2019-02-06 08:04:12 +00:00
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// Copyright (C) 2019 Storj Labs, Inc.
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// See LICENSE for copying information.
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package cui
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import (
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"bufio"
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"bytes"
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"context"
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"errors"
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"sync"
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termbox "github.com/nsf/termbox-go"
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)
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var initialized = false
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const padding = 2
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2020-12-05 16:01:42 +00:00
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// Point is a 2D coordinate in console.
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2022-08-10 16:35:58 +01:00
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//
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// X is the column
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// Y is the row
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2019-02-06 08:04:12 +00:00
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type Point struct{ X, Y int }
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2020-07-16 15:18:02 +01:00
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// Rect is a 2D rectangle in console, excluding Max edge.
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2019-02-06 08:04:12 +00:00
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type Rect struct{ Min, Max Point }
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2020-07-16 15:18:02 +01:00
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// Screen is a writable area on screen.
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2019-02-06 08:04:12 +00:00
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type Screen struct {
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rendering sync.Mutex
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blitting sync.Mutex
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closed bool
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flushed frame
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pending frame
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}
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type frame struct {
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size Point
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content []byte
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}
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// NewScreen returns a new screen, only one screen can be use at a time.
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func NewScreen() (*Screen, error) {
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if initialized {
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return nil, errors.New("only one screen allowed at a time")
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}
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initialized = true
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if err := termbox.Init(); err != nil {
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initialized = false
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return nil, err
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}
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termbox.SetInputMode(termbox.InputEsc)
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termbox.HideCursor()
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screen := &Screen{}
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screen.flushed.size.X, screen.flushed.size.Y = termbox.Size()
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screen.pending.size = screen.flushed.size
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return screen, nil
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}
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func (screen *Screen) markClosed() {
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screen.blitting.Lock()
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screen.closed = true
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screen.blitting.Unlock()
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}
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func (screen *Screen) isClosed() bool {
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screen.blitting.Lock()
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defer screen.blitting.Unlock()
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return screen.closed
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}
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// Close closes the screen.
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func (screen *Screen) Close() error {
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screen.markClosed()
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// shutdown termbox
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termbox.Close()
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initialized = false
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return nil
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}
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2020-07-16 15:18:02 +01:00
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// Run runs the event loop.
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2019-02-06 08:04:12 +00:00
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func (screen *Screen) Run() error {
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defer screen.markClosed()
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for !screen.isClosed() {
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switch ev := termbox.PollEvent(); ev.Type {
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case termbox.EventInterrupt:
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// either screen refresh or close
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case termbox.EventKey:
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switch ev.Key {
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case termbox.KeyCtrlC, termbox.KeyEsc:
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return nil
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default:
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// ignore key presses
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}
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case termbox.EventError:
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return ev.Err
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case termbox.EventResize:
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screen.blitting.Lock()
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screen.flushed.size.X, screen.flushed.size.Y = ev.Width, ev.Height
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err := screen.blit(&screen.flushed)
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screen.blitting.Unlock()
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if err != nil {
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return err
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}
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}
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}
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return nil
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}
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// Size returns the current size of the screen.
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func (screen *Screen) Size() (width, height int) {
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width, height = screen.pending.size.X-2*padding, screen.pending.size.Y-2*padding
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if width < 0 {
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width = 0
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}
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if height < 0 {
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height = 0
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}
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return width, height
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}
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2020-07-16 15:18:02 +01:00
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// Lock screen for exclusive rendering.
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2019-02-06 08:04:12 +00:00
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func (screen *Screen) Lock() { screen.rendering.Lock() }
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2020-07-16 15:18:02 +01:00
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// Unlock screen.
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2019-02-06 08:04:12 +00:00
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func (screen *Screen) Unlock() { screen.rendering.Unlock() }
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// Write writes to the screen.
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func (screen *Screen) Write(data []byte) (int, error) {
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screen.pending.content = append(screen.pending.content, data...)
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return len(data), nil
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}
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// Flush flushes pending content to the console and clears for new frame.
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func (screen *Screen) Flush() error {
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screen.blitting.Lock()
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var err error
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if !screen.closed {
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err = screen.blit(&screen.pending)
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} else {
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err = context.Canceled
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}
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screen.pending.content = nil
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screen.pending.size = screen.flushed.size
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screen.blitting.Unlock()
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return err
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}
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2020-07-16 15:18:02 +01:00
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// blit writes content to the console.
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2019-02-06 08:04:12 +00:00
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func (screen *Screen) blit(frame *frame) error {
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screen.flushed.content = frame.content
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size := screen.flushed.size
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if err := termbox.Clear(termbox.ColorDefault, termbox.ColorDefault); err != nil {
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return err
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}
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drawRect(Rect{
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Min: Point{0, 0},
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Max: size,
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}, lightStyle)
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scanner := bufio.NewScanner(bytes.NewReader(frame.content))
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y := padding
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for scanner.Scan() && y <= size.Y-2*padding {
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x := padding
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for _, r := range scanner.Text() {
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if x > size.X-2*padding {
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break
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}
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termbox.SetCell(x, y, r, termbox.ColorDefault, termbox.ColorDefault)
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x++
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}
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y++
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}
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return termbox.Flush()
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}
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type rectStyle [3][3]rune
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var lightStyle = rectStyle{
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{'┌', '─', '┐'},
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{'│', ' ', '│'},
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{'└', '─', '┘'},
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}
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2020-07-16 15:18:02 +01:00
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// drawRect draws a rectangle using termbox.
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2019-02-06 08:04:12 +00:00
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func drawRect(r Rect, style rectStyle) {
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attr := termbox.ColorDefault
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termbox.SetCell(r.Min.X, r.Min.Y, style[0][0], attr, attr)
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termbox.SetCell(r.Max.X-1, r.Min.Y, style[0][2], attr, attr)
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termbox.SetCell(r.Max.X-1, r.Max.Y-1, style[2][2], attr, attr)
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termbox.SetCell(r.Min.X, r.Max.Y-1, style[2][0], attr, attr)
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for x := r.Min.X + 1; x < r.Max.X-1; x++ {
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termbox.SetCell(x, r.Min.Y, style[0][1], attr, attr)
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termbox.SetCell(x, r.Max.Y-1, style[2][1], attr, attr)
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}
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for y := r.Min.Y + 1; y < r.Max.Y-1; y++ {
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termbox.SetCell(r.Min.X, y, style[1][0], attr, attr)
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termbox.SetCell(r.Max.X-1, y, style[1][2], attr, attr)
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}
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}
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