storj/satellite/downtime/estimation_chore_test.go

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// Copyright (C) 2019 Storj Labs, Inc.
// See LICENSE for copying information.
package downtime_test
import (
"testing"
"time"
"github.com/stretchr/testify/require"
"go.uber.org/zap"
"storj.io/common/testcontext"
"storj.io/storj/private/testplanet"
"storj.io/storj/satellite"
)
func TestEstimationChore(t *testing.T) {
testplanet.Run(t, testplanet.Config{
SatelliteCount: 1, StorageNodeCount: 1, UplinkCount: 0,
Reconfigure: testplanet.Reconfigure{
Satellite: func(log *zap.Logger, index int, config *satellite.Config) {
config.Downtime.EstimationBatchSize = 1
},
},
}, func(t *testing.T, ctx *testcontext.Context, planet *testplanet.Planet) {
node := planet.StorageNodes[0]
satellite := planet.Satellites[0]
node.Contact.Chore.Pause(ctx)
satellite.DowntimeTracking.EstimationChore.Loop.Pause()
{ // test estimation chore updates uptime correctly for an online node
// mark node as failing an uptime check so the estimation chore picks it up
_, err := satellite.DB.OverlayCache().UpdateUptime(ctx, node.ID(), false)
require.NoError(t, err)
oldNode, err := satellite.DB.OverlayCache().Get(ctx, node.ID())
require.NoError(t, err)
require.True(t, oldNode.Reputation.LastContactSuccess.Before(oldNode.Reputation.LastContactFailure))
// run estimation chore
time.Sleep(1 * time.Second) // wait for 1s because estimation chore truncates offline duration to seconds
satellite.DowntimeTracking.EstimationChore.Loop.TriggerWait()
// get offline time for node, expect it to be 0 since node was online when chore pinged it
downtime, err := satellite.DB.DowntimeTracking().GetOfflineTime(ctx, node.ID(), time.Now().Add(-5*time.Hour), time.Now())
require.NoError(t, err)
require.True(t, downtime == 0)
// expect node last contact success was updated
newNode, err := satellite.DB.OverlayCache().Get(ctx, node.ID())
require.NoError(t, err)
require.Equal(t, oldNode.Reputation.LastContactFailure, newNode.Reputation.LastContactFailure)
require.True(t, oldNode.Reputation.LastContactSuccess.Before(newNode.Reputation.LastContactSuccess))
require.True(t, newNode.Reputation.LastContactFailure.Before(newNode.Reputation.LastContactSuccess))
}
{ // test estimation chore correctly aggregates offline time
// mark node as failing an uptime check so the estimation chore picks it up
_, err := satellite.DB.OverlayCache().UpdateUptime(ctx, node.ID(), false)
require.NoError(t, err)
oldNode, err := satellite.DB.OverlayCache().Get(ctx, node.ID())
require.NoError(t, err)
require.True(t, oldNode.Reputation.LastContactSuccess.Before(oldNode.Reputation.LastContactFailure))
// close the node service so the ping back will fail
err = node.Server.Close()
require.NoError(t, err)
// run estimation chore
time.Sleep(1 * time.Second) // wait for 1s because estimation chore truncates offline duration to seconds
satellite.DowntimeTracking.EstimationChore.Loop.TriggerWait()
// get offline time for node, expect it to be greater than 0 since node has been offline for at least 1s
downtime, err := satellite.DB.DowntimeTracking().GetOfflineTime(ctx, node.ID(), time.Now().Add(-5*time.Hour), time.Now())
require.NoError(t, err)
require.True(t, downtime > 0)
// expect node last contact failure was updated
newNode, err := satellite.DB.OverlayCache().Get(ctx, node.ID())
require.NoError(t, err)
require.Equal(t, oldNode.Reputation.LastContactSuccess, newNode.Reputation.LastContactSuccess)
require.True(t, oldNode.Reputation.LastContactFailure.Before(newNode.Reputation.LastContactFailure))
}
})
}