repair: fix data race in reliability cache (#2561)

This commit is contained in:
Jeff Wendling 2019-07-15 15:58:39 -04:00 committed by Egon Elbre
parent b9d8ddaad1
commit 3a34a0df7b
3 changed files with 120 additions and 20 deletions

View File

@ -99,6 +99,16 @@ func (ctx *Context) Go(fn func() error) {
})
}
// Wait blocks until all of the goroutines launched with Go are done and
// fails the test if any of them returned an error.
func (ctx *Context) Wait() {
ctx.test.Helper()
err := ctx.group.Wait()
if err != nil {
ctx.test.Fatal(err)
}
}
// Check calls fn and checks result
func (ctx *Context) Check(fn func() error) {
ctx.test.Helper()

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@ -5,6 +5,8 @@ package checker
import (
"context"
"sync"
"sync/atomic"
"time"
"storj.io/storj/pkg/overlay"
@ -14,13 +16,17 @@ import (
// ReliabilityCache caches the reliable nodes for the specified staleness duration
// and updates automatically from overlay.
//
// ReliabilityCache is NOT safe for concurrent use.
type ReliabilityCache struct {
overlay *overlay.Cache
staleness time.Duration
lastUpdate time.Time
reliable map[storj.NodeID]struct{}
overlay *overlay.Cache
staleness time.Duration
mu sync.Mutex
state atomic.Value // contains immutable *reliabilityState
}
// reliabilityState
type reliabilityState struct {
reliable map[storj.NodeID]struct{}
created time.Time
}
// NewReliabilityCache creates a new reliability checking cache.
@ -28,17 +34,37 @@ func NewReliabilityCache(overlay *overlay.Cache, staleness time.Duration) *Relia
return &ReliabilityCache{
overlay: overlay,
staleness: staleness,
reliable: map[storj.NodeID]struct{}{},
}
}
// LastUpdate returns when the cache was last updated.
func (cache *ReliabilityCache) LastUpdate() time.Time { return cache.lastUpdate }
func (cache *ReliabilityCache) LastUpdate() time.Time {
if state, ok := cache.state.Load().(*reliabilityState); ok {
return state.created
}
return time.Time{}
}
// MissingPieces returns piece indices that are unreliable with the given staleness period.
func (cache *ReliabilityCache) MissingPieces(ctx context.Context, created time.Time, pieces []*pb.RemotePiece) ([]int32, error) {
if created.After(cache.lastUpdate) || time.Since(cache.lastUpdate) > cache.staleness {
err := cache.Refresh(ctx)
func (cache *ReliabilityCache) MissingPieces(ctx context.Context, created time.Time, pieces []*pb.RemotePiece) (_ []int32, err error) {
defer mon.Task()(&ctx)(&err)
// This code is designed to be very fast in the case where a refresh is not needed: just an
// atomic load from rarely written to bit of shared memory. The general strategy is to first
// read if the state suffices to answer the query. If not (due to it not existing, being
// too stale, etc.), then we acquire the mutex to block other requests that may be stale
// and ensure we only issue one refresh at a time. After acquiring the mutex, we have to
// double check that the state is still stale because some other call may have beat us to
// the acquisition. Only then do we refresh and can then proceed answering the query.
state, ok := cache.state.Load().(*reliabilityState)
if !ok || created.After(state.created) || time.Since(state.created) > cache.staleness {
cache.mu.Lock()
state, ok = cache.state.Load().(*reliabilityState)
if !ok || created.After(state.created) || time.Since(state.created) > cache.staleness {
state, err = cache.refreshLocked(ctx)
}
cache.mu.Unlock()
if err != nil {
return nil, err
}
@ -46,7 +72,7 @@ func (cache *ReliabilityCache) MissingPieces(ctx context.Context, created time.T
var unreliable []int32
for _, piece := range pieces {
if _, ok := cache.reliable[piece.NodeId]; !ok {
if _, ok := state.reliable[piece.NodeId]; !ok {
unreliable = append(unreliable, piece.PieceNum)
}
}
@ -54,21 +80,33 @@ func (cache *ReliabilityCache) MissingPieces(ctx context.Context, created time.T
}
// Refresh refreshes the cache.
func (cache *ReliabilityCache) Refresh(ctx context.Context) error {
for id := range cache.reliable {
delete(cache.reliable, id)
}
func (cache *ReliabilityCache) Refresh(ctx context.Context) (err error) {
defer mon.Task()(&ctx)(&err)
cache.lastUpdate = time.Now()
cache.mu.Lock()
defer cache.mu.Unlock()
_, err = cache.refreshLocked(ctx)
return err
}
// refreshLocked does the refreshes assuming the write mutex is held.
func (cache *ReliabilityCache) refreshLocked(ctx context.Context) (_ *reliabilityState, err error) {
defer mon.Task()(&ctx)(&err)
nodes, err := cache.overlay.Reliable(ctx)
if err != nil {
return Error.Wrap(err)
return nil, Error.Wrap(err)
}
state := &reliabilityState{
created: time.Now(),
reliable: make(map[storj.NodeID]struct{}, len(nodes)),
}
for _, id := range nodes {
cache.reliable[id] = struct{}{}
state.reliable[id] = struct{}{}
}
return nil
cache.state.Store(state)
return state, nil
}

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@ -0,0 +1,52 @@
// Copyright (C) 2019 Storj Labs, Inc.
// See LICENSE for copying information.
package checker
import (
"context"
"testing"
"time"
"go.uber.org/zap"
"storj.io/storj/internal/testcontext"
"storj.io/storj/internal/testrand"
"storj.io/storj/pkg/overlay"
"storj.io/storj/pkg/pb"
"storj.io/storj/pkg/storj"
)
func TestReliabilityCache_Concurrent(t *testing.T) {
ctx := testcontext.New(t)
defer ctx.Cleanup()
ocache := overlay.NewCache(zap.NewNop(), fakeOverlayDB{}, overlay.NodeSelectionConfig{})
rcache := NewReliabilityCache(ocache, time.Millisecond)
for i := 0; i < 10; i++ {
ctx.Go(func() error {
for i := 0; i < 10000; i++ {
pieces := []*pb.RemotePiece{{NodeId: testrand.NodeID()}}
_, err := rcache.MissingPieces(ctx, time.Now(), pieces)
if err != nil {
return err
}
}
return nil
})
}
ctx.Wait()
}
type fakeOverlayDB struct{ overlay.DB }
func (fakeOverlayDB) Reliable(context.Context, *overlay.NodeCriteria) (storj.NodeIDList, error) {
return storj.NodeIDList{
testrand.NodeID(),
testrand.NodeID(),
testrand.NodeID(),
testrand.NodeID(),
}, nil
}