This change updates the storagenode piecestore apis to expose access to
the full piece size stored on disk. Previously we only had access to
(and only kept a cache of) the content size used for all pieces. This
was inaccurate when reporting the amount of disk space used by nodes.
We now have access to the total content size, as well as the total disk
usage, of all pieces. The pieces cache also keeps a cache of the total
piece size along with the content size.
Change-Id: I4fffe7e1257e04c46021a2e37c5adc6fe69bee55
When error is formatted using %v it's not possible to check
whether the error was caused by a context cancellation.
Change-Id: Ia77dfb0817e49d9a7b168c12a6300d131007d0ee
This commit adds functionality to include the space used in the trash
directory when calculating available space on the node.
It also includes this trash value in the space used cache, with methods
to keep the cache up-to-date as files are trashed, restored, and
emptied.
As part of the commit, the RestoreTrash and EmptyTrash methods have
slightly changed signatures. RestoreTrash now also returns the keys that
were restored, while EmptyTrash also returns the total disk space
recovered. Each of these changes makes it possible to keep the cache
up-to-date and know how much space is being used/recovered.
Also changed is the signature of PieceStoreAccess.ContentSize method.
Previously this method returns only the content size of the blob,
removing the size of any header data. This method has been renamed
`Size` and returns both the full disk size and content size of the blob.
This allows us to only stat the file once, and in some instances (i.e.
cache) knowing the full file size is useful.
Note: This commit simply adds the trash size data to the piece size data
we were already collecting. The piece size data is not accurate for all
use-cases (e.g. because it does not contain piece header data); however,
this commit does not fix that problem. Now that the ContentSize (Size)
method returns the full size of the file, it should be easier to fix
this problem in a future commit.
Change-Id: I4a6cae09e262c8452a618116d1dc66b687f59f85
* add cache, update cache w/piece create/delete
* add service w/loop to cache to recalculate space used cache
* add piecestore cache to other sn svcs to use
* add table to persist the total space used
* rm cache where not needed
* rm stuff from sn svcs
* start fixing tests, changes per comments
* update commits
* add unit tests
* fix commiting before we write header bytes
* fix cache create test
* copy cache map, add started back to recalc
* fix test
* add test, update comments
Deprecate the pieceinfo database, and start storing piece info as a header to
piece files. Institute a "storage format version" concept allowing us to handle
pieces stored under multiple different types of storage. Add a piece_expirations
table which will still be used to track expiration times, so we can query it, but
which should be much smaller than the pieceinfo database would be for the
same number of pieces. (Only pieces with expiration times need to be stored in piece_expirations, and we don't need to store large byte blobs like the serialized
order limit, etc.) Use specialized names for accessing any functionality related
only to dealing with V0 pieces (e.g., `store.V0PieceInfo()`). Move SpaceUsed-
type functionality under the purview of the piece store. Add some generic
interfaces for traversing all blobs or all pieces. Add lots of tests.