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// Copyright (C) 2019 Storj Labs, Inc.
// See LICENSE for copying information.
package gracefulexit
import (
"context"
"io"
"sync"
"time"
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"github.com/zeebo/errs"
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"go.uber.org/zap"
"golang.org/x/sync/errgroup"
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"storj.io/common/errs2"
"storj.io/common/identity"
"storj.io/common/pb"
"storj.io/common/rpc/rpcstatus"
"storj.io/common/signing"
"storj.io/common/storj"
"storj.io/common/sync2"
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"storj.io/storj/satellite/metainfo"
"storj.io/storj/satellite/orders"
"storj.io/storj/satellite/overlay"
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"storj.io/uplink/private/eestream"
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)
// millis for the transfer queue building ticker
const buildQueueMillis = 100
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var (
// ErrInvalidArgument is an error class for invalid argument errors used to check which rpc code to use.
ErrInvalidArgument = errs . Class ( "graceful exit" )
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// ErrIneligibleNodeAge is an error class for when a node has not been on the network long enough to graceful exit.
ErrIneligibleNodeAge = errs . Class ( "node is not yet eligible for graceful exit" )
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)
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// drpcEndpoint wraps streaming methods so that they can be used with drpc
type drpcEndpoint struct { * Endpoint }
// processStream is the minimum interface required to process requests.
type processStream interface {
Context ( ) context . Context
Send ( * pb . SatelliteMessage ) error
Recv ( ) ( * pb . StorageNodeMessage , error )
}
// Endpoint for handling the transfer of pieces for Graceful Exit.
type Endpoint struct {
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log * zap . Logger
interval time . Duration
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signer signing . Signer
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db DB
overlaydb overlay . DB
overlay * overlay . Service
metainfo * metainfo . Service
orders * orders . Service
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connections * connectionsTracker
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peerIdentities overlay . PeerIdentities
config Config
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recvTimeout time . Duration
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}
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// connectionsTracker for tracking ongoing connections on this api server
type connectionsTracker struct {
mu sync . RWMutex
data map [ storj . NodeID ] struct { }
}
// newConnectionsTracker creates a new connectionsTracker and instantiates the map.
func newConnectionsTracker ( ) * connectionsTracker {
return & connectionsTracker {
data : make ( map [ storj . NodeID ] struct { } ) ,
}
}
// tryAdd adds to the map if the node ID is not already added
// it returns true if succeeded and false if already added.
func ( pm * connectionsTracker ) tryAdd ( nodeID storj . NodeID ) bool {
pm . mu . Lock ( )
defer pm . mu . Unlock ( )
if _ , ok := pm . data [ nodeID ] ; ok {
return false
}
pm . data [ nodeID ] = struct { } { }
return true
}
// delete deletes a node ID from the map.
func ( pm * connectionsTracker ) delete ( nodeID storj . NodeID ) {
pm . mu . Lock ( )
defer pm . mu . Unlock ( )
delete ( pm . data , nodeID )
}
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// DRPC returns a DRPC form of the endpoint.
func ( endpoint * Endpoint ) DRPC ( ) pb . DRPCSatelliteGracefulExitServer {
return & drpcEndpoint { Endpoint : endpoint }
}
// NewEndpoint creates a new graceful exit endpoint.
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func NewEndpoint ( log * zap . Logger , signer signing . Signer , db DB , overlaydb overlay . DB , overlay * overlay . Service , metainfo * metainfo . Service , orders * orders . Service ,
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peerIdentities overlay . PeerIdentities , config Config ) * Endpoint {
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return & Endpoint {
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log : log ,
interval : time . Millisecond * buildQueueMillis ,
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signer : signer ,
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db : db ,
overlaydb : overlaydb ,
overlay : overlay ,
metainfo : metainfo ,
orders : orders ,
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connections : newConnectionsTracker ( ) ,
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peerIdentities : peerIdentities ,
config : config ,
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recvTimeout : config . RecvTimeout ,
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}
}
// Process is called by storage nodes to receive pieces to transfer to new nodes and get exit status.
func ( endpoint * drpcEndpoint ) Process ( stream pb . DRPCSatelliteGracefulExit_ProcessStream ) error {
return endpoint . doProcess ( stream )
}
func ( endpoint * Endpoint ) doProcess ( stream processStream ) ( err error ) {
ctx := stream . Context ( )
defer mon . Task ( ) ( & ctx ) ( & err )
peer , err := identity . PeerIdentityFromContext ( ctx )
if err != nil {
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return rpcstatus . Error ( rpcstatus . Unauthenticated , Error . Wrap ( err ) . Error ( ) )
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}
nodeID := peer . ID
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endpoint . log . Debug ( "graceful exit process" , zap . Stringer ( "Node ID" , nodeID ) )
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// ensure that only one connection can be opened for a single node at a time
if ! endpoint . connections . tryAdd ( nodeID ) {
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return rpcstatus . Error ( rpcstatus . Aborted , "Only one concurrent connection allowed for graceful exit" )
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}
defer func ( ) {
endpoint . connections . delete ( nodeID )
} ( )
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isDisqualified , err := endpoint . handleDisqualifiedNode ( ctx , nodeID )
if err != nil {
return rpcstatus . Error ( rpcstatus . Internal , err . Error ( ) )
}
if isDisqualified {
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return rpcstatus . Error ( rpcstatus . FailedPrecondition , "Disqualified nodes cannot graceful exit" )
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}
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msg , err := endpoint . checkExitStatus ( ctx , nodeID )
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if err != nil {
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if ErrIneligibleNodeAge . Has ( err ) {
return rpcstatus . Error ( rpcstatus . FailedPrecondition , err . Error ( ) )
}
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return rpcstatus . Error ( rpcstatus . Internal , err . Error ( ) )
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}
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if msg != nil {
err = stream . Send ( msg )
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if err != nil {
return rpcstatus . Error ( rpcstatus . Internal , err . Error ( ) )
}
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return nil
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}
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// maps pieceIDs to pendingTransfers to keep track of ongoing piece transfer requests
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// and handles concurrency between sending logic and receiving logic
pending := NewPendingMap ( )
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var group errgroup . Group
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defer func ( ) {
err2 := errs2 . IgnoreCanceled ( group . Wait ( ) )
if err2 != nil {
endpoint . log . Error ( "incompleteLoop gave error" , zap . Error ( err2 ) )
}
} ( )
// we cancel this context in all situations where we want to exit the loop
ctx , cancel := context . WithCancel ( ctx )
defer cancel ( )
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group . Go ( func ( ) error {
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incompleteLoop := sync2 . NewCycle ( endpoint . interval )
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loopErr := incompleteLoop . Run ( ctx , func ( ctx context . Context ) error {
if pending . Length ( ) == 0 {
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incomplete , err := endpoint . db . GetIncompleteNotFailed ( ctx , nodeID , endpoint . config . EndpointBatchSize , 0 )
if err != nil {
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cancel ( )
return pending . DoneSending ( err )
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}
if len ( incomplete ) == 0 {
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incomplete , err = endpoint . db . GetIncompleteFailed ( ctx , nodeID , endpoint . config . MaxFailuresPerPiece , endpoint . config . EndpointBatchSize , 0 )
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if err != nil {
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cancel ( )
return pending . DoneSending ( err )
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}
}
if len ( incomplete ) == 0 {
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endpoint . log . Debug ( "no more pieces to transfer for node" , zap . Stringer ( "Node ID" , nodeID ) )
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cancel ( )
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return pending . DoneSending ( nil )
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}
for _ , inc := range incomplete {
err = endpoint . processIncomplete ( ctx , stream , pending , inc )
if err != nil {
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cancel ( )
return pending . DoneSending ( err )
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}
}
}
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return nil
} )
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return errs2 . IgnoreCanceled ( loopErr )
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} )
for {
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finishedPromise := pending . IsFinishedPromise ( )
finished , err := finishedPromise . Wait ( ctx )
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err = errs2 . IgnoreCanceled ( err )
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if err != nil {
return rpcstatus . Error ( rpcstatus . Internal , err . Error ( ) )
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}
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// if there is no more work to receive send complete
if finished {
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isDisqualified , err := endpoint . handleDisqualifiedNode ( ctx , nodeID )
if err != nil {
return rpcstatus . Error ( rpcstatus . Internal , err . Error ( ) )
}
if isDisqualified {
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return rpcstatus . Error ( rpcstatus . FailedPrecondition , "Disqualified nodes cannot graceful exit" )
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}
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// update exit status
exitStatusRequest , exitFailedReason , err := endpoint . generateExitStatusRequest ( ctx , nodeID )
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if err != nil {
return rpcstatus . Error ( rpcstatus . Internal , err . Error ( ) )
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}
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err = endpoint . handleFinished ( ctx , stream , exitStatusRequest , exitFailedReason )
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if err != nil {
return rpcstatus . Error ( rpcstatus . Internal , err . Error ( ) )
}
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break
}
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done := make ( chan struct { } )
var request * pb . StorageNodeMessage
var recvErr error
go func ( ) {
request , recvErr = stream . Recv ( )
close ( done )
} ( )
timer := time . NewTimer ( endpoint . recvTimeout )
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select {
case <- ctx . Done ( ) :
return rpcstatus . Error ( rpcstatus . Internal , Error . New ( "context canceled while waiting to receive message from storagenode" ) . Error ( ) )
case <- timer . C :
return rpcstatus . Error ( rpcstatus . DeadlineExceeded , Error . New ( "timeout while waiting to receive message from storagenode" ) . Error ( ) )
case <- done :
}
if recvErr != nil {
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if errs . Is ( recvErr , io . EOF ) {
endpoint . log . Debug ( "received EOF when trying to receive messages from storage node" , zap . Stringer ( "node ID" , nodeID ) )
return nil
}
return rpcstatus . Error ( rpcstatus . Unknown , Error . Wrap ( recvErr ) . Error ( ) )
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}
switch m := request . GetMessage ( ) . ( type ) {
case * pb . StorageNodeMessage_Succeeded :
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err = endpoint . handleSucceeded ( ctx , stream , pending , nodeID , m )
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if err != nil {
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if metainfo . ErrNodeAlreadyExists . Has ( err ) {
// this will get retried
endpoint . log . Warn ( "node already exists in pointer." , zap . Error ( err ) )
continue
}
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if ErrInvalidArgument . Has ( err ) {
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// immediately fail and complete graceful exit for nodes that fail satellite validation
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err = endpoint . db . IncrementProgress ( ctx , nodeID , 0 , 0 , 1 )
if err != nil {
return rpcstatus . Error ( rpcstatus . Internal , err . Error ( ) )
}
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mon . Meter ( "graceful_exit_fail_validation" ) . Mark ( 1 ) //locked
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exitStatusRequest := & overlay . ExitStatusRequest {
NodeID : nodeID ,
ExitFinishedAt : time . Now ( ) . UTC ( ) ,
ExitSuccess : false ,
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}
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err := endpoint . handleFinished ( ctx , stream , exitStatusRequest , pb . ExitFailed_VERIFICATION_FAILED )
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if err != nil {
return rpcstatus . Error ( rpcstatus . Internal , err . Error ( ) )
}
break
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}
return rpcstatus . Error ( rpcstatus . Internal , err . Error ( ) )
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}
case * pb . StorageNodeMessage_Failed :
err = endpoint . handleFailed ( ctx , pending , nodeID , m )
if err != nil {
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return rpcstatus . Error ( rpcstatus . Internal , Error . Wrap ( err ) . Error ( ) )
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}
default :
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return rpcstatus . Error ( rpcstatus . Unknown , Error . New ( "unknown storage node message: %v" , m ) . Error ( ) )
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}
}
return nil
}
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func ( endpoint * Endpoint ) processIncomplete ( ctx context . Context , stream processStream , pending * PendingMap , incomplete * TransferQueueItem ) error {
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nodeID := incomplete . NodeID
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if incomplete . OrderLimitSendCount >= endpoint . config . MaxOrderLimitSendCount {
err := endpoint . db . IncrementProgress ( ctx , nodeID , 0 , 0 , 1 )
if err != nil {
return Error . Wrap ( err )
}
err = endpoint . db . DeleteTransferQueueItem ( ctx , nodeID , incomplete . Path , incomplete . PieceNum )
if err != nil {
return Error . Wrap ( err )
}
return nil
}
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pointer , err := endpoint . getValidPointer ( ctx , string ( incomplete . Path ) , incomplete . PieceNum , incomplete . RootPieceID )
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if err != nil {
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endpoint . log . Warn ( "invalid pointer" , zap . Error ( err ) )
err = endpoint . db . DeleteTransferQueueItem ( ctx , nodeID , incomplete . Path , incomplete . PieceNum )
if err != nil {
return Error . Wrap ( err )
}
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return nil
}
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nodePiece , err := endpoint . getNodePiece ( ctx , pointer , incomplete )
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if err != nil {
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deleteErr := endpoint . db . DeleteTransferQueueItem ( ctx , nodeID , incomplete . Path , incomplete . PieceNum )
if deleteErr != nil {
return Error . Wrap ( deleteErr )
}
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return Error . Wrap ( err )
}
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pieceSize , err := endpoint . calculatePieceSize ( ctx , pointer , incomplete , nodePiece )
if ErrAboveOptimalThreshold . Has ( err ) {
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_ , err = endpoint . metainfo . UpdatePieces ( ctx , string ( incomplete . Path ) , pointer , nil , [ ] * pb . RemotePiece { nodePiece } )
if err != nil {
return Error . Wrap ( err )
}
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err = endpoint . db . DeleteTransferQueueItem ( ctx , nodeID , incomplete . Path , incomplete . PieceNum )
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if err != nil {
return Error . Wrap ( err )
}
return nil
}
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if err != nil {
return Error . Wrap ( err )
}
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// populate excluded node IDs
remote := pointer . GetRemote ( )
pieces := remote . RemotePieces
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excludedIDs := make ( [ ] storj . NodeID , len ( pieces ) )
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for i , piece := range pieces {
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excludedIDs [ i ] = piece . NodeId
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}
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// get replacement node
request := & overlay . FindStorageNodesRequest {
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RequestedCount : 1 ,
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ExcludedIDs : excludedIDs ,
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}
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newNodes , err := endpoint . overlay . FindStorageNodesForGracefulExit ( ctx , * request )
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if err != nil {
return Error . Wrap ( err )
}
if len ( newNodes ) == 0 {
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return Error . New ( "could not find a node to receive piece transfer: node ID %v, path %v, piece num %v" , nodeID , incomplete . Path , incomplete . PieceNum )
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}
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newNode := newNodes [ 0 ]
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endpoint . log . Debug ( "found new node for piece transfer" , zap . Stringer ( "original node ID" , nodeID ) , zap . Stringer ( "replacement node ID" , newNode . ID ) ,
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zap . ByteString ( "path" , incomplete . Path ) , zap . Int32 ( "piece num" , incomplete . PieceNum ) )
pieceID := remote . RootPieceId . Derive ( nodeID , incomplete . PieceNum )
parts := storj . SplitPath ( storj . Path ( incomplete . Path ) )
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if len ( parts ) < 3 {
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return Error . New ( "invalid path for node ID %v, piece ID %v" , incomplete . NodeID , pieceID )
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}
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bucketID := [ ] byte ( storj . JoinPaths ( parts [ 0 ] , parts [ 2 ] ) )
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limit , privateKey , err := endpoint . orders . CreateGracefulExitPutOrderLimit ( ctx , bucketID , newNode . ID , incomplete . PieceNum , remote . RootPieceId , int32 ( pieceSize ) )
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if err != nil {
return Error . Wrap ( err )
}
transferMsg := & pb . SatelliteMessage {
Message : & pb . SatelliteMessage_TransferPiece {
TransferPiece : & pb . TransferPiece {
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OriginalPieceId : pieceID ,
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AddressedOrderLimit : limit ,
PrivateKey : privateKey ,
} ,
} ,
}
err = stream . Send ( transferMsg )
if err != nil {
return Error . Wrap ( err )
}
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err = endpoint . db . IncrementOrderLimitSendCount ( ctx , nodeID , incomplete . Path , incomplete . PieceNum )
if err != nil {
return Error . Wrap ( err )
}
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// update pending queue with the transfer item
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err = pending . Put ( pieceID , & PendingTransfer {
Path : incomplete . Path ,
PieceSize : pieceSize ,
SatelliteMessage : transferMsg ,
OriginalPointer : pointer ,
PieceNum : incomplete . PieceNum ,
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} )
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return err
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}
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func ( endpoint * Endpoint ) handleSucceeded ( ctx context . Context , stream processStream , pending * PendingMap , exitingNodeID storj . NodeID , message * pb . StorageNodeMessage_Succeeded ) ( err error ) {
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defer mon . Task ( ) ( & ctx ) ( & err )
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originalPieceID := message . Succeeded . OriginalPieceId
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transfer , ok := pending . Get ( originalPieceID )
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if ! ok {
endpoint . log . Error ( "Could not find transfer item in pending queue" , zap . Stringer ( "Piece ID" , originalPieceID ) )
return Error . New ( "Could not find transfer item in pending queue" )
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}
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err = endpoint . validatePendingTransfer ( ctx , transfer )
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if err != nil {
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return Error . Wrap ( err )
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}
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receivingNodeID := transfer . SatelliteMessage . GetTransferPiece ( ) . GetAddressedOrderLimit ( ) . GetLimit ( ) . StorageNodeId
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// get peerID and signee for new storage node
peerID , err := endpoint . peerIdentities . Get ( ctx , receivingNodeID )
if err != nil {
return Error . Wrap ( err )
}
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// verify transferred piece
err = endpoint . verifyPieceTransferred ( ctx , message , transfer , peerID )
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if err != nil {
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return Error . Wrap ( err )
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}
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transferQueueItem , err := endpoint . db . GetTransferQueueItem ( ctx , exitingNodeID , transfer . Path , transfer . PieceNum )
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if err != nil {
return Error . Wrap ( err )
}
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err = endpoint . updatePointer ( ctx , transfer . OriginalPointer , exitingNodeID , receivingNodeID , string ( transfer . Path ) , transfer . PieceNum , transferQueueItem . RootPieceID )
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if err != nil {
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// remove the piece from the pending queue so it gets retried
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deleteErr := pending . Delete ( originalPieceID )
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return Error . Wrap ( errs . Combine ( err , deleteErr ) )
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}
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var failed int64
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if transferQueueItem . FailedCount != nil && * transferQueueItem . FailedCount >= endpoint . config . MaxFailuresPerPiece {
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failed = - 1
}
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err = endpoint . db . IncrementProgress ( ctx , exitingNodeID , transfer . PieceSize , 1 , failed )
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if err != nil {
return Error . Wrap ( err )
}
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err = endpoint . db . DeleteTransferQueueItem ( ctx , exitingNodeID , transfer . Path , transfer . PieceNum )
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if err != nil {
return Error . Wrap ( err )
}
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err = pending . Delete ( originalPieceID )
if err != nil {
return err
}
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deleteMsg := & pb . SatelliteMessage {
Message : & pb . SatelliteMessage_DeletePiece {
DeletePiece : & pb . DeletePiece {
OriginalPieceId : originalPieceID ,
} ,
} ,
}
err = stream . Send ( deleteMsg )
if err != nil {
return Error . Wrap ( err )
}
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mon . Meter ( "graceful_exit_transfer_piece_success" ) . Mark ( 1 ) //locked
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return nil
}
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func ( endpoint * Endpoint ) handleFailed ( ctx context . Context , pending * PendingMap , nodeID storj . NodeID , message * pb . StorageNodeMessage_Failed ) ( err error ) {
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defer mon . Task ( ) ( & ctx ) ( & err )
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endpoint . log . Warn ( "transfer failed" ,
zap . Stringer ( "Piece ID" , message . Failed . OriginalPieceId ) ,
zap . Stringer ( "nodeID" , nodeID ) ,
zap . Stringer ( "transfer error" , message . Failed . GetError ( ) ) ,
)
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mon . Meter ( "graceful_exit_transfer_piece_fail" ) . Mark ( 1 ) //locked
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pieceID := message . Failed . OriginalPieceId
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transfer , ok := pending . Get ( pieceID )
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if ! ok {
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endpoint . log . Debug ( "could not find transfer message in pending queue. skipping." , zap . Stringer ( "Piece ID" , pieceID ) )
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// TODO we should probably error out here so we don't get stuck in a loop with a SN that is not behaving properl
}
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transferQueueItem , err := endpoint . db . GetTransferQueueItem ( ctx , nodeID , transfer . Path , transfer . PieceNum )
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if err != nil {
return Error . Wrap ( err )
}
now := time . Now ( ) . UTC ( )
failedCount := 1
if transferQueueItem . FailedCount != nil {
failedCount = * transferQueueItem . FailedCount + 1
}
errorCode := int ( pb . TransferFailed_Error_value [ message . Failed . Error . String ( ) ] )
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// If the error code is NOT_FOUND, the node no longer has the piece.
// Remove the queue item and remove the node from the pointer.
// If the pointer is not piece hash verified, do not count this as a failure.
if pb . TransferFailed_Error ( errorCode ) == pb . TransferFailed_NOT_FOUND {
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endpoint . log . Debug ( "piece not found on node" , zap . Stringer ( "node ID" , nodeID ) , zap . ByteString ( "path" , transfer . Path ) , zap . Int32 ( "piece num" , transfer . PieceNum ) )
pointer , err := endpoint . metainfo . Get ( ctx , string ( transfer . Path ) )
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if err != nil {
return Error . Wrap ( err )
}
remote := pointer . GetRemote ( )
if remote == nil {
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err = endpoint . db . DeleteTransferQueueItem ( ctx , nodeID , transfer . Path , transfer . PieceNum )
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if err != nil {
return Error . Wrap ( err )
}
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return pending . Delete ( pieceID )
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}
pieces := remote . GetRemotePieces ( )
var nodePiece * pb . RemotePiece
for _ , piece := range pieces {
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if piece . NodeId == nodeID && piece . PieceNum == transfer . PieceNum {
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nodePiece = piece
}
}
if nodePiece == nil {
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err = endpoint . db . DeleteTransferQueueItem ( ctx , nodeID , transfer . Path , transfer . PieceNum )
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if err != nil {
return Error . Wrap ( err )
}
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return pending . Delete ( pieceID )
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}
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_ , err = endpoint . metainfo . UpdatePieces ( ctx , string ( transfer . Path ) , pointer , nil , [ ] * pb . RemotePiece { nodePiece } )
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if err != nil {
return Error . Wrap ( err )
}
// If the pointer was piece hash verified, we know this node definitely should have the piece
// Otherwise, no penalty.
if pointer . PieceHashesVerified {
err = endpoint . db . IncrementProgress ( ctx , nodeID , 0 , 0 , 1 )
if err != nil {
return Error . Wrap ( err )
}
}
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err = endpoint . db . DeleteTransferQueueItem ( ctx , nodeID , transfer . Path , transfer . PieceNum )
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if err != nil {
return Error . Wrap ( err )
}
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return pending . Delete ( pieceID )
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}
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transferQueueItem . LastFailedAt = & now
transferQueueItem . FailedCount = & failedCount
transferQueueItem . LastFailedCode = & errorCode
err = endpoint . db . UpdateTransferQueueItem ( ctx , * transferQueueItem )
if err != nil {
return Error . Wrap ( err )
}
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// only increment overall failed count if piece failures has reached the threshold
if failedCount == endpoint . config . MaxFailuresPerPiece {
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err = endpoint . db . IncrementProgress ( ctx , nodeID , 0 , 0 , 1 )
if err != nil {
return Error . Wrap ( err )
}
}
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return pending . Delete ( pieceID )
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}
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func ( endpoint * Endpoint ) handleDisqualifiedNode ( ctx context . Context , nodeID storj . NodeID ) ( isDisqualified bool , err error ) {
// check if node is disqualified
nodeInfo , err := endpoint . overlay . Get ( ctx , nodeID )
if err != nil {
return false , Error . Wrap ( err )
}
if nodeInfo . Disqualified != nil {
// update graceful exit status to be failed
exitStatusRequest := & overlay . ExitStatusRequest {
NodeID : nodeID ,
ExitFinishedAt : time . Now ( ) . UTC ( ) ,
ExitSuccess : false ,
}
_ , err = endpoint . overlaydb . UpdateExitStatus ( ctx , exitStatusRequest )
if err != nil {
return true , Error . Wrap ( err )
}
// remove remaining items from the queue
err = endpoint . db . DeleteTransferQueueItems ( ctx , nodeID )
if err != nil {
return true , Error . Wrap ( err )
}
return true , nil
}
return false , nil
}
func ( endpoint * Endpoint ) handleFinished ( ctx context . Context , stream processStream , exitStatusRequest * overlay . ExitStatusRequest , failedReason pb . ExitFailed_Reason ) error {
finishedMsg , err := endpoint . getFinishedMessage ( ctx , exitStatusRequest . NodeID , exitStatusRequest . ExitFinishedAt , exitStatusRequest . ExitSuccess , failedReason )
if err != nil {
return Error . Wrap ( err )
}
_ , err = endpoint . overlaydb . UpdateExitStatus ( ctx , exitStatusRequest )
if err != nil {
return Error . Wrap ( err )
}
err = stream . Send ( finishedMsg )
if err != nil {
return Error . Wrap ( err )
}
// remove remaining items from the queue after notifying nodes about their exit status
err = endpoint . db . DeleteTransferQueueItems ( ctx , exitStatusRequest . NodeID )
if err != nil {
return Error . Wrap ( err )
}
return nil
}
func ( endpoint * Endpoint ) getFinishedMessage ( ctx context . Context , nodeID storj . NodeID , finishedAt time . Time , success bool , reason pb . ExitFailed_Reason ) ( message * pb . SatelliteMessage , err error ) {
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if success {
unsigned := & pb . ExitCompleted {
SatelliteId : endpoint . signer . ID ( ) ,
NodeId : nodeID ,
Completed : finishedAt ,
}
signed , err := signing . SignExitCompleted ( ctx , endpoint . signer , unsigned )
if err != nil {
return nil , Error . Wrap ( err )
}
message = & pb . SatelliteMessage { Message : & pb . SatelliteMessage_ExitCompleted {
ExitCompleted : signed ,
} }
} else {
unsigned := & pb . ExitFailed {
SatelliteId : endpoint . signer . ID ( ) ,
NodeId : nodeID ,
Failed : finishedAt ,
}
if reason >= 0 {
unsigned . Reason = reason
}
signed , err := signing . SignExitFailed ( ctx , endpoint . signer , unsigned )
if err != nil {
return nil , Error . Wrap ( err )
}
message = & pb . SatelliteMessage { Message : & pb . SatelliteMessage_ExitFailed {
ExitFailed : signed ,
} }
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err = endpoint . overlay . DisqualifyNode ( ctx , nodeID )
if err != nil {
return nil , Error . Wrap ( err )
}
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}
return message , nil
}
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func ( endpoint * Endpoint ) updatePointer ( ctx context . Context , originalPointer * pb . Pointer , exitingNodeID storj . NodeID , receivingNodeID storj . NodeID , path string , pieceNum int32 , originalRootPieceID storj . PieceID ) ( err error ) {
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defer mon . Task ( ) ( & ctx ) ( & err )
// remove the node from the pointer
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pointer , err := endpoint . getValidPointer ( ctx , path , pieceNum , originalRootPieceID )
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if err != nil {
return Error . Wrap ( err )
}
remote := pointer . GetRemote ( )
// nothing to do here
if remote == nil {
return nil
}
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pieceMap := make ( map [ storj . NodeID ] * pb . RemotePiece )
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for _ , piece := range remote . GetRemotePieces ( ) {
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pieceMap [ piece . NodeId ] = piece
}
var toRemove [ ] * pb . RemotePiece
existingPiece , ok := pieceMap [ exitingNodeID ]
if ! ok {
return Error . New ( "node no longer has the piece. Node ID: %s" , exitingNodeID . String ( ) )
}
if existingPiece != nil && existingPiece . PieceNum != pieceNum {
return Error . New ( "invalid existing piece info. Exiting Node ID: %s, PieceNum: %d" , exitingNodeID . String ( ) , pieceNum )
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}
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toRemove = [ ] * pb . RemotePiece { existingPiece }
delete ( pieceMap , exitingNodeID )
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var toAdd [ ] * pb . RemotePiece
if ! receivingNodeID . IsZero ( ) {
toAdd = [ ] * pb . RemotePiece { {
PieceNum : pieceNum ,
NodeId : receivingNodeID ,
} }
}
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_ , err = endpoint . metainfo . UpdatePiecesCheckDuplicates ( ctx , path , originalPointer , toAdd , toRemove , true )
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if err != nil {
return Error . Wrap ( err )
}
return nil
}
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// checkExitStatus returns a satellite message based on a node current graceful exit status
// if a node hasn't started graceful exit, it will initialize the process
// if a node has finished graceful exit, it will return a finished message
// if a node has started graceful exit, but no transfer item is available yet, it will return an not ready message
// otherwise, the returned message will be nil
func ( endpoint * Endpoint ) checkExitStatus ( ctx context . Context , nodeID storj . NodeID ) ( * pb . SatelliteMessage , error ) {
exitStatus , err := endpoint . overlaydb . GetExitStatus ( ctx , nodeID )
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if err != nil {
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return nil , Error . Wrap ( err )
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}
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if exitStatus . ExitFinishedAt != nil {
// TODO maybe we should store the reason in the DB so we know how it originally failed.
return endpoint . getFinishedMessage ( ctx , nodeID , * exitStatus . ExitFinishedAt , exitStatus . ExitSuccess , - 1 )
}
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if exitStatus . ExitInitiatedAt == nil {
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nodeDossier , err := endpoint . overlaydb . Get ( ctx , nodeID )
if err != nil {
endpoint . log . Error ( "unable to retrieve node dossier for attempted exiting node" , zap . Stringer ( "node ID" , nodeID ) )
return nil , Error . Wrap ( err )
}
geEligibilityDate := nodeDossier . CreatedAt . AddDate ( 0 , endpoint . config . NodeMinAgeInMonths , 0 )
if time . Now ( ) . Before ( geEligibilityDate ) {
return nil , ErrIneligibleNodeAge . New ( "will be eligible after %s" , geEligibilityDate . String ( ) )
}
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request := & overlay . ExitStatusRequest { NodeID : nodeID , ExitInitiatedAt : time . Now ( ) . UTC ( ) }
node , err := endpoint . overlaydb . UpdateExitStatus ( ctx , request )
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if err != nil {
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return nil , Error . Wrap ( err )
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}
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err = endpoint . db . IncrementProgress ( ctx , nodeID , 0 , 0 , 0 )
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if err != nil {
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return nil , Error . Wrap ( err )
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}
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// graceful exit initiation metrics
age := time . Now ( ) . UTC ( ) . Sub ( node . CreatedAt . UTC ( ) )
mon . FloatVal ( "graceful_exit_init_node_age_seconds" ) . Observe ( age . Seconds ( ) ) //locked
mon . IntVal ( "graceful_exit_init_node_audit_success_count" ) . Observe ( node . Reputation . AuditSuccessCount ) //locked
mon . IntVal ( "graceful_exit_init_node_audit_total_count" ) . Observe ( node . Reputation . AuditCount ) //locked
mon . IntVal ( "graceful_exit_init_node_piece_count" ) . Observe ( node . PieceCount ) //locked
return & pb . SatelliteMessage { Message : & pb . SatelliteMessage_NotReady { NotReady : & pb . NotReady { } } } , nil
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}
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if exitStatus . ExitLoopCompletedAt == nil {
return & pb . SatelliteMessage { Message : & pb . SatelliteMessage_NotReady { NotReady : & pb . NotReady { } } } , nil
}
return nil , nil
}
func ( endpoint * Endpoint ) generateExitStatusRequest ( ctx context . Context , nodeID storj . NodeID ) ( * overlay . ExitStatusRequest , pb . ExitFailed_Reason , error ) {
var exitFailedReason pb . ExitFailed_Reason = - 1
progress , err := endpoint . db . GetProgress ( ctx , nodeID )
if err != nil {
return nil , exitFailedReason , rpcstatus . Error ( rpcstatus . Internal , err . Error ( ) )
}
mon . IntVal ( "graceful_exit_final_pieces_failed" ) . Observe ( progress . PiecesFailed ) //locked
mon . IntVal ( "graceful_exit_final_pieces_succeess" ) . Observe ( progress . PiecesTransferred ) //locked
mon . IntVal ( "graceful_exit_final_bytes_transferred" ) . Observe ( progress . BytesTransferred ) //locked
processed := progress . PiecesFailed + progress . PiecesTransferred
if processed > 0 {
mon . IntVal ( "graceful_exit_successful_pieces_transfer_ratio" ) . Observe ( progress . PiecesTransferred / processed ) //locked
}
exitStatusRequest := & overlay . ExitStatusRequest {
NodeID : progress . NodeID ,
ExitFinishedAt : time . Now ( ) . UTC ( ) ,
}
// check node's exiting progress to see if it has failed passed max failure threshold
if processed > 0 && float64 ( progress . PiecesFailed ) / float64 ( processed ) * 100 >= float64 ( endpoint . config . OverallMaxFailuresPercentage ) {
exitStatusRequest . ExitSuccess = false
exitFailedReason = pb . ExitFailed_OVERALL_FAILURE_PERCENTAGE_EXCEEDED
} else {
exitStatusRequest . ExitSuccess = true
}
if exitStatusRequest . ExitSuccess {
mon . Meter ( "graceful_exit_success" ) . Mark ( 1 ) //locked
} else {
mon . Meter ( "graceful_exit_fail_max_failures_percentage" ) . Mark ( 1 ) //locked
}
return exitStatusRequest , exitFailedReason , nil
}
func ( endpoint * Endpoint ) calculatePieceSize ( ctx context . Context , pointer * pb . Pointer , incomplete * TransferQueueItem , nodePiece * pb . RemotePiece ) ( int64 , error ) {
nodeID := incomplete . NodeID
// calculate piece size
redundancy , err := eestream . NewRedundancyStrategyFromProto ( pointer . GetRemote ( ) . GetRedundancy ( ) )
if err != nil {
return 0 , Error . Wrap ( err )
}
pieces := pointer . GetRemote ( ) . GetRemotePieces ( )
if len ( pieces ) > redundancy . OptimalThreshold ( ) {
endpoint . log . Debug ( "pointer has more pieces than required. removing node from pointer." , zap . Stringer ( "node ID" , nodeID ) , zap . ByteString ( "path" , incomplete . Path ) , zap . Int32 ( "piece num" , incomplete . PieceNum ) )
return 0 , ErrAboveOptimalThreshold . New ( "" )
}
return eestream . CalcPieceSize ( pointer . GetSegmentSize ( ) , redundancy ) , nil
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}
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func ( endpoint * Endpoint ) getValidPointer ( ctx context . Context , path string , pieceNum int32 , originalRootPieceID storj . PieceID ) ( * pb . Pointer , error ) {
pointer , err := endpoint . metainfo . Get ( ctx , path )
// TODO we don't know the type of error
if err != nil {
return nil , Error . New ( "pointer path %v no longer exists." , path )
}
remote := pointer . GetRemote ( )
// no longer a remote segment
if remote == nil {
return nil , Error . New ( "pointer path %v is no longer remote." , path )
}
if ! originalRootPieceID . IsZero ( ) && originalRootPieceID != remote . RootPieceId {
return nil , Error . New ( "pointer path %v has changed." , path )
}
return pointer , nil
}
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func ( endpoint * Endpoint ) getNodePiece ( ctx context . Context , pointer * pb . Pointer , incomplete * TransferQueueItem ) ( * pb . RemotePiece , error ) {
remote := pointer . GetRemote ( )
nodeID := incomplete . NodeID
pieces := remote . GetRemotePieces ( )
var nodePiece * pb . RemotePiece
for _ , piece := range pieces {
if piece . NodeId == nodeID && piece . PieceNum == incomplete . PieceNum {
nodePiece = piece
}
}
if nodePiece == nil {
endpoint . log . Debug ( "piece no longer held by node" , zap . Stringer ( "node ID" , nodeID ) , zap . ByteString ( "path" , incomplete . Path ) , zap . Int32 ( "piece num" , incomplete . PieceNum ) )
return nil , Error . New ( "piece no longer held by node" )
}
return nodePiece , nil
}