* preparing for use of `customtype` gogo extension with `NodeID` type
* review changes
* preparing for use of `customtype` gogo extension with `NodeID` type
* review changes
* wip
* tests passing
* wip fixing tests
* more wip test fixing
* remove NodeIDList from proto files
* linter fixes
* linter fixes
* linter/review fixes
* more freaking linter fixes
* omg just kill me - linterrrrrrrr
* travis linter, i will muder you and your family in your sleep
* goimports everything - burn in hell travis
* goimports update
* go mod tidy
The old paths.Path type is now replaced with the new storj.Path.
storj.Path is simply an alias to the built-in string type. As such it can be used just as any string, which simplifies a lot working with paths. No more conversions paths.New and path.String().
As an alias storj.Path does not define any methods. However, any functions applying to strings (like those from the strings package) gracefully apply to storj.Path too. In addition we have a few more functions defined:
storj.SplitPath
storj.JoinPaths
encryption.EncryptPath
encryption.DecryptPath
encryption.DerivePathKey
encryption.DeriveContentKey
All code in master is migrated to the new storj.Path type.
The Path example is also updated and is good for reference: /pkg/encryption/examples_test.go
This PR also resolve a nonce misuse issue in path encryption: https://storjlabs.atlassian.net/browse/V3-545
..although it ought to work for other storage.KeyValueStore needs as
well. it's just optimized to work pretty well for a largish hierarchy of
paths.
This includes the addition of "long benchmarks" for KeyValueStore
testing. These will only be run when -test-bench-long is added to the
test flags. In these benchmarks, a large corpus of paths matching a
natural ("real-life") hierarchy is read from paths.data.gz (which you
can get from https://github.com/storj/path-test-corpus) and imported
into a particular KeyValueStore. Recursive and non-recursive queries are
run on it to detect performance problems that arise only at scale.
This also includes alternate implementation of the postgreskv client,
which works in a less-bizarre way for non-recursive queries, but suffers
from poor performance in tests such as the long benchmarks. Once this
alternate impl is committed to the tree, we can remove it again; I just
want it to be available for future reference.
* creates checker
* tests offline nodes
* test id injured segs:
* Adds healthy pieces to injured segment struct
* changes inequality
* creates common files
* adds checker benchmarking
* creates more common files
* Replaces pointedb direct db with api call to a new iterate method on pointerdb
* move monkit
* removes identifyrequest proto
* remove healthypieces
* adds benchmarking
creates common file for datarepair
* recreates proto file
* api key on ctx
* initial commit- wip, working on testing and library
* wip working on testing library functioon to get poointer
* working on nil reference for testing
* tests wip
* wip-working on getting tests to work
* working on tests
* put test passes
* working on test- need to export
* created pdclient, and now working on testing function
* tests working for list- getting object back
* wip - got derived piece id
* fixed making grpc public
* fixed linter errors and minor added method for size
* need to work on testing, added random integer function
* got psc server working for testing
* working on ranger test and ranger method
* testing creds for new computer
* working on getting segment metadata
* get random stripe
* added caveat to random fn
* fixed data types
* modified library to have one public function that returns a random stripe
* removed extra comments
* added commons.go file for audit
* added last path to be remembered
* changed random function to cryto/rand/ & worked on tests passing
* working on testing to get analysis of randomness
* changed to track last item in pagination
* finished testing randomness, cleaned up code
* fixed rebase errors
* removed error, kept common file
* fixed travis errors
* attempt to fix overlay issue
* fixed travis error
* updated pointer parameters
* made smaller functions, renamed audit
* made changes per suggestions
* removed gosum
* fixed pr per suggestions
* removed comment
* Loads cache from context for PointerDB access
* WIP adds overlay lookups to pointerdb requests
* Pointer lookup code is added for Get
* adds feature flag for pointerdb return
* refactors pointerdb code
* removes some unnecessary debug logs
* Fixes indent in config
* adds early return for non-remote pointers
* formats code, removes some comments
* Fixes tests broken by pointer proto changes
* adds error check and merges variable declaration
* removes commented out proto import
* adds error check to pdbclient
1. Added KeyValueStore.Iterate for implementing the different List, ListV2 etc. implementations. This allows for more efficient use of memory depending on the situation.
2. Implemented an inmemory teststore for running tests. This should allow to replace MockKeyValueStore in most places.
3. Rewrote tests
4. Pulled out logger from bolt implementation so it can be used for all other storage implementations.
5. Fixed multiple things in bolt and redis implementations.
* begin adding tls
* remove incomplete line in gw/main.go
* identity fixes+:
+ fix `peertls.NewCert` public key issue
+ fix `peertls.verfiyChain` issue
+ fix identity dial option
+ rename `GenerateCA` to `NewCA` and `generateCAWorker` to `newCAWorker` for better consistency/convention
* use pdbclient instead of pointerdb in miniogw
* fix tests
* go fmt
* make review changes
* modify how context.Background() is used
* more context stuff
* Don't use url.Parse for bolt paths: filepaths may not be valid URL-s.
* go.mod: update dependencies
* README.md: add Windows instructions
* pkg/overlay: check for the correct path and text in error
* pkg/overlay: fix tests for windows
* pkg/piecestore: make windows tests pass
* pkg/telemetry: skip test, as it doesn't shutdown nicely
* storage/redis: ensure that redis is clean before running tests
* pointerdb: separate client and server packages
the reason for this is so that things the server needs (bolt, auth)
don't get imported if all you need is the client. will result in
smaller binaries and less flag definitions
* review comments
* move mock overlay from client to server
this doesn't really change much, but it does allow you to
run a standalone gateway against captain planet. it still does
not allow you to run a standalone gateway against a standalone
heavy client
* pointerdb: small error fixes
* some cleanups
* fix tests