satellite/repair/repairer: use KnownReliable to check segment pieces
At the moment segment repairer is skipping offline nodes in checks like clumped pieces and off placement pieces. This change is fixing this problem using new version of KnownReliable method. New method is returning both online and offline nodes. Provided data can be used to find clumped and off placement pieces. We are not using DownloadSelectionCache anymore with segment repairer. https://github.com/storj/storj/issues/5998 Change-Id: I236a1926e21f13df4cdedc91130352d37ff97e18
This commit is contained in:
parent
ec780003f0
commit
578724e9b1
@ -15,7 +15,6 @@ import (
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"github.com/zeebo/errs"
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"github.com/zeebo/errs"
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"go.uber.org/zap"
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"go.uber.org/zap"
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"golang.org/x/exp/maps"
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"golang.org/x/exp/maps"
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"golang.org/x/exp/slices"
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"storj.io/common/pb"
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"storj.io/common/pb"
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"storj.io/common/storj"
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"storj.io/common/storj"
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@ -195,65 +194,15 @@ func (repairer *SegmentRepairer) Repair(ctx context.Context, queueSegment *queue
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mon.IntVal("repair_segment_size").Observe(int64(segment.EncryptedSize)) //mon:locked
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mon.IntVal("repair_segment_size").Observe(int64(segment.EncryptedSize)) //mon:locked
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stats.repairSegmentSize.Observe(int64(segment.EncryptedSize))
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stats.repairSegmentSize.Observe(int64(segment.EncryptedSize))
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piecesCheck, err := repairer.classifySegmentPieces(ctx, segment)
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if err != nil {
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return false, err
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}
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pieces := segment.Pieces
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pieces := segment.Pieces
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allNodeIDs := make([]storj.NodeID, len(pieces))
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numRetrievable := len(pieces) - len(piecesCheck.MissingPiecesSet)
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for i, p := range pieces {
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numHealthy := len(pieces) - len(piecesCheck.MissingPiecesSet) - piecesCheck.NumUnhealthyRetrievable
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allNodeIDs[i] = p.StorageNode
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}
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excludeNodeIDs := allNodeIDs
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missingPieces, err := repairer.overlay.GetMissingPieces(ctx, pieces)
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if err != nil {
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return false, overlayQueryError.New("error identifying missing pieces: %w", err)
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}
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var clumpedPieces metabase.Pieces
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var clumpedPiecesSet map[uint16]bool
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if repairer.doDeclumping {
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// if multiple pieces are on the same last_net, keep only the first one. The rest are
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// to be considered retrievable but unhealthy.
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lastNets, err := repairer.overlay.GetNodesNetworkInOrder(ctx, allNodeIDs)
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if err != nil {
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return false, metainfoGetError.Wrap(err)
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}
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clumpedPieces = repair.FindClumpedPieces(segment.Pieces, lastNets)
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clumpedPiecesSet = make(map[uint16]bool)
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for _, clumpedPiece := range clumpedPieces {
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clumpedPiecesSet[clumpedPiece.Number] = true
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}
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}
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var outOfPlacementPieces metabase.Pieces
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var outOfPlacementPiecesSet map[uint16]bool
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if repairer.doPlacementCheck && segment.Placement != storj.EveryCountry {
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var err error
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outOfPlacementNodes, err := repairer.overlay.GetNodesOutOfPlacement(ctx, allNodeIDs, segment.Placement)
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if err != nil {
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return false, metainfoGetError.Wrap(err)
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}
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outOfPlacementPiecesSet = make(map[uint16]bool)
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for _, piece := range pieces {
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if slices.Contains(outOfPlacementNodes, piece.StorageNode) {
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outOfPlacementPieces = append(outOfPlacementPieces, piece)
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outOfPlacementPiecesSet[piece.Number] = true
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}
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}
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}
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numUnhealthyRetrievable := len(clumpedPieces) + len(outOfPlacementPieces)
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if len(clumpedPieces) != 0 && len(outOfPlacementPieces) != 0 {
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// verify that some of clumped pieces and out of placement pieces are not the same
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unhealthyRetrievableSet := map[uint16]bool{}
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maps.Copy(unhealthyRetrievableSet, clumpedPiecesSet)
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maps.Copy(unhealthyRetrievableSet, outOfPlacementPiecesSet)
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numUnhealthyRetrievable = len(unhealthyRetrievableSet)
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}
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numRetrievable := len(pieces) - len(missingPieces)
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numHealthy := len(pieces) - len(missingPieces) - numUnhealthyRetrievable
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// irreparable segment
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// irreparable segment
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if numRetrievable < int(segment.Redundancy.RequiredShares) {
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if numRetrievable < int(segment.Redundancy.RequiredShares) {
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mon.Counter("repairer_segments_below_min_req").Inc(1) //mon:locked
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mon.Counter("repairer_segments_below_min_req").Inc(1) //mon:locked
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@ -297,7 +246,15 @@ func (repairer *SegmentRepairer) Repair(ctx context.Context, queueSegment *queue
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// repair not needed
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// repair not needed
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if numHealthy-numHealthyInExcludedCountries > int(repairThreshold) {
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if numHealthy-numHealthyInExcludedCountries > int(repairThreshold) {
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// remove pieces out of placement without repairing as we are above repair threshold
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// remove pieces out of placement without repairing as we are above repair threshold
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if len(outOfPlacementPieces) > 0 {
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if len(piecesCheck.OutOfPlacementPiecesSet) > 0 {
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var outOfPlacementPieces metabase.Pieces
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for _, piece := range pieces {
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if _, ok := piecesCheck.OutOfPlacementPiecesSet[piece.Number]; ok {
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outOfPlacementPieces = append(outOfPlacementPieces, piece)
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}
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}
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newPieces, err := segment.Pieces.Update(nil, outOfPlacementPieces)
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newPieces, err := segment.Pieces.Update(nil, outOfPlacementPieces)
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if err != nil {
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if err != nil {
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return false, metainfoPutError.Wrap(err)
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return false, metainfoPutError.Wrap(err)
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@ -317,13 +274,13 @@ func (repairer *SegmentRepairer) Repair(ctx context.Context, queueSegment *queue
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return false, metainfoPutError.Wrap(err)
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return false, metainfoPutError.Wrap(err)
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}
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}
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mon.Meter("dropped_out_of_placement_pieces").Mark(len(outOfPlacementPieces))
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mon.Meter("dropped_out_of_placement_pieces").Mark(len(piecesCheck.OutOfPlacementPiecesSet))
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}
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}
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mon.Meter("repair_unnecessary").Mark(1) //mon:locked
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mon.Meter("repair_unnecessary").Mark(1) //mon:locked
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stats.repairUnnecessary.Mark(1)
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stats.repairUnnecessary.Mark(1)
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repairer.log.Debug("segment above repair threshold", zap.Int("numHealthy", numHealthy), zap.Int32("repairThreshold", repairThreshold),
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repairer.log.Debug("segment above repair threshold", zap.Int("numHealthy", numHealthy), zap.Int32("repairThreshold", repairThreshold),
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zap.Int("numClumped", len(clumpedPieces)), zap.Int("numOffPieces", len(outOfPlacementPieces)))
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zap.Int("numClumped", len(piecesCheck.ClumpedPiecesSet)), zap.Int("numOffPieces", len(piecesCheck.OutOfPlacementPiecesSet)))
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return true, nil
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return true, nil
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}
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}
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@ -334,7 +291,7 @@ func (repairer *SegmentRepairer) Repair(ctx context.Context, queueSegment *queue
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mon.FloatVal("healthy_ratio_before_repair").Observe(healthyRatioBeforeRepair) //mon:locked
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mon.FloatVal("healthy_ratio_before_repair").Observe(healthyRatioBeforeRepair) //mon:locked
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stats.healthyRatioBeforeRepair.Observe(healthyRatioBeforeRepair)
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stats.healthyRatioBeforeRepair.Observe(healthyRatioBeforeRepair)
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lostPiecesSet := sliceToSet(missingPieces)
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lostPiecesSet := piecesCheck.MissingPiecesSet
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var retrievablePieces metabase.Pieces
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var retrievablePieces metabase.Pieces
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unhealthyPieces := make(map[metabase.Piece]struct{})
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unhealthyPieces := make(map[metabase.Piece]struct{})
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@ -342,12 +299,11 @@ func (repairer *SegmentRepairer) Repair(ctx context.Context, queueSegment *queue
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// Populate retrievablePieces with all pieces from the segment except those correlating to indices in lostPieces.
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// Populate retrievablePieces with all pieces from the segment except those correlating to indices in lostPieces.
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// Populate unhealthyPieces with all pieces in lostPieces, clumpedPieces or outOfPlacementPieces.
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// Populate unhealthyPieces with all pieces in lostPieces, clumpedPieces or outOfPlacementPieces.
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for _, piece := range pieces {
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for _, piece := range pieces {
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excludeNodeIDs = append(excludeNodeIDs, piece.StorageNode)
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if lostPiecesSet[piece.Number] {
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if lostPiecesSet[piece.Number] {
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unhealthyPieces[piece] = struct{}{}
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unhealthyPieces[piece] = struct{}{}
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} else {
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} else {
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retrievablePieces = append(retrievablePieces, piece)
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retrievablePieces = append(retrievablePieces, piece)
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if clumpedPiecesSet[piece.Number] || outOfPlacementPiecesSet[piece.Number] {
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if piecesCheck.ClumpedPiecesSet[piece.Number] || piecesCheck.OutOfPlacementPiecesSet[piece.Number] {
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unhealthyPieces[piece] = struct{}{}
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unhealthyPieces[piece] = struct{}{}
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} else {
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} else {
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healthySet[int32(piece.Number)] = struct{}{}
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healthySet[int32(piece.Number)] = struct{}{}
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@ -399,7 +355,7 @@ func (repairer *SegmentRepairer) Repair(ctx context.Context, queueSegment *queue
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// Request Overlay for n-h new storage nodes
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// Request Overlay for n-h new storage nodes
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request := overlay.FindStorageNodesRequest{
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request := overlay.FindStorageNodesRequest{
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RequestedCount: requestCount,
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RequestedCount: requestCount,
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ExcludedIDs: excludeNodeIDs,
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ExcludedIDs: piecesCheck.ExcludeNodeIDs,
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Placement: segment.Placement,
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Placement: segment.Placement,
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}
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}
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newNodes, err := repairer.overlay.FindStorageNodesForUpload(ctx, request)
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newNodes, err := repairer.overlay.FindStorageNodesForUpload(ctx, request)
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@ -671,8 +627,8 @@ func (repairer *SegmentRepairer) Repair(ctx context.Context, queueSegment *queue
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repairer.log.Debug("repaired segment",
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repairer.log.Debug("repaired segment",
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zap.Stringer("Stream ID", segment.StreamID),
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zap.Stringer("Stream ID", segment.StreamID),
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zap.Uint64("Position", segment.Position.Encode()),
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zap.Uint64("Position", segment.Position.Encode()),
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zap.Int("clumped pieces", len(clumpedPieces)),
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zap.Int("clumped pieces", len(piecesCheck.ClumpedPiecesSet)),
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zap.Int("out of placement pieces", len(outOfPlacementPieces)),
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zap.Int("out of placement pieces", len(piecesCheck.OutOfPlacementPiecesSet)),
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zap.Int("in excluded countries", numHealthyInExcludedCountries),
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zap.Int("in excluded countries", numHealthyInExcludedCountries),
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zap.Int("removed pieces", len(toRemove)),
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zap.Int("removed pieces", len(toRemove)),
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zap.Int("repaired pieces", len(repairedPieces)),
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zap.Int("repaired pieces", len(repairedPieces)),
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@ -681,6 +637,98 @@ func (repairer *SegmentRepairer) Repair(ctx context.Context, queueSegment *queue
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return true, nil
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return true, nil
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}
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}
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type piecesCheckResult struct {
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ExcludeNodeIDs []storj.NodeID
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MissingPiecesSet map[uint16]bool
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ClumpedPiecesSet map[uint16]bool
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OutOfPlacementPiecesSet map[uint16]bool
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NumUnhealthyRetrievable int
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}
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func (repairer *SegmentRepairer) classifySegmentPieces(ctx context.Context, segment metabase.Segment) (result piecesCheckResult, err error) {
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defer mon.Task()(&ctx)(&err)
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pieces := segment.Pieces
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allNodeIDs := make([]storj.NodeID, len(pieces))
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nodeIDPieceMap := map[storj.NodeID]uint16{}
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result.MissingPiecesSet = map[uint16]bool{}
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for i, p := range pieces {
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allNodeIDs[i] = p.StorageNode
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nodeIDPieceMap[p.StorageNode] = p.Number
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result.MissingPiecesSet[p.Number] = true
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}
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result.ExcludeNodeIDs = allNodeIDs
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online, offline, err := repairer.overlay.KnownReliable(ctx, allNodeIDs)
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if err != nil {
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return piecesCheckResult{}, overlayQueryError.New("error identifying missing pieces: %w", err)
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}
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// remove online nodes from missing pieces
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for _, onlineNode := range online {
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pieceNum := nodeIDPieceMap[onlineNode.ID]
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delete(result.MissingPiecesSet, pieceNum)
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}
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if repairer.doDeclumping {
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// if multiple pieces are on the same last_net, keep only the first one. The rest are
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// to be considered retrievable but unhealthy.
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lastNets := make([]string, 0, len(allNodeIDs))
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reliablePieces := metabase.Pieces{}
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collectLastNets := func(reliable []overlay.SelectedNode) {
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for _, node := range reliable {
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pieceNum := nodeIDPieceMap[node.ID]
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reliablePieces = append(reliablePieces, metabase.Piece{
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Number: pieceNum,
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StorageNode: node.ID,
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})
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lastNets = append(lastNets, node.LastNet)
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}
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}
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collectLastNets(online)
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collectLastNets(offline)
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clumpedPieces := repair.FindClumpedPieces(reliablePieces, lastNets)
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result.ClumpedPiecesSet = map[uint16]bool{}
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for _, clumpedPiece := range clumpedPieces {
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result.ClumpedPiecesSet[clumpedPiece.Number] = true
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}
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}
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if repairer.doPlacementCheck && segment.Placement != storj.EveryCountry {
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result.OutOfPlacementPiecesSet = map[uint16]bool{}
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checkPlacement := func(reliable []overlay.SelectedNode) {
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for _, node := range reliable {
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if segment.Placement.AllowedCountry(node.CountryCode) {
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continue
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}
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result.OutOfPlacementPiecesSet[nodeIDPieceMap[node.ID]] = true
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}
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}
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checkPlacement(online)
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checkPlacement(offline)
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}
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result.NumUnhealthyRetrievable = len(result.ClumpedPiecesSet) + len(result.OutOfPlacementPiecesSet)
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if len(result.ClumpedPiecesSet) != 0 && len(result.OutOfPlacementPiecesSet) != 0 {
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// verify that some of clumped pieces and out of placement pieces are not the same
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unhealthyRetrievableSet := map[uint16]bool{}
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maps.Copy(unhealthyRetrievableSet, result.ClumpedPiecesSet)
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maps.Copy(unhealthyRetrievableSet, result.OutOfPlacementPiecesSet)
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result.NumUnhealthyRetrievable = len(unhealthyRetrievableSet)
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}
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return result, nil
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}
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// checkIfSegmentAltered checks if oldSegment has been altered since it was selected for audit.
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// checkIfSegmentAltered checks if oldSegment has been altered since it was selected for audit.
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func (repairer *SegmentRepairer) checkIfSegmentAltered(ctx context.Context, oldSegment metabase.Segment) (err error) {
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func (repairer *SegmentRepairer) checkIfSegmentAltered(ctx context.Context, oldSegment metabase.Segment) (err error) {
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defer mon.Task()(&ctx)(&err)
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defer mon.Task()(&ctx)(&err)
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@ -797,15 +845,6 @@ func (repairer *SegmentRepairer) AdminFetchPieces(ctx context.Context, seg *meta
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return pieceInfos, nil
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return pieceInfos, nil
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}
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}
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// sliceToSet converts the given slice to a set.
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func sliceToSet(slice []uint16) map[uint16]bool {
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set := make(map[uint16]bool, len(slice))
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for _, value := range slice {
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set[value] = true
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}
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return set
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}
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// commaSeparatedArray concatenates an array into a comma-separated string,
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// commaSeparatedArray concatenates an array into a comma-separated string,
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// lazily.
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// lazily.
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type commaSeparatedArray []string
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type commaSeparatedArray []string
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@ -5,6 +5,7 @@ package repairer_test
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import (
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import (
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"context"
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"context"
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"strconv"
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"testing"
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"testing"
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"time"
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"time"
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@ -14,6 +15,7 @@ import (
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"storj.io/common/memory"
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"storj.io/common/memory"
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"storj.io/common/pb"
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"storj.io/common/pb"
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"storj.io/common/storj"
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"storj.io/common/storj"
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"storj.io/common/storj/location"
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"storj.io/common/testcontext"
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"storj.io/common/testcontext"
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"storj.io/common/testrand"
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"storj.io/common/testrand"
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"storj.io/storj/private/testplanet"
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"storj.io/storj/private/testplanet"
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@ -27,13 +29,15 @@ import (
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func TestSegmentRepairPlacement(t *testing.T) {
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func TestSegmentRepairPlacement(t *testing.T) {
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piecesCount := 4
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piecesCount := 4
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testplanet.Run(t, testplanet.Config{
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testplanet.Run(t, testplanet.Config{
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||||||
SatelliteCount: 1, StorageNodeCount: 10, UplinkCount: 1,
|
SatelliteCount: 1, StorageNodeCount: 12, UplinkCount: 1,
|
||||||
Reconfigure: testplanet.Reconfigure{
|
Reconfigure: testplanet.Reconfigure{
|
||||||
Satellite: testplanet.ReconfigureRS(1, 2, piecesCount, piecesCount),
|
Satellite: testplanet.ReconfigureRS(1, 1, piecesCount, piecesCount),
|
||||||
},
|
},
|
||||||
}, func(t *testing.T, ctx *testcontext.Context, planet *testplanet.Planet) {
|
}, func(t *testing.T, ctx *testcontext.Context, planet *testplanet.Planet) {
|
||||||
require.NoError(t, planet.Uplinks[0].CreateBucket(ctx, planet.Satellites[0], "testbucket"))
|
require.NoError(t, planet.Uplinks[0].CreateBucket(ctx, planet.Satellites[0], "testbucket"))
|
||||||
|
|
||||||
|
defaultLocation := location.Poland
|
||||||
|
|
||||||
_, err := planet.Satellites[0].API.Buckets.Service.UpdateBucket(ctx, buckets.Bucket{
|
_, err := planet.Satellites[0].API.Buckets.Service.UpdateBucket(ctx, buckets.Bucket{
|
||||||
ProjectID: planet.Uplinks[0].Projects[0].ID,
|
ProjectID: planet.Uplinks[0].Projects[0].ID,
|
||||||
Name: "testbucket",
|
Name: "testbucket",
|
||||||
@ -41,41 +45,56 @@ func TestSegmentRepairPlacement(t *testing.T) {
|
|||||||
})
|
})
|
||||||
require.NoError(t, err)
|
require.NoError(t, err)
|
||||||
|
|
||||||
for _, node := range planet.StorageNodes {
|
|
||||||
require.NoError(t, planet.Satellites[0].Overlay.Service.TestNodeCountryCode(ctx, node.ID(), "PL"))
|
|
||||||
}
|
|
||||||
|
|
||||||
err = planet.Uplinks[0].Upload(ctx, planet.Satellites[0], "testbucket", "object", testrand.Bytes(5*memory.KiB))
|
|
||||||
require.NoError(t, err)
|
|
||||||
|
|
||||||
type testCase struct {
|
type testCase struct {
|
||||||
piecesOutOfPlacement int
|
piecesOutOfPlacement int
|
||||||
piecesAfterRepair int
|
piecesAfterRepair int
|
||||||
|
|
||||||
|
// how many from out of placement pieces should be also offline
|
||||||
|
piecesOutOfPlacementOffline int
|
||||||
}
|
}
|
||||||
|
|
||||||
for _, tc := range []testCase{
|
for i, tc := range []testCase{
|
||||||
// all pieces/nodes are out of placement, repair download/upload should be triggered
|
// all pieces/nodes are out of placement, repair download/upload should be triggered
|
||||||
{piecesOutOfPlacement: piecesCount, piecesAfterRepair: piecesCount},
|
{piecesOutOfPlacement: piecesCount, piecesAfterRepair: piecesCount},
|
||||||
|
|
||||||
|
// all pieces/nodes are out of placement, repair download/upload should be triggered, some pieces are offline
|
||||||
|
{piecesOutOfPlacement: piecesCount, piecesAfterRepair: piecesCount, piecesOutOfPlacementOffline: 1},
|
||||||
|
{piecesOutOfPlacement: piecesCount, piecesAfterRepair: piecesCount, piecesOutOfPlacementOffline: 2},
|
||||||
|
|
||||||
// few pieces/nodes are out of placement, repair download/upload should be triggered
|
// few pieces/nodes are out of placement, repair download/upload should be triggered
|
||||||
{piecesOutOfPlacement: piecesCount - 2, piecesAfterRepair: piecesCount},
|
{piecesOutOfPlacement: piecesCount - 1, piecesAfterRepair: piecesCount},
|
||||||
|
{piecesOutOfPlacement: piecesCount - 1, piecesAfterRepair: piecesCount, piecesOutOfPlacementOffline: 1},
|
||||||
|
|
||||||
// single piece/node is out of placement, NO download/upload repair, we are only removing piece from segment
|
// single piece/node is out of placement, NO download/upload repair, we are only removing piece from segment
|
||||||
// as segment is still above repair threshold
|
// as segment is still above repair threshold
|
||||||
{piecesOutOfPlacement: 1, piecesAfterRepair: piecesCount - 1},
|
{piecesOutOfPlacement: 1, piecesAfterRepair: piecesCount - 1},
|
||||||
|
{piecesOutOfPlacement: 1, piecesAfterRepair: piecesCount - 1, piecesOutOfPlacementOffline: 1},
|
||||||
|
{piecesOutOfPlacement: 1, piecesAfterRepair: piecesCount - 1, piecesOutOfPlacementOffline: 1},
|
||||||
} {
|
} {
|
||||||
|
t.Run("#"+strconv.Itoa(i), func(t *testing.T) {
|
||||||
for _, node := range planet.StorageNodes {
|
for _, node := range planet.StorageNodes {
|
||||||
require.NoError(t, planet.Satellites[0].Overlay.Service.TestNodeCountryCode(ctx, node.ID(), "PL"))
|
require.NoError(t, planet.Satellites[0].Overlay.Service.TestNodeCountryCode(ctx, node.ID(), defaultLocation.String()))
|
||||||
}
|
}
|
||||||
|
|
||||||
require.NoError(t, planet.Satellites[0].Repairer.Overlay.DownloadSelectionCache.Refresh(ctx))
|
require.NoError(t, planet.Satellites[0].Repairer.Overlay.DownloadSelectionCache.Refresh(ctx))
|
||||||
|
|
||||||
|
expectedData := testrand.Bytes(5 * memory.KiB)
|
||||||
|
err = planet.Uplinks[0].Upload(ctx, planet.Satellites[0], "testbucket", "object", expectedData)
|
||||||
|
require.NoError(t, err)
|
||||||
|
|
||||||
segments, err := planet.Satellites[0].Metabase.DB.TestingAllSegments(ctx)
|
segments, err := planet.Satellites[0].Metabase.DB.TestingAllSegments(ctx)
|
||||||
require.NoError(t, err)
|
require.NoError(t, err)
|
||||||
require.Len(t, segments, 1)
|
require.Len(t, segments, 1)
|
||||||
require.Len(t, segments[0].Pieces, piecesCount)
|
require.Len(t, segments[0].Pieces, piecesCount)
|
||||||
|
|
||||||
for _, piece := range segments[0].Pieces[:tc.piecesOutOfPlacement] {
|
for index, piece := range segments[0].Pieces {
|
||||||
|
// make node offline if needed
|
||||||
|
require.NoError(t, updateNodeStatus(ctx, planet.Satellites[0], planet.FindNode(piece.StorageNode), index < tc.piecesOutOfPlacementOffline, defaultLocation))
|
||||||
|
|
||||||
|
if index < tc.piecesOutOfPlacement {
|
||||||
require.NoError(t, planet.Satellites[0].Overlay.Service.TestNodeCountryCode(ctx, piece.StorageNode, "US"))
|
require.NoError(t, planet.Satellites[0].Overlay.Service.TestNodeCountryCode(ctx, piece.StorageNode, "US"))
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// confirm that some pieces are out of placement
|
// confirm that some pieces are out of placement
|
||||||
ok, err := allPiecesInPlacement(ctx, planet.Satellites[0].Overlay.Service, segments[0].Pieces, segments[0].Placement)
|
ok, err := allPiecesInPlacement(ctx, planet.Satellites[0].Overlay.Service, segments[0].Pieces, segments[0].Placement)
|
||||||
@ -100,6 +119,11 @@ func TestSegmentRepairPlacement(t *testing.T) {
|
|||||||
ok, err = allPiecesInPlacement(ctx, planet.Satellites[0].Overlay.Service, segments[0].Pieces, segments[0].Placement)
|
ok, err = allPiecesInPlacement(ctx, planet.Satellites[0].Overlay.Service, segments[0].Pieces, segments[0].Placement)
|
||||||
require.NoError(t, err)
|
require.NoError(t, err)
|
||||||
require.True(t, ok)
|
require.True(t, ok)
|
||||||
|
|
||||||
|
data, err := planet.Uplinks[0].Download(ctx, planet.Satellites[0], "testbucket", "object")
|
||||||
|
require.NoError(t, err)
|
||||||
|
require.Equal(t, expectedData, data)
|
||||||
|
})
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
@ -248,3 +272,26 @@ func allPiecesInPlacement(ctx context.Context, overaly *overlay.Service, pieces
|
|||||||
}
|
}
|
||||||
return true, nil
|
return true, nil
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func updateNodeStatus(ctx context.Context, satellite *testplanet.Satellite, node *testplanet.StorageNode, offline bool, countryCode location.CountryCode) error {
|
||||||
|
timestamp := time.Now()
|
||||||
|
if offline {
|
||||||
|
timestamp = time.Now().Add(-4 * time.Hour)
|
||||||
|
}
|
||||||
|
|
||||||
|
return satellite.DB.OverlayCache().UpdateCheckIn(ctx, overlay.NodeCheckInInfo{
|
||||||
|
NodeID: node.ID(),
|
||||||
|
Address: &pb.NodeAddress{Address: node.Addr()},
|
||||||
|
IsUp: true,
|
||||||
|
Version: &pb.NodeVersion{
|
||||||
|
Version: "v0.0.0",
|
||||||
|
CommitHash: "",
|
||||||
|
Timestamp: time.Time{},
|
||||||
|
Release: true,
|
||||||
|
},
|
||||||
|
Capacity: &pb.NodeCapacity{
|
||||||
|
FreeDisk: 1 * memory.GiB.Int64(),
|
||||||
|
},
|
||||||
|
CountryCode: countryCode,
|
||||||
|
}, timestamp, satellite.Config.Overlay.Node)
|
||||||
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user