* Limit to only 1 database write
* Check file system rather than database
* Move check to storefile. We need to figure out how to fix this mess
* piecestore should not overwrite data, it should fail when trying to write to a file that already exists
* Format errors, delete unused function in psdb for checking if TTL exists
* Combine errors better
* Moving retrieve into multiple goroutines
* Make sure we pass nil errors into err channel
* restore tests
* incorporate locks in retrieve.go
* deserialize data only if we have something to deserealize when receiving bandwidth allocation in server store
* Adding logic for retrieve to be more efficient
* Add channel?
* hmm
* implement Throttle concurrency primitive
* using throttle
* Remove unused variables
* Egon comments addressed
* Get ba total correct
* Consume without waiting
* incrementally increase signing size
* Get downloads working with throttle
* Removed logging
* Make sure we handle errors properly
* Fix tests
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Co-authored-by: Kaloyan <kaloyan@storj.io>
* Can't Fatalf in goroutine
* Add missing returns to tests
* add capacity to channel, smarter allocations
* rename things and don't use size as limit
* replace things with sync2.Throttle
* fix compilation errors
* add note about security
* fix ordering
* Max length is actually 64 bytes for piece ID
* Max length is actually 64 bytes for piece ID
* fix limit
* error comes from pending allocs, so no need to relog
* Optimize throughput
* TODO
* Deleted allocation manager
* Return when someone sends a smaller bandwidth allocation than the previous message
* review comments
* add mb command
* forgot colon
* add command descriptions
* use utils.ParseURL in commands
* return error message instead of minio.BucketAlreadyExists in mb
* ls command with bucket store functionality
* rb command with bucket store functionality
* rm command with bucket store functionality
* newline
* use print rather than errs for messages, add no buckets messsage
* cp command with bucket store functionality
* remove deprecated getStorjObjects function
* defer utils.LogClose(f) on instead of defer f.Close()
* Check for no buckets after for loop
* add checks for unspecified bucket in bucket store methods
* fix incorrect return types
* add no path error messages in object store methods
* split copy into helpers
* srcObj scheme check in download
* print buckets instead of appending to slice
* check if destObj.Host != srcObj.Host
* better method of handling destination name if not specified
* uplink rename
* final cleanups
* trailing slash fixes
* linting
* more linting
* helpful error messages
* Adjust startAfter after merging #328
* Improve output messages
* Improved error check for empty bucket and path
* No page limit on client side. Rely on server side limit.
* Better time formatting
* Fix paths in recursive list results
* Normalize the dockerfiles and entrypoints
* fix formattting and docker-compose file
* add missing env var to satellite dockerfile
* Remove build args no longer in use
* More changes to make it all work
* Finally fix the binary builds for a couple os/arch combinations
* Make the file executable before adding it to the zip
* This cache hack wasn't suppose to make it into the PR
* Guard against calling the binary target by itself
* Order matters on OS X
* Vendored my image
* No 386 builds until storage is fixed.
1. Added KeyValueStore.Iterate for implementing the different List, ListV2 etc. implementations. This allows for more efficient use of memory depending on the situation.
2. Implemented an inmemory teststore for running tests. This should allow to replace MockKeyValueStore in most places.
3. Rewrote tests
4. Pulled out logger from bolt implementation so it can be used for all other storage implementations.
5. Fixed multiple things in bolt and redis implementations.