever rich configuration we want in the config yaml files, while still getting command like flags when important.
* cmd/uplink: add share command to restrict an api key
This commit is an early bit of work to just implement restricting
macaroon api keys from the command line. It does not convert
api keys to be macaroons in general.
It also does not apply the path restriction caveats appropriately
yet because it does not encrypt them.
* cmd/uplink: fix path encryption for shares
It should now properly encrypt the path prefixes when adding
caveats to a macaroon.
* fix up linting problems
* print summary of caveat and require iso8601
* make clone part more clear
* tie defaults to releases
this change makes it so that by default, the flag defaults are
chosen based on whether the build was built as a release build or
an ordinary build. release builds by default get release defaults,
whereas ordinary builds by default get dev defaults.
any binary can have its defaults changed by specifying
--defaults=dev
or
--defaults=release
Change-Id: I6d216aa345d211c69ad913159d492fac77b12c64
* make release defaults more clear
this change extends cfgstruct structs to support either
a 'default' tag, or a pair of 'devDefault' and 'releaseDefault'
tags, but not both, for added clarity
Change-Id: Ia098be1fa84b932fdfe90a4a4d027ffb95e249c6
* clarify cfgstruct.DefaultsFlag
Change-Id: I55f2ff9080ebbc0ce83abf956e085242a92f883e
* Edit config on Setup
* Default to 1TiB storage space and 500GiB bandwidth
* Use human readable formats
* Use memory
* units of 1024 are measured with KiB/MiB etc
* pkg/cfgstruct: allow values to be configured with human readable sizes
Change-Id: Ic4e9ae461516d1d26fb81f6e44c5ac5cfccf777f
* Modify tests
* Removed comments
* More merge conflict stuff resolved
* Fix lint
* test fixin
Change-Id: I3a008206bf03a4446da19f642a2f9c1f9acaae36
* Remove commented code but secretly leave it in the histroy forever
* Move flag definition to struct
* Add '--dir' param for all CLI parts (replace --base-path)
* FindDirParam method moved
* fix compilation error
* make param global
* remove unused fields
* rename param
* remove config flag
* goimports
* pkg/provider: with pkg/provider merged, make a single heavy client binary and deprecate old services
* add setup to gw binary too
* captplanet: output what addresses everything is listening on
* revert peertls/io_util changes
* define config flag across all commands
* use trimsuffix
* captplanet
I kind of went overboard this weekend.
The major goal of this changeset is to provide an environment
for local development where all of the various services can
be easily run together. Developing on Storj v3 should be as
easy as running a setup command and a run command!
To do this, this changeset introduces a new tool called
captplanet, which combines the powers of the Overlay Cache,
the PointerDB, the PieceStore, Kademlia, the Minio Gateway,
etc.
Running 40 farmers and a heavy client inside the same process
forced a rethinking of the "services" that we had. To
avoid confusion by reusing prior terms, this changeset
introduces two new types: Providers and Responsibilities.
I wanted to avoid as many merge conflicts as possible, so
I left the existing Services and code for now, but if people
like this route we can clean up the duplication.
A Responsibility is a collection of gRPC methods and
corresponding state. The following systems are examples of
Responsibilities:
* Kademlia
* OverlayCache
* PointerDB
* StatDB
* PieceStore
* etc.
A Provider is a collection of Responsibilities that
share an Identity, such as:
* The heavy client
* The farmer
* The gateway
An Identity is a public/private key pair, a node id, etc.
Farmers all need different Identities, so captplanet
needs to support running multiple concurrent Providers
with different Identities.
Each Responsibility and Provider should allow for configuration
of multiple copies on its own so creating Responsibilities and
Providers use a new workflow.
To make a Responsibility, one should create a "config"
struct, such as:
```
type Config struct {
RepairThreshold int `help:"If redundancy falls below this number of
pieces, repair is triggered" default:"30"`
SuccessThreshold int `help:"If redundancy is above this number then
no additional uploads are needed" default:"40"`
}
```
To use "config" structs, this changeset introduces another
new library called 'cfgstruct', which allows for the configuration
of arbitrary structs through flagsets, and thus through cobra and
viper.
cfgstruct relies on Go's "struct tags" feature to document
help information and default values. Config structs can be
configured via cfgstruct.Bind for binding the struct to a flagset.
Because this configuration system makes setup and configuration
easier *in general*, additional commands are provided that allow
for easy standup of separate Providers. Please make sure to
check out:
* cmd/captplanet/farmer/main.go (a new farmer binary)
* cmd/captplanet/hc/main.go (a new heavy client binary)
* cmd/captplanet/gw/main.go (a new minio gateway binary)
Usage:
```
$ go install -v storj.io/storj/cmd/captplanet
$ captplanet setup
$ captplanet run
```
Configuration is placed by default in `~/.storj/capt/`
Other changes:
* introduces new config structs for currently existing
Responsibilities that conform to the new Responsibility
interface. Please see the `pkg/*/config.go` files for
examples.
* integrates the PointerDB API key with other global
configuration via flags, instead of through environment
variables through viper like it's been doing. (ultimately
this should also change to use the PointerDB config
struct but this is an okay shortterm solution).
* changes the Overlay cache to use a URL for database
configuration instead of separate redis and bolt config
settings.
* stubs out some peer identity skeleton code (but not the
meat).
* Fixes the SegmentStore to use the overlay client and
pointerdb clients instead of gRPC client code directly
* Leaves a very clear spot where we need to tie the object to
stream to segment store together. There's sort of a "golden
spike" opportunity to connect all the train tracks together
at the bottom of pkg/miniogw/config.go, labeled with a
bunch of TODOs.
Future stuff:
* I now prefer this design over the original
pkg/process.Service thing I had been pushing before (sorry!)
* The experience of trying to have multiple farmers
configurable concurrently led me to prefer config structs
over global flags (I finally came around) or using viper
directly. I think global flags are okay sometimes but in
general going forward we should try and get all relevant
config into config structs.
* If you all like this direction, I think we can go delete my
old Service interfaces and a bunch of flags and clean up a
bunch of stuff.
* If you don't like this direction, it's no sweat at all, and
despite how much code there is here I'm not very tied to any
of this! Considering a lot of this was written between midnight
and 6 am, it might not be any good!
* bind tests