storj/cmd/captplanet/setup.go

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captplanet (#159) * captplanet I kind of went overboard this weekend. The major goal of this changeset is to provide an environment for local development where all of the various services can be easily run together. Developing on Storj v3 should be as easy as running a setup command and a run command! To do this, this changeset introduces a new tool called captplanet, which combines the powers of the Overlay Cache, the PointerDB, the PieceStore, Kademlia, the Minio Gateway, etc. Running 40 farmers and a heavy client inside the same process forced a rethinking of the "services" that we had. To avoid confusion by reusing prior terms, this changeset introduces two new types: Providers and Responsibilities. I wanted to avoid as many merge conflicts as possible, so I left the existing Services and code for now, but if people like this route we can clean up the duplication. A Responsibility is a collection of gRPC methods and corresponding state. The following systems are examples of Responsibilities: * Kademlia * OverlayCache * PointerDB * StatDB * PieceStore * etc. A Provider is a collection of Responsibilities that share an Identity, such as: * The heavy client * The farmer * The gateway An Identity is a public/private key pair, a node id, etc. Farmers all need different Identities, so captplanet needs to support running multiple concurrent Providers with different Identities. Each Responsibility and Provider should allow for configuration of multiple copies on its own so creating Responsibilities and Providers use a new workflow. To make a Responsibility, one should create a "config" struct, such as: ``` type Config struct { RepairThreshold int `help:"If redundancy falls below this number of pieces, repair is triggered" default:"30"` SuccessThreshold int `help:"If redundancy is above this number then no additional uploads are needed" default:"40"` } ``` To use "config" structs, this changeset introduces another new library called 'cfgstruct', which allows for the configuration of arbitrary structs through flagsets, and thus through cobra and viper. cfgstruct relies on Go's "struct tags" feature to document help information and default values. Config structs can be configured via cfgstruct.Bind for binding the struct to a flagset. Because this configuration system makes setup and configuration easier *in general*, additional commands are provided that allow for easy standup of separate Providers. Please make sure to check out: * cmd/captplanet/farmer/main.go (a new farmer binary) * cmd/captplanet/hc/main.go (a new heavy client binary) * cmd/captplanet/gw/main.go (a new minio gateway binary) Usage: ``` $ go install -v storj.io/storj/cmd/captplanet $ captplanet setup $ captplanet run ``` Configuration is placed by default in `~/.storj/capt/` Other changes: * introduces new config structs for currently existing Responsibilities that conform to the new Responsibility interface. Please see the `pkg/*/config.go` files for examples. * integrates the PointerDB API key with other global configuration via flags, instead of through environment variables through viper like it's been doing. (ultimately this should also change to use the PointerDB config struct but this is an okay shortterm solution). * changes the Overlay cache to use a URL for database configuration instead of separate redis and bolt config settings. * stubs out some peer identity skeleton code (but not the meat). * Fixes the SegmentStore to use the overlay client and pointerdb clients instead of gRPC client code directly * Leaves a very clear spot where we need to tie the object to stream to segment store together. There's sort of a "golden spike" opportunity to connect all the train tracks together at the bottom of pkg/miniogw/config.go, labeled with a bunch of TODOs. Future stuff: * I now prefer this design over the original pkg/process.Service thing I had been pushing before (sorry!) * The experience of trying to have multiple farmers configurable concurrently led me to prefer config structs over global flags (I finally came around) or using viper directly. I think global flags are okay sometimes but in general going forward we should try and get all relevant config into config structs. * If you all like this direction, I think we can go delete my old Service interfaces and a bunch of flags and clean up a bunch of stuff. * If you don't like this direction, it's no sweat at all, and despite how much code there is here I'm not very tied to any of this! Considering a lot of this was written between midnight and 6 am, it might not be any good! * bind tests
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// Copyright (C) 2018 Storj Labs, Inc.
// See LICENSE for copying information.
package main
import (
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"crypto/rand"
captplanet (#159) * captplanet I kind of went overboard this weekend. The major goal of this changeset is to provide an environment for local development where all of the various services can be easily run together. Developing on Storj v3 should be as easy as running a setup command and a run command! To do this, this changeset introduces a new tool called captplanet, which combines the powers of the Overlay Cache, the PointerDB, the PieceStore, Kademlia, the Minio Gateway, etc. Running 40 farmers and a heavy client inside the same process forced a rethinking of the "services" that we had. To avoid confusion by reusing prior terms, this changeset introduces two new types: Providers and Responsibilities. I wanted to avoid as many merge conflicts as possible, so I left the existing Services and code for now, but if people like this route we can clean up the duplication. A Responsibility is a collection of gRPC methods and corresponding state. The following systems are examples of Responsibilities: * Kademlia * OverlayCache * PointerDB * StatDB * PieceStore * etc. A Provider is a collection of Responsibilities that share an Identity, such as: * The heavy client * The farmer * The gateway An Identity is a public/private key pair, a node id, etc. Farmers all need different Identities, so captplanet needs to support running multiple concurrent Providers with different Identities. Each Responsibility and Provider should allow for configuration of multiple copies on its own so creating Responsibilities and Providers use a new workflow. To make a Responsibility, one should create a "config" struct, such as: ``` type Config struct { RepairThreshold int `help:"If redundancy falls below this number of pieces, repair is triggered" default:"30"` SuccessThreshold int `help:"If redundancy is above this number then no additional uploads are needed" default:"40"` } ``` To use "config" structs, this changeset introduces another new library called 'cfgstruct', which allows for the configuration of arbitrary structs through flagsets, and thus through cobra and viper. cfgstruct relies on Go's "struct tags" feature to document help information and default values. Config structs can be configured via cfgstruct.Bind for binding the struct to a flagset. Because this configuration system makes setup and configuration easier *in general*, additional commands are provided that allow for easy standup of separate Providers. Please make sure to check out: * cmd/captplanet/farmer/main.go (a new farmer binary) * cmd/captplanet/hc/main.go (a new heavy client binary) * cmd/captplanet/gw/main.go (a new minio gateway binary) Usage: ``` $ go install -v storj.io/storj/cmd/captplanet $ captplanet setup $ captplanet run ``` Configuration is placed by default in `~/.storj/capt/` Other changes: * introduces new config structs for currently existing Responsibilities that conform to the new Responsibility interface. Please see the `pkg/*/config.go` files for examples. * integrates the PointerDB API key with other global configuration via flags, instead of through environment variables through viper like it's been doing. (ultimately this should also change to use the PointerDB config struct but this is an okay shortterm solution). * changes the Overlay cache to use a URL for database configuration instead of separate redis and bolt config settings. * stubs out some peer identity skeleton code (but not the meat). * Fixes the SegmentStore to use the overlay client and pointerdb clients instead of gRPC client code directly * Leaves a very clear spot where we need to tie the object to stream to segment store together. There's sort of a "golden spike" opportunity to connect all the train tracks together at the bottom of pkg/miniogw/config.go, labeled with a bunch of TODOs. Future stuff: * I now prefer this design over the original pkg/process.Service thing I had been pushing before (sorry!) * The experience of trying to have multiple farmers configurable concurrently led me to prefer config structs over global flags (I finally came around) or using viper directly. I think global flags are okay sometimes but in general going forward we should try and get all relevant config into config structs. * If you all like this direction, I think we can go delete my old Service interfaces and a bunch of flags and clean up a bunch of stuff. * If you don't like this direction, it's no sweat at all, and despite how much code there is here I'm not very tied to any of this! Considering a lot of this was written between midnight and 6 am, it might not be any good! * bind tests
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"fmt"
"net"
captplanet (#159) * captplanet I kind of went overboard this weekend. The major goal of this changeset is to provide an environment for local development where all of the various services can be easily run together. Developing on Storj v3 should be as easy as running a setup command and a run command! To do this, this changeset introduces a new tool called captplanet, which combines the powers of the Overlay Cache, the PointerDB, the PieceStore, Kademlia, the Minio Gateway, etc. Running 40 farmers and a heavy client inside the same process forced a rethinking of the "services" that we had. To avoid confusion by reusing prior terms, this changeset introduces two new types: Providers and Responsibilities. I wanted to avoid as many merge conflicts as possible, so I left the existing Services and code for now, but if people like this route we can clean up the duplication. A Responsibility is a collection of gRPC methods and corresponding state. The following systems are examples of Responsibilities: * Kademlia * OverlayCache * PointerDB * StatDB * PieceStore * etc. A Provider is a collection of Responsibilities that share an Identity, such as: * The heavy client * The farmer * The gateway An Identity is a public/private key pair, a node id, etc. Farmers all need different Identities, so captplanet needs to support running multiple concurrent Providers with different Identities. Each Responsibility and Provider should allow for configuration of multiple copies on its own so creating Responsibilities and Providers use a new workflow. To make a Responsibility, one should create a "config" struct, such as: ``` type Config struct { RepairThreshold int `help:"If redundancy falls below this number of pieces, repair is triggered" default:"30"` SuccessThreshold int `help:"If redundancy is above this number then no additional uploads are needed" default:"40"` } ``` To use "config" structs, this changeset introduces another new library called 'cfgstruct', which allows for the configuration of arbitrary structs through flagsets, and thus through cobra and viper. cfgstruct relies on Go's "struct tags" feature to document help information and default values. Config structs can be configured via cfgstruct.Bind for binding the struct to a flagset. Because this configuration system makes setup and configuration easier *in general*, additional commands are provided that allow for easy standup of separate Providers. Please make sure to check out: * cmd/captplanet/farmer/main.go (a new farmer binary) * cmd/captplanet/hc/main.go (a new heavy client binary) * cmd/captplanet/gw/main.go (a new minio gateway binary) Usage: ``` $ go install -v storj.io/storj/cmd/captplanet $ captplanet setup $ captplanet run ``` Configuration is placed by default in `~/.storj/capt/` Other changes: * introduces new config structs for currently existing Responsibilities that conform to the new Responsibility interface. Please see the `pkg/*/config.go` files for examples. * integrates the PointerDB API key with other global configuration via flags, instead of through environment variables through viper like it's been doing. (ultimately this should also change to use the PointerDB config struct but this is an okay shortterm solution). * changes the Overlay cache to use a URL for database configuration instead of separate redis and bolt config settings. * stubs out some peer identity skeleton code (but not the meat). * Fixes the SegmentStore to use the overlay client and pointerdb clients instead of gRPC client code directly * Leaves a very clear spot where we need to tie the object to stream to segment store together. There's sort of a "golden spike" opportunity to connect all the train tracks together at the bottom of pkg/miniogw/config.go, labeled with a bunch of TODOs. Future stuff: * I now prefer this design over the original pkg/process.Service thing I had been pushing before (sorry!) * The experience of trying to have multiple farmers configurable concurrently led me to prefer config structs over global flags (I finally came around) or using viper directly. I think global flags are okay sometimes but in general going forward we should try and get all relevant config into config structs. * If you all like this direction, I think we can go delete my old Service interfaces and a bunch of flags and clean up a bunch of stuff. * If you don't like this direction, it's no sweat at all, and despite how much code there is here I'm not very tied to any of this! Considering a lot of this was written between midnight and 6 am, it might not be any good! * bind tests
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"os"
"path/filepath"
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base58 "github.com/jbenet/go-base58"
captplanet (#159) * captplanet I kind of went overboard this weekend. The major goal of this changeset is to provide an environment for local development where all of the various services can be easily run together. Developing on Storj v3 should be as easy as running a setup command and a run command! To do this, this changeset introduces a new tool called captplanet, which combines the powers of the Overlay Cache, the PointerDB, the PieceStore, Kademlia, the Minio Gateway, etc. Running 40 farmers and a heavy client inside the same process forced a rethinking of the "services" that we had. To avoid confusion by reusing prior terms, this changeset introduces two new types: Providers and Responsibilities. I wanted to avoid as many merge conflicts as possible, so I left the existing Services and code for now, but if people like this route we can clean up the duplication. A Responsibility is a collection of gRPC methods and corresponding state. The following systems are examples of Responsibilities: * Kademlia * OverlayCache * PointerDB * StatDB * PieceStore * etc. A Provider is a collection of Responsibilities that share an Identity, such as: * The heavy client * The farmer * The gateway An Identity is a public/private key pair, a node id, etc. Farmers all need different Identities, so captplanet needs to support running multiple concurrent Providers with different Identities. Each Responsibility and Provider should allow for configuration of multiple copies on its own so creating Responsibilities and Providers use a new workflow. To make a Responsibility, one should create a "config" struct, such as: ``` type Config struct { RepairThreshold int `help:"If redundancy falls below this number of pieces, repair is triggered" default:"30"` SuccessThreshold int `help:"If redundancy is above this number then no additional uploads are needed" default:"40"` } ``` To use "config" structs, this changeset introduces another new library called 'cfgstruct', which allows for the configuration of arbitrary structs through flagsets, and thus through cobra and viper. cfgstruct relies on Go's "struct tags" feature to document help information and default values. Config structs can be configured via cfgstruct.Bind for binding the struct to a flagset. Because this configuration system makes setup and configuration easier *in general*, additional commands are provided that allow for easy standup of separate Providers. Please make sure to check out: * cmd/captplanet/farmer/main.go (a new farmer binary) * cmd/captplanet/hc/main.go (a new heavy client binary) * cmd/captplanet/gw/main.go (a new minio gateway binary) Usage: ``` $ go install -v storj.io/storj/cmd/captplanet $ captplanet setup $ captplanet run ``` Configuration is placed by default in `~/.storj/capt/` Other changes: * introduces new config structs for currently existing Responsibilities that conform to the new Responsibility interface. Please see the `pkg/*/config.go` files for examples. * integrates the PointerDB API key with other global configuration via flags, instead of through environment variables through viper like it's been doing. (ultimately this should also change to use the PointerDB config struct but this is an okay shortterm solution). * changes the Overlay cache to use a URL for database configuration instead of separate redis and bolt config settings. * stubs out some peer identity skeleton code (but not the meat). * Fixes the SegmentStore to use the overlay client and pointerdb clients instead of gRPC client code directly * Leaves a very clear spot where we need to tie the object to stream to segment store together. There's sort of a "golden spike" opportunity to connect all the train tracks together at the bottom of pkg/miniogw/config.go, labeled with a bunch of TODOs. Future stuff: * I now prefer this design over the original pkg/process.Service thing I had been pushing before (sorry!) * The experience of trying to have multiple farmers configurable concurrently led me to prefer config structs over global flags (I finally came around) or using viper directly. I think global flags are okay sometimes but in general going forward we should try and get all relevant config into config structs. * If you all like this direction, I think we can go delete my old Service interfaces and a bunch of flags and clean up a bunch of stuff. * If you don't like this direction, it's no sweat at all, and despite how much code there is here I'm not very tied to any of this! Considering a lot of this was written between midnight and 6 am, it might not be any good! * bind tests
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"github.com/spf13/cobra"
"storj.io/storj/pkg/cfgstruct"
"storj.io/storj/pkg/process"
Node Identity (#193) * peertls: don't log errors for double close understood that this part of the code is undergoing heavy change right now, but just want to make sure this fix gets incorporated somewhere * git cleanup: node-id stuff * cleanup * rename identity_util.go * wip `CertificateAuthority` refactor * refactoring * gitignore update * wip * Merge remote-tracking branch 'storj/doubleclose' into node-id3 * storj/doubleclose: peertls: don't log errors for double close * add peertls tests & gomports * wip: + refactor + style changes + cleanup + [wip] add version to CA and identity configs + [wip] heavy client setup * refactor * wip: + refactor + style changes + add `CAConfig.Load` + add `CAConfig.Save` * wip: + add `LoadOrCreate` and `Create` to CA and Identity configs + add overwrite to CA and identity configs + heavy client setup + refactor + style changes + cleanup * wip * fixing things * fixing things * wip hc setup * hc setup: + refactor + bugfixing * improvements based on reveiw feedback * goimports * improvements: + responding to review feedback + refactor * feedback-based improvements * feedback-based improvements * feedback-based improvements * feedback-based improvements * feedback-based improvements * feedback-based improvements * cleanup * refactoring CA and Identity structs * Merge branch 'master' into node-id3 * move version field to setup config structs for CA and identity * fix typo * responding to revieiw feedback * responding to revieiw feedback * responding to revieiw feedback * responding to revieiw feedback * responding to revieiw feedback * responding to revieiw feedback * Merge branch 'master' into node-id3 * fix gateway setup finally * go imports * fix `FullCertificateAuthority.GenerateIdentity` * cleanup overlay tests * bugfixing * update ca/identity setup * go imports * fix peertls test copy/paste fail * responding to review feedback * setup tweaking * update farmer setup
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"storj.io/storj/pkg/provider"
captplanet (#159) * captplanet I kind of went overboard this weekend. The major goal of this changeset is to provide an environment for local development where all of the various services can be easily run together. Developing on Storj v3 should be as easy as running a setup command and a run command! To do this, this changeset introduces a new tool called captplanet, which combines the powers of the Overlay Cache, the PointerDB, the PieceStore, Kademlia, the Minio Gateway, etc. Running 40 farmers and a heavy client inside the same process forced a rethinking of the "services" that we had. To avoid confusion by reusing prior terms, this changeset introduces two new types: Providers and Responsibilities. I wanted to avoid as many merge conflicts as possible, so I left the existing Services and code for now, but if people like this route we can clean up the duplication. A Responsibility is a collection of gRPC methods and corresponding state. The following systems are examples of Responsibilities: * Kademlia * OverlayCache * PointerDB * StatDB * PieceStore * etc. A Provider is a collection of Responsibilities that share an Identity, such as: * The heavy client * The farmer * The gateway An Identity is a public/private key pair, a node id, etc. Farmers all need different Identities, so captplanet needs to support running multiple concurrent Providers with different Identities. Each Responsibility and Provider should allow for configuration of multiple copies on its own so creating Responsibilities and Providers use a new workflow. To make a Responsibility, one should create a "config" struct, such as: ``` type Config struct { RepairThreshold int `help:"If redundancy falls below this number of pieces, repair is triggered" default:"30"` SuccessThreshold int `help:"If redundancy is above this number then no additional uploads are needed" default:"40"` } ``` To use "config" structs, this changeset introduces another new library called 'cfgstruct', which allows for the configuration of arbitrary structs through flagsets, and thus through cobra and viper. cfgstruct relies on Go's "struct tags" feature to document help information and default values. Config structs can be configured via cfgstruct.Bind for binding the struct to a flagset. Because this configuration system makes setup and configuration easier *in general*, additional commands are provided that allow for easy standup of separate Providers. Please make sure to check out: * cmd/captplanet/farmer/main.go (a new farmer binary) * cmd/captplanet/hc/main.go (a new heavy client binary) * cmd/captplanet/gw/main.go (a new minio gateway binary) Usage: ``` $ go install -v storj.io/storj/cmd/captplanet $ captplanet setup $ captplanet run ``` Configuration is placed by default in `~/.storj/capt/` Other changes: * introduces new config structs for currently existing Responsibilities that conform to the new Responsibility interface. Please see the `pkg/*/config.go` files for examples. * integrates the PointerDB API key with other global configuration via flags, instead of through environment variables through viper like it's been doing. (ultimately this should also change to use the PointerDB config struct but this is an okay shortterm solution). * changes the Overlay cache to use a URL for database configuration instead of separate redis and bolt config settings. * stubs out some peer identity skeleton code (but not the meat). * Fixes the SegmentStore to use the overlay client and pointerdb clients instead of gRPC client code directly * Leaves a very clear spot where we need to tie the object to stream to segment store together. There's sort of a "golden spike" opportunity to connect all the train tracks together at the bottom of pkg/miniogw/config.go, labeled with a bunch of TODOs. Future stuff: * I now prefer this design over the original pkg/process.Service thing I had been pushing before (sorry!) * The experience of trying to have multiple farmers configurable concurrently led me to prefer config structs over global flags (I finally came around) or using viper directly. I think global flags are okay sometimes but in general going forward we should try and get all relevant config into config structs. * If you all like this direction, I think we can go delete my old Service interfaces and a bunch of flags and clean up a bunch of stuff. * If you don't like this direction, it's no sweat at all, and despite how much code there is here I'm not very tied to any of this! Considering a lot of this was written between midnight and 6 am, it might not be any good! * bind tests
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)
// Config defines broad Captain Planet configuration
type Config struct {
HCCA provider.CASetupConfig
HCIdentity provider.IdentitySetupConfig
ULCA provider.CASetupConfig
ULIdentity provider.IdentitySetupConfig
StorageNodeCA provider.CASetupConfig
StorageNodeIdentity provider.IdentitySetupConfig
BasePath string `help:"base path for captain planet storage" default:"$CONFDIR"`
ListenHost string `help:"the host for providers to listen on" default:"127.0.0.1"`
StartingPort int `help:"all providers will listen on ports consecutively starting with this one" default:"7777"`
Overwrite bool `help:"whether to overwrite pre-existing configuration files" default:"false"`
captplanet (#159) * captplanet I kind of went overboard this weekend. The major goal of this changeset is to provide an environment for local development where all of the various services can be easily run together. Developing on Storj v3 should be as easy as running a setup command and a run command! To do this, this changeset introduces a new tool called captplanet, which combines the powers of the Overlay Cache, the PointerDB, the PieceStore, Kademlia, the Minio Gateway, etc. Running 40 farmers and a heavy client inside the same process forced a rethinking of the "services" that we had. To avoid confusion by reusing prior terms, this changeset introduces two new types: Providers and Responsibilities. I wanted to avoid as many merge conflicts as possible, so I left the existing Services and code for now, but if people like this route we can clean up the duplication. A Responsibility is a collection of gRPC methods and corresponding state. The following systems are examples of Responsibilities: * Kademlia * OverlayCache * PointerDB * StatDB * PieceStore * etc. A Provider is a collection of Responsibilities that share an Identity, such as: * The heavy client * The farmer * The gateway An Identity is a public/private key pair, a node id, etc. Farmers all need different Identities, so captplanet needs to support running multiple concurrent Providers with different Identities. Each Responsibility and Provider should allow for configuration of multiple copies on its own so creating Responsibilities and Providers use a new workflow. To make a Responsibility, one should create a "config" struct, such as: ``` type Config struct { RepairThreshold int `help:"If redundancy falls below this number of pieces, repair is triggered" default:"30"` SuccessThreshold int `help:"If redundancy is above this number then no additional uploads are needed" default:"40"` } ``` To use "config" structs, this changeset introduces another new library called 'cfgstruct', which allows for the configuration of arbitrary structs through flagsets, and thus through cobra and viper. cfgstruct relies on Go's "struct tags" feature to document help information and default values. Config structs can be configured via cfgstruct.Bind for binding the struct to a flagset. Because this configuration system makes setup and configuration easier *in general*, additional commands are provided that allow for easy standup of separate Providers. Please make sure to check out: * cmd/captplanet/farmer/main.go (a new farmer binary) * cmd/captplanet/hc/main.go (a new heavy client binary) * cmd/captplanet/gw/main.go (a new minio gateway binary) Usage: ``` $ go install -v storj.io/storj/cmd/captplanet $ captplanet setup $ captplanet run ``` Configuration is placed by default in `~/.storj/capt/` Other changes: * introduces new config structs for currently existing Responsibilities that conform to the new Responsibility interface. Please see the `pkg/*/config.go` files for examples. * integrates the PointerDB API key with other global configuration via flags, instead of through environment variables through viper like it's been doing. (ultimately this should also change to use the PointerDB config struct but this is an okay shortterm solution). * changes the Overlay cache to use a URL for database configuration instead of separate redis and bolt config settings. * stubs out some peer identity skeleton code (but not the meat). * Fixes the SegmentStore to use the overlay client and pointerdb clients instead of gRPC client code directly * Leaves a very clear spot where we need to tie the object to stream to segment store together. There's sort of a "golden spike" opportunity to connect all the train tracks together at the bottom of pkg/miniogw/config.go, labeled with a bunch of TODOs. Future stuff: * I now prefer this design over the original pkg/process.Service thing I had been pushing before (sorry!) * The experience of trying to have multiple farmers configurable concurrently led me to prefer config structs over global flags (I finally came around) or using viper directly. I think global flags are okay sometimes but in general going forward we should try and get all relevant config into config structs. * If you all like this direction, I think we can go delete my old Service interfaces and a bunch of flags and clean up a bunch of stuff. * If you don't like this direction, it's no sweat at all, and despite how much code there is here I'm not very tied to any of this! Considering a lot of this was written between midnight and 6 am, it might not be any good! * bind tests
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}
var (
setupCmd = &cobra.Command{
Use: "setup",
Short: "Set up configurations",
RunE: cmdSetup,
}
setupCfg Config
)
func init() {
rootCmd.AddCommand(setupCmd)
cfgstruct.Bind(setupCmd.Flags(), &setupCfg,
cfgstruct.ConfDir(defaultConfDir),
)
captplanet (#159) * captplanet I kind of went overboard this weekend. The major goal of this changeset is to provide an environment for local development where all of the various services can be easily run together. Developing on Storj v3 should be as easy as running a setup command and a run command! To do this, this changeset introduces a new tool called captplanet, which combines the powers of the Overlay Cache, the PointerDB, the PieceStore, Kademlia, the Minio Gateway, etc. Running 40 farmers and a heavy client inside the same process forced a rethinking of the "services" that we had. To avoid confusion by reusing prior terms, this changeset introduces two new types: Providers and Responsibilities. I wanted to avoid as many merge conflicts as possible, so I left the existing Services and code for now, but if people like this route we can clean up the duplication. A Responsibility is a collection of gRPC methods and corresponding state. The following systems are examples of Responsibilities: * Kademlia * OverlayCache * PointerDB * StatDB * PieceStore * etc. A Provider is a collection of Responsibilities that share an Identity, such as: * The heavy client * The farmer * The gateway An Identity is a public/private key pair, a node id, etc. Farmers all need different Identities, so captplanet needs to support running multiple concurrent Providers with different Identities. Each Responsibility and Provider should allow for configuration of multiple copies on its own so creating Responsibilities and Providers use a new workflow. To make a Responsibility, one should create a "config" struct, such as: ``` type Config struct { RepairThreshold int `help:"If redundancy falls below this number of pieces, repair is triggered" default:"30"` SuccessThreshold int `help:"If redundancy is above this number then no additional uploads are needed" default:"40"` } ``` To use "config" structs, this changeset introduces another new library called 'cfgstruct', which allows for the configuration of arbitrary structs through flagsets, and thus through cobra and viper. cfgstruct relies on Go's "struct tags" feature to document help information and default values. Config structs can be configured via cfgstruct.Bind for binding the struct to a flagset. Because this configuration system makes setup and configuration easier *in general*, additional commands are provided that allow for easy standup of separate Providers. Please make sure to check out: * cmd/captplanet/farmer/main.go (a new farmer binary) * cmd/captplanet/hc/main.go (a new heavy client binary) * cmd/captplanet/gw/main.go (a new minio gateway binary) Usage: ``` $ go install -v storj.io/storj/cmd/captplanet $ captplanet setup $ captplanet run ``` Configuration is placed by default in `~/.storj/capt/` Other changes: * introduces new config structs for currently existing Responsibilities that conform to the new Responsibility interface. Please see the `pkg/*/config.go` files for examples. * integrates the PointerDB API key with other global configuration via flags, instead of through environment variables through viper like it's been doing. (ultimately this should also change to use the PointerDB config struct but this is an okay shortterm solution). * changes the Overlay cache to use a URL for database configuration instead of separate redis and bolt config settings. * stubs out some peer identity skeleton code (but not the meat). * Fixes the SegmentStore to use the overlay client and pointerdb clients instead of gRPC client code directly * Leaves a very clear spot where we need to tie the object to stream to segment store together. There's sort of a "golden spike" opportunity to connect all the train tracks together at the bottom of pkg/miniogw/config.go, labeled with a bunch of TODOs. Future stuff: * I now prefer this design over the original pkg/process.Service thing I had been pushing before (sorry!) * The experience of trying to have multiple farmers configurable concurrently led me to prefer config structs over global flags (I finally came around) or using viper directly. I think global flags are okay sometimes but in general going forward we should try and get all relevant config into config structs. * If you all like this direction, I think we can go delete my old Service interfaces and a bunch of flags and clean up a bunch of stuff. * If you don't like this direction, it's no sweat at all, and despite how much code there is here I'm not very tied to any of this! Considering a lot of this was written between midnight and 6 am, it might not be any good! * bind tests
2018-07-24 17:08:28 +01:00
}
func cmdSetup(cmd *cobra.Command, args []string) (err error) {
setupCfg.BasePath, err = filepath.Abs(setupCfg.BasePath)
if err != nil {
return err
}
_, err = os.Stat(setupCfg.BasePath)
if !setupCfg.Overwrite && err == nil {
fmt.Println("A captplanet configuration already exists. Rerun with --overwrite")
return nil
}
hcPath := filepath.Join(setupCfg.BasePath, "satellite")
captplanet (#159) * captplanet I kind of went overboard this weekend. The major goal of this changeset is to provide an environment for local development where all of the various services can be easily run together. Developing on Storj v3 should be as easy as running a setup command and a run command! To do this, this changeset introduces a new tool called captplanet, which combines the powers of the Overlay Cache, the PointerDB, the PieceStore, Kademlia, the Minio Gateway, etc. Running 40 farmers and a heavy client inside the same process forced a rethinking of the "services" that we had. To avoid confusion by reusing prior terms, this changeset introduces two new types: Providers and Responsibilities. I wanted to avoid as many merge conflicts as possible, so I left the existing Services and code for now, but if people like this route we can clean up the duplication. A Responsibility is a collection of gRPC methods and corresponding state. The following systems are examples of Responsibilities: * Kademlia * OverlayCache * PointerDB * StatDB * PieceStore * etc. A Provider is a collection of Responsibilities that share an Identity, such as: * The heavy client * The farmer * The gateway An Identity is a public/private key pair, a node id, etc. Farmers all need different Identities, so captplanet needs to support running multiple concurrent Providers with different Identities. Each Responsibility and Provider should allow for configuration of multiple copies on its own so creating Responsibilities and Providers use a new workflow. To make a Responsibility, one should create a "config" struct, such as: ``` type Config struct { RepairThreshold int `help:"If redundancy falls below this number of pieces, repair is triggered" default:"30"` SuccessThreshold int `help:"If redundancy is above this number then no additional uploads are needed" default:"40"` } ``` To use "config" structs, this changeset introduces another new library called 'cfgstruct', which allows for the configuration of arbitrary structs through flagsets, and thus through cobra and viper. cfgstruct relies on Go's "struct tags" feature to document help information and default values. Config structs can be configured via cfgstruct.Bind for binding the struct to a flagset. Because this configuration system makes setup and configuration easier *in general*, additional commands are provided that allow for easy standup of separate Providers. Please make sure to check out: * cmd/captplanet/farmer/main.go (a new farmer binary) * cmd/captplanet/hc/main.go (a new heavy client binary) * cmd/captplanet/gw/main.go (a new minio gateway binary) Usage: ``` $ go install -v storj.io/storj/cmd/captplanet $ captplanet setup $ captplanet run ``` Configuration is placed by default in `~/.storj/capt/` Other changes: * introduces new config structs for currently existing Responsibilities that conform to the new Responsibility interface. Please see the `pkg/*/config.go` files for examples. * integrates the PointerDB API key with other global configuration via flags, instead of through environment variables through viper like it's been doing. (ultimately this should also change to use the PointerDB config struct but this is an okay shortterm solution). * changes the Overlay cache to use a URL for database configuration instead of separate redis and bolt config settings. * stubs out some peer identity skeleton code (but not the meat). * Fixes the SegmentStore to use the overlay client and pointerdb clients instead of gRPC client code directly * Leaves a very clear spot where we need to tie the object to stream to segment store together. There's sort of a "golden spike" opportunity to connect all the train tracks together at the bottom of pkg/miniogw/config.go, labeled with a bunch of TODOs. Future stuff: * I now prefer this design over the original pkg/process.Service thing I had been pushing before (sorry!) * The experience of trying to have multiple farmers configurable concurrently led me to prefer config structs over global flags (I finally came around) or using viper directly. I think global flags are okay sometimes but in general going forward we should try and get all relevant config into config structs. * If you all like this direction, I think we can go delete my old Service interfaces and a bunch of flags and clean up a bunch of stuff. * If you don't like this direction, it's no sweat at all, and despite how much code there is here I'm not very tied to any of this! Considering a lot of this was written between midnight and 6 am, it might not be any good! * bind tests
2018-07-24 17:08:28 +01:00
err = os.MkdirAll(hcPath, 0700)
if err != nil {
return err
}
Node Identity (#193) * peertls: don't log errors for double close understood that this part of the code is undergoing heavy change right now, but just want to make sure this fix gets incorporated somewhere * git cleanup: node-id stuff * cleanup * rename identity_util.go * wip `CertificateAuthority` refactor * refactoring * gitignore update * wip * Merge remote-tracking branch 'storj/doubleclose' into node-id3 * storj/doubleclose: peertls: don't log errors for double close * add peertls tests & gomports * wip: + refactor + style changes + cleanup + [wip] add version to CA and identity configs + [wip] heavy client setup * refactor * wip: + refactor + style changes + add `CAConfig.Load` + add `CAConfig.Save` * wip: + add `LoadOrCreate` and `Create` to CA and Identity configs + add overwrite to CA and identity configs + heavy client setup + refactor + style changes + cleanup * wip * fixing things * fixing things * wip hc setup * hc setup: + refactor + bugfixing * improvements based on reveiw feedback * goimports * improvements: + responding to review feedback + refactor * feedback-based improvements * feedback-based improvements * feedback-based improvements * feedback-based improvements * feedback-based improvements * feedback-based improvements * cleanup * refactoring CA and Identity structs * Merge branch 'master' into node-id3 * move version field to setup config structs for CA and identity * fix typo * responding to revieiw feedback * responding to revieiw feedback * responding to revieiw feedback * responding to revieiw feedback * responding to revieiw feedback * responding to revieiw feedback * Merge branch 'master' into node-id3 * fix gateway setup finally * go imports * fix `FullCertificateAuthority.GenerateIdentity` * cleanup overlay tests * bugfixing * update ca/identity setup * go imports * fix peertls test copy/paste fail * responding to review feedback * setup tweaking * update farmer setup
2018-08-13 09:39:45 +01:00
setupCfg.HCCA.CertPath = filepath.Join(hcPath, "ca.cert")
setupCfg.HCCA.KeyPath = filepath.Join(hcPath, "ca.key")
setupCfg.HCIdentity.CertPath = filepath.Join(hcPath, "identity.cert")
setupCfg.HCIdentity.KeyPath = filepath.Join(hcPath, "identity.key")
fmt.Printf("creating identity for satellite\n")
Node Identity (#193) * peertls: don't log errors for double close understood that this part of the code is undergoing heavy change right now, but just want to make sure this fix gets incorporated somewhere * git cleanup: node-id stuff * cleanup * rename identity_util.go * wip `CertificateAuthority` refactor * refactoring * gitignore update * wip * Merge remote-tracking branch 'storj/doubleclose' into node-id3 * storj/doubleclose: peertls: don't log errors for double close * add peertls tests & gomports * wip: + refactor + style changes + cleanup + [wip] add version to CA and identity configs + [wip] heavy client setup * refactor * wip: + refactor + style changes + add `CAConfig.Load` + add `CAConfig.Save` * wip: + add `LoadOrCreate` and `Create` to CA and Identity configs + add overwrite to CA and identity configs + heavy client setup + refactor + style changes + cleanup * wip * fixing things * fixing things * wip hc setup * hc setup: + refactor + bugfixing * improvements based on reveiw feedback * goimports * improvements: + responding to review feedback + refactor * feedback-based improvements * feedback-based improvements * feedback-based improvements * feedback-based improvements * feedback-based improvements * feedback-based improvements * cleanup * refactoring CA and Identity structs * Merge branch 'master' into node-id3 * move version field to setup config structs for CA and identity * fix typo * responding to revieiw feedback * responding to revieiw feedback * responding to revieiw feedback * responding to revieiw feedback * responding to revieiw feedback * responding to revieiw feedback * Merge branch 'master' into node-id3 * fix gateway setup finally * go imports * fix `FullCertificateAuthority.GenerateIdentity` * cleanup overlay tests * bugfixing * update ca/identity setup * go imports * fix peertls test copy/paste fail * responding to review feedback * setup tweaking * update farmer setup
2018-08-13 09:39:45 +01:00
err = provider.SetupIdentity(process.Ctx(cmd), setupCfg.HCCA, setupCfg.HCIdentity)
captplanet (#159) * captplanet I kind of went overboard this weekend. The major goal of this changeset is to provide an environment for local development where all of the various services can be easily run together. Developing on Storj v3 should be as easy as running a setup command and a run command! To do this, this changeset introduces a new tool called captplanet, which combines the powers of the Overlay Cache, the PointerDB, the PieceStore, Kademlia, the Minio Gateway, etc. Running 40 farmers and a heavy client inside the same process forced a rethinking of the "services" that we had. To avoid confusion by reusing prior terms, this changeset introduces two new types: Providers and Responsibilities. I wanted to avoid as many merge conflicts as possible, so I left the existing Services and code for now, but if people like this route we can clean up the duplication. A Responsibility is a collection of gRPC methods and corresponding state. The following systems are examples of Responsibilities: * Kademlia * OverlayCache * PointerDB * StatDB * PieceStore * etc. A Provider is a collection of Responsibilities that share an Identity, such as: * The heavy client * The farmer * The gateway An Identity is a public/private key pair, a node id, etc. Farmers all need different Identities, so captplanet needs to support running multiple concurrent Providers with different Identities. Each Responsibility and Provider should allow for configuration of multiple copies on its own so creating Responsibilities and Providers use a new workflow. To make a Responsibility, one should create a "config" struct, such as: ``` type Config struct { RepairThreshold int `help:"If redundancy falls below this number of pieces, repair is triggered" default:"30"` SuccessThreshold int `help:"If redundancy is above this number then no additional uploads are needed" default:"40"` } ``` To use "config" structs, this changeset introduces another new library called 'cfgstruct', which allows for the configuration of arbitrary structs through flagsets, and thus through cobra and viper. cfgstruct relies on Go's "struct tags" feature to document help information and default values. Config structs can be configured via cfgstruct.Bind for binding the struct to a flagset. Because this configuration system makes setup and configuration easier *in general*, additional commands are provided that allow for easy standup of separate Providers. Please make sure to check out: * cmd/captplanet/farmer/main.go (a new farmer binary) * cmd/captplanet/hc/main.go (a new heavy client binary) * cmd/captplanet/gw/main.go (a new minio gateway binary) Usage: ``` $ go install -v storj.io/storj/cmd/captplanet $ captplanet setup $ captplanet run ``` Configuration is placed by default in `~/.storj/capt/` Other changes: * introduces new config structs for currently existing Responsibilities that conform to the new Responsibility interface. Please see the `pkg/*/config.go` files for examples. * integrates the PointerDB API key with other global configuration via flags, instead of through environment variables through viper like it's been doing. (ultimately this should also change to use the PointerDB config struct but this is an okay shortterm solution). * changes the Overlay cache to use a URL for database configuration instead of separate redis and bolt config settings. * stubs out some peer identity skeleton code (but not the meat). * Fixes the SegmentStore to use the overlay client and pointerdb clients instead of gRPC client code directly * Leaves a very clear spot where we need to tie the object to stream to segment store together. There's sort of a "golden spike" opportunity to connect all the train tracks together at the bottom of pkg/miniogw/config.go, labeled with a bunch of TODOs. Future stuff: * I now prefer this design over the original pkg/process.Service thing I had been pushing before (sorry!) * The experience of trying to have multiple farmers configurable concurrently led me to prefer config structs over global flags (I finally came around) or using viper directly. I think global flags are okay sometimes but in general going forward we should try and get all relevant config into config structs. * If you all like this direction, I think we can go delete my old Service interfaces and a bunch of flags and clean up a bunch of stuff. * If you don't like this direction, it's no sweat at all, and despite how much code there is here I'm not very tied to any of this! Considering a lot of this was written between midnight and 6 am, it might not be any good! * bind tests
2018-07-24 17:08:28 +01:00
if err != nil {
return err
}
for i := 0; i < len(runCfg.StorageNodes); i++ {
storagenodePath := filepath.Join(setupCfg.BasePath, fmt.Sprintf("f%d", i))
err = os.MkdirAll(storagenodePath, 0700)
captplanet (#159) * captplanet I kind of went overboard this weekend. The major goal of this changeset is to provide an environment for local development where all of the various services can be easily run together. Developing on Storj v3 should be as easy as running a setup command and a run command! To do this, this changeset introduces a new tool called captplanet, which combines the powers of the Overlay Cache, the PointerDB, the PieceStore, Kademlia, the Minio Gateway, etc. Running 40 farmers and a heavy client inside the same process forced a rethinking of the "services" that we had. To avoid confusion by reusing prior terms, this changeset introduces two new types: Providers and Responsibilities. I wanted to avoid as many merge conflicts as possible, so I left the existing Services and code for now, but if people like this route we can clean up the duplication. A Responsibility is a collection of gRPC methods and corresponding state. The following systems are examples of Responsibilities: * Kademlia * OverlayCache * PointerDB * StatDB * PieceStore * etc. A Provider is a collection of Responsibilities that share an Identity, such as: * The heavy client * The farmer * The gateway An Identity is a public/private key pair, a node id, etc. Farmers all need different Identities, so captplanet needs to support running multiple concurrent Providers with different Identities. Each Responsibility and Provider should allow for configuration of multiple copies on its own so creating Responsibilities and Providers use a new workflow. To make a Responsibility, one should create a "config" struct, such as: ``` type Config struct { RepairThreshold int `help:"If redundancy falls below this number of pieces, repair is triggered" default:"30"` SuccessThreshold int `help:"If redundancy is above this number then no additional uploads are needed" default:"40"` } ``` To use "config" structs, this changeset introduces another new library called 'cfgstruct', which allows for the configuration of arbitrary structs through flagsets, and thus through cobra and viper. cfgstruct relies on Go's "struct tags" feature to document help information and default values. Config structs can be configured via cfgstruct.Bind for binding the struct to a flagset. Because this configuration system makes setup and configuration easier *in general*, additional commands are provided that allow for easy standup of separate Providers. Please make sure to check out: * cmd/captplanet/farmer/main.go (a new farmer binary) * cmd/captplanet/hc/main.go (a new heavy client binary) * cmd/captplanet/gw/main.go (a new minio gateway binary) Usage: ``` $ go install -v storj.io/storj/cmd/captplanet $ captplanet setup $ captplanet run ``` Configuration is placed by default in `~/.storj/capt/` Other changes: * introduces new config structs for currently existing Responsibilities that conform to the new Responsibility interface. Please see the `pkg/*/config.go` files for examples. * integrates the PointerDB API key with other global configuration via flags, instead of through environment variables through viper like it's been doing. (ultimately this should also change to use the PointerDB config struct but this is an okay shortterm solution). * changes the Overlay cache to use a URL for database configuration instead of separate redis and bolt config settings. * stubs out some peer identity skeleton code (but not the meat). * Fixes the SegmentStore to use the overlay client and pointerdb clients instead of gRPC client code directly * Leaves a very clear spot where we need to tie the object to stream to segment store together. There's sort of a "golden spike" opportunity to connect all the train tracks together at the bottom of pkg/miniogw/config.go, labeled with a bunch of TODOs. Future stuff: * I now prefer this design over the original pkg/process.Service thing I had been pushing before (sorry!) * The experience of trying to have multiple farmers configurable concurrently led me to prefer config structs over global flags (I finally came around) or using viper directly. I think global flags are okay sometimes but in general going forward we should try and get all relevant config into config structs. * If you all like this direction, I think we can go delete my old Service interfaces and a bunch of flags and clean up a bunch of stuff. * If you don't like this direction, it's no sweat at all, and despite how much code there is here I'm not very tied to any of this! Considering a lot of this was written between midnight and 6 am, it might not be any good! * bind tests
2018-07-24 17:08:28 +01:00
if err != nil {
return err
}
storagenodeCA := setupCfg.StorageNodeCA
storagenodeCA.CertPath = filepath.Join(storagenodePath, "ca.cert")
storagenodeCA.KeyPath = filepath.Join(storagenodePath, "ca.key")
storagenodeIdentity := setupCfg.StorageNodeIdentity
storagenodeIdentity.CertPath = filepath.Join(storagenodePath, "identity.cert")
storagenodeIdentity.KeyPath = filepath.Join(storagenodePath, "identity.key")
fmt.Printf("creating identity for storage node %d\n", i+1)
err := provider.SetupIdentity(process.Ctx(cmd), storagenodeCA, storagenodeIdentity)
captplanet (#159) * captplanet I kind of went overboard this weekend. The major goal of this changeset is to provide an environment for local development where all of the various services can be easily run together. Developing on Storj v3 should be as easy as running a setup command and a run command! To do this, this changeset introduces a new tool called captplanet, which combines the powers of the Overlay Cache, the PointerDB, the PieceStore, Kademlia, the Minio Gateway, etc. Running 40 farmers and a heavy client inside the same process forced a rethinking of the "services" that we had. To avoid confusion by reusing prior terms, this changeset introduces two new types: Providers and Responsibilities. I wanted to avoid as many merge conflicts as possible, so I left the existing Services and code for now, but if people like this route we can clean up the duplication. A Responsibility is a collection of gRPC methods and corresponding state. The following systems are examples of Responsibilities: * Kademlia * OverlayCache * PointerDB * StatDB * PieceStore * etc. A Provider is a collection of Responsibilities that share an Identity, such as: * The heavy client * The farmer * The gateway An Identity is a public/private key pair, a node id, etc. Farmers all need different Identities, so captplanet needs to support running multiple concurrent Providers with different Identities. Each Responsibility and Provider should allow for configuration of multiple copies on its own so creating Responsibilities and Providers use a new workflow. To make a Responsibility, one should create a "config" struct, such as: ``` type Config struct { RepairThreshold int `help:"If redundancy falls below this number of pieces, repair is triggered" default:"30"` SuccessThreshold int `help:"If redundancy is above this number then no additional uploads are needed" default:"40"` } ``` To use "config" structs, this changeset introduces another new library called 'cfgstruct', which allows for the configuration of arbitrary structs through flagsets, and thus through cobra and viper. cfgstruct relies on Go's "struct tags" feature to document help information and default values. Config structs can be configured via cfgstruct.Bind for binding the struct to a flagset. Because this configuration system makes setup and configuration easier *in general*, additional commands are provided that allow for easy standup of separate Providers. Please make sure to check out: * cmd/captplanet/farmer/main.go (a new farmer binary) * cmd/captplanet/hc/main.go (a new heavy client binary) * cmd/captplanet/gw/main.go (a new minio gateway binary) Usage: ``` $ go install -v storj.io/storj/cmd/captplanet $ captplanet setup $ captplanet run ``` Configuration is placed by default in `~/.storj/capt/` Other changes: * introduces new config structs for currently existing Responsibilities that conform to the new Responsibility interface. Please see the `pkg/*/config.go` files for examples. * integrates the PointerDB API key with other global configuration via flags, instead of through environment variables through viper like it's been doing. (ultimately this should also change to use the PointerDB config struct but this is an okay shortterm solution). * changes the Overlay cache to use a URL for database configuration instead of separate redis and bolt config settings. * stubs out some peer identity skeleton code (but not the meat). * Fixes the SegmentStore to use the overlay client and pointerdb clients instead of gRPC client code directly * Leaves a very clear spot where we need to tie the object to stream to segment store together. There's sort of a "golden spike" opportunity to connect all the train tracks together at the bottom of pkg/miniogw/config.go, labeled with a bunch of TODOs. Future stuff: * I now prefer this design over the original pkg/process.Service thing I had been pushing before (sorry!) * The experience of trying to have multiple farmers configurable concurrently led me to prefer config structs over global flags (I finally came around) or using viper directly. I think global flags are okay sometimes but in general going forward we should try and get all relevant config into config structs. * If you all like this direction, I think we can go delete my old Service interfaces and a bunch of flags and clean up a bunch of stuff. * If you don't like this direction, it's no sweat at all, and despite how much code there is here I'm not very tied to any of this! Considering a lot of this was written between midnight and 6 am, it might not be any good! * bind tests
2018-07-24 17:08:28 +01:00
if err != nil {
return err
}
}
uplinkPath := filepath.Join(setupCfg.BasePath, "uplink")
err = os.MkdirAll(uplinkPath, 0700)
captplanet (#159) * captplanet I kind of went overboard this weekend. The major goal of this changeset is to provide an environment for local development where all of the various services can be easily run together. Developing on Storj v3 should be as easy as running a setup command and a run command! To do this, this changeset introduces a new tool called captplanet, which combines the powers of the Overlay Cache, the PointerDB, the PieceStore, Kademlia, the Minio Gateway, etc. Running 40 farmers and a heavy client inside the same process forced a rethinking of the "services" that we had. To avoid confusion by reusing prior terms, this changeset introduces two new types: Providers and Responsibilities. I wanted to avoid as many merge conflicts as possible, so I left the existing Services and code for now, but if people like this route we can clean up the duplication. A Responsibility is a collection of gRPC methods and corresponding state. The following systems are examples of Responsibilities: * Kademlia * OverlayCache * PointerDB * StatDB * PieceStore * etc. A Provider is a collection of Responsibilities that share an Identity, such as: * The heavy client * The farmer * The gateway An Identity is a public/private key pair, a node id, etc. Farmers all need different Identities, so captplanet needs to support running multiple concurrent Providers with different Identities. Each Responsibility and Provider should allow for configuration of multiple copies on its own so creating Responsibilities and Providers use a new workflow. To make a Responsibility, one should create a "config" struct, such as: ``` type Config struct { RepairThreshold int `help:"If redundancy falls below this number of pieces, repair is triggered" default:"30"` SuccessThreshold int `help:"If redundancy is above this number then no additional uploads are needed" default:"40"` } ``` To use "config" structs, this changeset introduces another new library called 'cfgstruct', which allows for the configuration of arbitrary structs through flagsets, and thus through cobra and viper. cfgstruct relies on Go's "struct tags" feature to document help information and default values. Config structs can be configured via cfgstruct.Bind for binding the struct to a flagset. Because this configuration system makes setup and configuration easier *in general*, additional commands are provided that allow for easy standup of separate Providers. Please make sure to check out: * cmd/captplanet/farmer/main.go (a new farmer binary) * cmd/captplanet/hc/main.go (a new heavy client binary) * cmd/captplanet/gw/main.go (a new minio gateway binary) Usage: ``` $ go install -v storj.io/storj/cmd/captplanet $ captplanet setup $ captplanet run ``` Configuration is placed by default in `~/.storj/capt/` Other changes: * introduces new config structs for currently existing Responsibilities that conform to the new Responsibility interface. Please see the `pkg/*/config.go` files for examples. * integrates the PointerDB API key with other global configuration via flags, instead of through environment variables through viper like it's been doing. (ultimately this should also change to use the PointerDB config struct but this is an okay shortterm solution). * changes the Overlay cache to use a URL for database configuration instead of separate redis and bolt config settings. * stubs out some peer identity skeleton code (but not the meat). * Fixes the SegmentStore to use the overlay client and pointerdb clients instead of gRPC client code directly * Leaves a very clear spot where we need to tie the object to stream to segment store together. There's sort of a "golden spike" opportunity to connect all the train tracks together at the bottom of pkg/miniogw/config.go, labeled with a bunch of TODOs. Future stuff: * I now prefer this design over the original pkg/process.Service thing I had been pushing before (sorry!) * The experience of trying to have multiple farmers configurable concurrently led me to prefer config structs over global flags (I finally came around) or using viper directly. I think global flags are okay sometimes but in general going forward we should try and get all relevant config into config structs. * If you all like this direction, I think we can go delete my old Service interfaces and a bunch of flags and clean up a bunch of stuff. * If you don't like this direction, it's no sweat at all, and despite how much code there is here I'm not very tied to any of this! Considering a lot of this was written between midnight and 6 am, it might not be any good! * bind tests
2018-07-24 17:08:28 +01:00
if err != nil {
return err
}
setupCfg.ULCA.CertPath = filepath.Join(uplinkPath, "ca.cert")
setupCfg.ULCA.KeyPath = filepath.Join(uplinkPath, "ca.key")
setupCfg.ULIdentity.CertPath = filepath.Join(uplinkPath, "identity.cert")
setupCfg.ULIdentity.KeyPath = filepath.Join(uplinkPath, "identity.key")
fmt.Printf("creating identity for uplink\n")
err = provider.SetupIdentity(process.Ctx(cmd), setupCfg.ULCA, setupCfg.ULIdentity)
captplanet (#159) * captplanet I kind of went overboard this weekend. The major goal of this changeset is to provide an environment for local development where all of the various services can be easily run together. Developing on Storj v3 should be as easy as running a setup command and a run command! To do this, this changeset introduces a new tool called captplanet, which combines the powers of the Overlay Cache, the PointerDB, the PieceStore, Kademlia, the Minio Gateway, etc. Running 40 farmers and a heavy client inside the same process forced a rethinking of the "services" that we had. To avoid confusion by reusing prior terms, this changeset introduces two new types: Providers and Responsibilities. I wanted to avoid as many merge conflicts as possible, so I left the existing Services and code for now, but if people like this route we can clean up the duplication. A Responsibility is a collection of gRPC methods and corresponding state. The following systems are examples of Responsibilities: * Kademlia * OverlayCache * PointerDB * StatDB * PieceStore * etc. A Provider is a collection of Responsibilities that share an Identity, such as: * The heavy client * The farmer * The gateway An Identity is a public/private key pair, a node id, etc. Farmers all need different Identities, so captplanet needs to support running multiple concurrent Providers with different Identities. Each Responsibility and Provider should allow for configuration of multiple copies on its own so creating Responsibilities and Providers use a new workflow. To make a Responsibility, one should create a "config" struct, such as: ``` type Config struct { RepairThreshold int `help:"If redundancy falls below this number of pieces, repair is triggered" default:"30"` SuccessThreshold int `help:"If redundancy is above this number then no additional uploads are needed" default:"40"` } ``` To use "config" structs, this changeset introduces another new library called 'cfgstruct', which allows for the configuration of arbitrary structs through flagsets, and thus through cobra and viper. cfgstruct relies on Go's "struct tags" feature to document help information and default values. Config structs can be configured via cfgstruct.Bind for binding the struct to a flagset. Because this configuration system makes setup and configuration easier *in general*, additional commands are provided that allow for easy standup of separate Providers. Please make sure to check out: * cmd/captplanet/farmer/main.go (a new farmer binary) * cmd/captplanet/hc/main.go (a new heavy client binary) * cmd/captplanet/gw/main.go (a new minio gateway binary) Usage: ``` $ go install -v storj.io/storj/cmd/captplanet $ captplanet setup $ captplanet run ``` Configuration is placed by default in `~/.storj/capt/` Other changes: * introduces new config structs for currently existing Responsibilities that conform to the new Responsibility interface. Please see the `pkg/*/config.go` files for examples. * integrates the PointerDB API key with other global configuration via flags, instead of through environment variables through viper like it's been doing. (ultimately this should also change to use the PointerDB config struct but this is an okay shortterm solution). * changes the Overlay cache to use a URL for database configuration instead of separate redis and bolt config settings. * stubs out some peer identity skeleton code (but not the meat). * Fixes the SegmentStore to use the overlay client and pointerdb clients instead of gRPC client code directly * Leaves a very clear spot where we need to tie the object to stream to segment store together. There's sort of a "golden spike" opportunity to connect all the train tracks together at the bottom of pkg/miniogw/config.go, labeled with a bunch of TODOs. Future stuff: * I now prefer this design over the original pkg/process.Service thing I had been pushing before (sorry!) * The experience of trying to have multiple farmers configurable concurrently led me to prefer config structs over global flags (I finally came around) or using viper directly. I think global flags are okay sometimes but in general going forward we should try and get all relevant config into config structs. * If you all like this direction, I think we can go delete my old Service interfaces and a bunch of flags and clean up a bunch of stuff. * If you don't like this direction, it's no sweat at all, and despite how much code there is here I'm not very tied to any of this! Considering a lot of this was written between midnight and 6 am, it might not be any good! * bind tests
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if err != nil {
return err
}
startingPort := setupCfg.StartingPort
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apiKey, err := newAPIKey()
if err != nil {
return err
}
overrides := map[string]interface{}{
"satellite.identity.cert-path": setupCfg.HCIdentity.CertPath,
"satellite.identity.key-path": setupCfg.HCIdentity.KeyPath,
"satellite.identity.address": joinHostPort(
setupCfg.ListenHost, startingPort+1),
"satellite.kademlia.todo-listen-addr": joinHostPort(
setupCfg.ListenHost, startingPort+2),
"satellite.kademlia.bootstrap-addr": joinHostPort(
setupCfg.ListenHost, startingPort+4),
"satellite.pointer-db.database-url": "bolt://" + filepath.Join(
setupCfg.BasePath, "satellite", "pointerdb.db"),
"satellite.overlay.database-url": "bolt://" + filepath.Join(
setupCfg.BasePath, "satellite", "overlay.db"),
"uplink.cert-path": setupCfg.ULIdentity.CertPath,
"uplink.key-path": setupCfg.ULIdentity.KeyPath,
"uplink.address": joinHostPort(
setupCfg.ListenHost, startingPort),
"uplink.overlay-addr": joinHostPort(
setupCfg.ListenHost, startingPort+1),
"uplink.pointer-db-addr": joinHostPort(
setupCfg.ListenHost, startingPort+1),
"uplink.minio-dir": filepath.Join(
setupCfg.BasePath, "uplink", "minio"),
"uplink.api-key": apiKey,
Stream encryption (#302) * begin adding encryption for remote pieces * begin adding decryption * add encryption key as arg to Put and Get * move encryption/decryption to object store * Add encryption key to object store constructor * Add the erasure scheme to object store constructor * Ensure decrypter is initialized with the stripe size used by encrypter * Revert "Ensure decrypter is initialized with the stripe size used by encrypter" This reverts commit 07272333f461606edfb43ad106cc152f37a3bd46. * Revert "Add the erasure scheme to object store constructor" This reverts commit ea5e793b536159d993b96e3db69a37c1656a193c. * move encryption to stream store * move decryption stuff to stream store * revert changes in object store * add encryptedBlockSize and close rangers on error during Get * calculate padding sizes correctly * encryptedBlockSize -> encryptionBlockSize * pass encryption key and block size into stream store * remove encryption key and block size from object store constructor * move encrypter/decrypter initialization * remove unnecessary cast * Fix padding issue * Fix linter * add todos * use random encryption key for data encryption. Store an encrypted copy of this key in segment metadata * use different encryption key for each segment * encrypt data in one step if it is small enough * refactor and move encryption stuff * fix errors related to nil slices passed to copy * fix encrypter vs. decrypter bug * put encryption stuff in eestream * get captplanet test to pass * fix linting errors * add types for encryption keys/nonces and clean up * fix tests * more review changes * add Cipher type for encryption stuff * fix rs_test * Simplify type casting of key and nonce * Init starting nonce to the segment index * don't copy derived key * remove default encryption key; force user to explicitly set it * move getSegmentPath to streams package * dont require user to specify encryption key for captplanet * rename GenericKey and GenericNonce to Key and Nonce * review changes * fix linting error * Download uses the encryption type from metadata * Store enc block size in metadata and use it for download
2018-09-26 14:32:23 +01:00
"uplink.enc-key": "highlydistributedridiculouslyresilient",
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"pointer-db.auth.api-key": apiKey,
}
for i := 0; i < len(runCfg.StorageNodes); i++ {
storagenodePath := filepath.Join(setupCfg.BasePath, fmt.Sprintf("f%d", i))
storagenode := fmt.Sprintf("storage-nodes.%03d.", i)
overrides[storagenode+"identity.cert-path"] = filepath.Join(
storagenodePath, "identity.cert")
overrides[storagenode+"identity.key-path"] = filepath.Join(
storagenodePath, "identity.key")
overrides[storagenode+"identity.address"] = joinHostPort(
setupCfg.ListenHost, startingPort+i*2+3)
overrides[storagenode+"kademlia.todo-listen-addr"] = joinHostPort(
setupCfg.ListenHost, startingPort+i*2+4)
overrides[storagenode+"kademlia.bootstrap-addr"] = joinHostPort(
setupCfg.ListenHost, startingPort+1)
overrides[storagenode+"storage.path"] = filepath.Join(storagenodePath, "data")
}
return process.SaveConfig(runCmd.Flags(),
filepath.Join(setupCfg.BasePath, "config.yaml"), overrides)
}
func joinHostPort(host string, port int) string {
return net.JoinHostPort(host, fmt.Sprint(port))
captplanet (#159) * captplanet I kind of went overboard this weekend. The major goal of this changeset is to provide an environment for local development where all of the various services can be easily run together. Developing on Storj v3 should be as easy as running a setup command and a run command! To do this, this changeset introduces a new tool called captplanet, which combines the powers of the Overlay Cache, the PointerDB, the PieceStore, Kademlia, the Minio Gateway, etc. Running 40 farmers and a heavy client inside the same process forced a rethinking of the "services" that we had. To avoid confusion by reusing prior terms, this changeset introduces two new types: Providers and Responsibilities. I wanted to avoid as many merge conflicts as possible, so I left the existing Services and code for now, but if people like this route we can clean up the duplication. A Responsibility is a collection of gRPC methods and corresponding state. The following systems are examples of Responsibilities: * Kademlia * OverlayCache * PointerDB * StatDB * PieceStore * etc. A Provider is a collection of Responsibilities that share an Identity, such as: * The heavy client * The farmer * The gateway An Identity is a public/private key pair, a node id, etc. Farmers all need different Identities, so captplanet needs to support running multiple concurrent Providers with different Identities. Each Responsibility and Provider should allow for configuration of multiple copies on its own so creating Responsibilities and Providers use a new workflow. To make a Responsibility, one should create a "config" struct, such as: ``` type Config struct { RepairThreshold int `help:"If redundancy falls below this number of pieces, repair is triggered" default:"30"` SuccessThreshold int `help:"If redundancy is above this number then no additional uploads are needed" default:"40"` } ``` To use "config" structs, this changeset introduces another new library called 'cfgstruct', which allows for the configuration of arbitrary structs through flagsets, and thus through cobra and viper. cfgstruct relies on Go's "struct tags" feature to document help information and default values. Config structs can be configured via cfgstruct.Bind for binding the struct to a flagset. Because this configuration system makes setup and configuration easier *in general*, additional commands are provided that allow for easy standup of separate Providers. Please make sure to check out: * cmd/captplanet/farmer/main.go (a new farmer binary) * cmd/captplanet/hc/main.go (a new heavy client binary) * cmd/captplanet/gw/main.go (a new minio gateway binary) Usage: ``` $ go install -v storj.io/storj/cmd/captplanet $ captplanet setup $ captplanet run ``` Configuration is placed by default in `~/.storj/capt/` Other changes: * introduces new config structs for currently existing Responsibilities that conform to the new Responsibility interface. Please see the `pkg/*/config.go` files for examples. * integrates the PointerDB API key with other global configuration via flags, instead of through environment variables through viper like it's been doing. (ultimately this should also change to use the PointerDB config struct but this is an okay shortterm solution). * changes the Overlay cache to use a URL for database configuration instead of separate redis and bolt config settings. * stubs out some peer identity skeleton code (but not the meat). * Fixes the SegmentStore to use the overlay client and pointerdb clients instead of gRPC client code directly * Leaves a very clear spot where we need to tie the object to stream to segment store together. There's sort of a "golden spike" opportunity to connect all the train tracks together at the bottom of pkg/miniogw/config.go, labeled with a bunch of TODOs. Future stuff: * I now prefer this design over the original pkg/process.Service thing I had been pushing before (sorry!) * The experience of trying to have multiple farmers configurable concurrently led me to prefer config structs over global flags (I finally came around) or using viper directly. I think global flags are okay sometimes but in general going forward we should try and get all relevant config into config structs. * If you all like this direction, I think we can go delete my old Service interfaces and a bunch of flags and clean up a bunch of stuff. * If you don't like this direction, it's no sweat at all, and despite how much code there is here I'm not very tied to any of this! Considering a lot of this was written between midnight and 6 am, it might not be any good! * bind tests
2018-07-24 17:08:28 +01:00
}
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func newAPIKey() (string, error) {
var buf [20]byte
_, err := rand.Read(buf[:])
if err != nil {
return "", err
}
return base58.Encode(buf[:]), nil
}