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// Copyright (C) 2021 Storj Labs, Inc.
// See LICENSE for copying information.
package satellitedb
import (
"context"
"database/sql"
"errors"
"time"
"github.com/zeebo/errs"
"go.uber.org/zap"
"storj.io/common/pb"
"storj.io/common/storj"
"storj.io/storj/satellite/internalpb"
"storj.io/storj/satellite/overlay"
"storj.io/storj/satellite/reputation"
"storj.io/storj/satellite/satellitedb/dbx"
)
var _ reputation . DB = ( * reputations ) ( nil )
type reputations struct {
db * satelliteDB
}
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// Update updates a node's reputation stats.
// The update is done in a loop to handle concurrent update calls and to avoid
// the need for a explicit transaction.
// There are two main steps go into the update process:
// 1. Get existing row for the node
// 2. Depends on the result of the first step,
// a. if existing row is returned, do compare-and-swap.
// b. if no row found, insert a new row.
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func ( reputations * reputations ) Update ( ctx context . Context , updateReq reputation . UpdateRequest , now time . Time ) ( _ * overlay . ReputationStatus , err error ) {
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defer mon . Task ( ) ( & ctx ) ( & err )
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for {
// get existing reputation stats
dbNode , err := reputations . db . Get_Reputation_By_Id ( ctx , dbx . Reputation_Id ( updateReq . NodeID . Bytes ( ) ) )
if err != nil && ! errors . Is ( err , sql . ErrNoRows ) {
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return nil , Error . Wrap ( err )
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}
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// if this is a new node, we will insert a new entry into the table
if dbNode == nil {
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historyBytes , err := pb . Marshal ( & internalpb . AuditHistory { } )
if err != nil {
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return nil , Error . Wrap ( err )
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}
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auditHistoryResponse , err := reputations . UpdateAuditHistory ( ctx , historyBytes , updateReq , now )
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if err != nil {
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return nil , Error . Wrap ( err )
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}
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// set default reputation stats for new node
newNode := dbx . Reputation {
Id : updateReq . NodeID . Bytes ( ) ,
UnknownAuditReputationAlpha : 1 ,
AuditReputationAlpha : 1 ,
OnlineScore : 1 ,
AuditHistory : auditHistoryResponse . History ,
}
createFields := reputations . populateCreateFields ( & newNode , updateReq , auditHistoryResponse , now )
stats , err := reputations . db . Create_Reputation ( ctx , dbx . Reputation_Id ( updateReq . NodeID . Bytes ( ) ) , dbx . Reputation_AuditHistory ( auditHistoryResponse . History ) , createFields )
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if err != nil {
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// if node has been added into the table during a concurrent
// Update call happened between Get and Insert, we will try again so the audit is recorded
// correctly
if dbx . IsConstraintError ( err ) {
mon . Event ( "reputations_update_query_retry_create" )
continue
}
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return nil , Error . Wrap ( err )
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}
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rep := getNodeStatus ( stats )
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return & rep , nil
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}
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auditHistoryResponse , err := reputations . UpdateAuditHistory ( ctx , dbNode . AuditHistory , updateReq , now )
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if err != nil {
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return nil , Error . Wrap ( err )
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}
updateFields := reputations . populateUpdateFields ( dbNode , updateReq , auditHistoryResponse , now )
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oldAuditHistory := dbx . Reputation_AuditHistory ( dbNode . AuditHistory )
dbNode , err = reputations . db . Update_Reputation_By_Id_And_AuditHistory ( ctx , dbx . Reputation_Id ( updateReq . NodeID . Bytes ( ) ) , oldAuditHistory , updateFields )
if err != nil && ! errors . Is ( err , sql . ErrNoRows ) {
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return nil , Error . Wrap ( err )
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}
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// if update failed due to concurrent audit_history updates, we will try
// again to get the latest data and update it
if dbNode == nil {
mon . Event ( "reputations_update_query_retry_update" )
continue
}
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newStats := getNodeStatus ( dbNode )
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return & newStats , nil
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}
}
func ( reputations * reputations ) Get ( ctx context . Context , nodeID storj . NodeID ) ( * reputation . Info , error ) {
res , err := reputations . db . Get_Reputation_By_Id ( ctx , dbx . Reputation_Id ( nodeID . Bytes ( ) ) )
if err != nil {
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if errs . Is ( err , sql . ErrNoRows ) {
return nil , reputation . ErrNodeNotFound . New ( "no reputation entry for node" )
}
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return nil , Error . Wrap ( err )
}
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history , err := auditHistoryFromPB ( res . AuditHistory )
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if err != nil {
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return nil , Error . Wrap ( err )
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}
return & reputation . Info {
AuditSuccessCount : res . AuditSuccessCount ,
TotalAuditCount : res . TotalAuditCount ,
VettedAt : res . VettedAt ,
Disqualified : res . Disqualified ,
Suspended : res . Suspended ,
UnknownAuditSuspended : res . UnknownAuditSuspended ,
OfflineSuspended : res . OfflineSuspended ,
UnderReview : res . UnderReview ,
OnlineScore : res . OnlineScore ,
AuditHistory : * history ,
AuditReputationAlpha : res . AuditReputationAlpha ,
AuditReputationBeta : res . AuditReputationBeta ,
UnknownAuditReputationAlpha : res . UnknownAuditReputationAlpha ,
UnknownAuditReputationBeta : res . UnknownAuditReputationBeta ,
} , nil
}
// DisqualifyNode disqualifies a storage node.
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func ( reputations * reputations ) DisqualifyNode ( ctx context . Context , nodeID storj . NodeID ) ( err error ) {
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defer mon . Task ( ) ( & ctx ) ( & err )
err = reputations . db . WithTx ( ctx , func ( ctx context . Context , tx * dbx . Tx ) ( err error ) {
_ , err = tx . Tx . ExecContext ( ctx , "SET TRANSACTION ISOLATION LEVEL SERIALIZABLE" )
if err != nil {
return err
}
_ , err = tx . Get_Reputation_By_Id ( ctx , dbx . Reputation_Id ( nodeID . Bytes ( ) ) )
if errors . Is ( err , sql . ErrNoRows ) {
historyBytes , err := pb . Marshal ( & internalpb . AuditHistory { } )
if err != nil {
return err
}
_ , err = tx . Tx . ExecContext ( ctx , `
INSERT INTO reputations ( id , audit_history )
VALUES ( $ 1 , $ 2 ) ;
` , nodeID . Bytes ( ) , historyBytes )
if err != nil {
return err
}
} else if err != nil {
return err
}
updateFields := dbx . Reputation_Update_Fields { }
updateFields . Disqualified = dbx . Reputation_Disqualified ( time . Now ( ) . UTC ( ) )
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_ , err = tx . Update_Reputation_By_Id ( ctx , dbx . Reputation_Id ( nodeID . Bytes ( ) ) , updateFields )
return err
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} )
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return Error . Wrap ( err )
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}
// SuspendNodeUnknownAudit suspends a storage node for unknown audits.
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func ( reputations * reputations ) SuspendNodeUnknownAudit ( ctx context . Context , nodeID storj . NodeID , suspendedAt time . Time ) ( err error ) {
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defer mon . Task ( ) ( & ctx ) ( & err )
err = reputations . db . WithTx ( ctx , func ( ctx context . Context , tx * dbx . Tx ) ( err error ) {
_ , err = tx . Tx . ExecContext ( ctx , "SET TRANSACTION ISOLATION LEVEL SERIALIZABLE" )
if err != nil {
return err
}
_ , err = tx . Get_Reputation_By_Id ( ctx , dbx . Reputation_Id ( nodeID . Bytes ( ) ) )
if errors . Is ( err , sql . ErrNoRows ) {
historyBytes , err := pb . Marshal ( & internalpb . AuditHistory { } )
if err != nil {
return err
}
_ , err = tx . Tx . ExecContext ( ctx , `
INSERT INTO reputations ( id , audit_history )
VALUES ( $ 1 , $ 2 ) ;
` , nodeID . Bytes ( ) , historyBytes )
if err != nil {
return err
}
} else if err != nil {
return err
}
updateFields := dbx . Reputation_Update_Fields { }
updateFields . UnknownAuditSuspended = dbx . Reputation_UnknownAuditSuspended ( suspendedAt . UTC ( ) )
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_ , err = tx . Update_Reputation_By_Id ( ctx , dbx . Reputation_Id ( nodeID . Bytes ( ) ) , updateFields )
return err
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} )
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return Error . Wrap ( err )
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}
// UnsuspendNodeUnknownAudit unsuspends a storage node for unknown audits.
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func ( reputations * reputations ) UnsuspendNodeUnknownAudit ( ctx context . Context , nodeID storj . NodeID ) ( err error ) {
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defer mon . Task ( ) ( & ctx ) ( & err )
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err = reputations . db . WithTx ( ctx , func ( ctx context . Context , tx * dbx . Tx ) ( err error ) {
_ , err = tx . Tx . ExecContext ( ctx , "SET TRANSACTION ISOLATION LEVEL SERIALIZABLE" )
if err != nil {
return err
}
_ , err = tx . Get_Reputation_By_Id ( ctx , dbx . Reputation_Id ( nodeID . Bytes ( ) ) )
if errors . Is ( err , sql . ErrNoRows ) {
historyBytes , err := pb . Marshal ( & internalpb . AuditHistory { } )
if err != nil {
return err
}
_ , err = tx . Tx . ExecContext ( ctx , `
INSERT INTO reputations ( id , audit_history )
VALUES ( $ 1 , $ 2 ) ;
` , nodeID . Bytes ( ) , historyBytes )
if err != nil {
return err
}
} else if err != nil {
return err
}
updateFields := dbx . Reputation_Update_Fields { }
updateFields . UnknownAuditSuspended = dbx . Reputation_UnknownAuditSuspended_Null ( )
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_ , err = tx . Update_Reputation_By_Id ( ctx , dbx . Reputation_Id ( nodeID . Bytes ( ) ) , updateFields )
return err
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} )
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return Error . Wrap ( err )
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}
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func ( reputations * reputations ) populateCreateFields ( dbNode * dbx . Reputation , updateReq reputation . UpdateRequest , auditHistoryResponse * reputation . UpdateAuditHistoryResponse , now time . Time ) dbx . Reputation_Create_Fields {
update := reputations . populateUpdateNodeStats ( dbNode , updateReq , auditHistoryResponse , now )
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createFields := dbx . Reputation_Create_Fields { }
if update . VettedAt . set {
createFields . VettedAt = dbx . Reputation_VettedAt ( update . VettedAt . value )
}
if update . TotalAuditCount . set {
createFields . TotalAuditCount = dbx . Reputation_TotalAuditCount ( update . TotalAuditCount . value )
}
if update . AuditReputationAlpha . set {
createFields . AuditReputationAlpha = dbx . Reputation_AuditReputationAlpha ( update . AuditReputationAlpha . value )
}
if update . AuditReputationBeta . set {
createFields . AuditReputationBeta = dbx . Reputation_AuditReputationBeta ( update . AuditReputationBeta . value )
}
if update . Disqualified . set {
createFields . Disqualified = dbx . Reputation_Disqualified ( update . Disqualified . value )
}
if update . UnknownAuditReputationAlpha . set {
createFields . UnknownAuditReputationAlpha = dbx . Reputation_UnknownAuditReputationAlpha ( update . UnknownAuditReputationAlpha . value )
}
if update . UnknownAuditReputationBeta . set {
createFields . UnknownAuditReputationBeta = dbx . Reputation_UnknownAuditReputationBeta ( update . UnknownAuditReputationBeta . value )
}
if update . UnknownAuditSuspended . set {
if update . UnknownAuditSuspended . isNil {
createFields . UnknownAuditSuspended = dbx . Reputation_UnknownAuditSuspended_Null ( )
} else {
createFields . UnknownAuditSuspended = dbx . Reputation_UnknownAuditSuspended ( update . UnknownAuditSuspended . value )
}
}
if update . AuditSuccessCount . set {
createFields . AuditSuccessCount = dbx . Reputation_AuditSuccessCount ( update . AuditSuccessCount . value )
}
if updateReq . AuditOutcome == reputation . AuditSuccess {
createFields . AuditSuccessCount = dbx . Reputation_AuditSuccessCount ( dbNode . AuditSuccessCount + 1 )
}
if update . OnlineScore . set {
createFields . OnlineScore = dbx . Reputation_OnlineScore ( update . OnlineScore . value )
}
if update . OfflineSuspended . set {
if update . OfflineSuspended . isNil {
createFields . OfflineSuspended = dbx . Reputation_OfflineSuspended_Null ( )
} else {
createFields . OfflineSuspended = dbx . Reputation_OfflineSuspended ( update . OfflineSuspended . value )
}
}
if update . OfflineUnderReview . set {
if update . OfflineUnderReview . isNil {
createFields . UnderReview = dbx . Reputation_UnderReview_Null ( )
} else {
createFields . UnderReview = dbx . Reputation_UnderReview ( update . OfflineUnderReview . value )
}
}
return createFields
}
func ( reputations * reputations ) populateUpdateFields ( dbNode * dbx . Reputation , updateReq reputation . UpdateRequest , auditHistoryResponse * reputation . UpdateAuditHistoryResponse , now time . Time ) dbx . Reputation_Update_Fields {
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update := reputations . populateUpdateNodeStats ( dbNode , updateReq , auditHistoryResponse , now )
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updateFields := dbx . Reputation_Update_Fields {
AuditHistory : dbx . Reputation_AuditHistory ( auditHistoryResponse . History ) ,
}
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if update . VettedAt . set {
updateFields . VettedAt = dbx . Reputation_VettedAt ( update . VettedAt . value )
}
if update . TotalAuditCount . set {
updateFields . TotalAuditCount = dbx . Reputation_TotalAuditCount ( update . TotalAuditCount . value )
}
if update . AuditReputationAlpha . set {
updateFields . AuditReputationAlpha = dbx . Reputation_AuditReputationAlpha ( update . AuditReputationAlpha . value )
}
if update . AuditReputationBeta . set {
updateFields . AuditReputationBeta = dbx . Reputation_AuditReputationBeta ( update . AuditReputationBeta . value )
}
if update . Disqualified . set {
updateFields . Disqualified = dbx . Reputation_Disqualified ( update . Disqualified . value )
}
if update . UnknownAuditReputationAlpha . set {
updateFields . UnknownAuditReputationAlpha = dbx . Reputation_UnknownAuditReputationAlpha ( update . UnknownAuditReputationAlpha . value )
}
if update . UnknownAuditReputationBeta . set {
updateFields . UnknownAuditReputationBeta = dbx . Reputation_UnknownAuditReputationBeta ( update . UnknownAuditReputationBeta . value )
}
if update . UnknownAuditSuspended . set {
if update . UnknownAuditSuspended . isNil {
updateFields . UnknownAuditSuspended = dbx . Reputation_UnknownAuditSuspended_Null ( )
} else {
updateFields . UnknownAuditSuspended = dbx . Reputation_UnknownAuditSuspended ( update . UnknownAuditSuspended . value )
}
}
if update . AuditSuccessCount . set {
updateFields . AuditSuccessCount = dbx . Reputation_AuditSuccessCount ( update . AuditSuccessCount . value )
}
if updateReq . AuditOutcome == reputation . AuditSuccess {
updateFields . AuditSuccessCount = dbx . Reputation_AuditSuccessCount ( dbNode . AuditSuccessCount + 1 )
}
if update . OnlineScore . set {
updateFields . OnlineScore = dbx . Reputation_OnlineScore ( update . OnlineScore . value )
}
if update . OfflineSuspended . set {
if update . OfflineSuspended . isNil {
updateFields . OfflineSuspended = dbx . Reputation_OfflineSuspended_Null ( )
} else {
updateFields . OfflineSuspended = dbx . Reputation_OfflineSuspended ( update . OfflineSuspended . value )
}
}
if update . OfflineUnderReview . set {
if update . OfflineUnderReview . isNil {
updateFields . UnderReview = dbx . Reputation_UnderReview_Null ( )
} else {
updateFields . UnderReview = dbx . Reputation_UnderReview ( update . OfflineUnderReview . value )
}
}
return updateFields
}
func ( reputations * reputations ) populateUpdateNodeStats ( dbNode * dbx . Reputation , updateReq reputation . UpdateRequest , auditHistoryResponse * reputation . UpdateAuditHistoryResponse , now time . Time ) updateNodeStats {
// there are three audit outcomes: success, failure, and unknown
// if a node fails enough audits, it gets disqualified
// if a node gets enough "unknown" audits, it gets put into suspension
// if a node gets enough successful audits, and is in suspension, it gets removed from suspension
auditAlpha := dbNode . AuditReputationAlpha
auditBeta := dbNode . AuditReputationBeta
unknownAuditAlpha := dbNode . UnknownAuditReputationAlpha
unknownAuditBeta := dbNode . UnknownAuditReputationBeta
totalAuditCount := dbNode . TotalAuditCount
vettedAt := dbNode . VettedAt
var updatedTotalAuditCount int64
switch updateReq . AuditOutcome {
case reputation . AuditSuccess :
// for a successful audit, increase reputation for normal *and* unknown audits
auditAlpha , auditBeta , updatedTotalAuditCount = updateReputation (
true ,
auditAlpha ,
auditBeta ,
updateReq . AuditLambda ,
updateReq . AuditWeight ,
totalAuditCount ,
)
// we will use updatedTotalAuditCount from the updateReputation call above
unknownAuditAlpha , unknownAuditBeta , _ = updateReputation (
true ,
unknownAuditAlpha ,
unknownAuditBeta ,
updateReq . AuditLambda ,
updateReq . AuditWeight ,
totalAuditCount ,
)
case reputation . AuditFailure :
// for audit failure, only update normal alpha/beta
auditAlpha , auditBeta , updatedTotalAuditCount = updateReputation (
false ,
auditAlpha ,
auditBeta ,
updateReq . AuditLambda ,
updateReq . AuditWeight ,
totalAuditCount ,
)
case reputation . AuditUnknown :
// for audit unknown, only update unknown alpha/beta
unknownAuditAlpha , unknownAuditBeta , updatedTotalAuditCount = updateReputation (
false ,
unknownAuditAlpha ,
unknownAuditBeta ,
updateReq . AuditLambda ,
updateReq . AuditWeight ,
totalAuditCount ,
)
case reputation . AuditOffline :
// for audit offline, only update total audit count
updatedTotalAuditCount = totalAuditCount + 1
}
mon . FloatVal ( "audit_reputation_alpha" ) . Observe ( auditAlpha ) //mon:locked
mon . FloatVal ( "audit_reputation_beta" ) . Observe ( auditBeta ) //mon:locked
mon . FloatVal ( "unknown_audit_reputation_alpha" ) . Observe ( unknownAuditAlpha ) //mon:locked
mon . FloatVal ( "unknown_audit_reputation_beta" ) . Observe ( unknownAuditBeta ) //mon:locked
mon . FloatVal ( "audit_online_score" ) . Observe ( auditHistoryResponse . NewScore ) //mon:locked
isUp := updateReq . AuditOutcome != reputation . AuditOffline
updateFields := updateNodeStats {
NodeID : updateReq . NodeID ,
TotalAuditCount : int64Field { set : true , value : updatedTotalAuditCount } ,
AuditReputationAlpha : float64Field { set : true , value : auditAlpha } ,
AuditReputationBeta : float64Field { set : true , value : auditBeta } ,
UnknownAuditReputationAlpha : float64Field { set : true , value : unknownAuditAlpha } ,
UnknownAuditReputationBeta : float64Field { set : true , value : unknownAuditBeta } ,
// Updating node stats always exits it from containment mode
Contained : boolField { set : true , value : false } ,
// always update online score
OnlineScore : float64Field { set : true , value : auditHistoryResponse . NewScore } ,
}
if vettedAt == nil && updatedTotalAuditCount >= updateReq . AuditsRequiredForVetting {
updateFields . VettedAt = timeField { set : true , value : now }
}
// disqualification case a
// a) Success/fail audit reputation falls below audit DQ threshold
auditRep := auditAlpha / ( auditAlpha + auditBeta )
if auditRep <= updateReq . AuditDQ {
reputations . db . log . Info ( "Disqualified" , zap . String ( "DQ type" , "audit failure" ) , zap . String ( "Node ID" , updateReq . NodeID . String ( ) ) )
mon . Meter ( "bad_audit_dqs" ) . Mark ( 1 ) //mon:locked
updateFields . Disqualified = timeField { set : true , value : now }
}
// if unknown audit rep goes below threshold, suspend node. Otherwise unsuspend node.
unknownAuditRep := unknownAuditAlpha / ( unknownAuditAlpha + unknownAuditBeta )
if unknownAuditRep <= updateReq . AuditDQ {
if dbNode . UnknownAuditSuspended == nil {
reputations . db . log . Info ( "Suspended" , zap . String ( "Node ID" , updateFields . NodeID . String ( ) ) , zap . String ( "Category" , "Unknown Audits" ) )
updateFields . UnknownAuditSuspended = timeField { set : true , value : now }
}
// disqualification case b
// b) Node is suspended (success/unknown reputation below audit DQ threshold)
// AND the suspended grace period has elapsed
// AND audit outcome is unknown or failed
// if suspended grace period has elapsed and audit outcome was failed or unknown,
// disqualify node. Set suspended to nil if node is disqualified
// NOTE: if updateFields.Suspended is set, we just suspended the node so it will not be disqualified
if updateReq . AuditOutcome != reputation . AuditSuccess {
if dbNode . UnknownAuditSuspended != nil && ! updateFields . UnknownAuditSuspended . set &&
time . Since ( * dbNode . UnknownAuditSuspended ) > updateReq . SuspensionGracePeriod &&
updateReq . SuspensionDQEnabled {
reputations . db . log . Info ( "Disqualified" , zap . String ( "DQ type" , "suspension grace period expired for unknown audits" ) , zap . String ( "Node ID" , updateReq . NodeID . String ( ) ) )
mon . Meter ( "unknown_suspension_dqs" ) . Mark ( 1 ) //mon:locked
updateFields . Disqualified = timeField { set : true , value : now }
updateFields . UnknownAuditSuspended = timeField { set : true , isNil : true }
}
}
} else if dbNode . UnknownAuditSuspended != nil {
reputations . db . log . Info ( "Suspension lifted" , zap . String ( "Category" , "Unknown Audits" ) , zap . String ( "Node ID" , updateFields . NodeID . String ( ) ) )
updateFields . UnknownAuditSuspended = timeField { set : true , isNil : true }
}
if isUp {
updateFields . LastContactSuccess = timeField { set : true , value : now }
} else {
updateFields . LastContactFailure = timeField { set : true , value : now }
}
if updateReq . AuditOutcome == reputation . AuditSuccess {
updateFields . AuditSuccessCount = int64Field { set : true , value : dbNode . AuditSuccessCount + 1 }
}
// if suspension not enabled, skip penalization and unsuspend node if applicable
if ! updateReq . AuditHistory . OfflineSuspensionEnabled {
if dbNode . OfflineSuspended != nil {
updateFields . OfflineSuspended = timeField { set : true , isNil : true }
}
if dbNode . UnderReview != nil {
updateFields . OfflineUnderReview = timeField { set : true , isNil : true }
}
return updateFields
}
// only penalize node if online score is below threshold and
// if it has enough completed windows to fill a tracking period
penalizeOfflineNode := false
if auditHistoryResponse . NewScore < updateReq . AuditHistory . OfflineThreshold && auditHistoryResponse . TrackingPeriodFull {
penalizeOfflineNode = true
}
// Suspension and disqualification for offline nodes
if dbNode . UnderReview != nil {
// move node in and out of suspension as needed during review period
if ! penalizeOfflineNode && dbNode . OfflineSuspended != nil {
updateFields . OfflineSuspended = timeField { set : true , isNil : true }
} else if penalizeOfflineNode && dbNode . OfflineSuspended == nil {
updateFields . OfflineSuspended = timeField { set : true , value : now }
}
gracePeriodEnd := dbNode . UnderReview . Add ( updateReq . AuditHistory . GracePeriod )
trackingPeriodEnd := gracePeriodEnd . Add ( updateReq . AuditHistory . TrackingPeriod )
trackingPeriodPassed := now . After ( trackingPeriodEnd )
// after tracking period has elapsed, if score is good, clear under review
// otherwise, disqualify node (if OfflineDQEnabled feature flag is true)
if trackingPeriodPassed {
if penalizeOfflineNode {
if updateReq . AuditHistory . OfflineDQEnabled {
reputations . db . log . Info ( "Disqualified" , zap . String ( "DQ type" , "node offline" ) , zap . String ( "Node ID" , updateReq . NodeID . String ( ) ) )
mon . Meter ( "offline_dqs" ) . Mark ( 1 ) //mon:locked
updateFields . Disqualified = timeField { set : true , value : now }
}
} else {
updateFields . OfflineUnderReview = timeField { set : true , isNil : true }
updateFields . OfflineSuspended = timeField { set : true , isNil : true }
}
}
} else if penalizeOfflineNode {
// suspend node for being offline and begin review period
updateFields . OfflineUnderReview = timeField { set : true , value : now }
updateFields . OfflineSuspended = timeField { set : true , value : now }
}
return updateFields
}
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type int64Field struct {
set bool
value int64
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}
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type float64Field struct {
set bool
value float64
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}
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type boolField struct {
set bool
value bool
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}
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type timeField struct {
set bool
isNil bool
value time . Time
}
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type updateNodeStats struct {
NodeID storj . NodeID
VettedAt timeField
TotalAuditCount int64Field
AuditReputationAlpha float64Field
AuditReputationBeta float64Field
Disqualified timeField
UnknownAuditReputationAlpha float64Field
UnknownAuditReputationBeta float64Field
UnknownAuditSuspended timeField
LastContactSuccess timeField
LastContactFailure timeField
AuditSuccessCount int64Field
Contained boolField
OfflineUnderReview timeField
OfflineSuspended timeField
OnlineScore float64Field
}
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func getNodeStatus ( dbNode * dbx . Reputation ) overlay . ReputationStatus {
return overlay . ReputationStatus {
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VettedAt : dbNode . VettedAt ,
Disqualified : dbNode . Disqualified ,
UnknownAuditSuspended : dbNode . UnknownAuditSuspended ,
OfflineSuspended : dbNode . OfflineSuspended ,
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}
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}
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// updateReputation uses the Beta distribution model to determine a node's reputation.
// lambda is the "forgetting factor" which determines how much past info is kept when determining current reputation score.
// w is the normalization weight that affects how severely new updates affect the current reputation distribution.
func updateReputation ( isSuccess bool , alpha , beta , lambda , w float64 , totalCount int64 ) ( newAlpha , newBeta float64 , updatedCount int64 ) {
// v is a single feedback value that allows us to update both alpha and beta
var v float64 = - 1
if isSuccess {
v = 1
}
newAlpha = lambda * alpha + w * ( 1 + v ) / 2
newBeta = lambda * beta + w * ( 1 - v ) / 2
return newAlpha , newBeta , totalCount + 1
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}