2020-01-10 18:53:42 +00:00
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// Copyright (C) 2019 Storj Labs, Inc.
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// See LICENSE for copying information.
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package orders
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import (
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"context"
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"sync"
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"time"
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"go.uber.org/zap"
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"storj.io/common/pb"
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"storj.io/common/sync2"
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2020-03-30 10:08:50 +01:00
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"storj.io/common/uuid"
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2020-01-10 18:53:42 +00:00
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)
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// CacheData stores the amount of inline and allocated data
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// for a bucket bandwidth rollup.
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type CacheData struct {
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Inline int64
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Allocated int64
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Settled int64
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Dead int64
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}
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// CacheKey is the key information for the cached map below.
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type CacheKey struct {
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ProjectID uuid.UUID
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BucketName string
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Action pb.PieceAction
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IntervalStart int64
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}
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// RollupData contains the pending rollups waiting to be flushed to the db.
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type RollupData map[CacheKey]CacheData
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// RollupsWriteCache stores information needed to update bucket bandwidth rollups.
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type RollupsWriteCache struct {
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DB
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batchSize int
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wg sync.WaitGroup
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log *zap.Logger
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mu sync.Mutex
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pendingRollups RollupData
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stopped bool
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flushing bool
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nextFlushCompletion *sync2.Fence
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}
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// NewRollupsWriteCache creates an RollupsWriteCache.
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func NewRollupsWriteCache(log *zap.Logger, db DB, batchSize int) *RollupsWriteCache {
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return &RollupsWriteCache{
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DB: db,
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batchSize: batchSize,
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log: log,
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pendingRollups: make(RollupData),
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nextFlushCompletion: new(sync2.Fence),
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}
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}
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// UpdateBucketBandwidthAllocation updates the rollups cache adding allocated data for a bucket bandwidth rollup.
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func (cache *RollupsWriteCache) UpdateBucketBandwidthAllocation(ctx context.Context, projectID uuid.UUID, bucketName []byte, action pb.PieceAction, amount int64, intervalStart time.Time) error {
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return cache.updateCacheValue(ctx, projectID, bucketName, action, amount, 0, 0, 0, intervalStart.UTC())
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}
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// UpdateBucketBandwidthInline updates the rollups cache adding inline data for a bucket bandwidth rollup.
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func (cache *RollupsWriteCache) UpdateBucketBandwidthInline(ctx context.Context, projectID uuid.UUID, bucketName []byte, action pb.PieceAction, amount int64, intervalStart time.Time) error {
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return cache.updateCacheValue(ctx, projectID, bucketName, action, 0, amount, 0, 0, intervalStart.UTC())
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}
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// UpdateBucketBandwidthSettle updates the rollups cache adding settled data for a bucket bandwidth rollup - deadAmount is not used.
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func (cache *RollupsWriteCache) UpdateBucketBandwidthSettle(ctx context.Context, projectID uuid.UUID, bucketName []byte, action pb.PieceAction, settledAmount, deadAmount int64, intervalStart time.Time) error {
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return cache.updateCacheValue(ctx, projectID, bucketName, action, 0, 0, settledAmount, deadAmount, intervalStart.UTC())
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}
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// resetCache should only be called after you have acquired the cache lock. It
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// will reset the various cache values and return the pendingRollups.
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func (cache *RollupsWriteCache) resetCache() RollupData {
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pendingRollups := cache.pendingRollups
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cache.pendingRollups = make(RollupData)
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return pendingRollups
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}
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// Flush resets cache then flushes the everything in the rollups write cache to the database.
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func (cache *RollupsWriteCache) Flush(ctx context.Context) {
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defer mon.Task()(&ctx)(nil)
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cache.mu.Lock()
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// while we're already flushing, wait for it to complete.
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for cache.flushing {
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done := cache.nextFlushCompletion.Done()
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cache.mu.Unlock()
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select {
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case <-done:
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case <-ctx.Done():
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return
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}
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cache.mu.Lock()
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}
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cache.flushing = true
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pendingRollups := cache.resetCache()
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cache.mu.Unlock()
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cache.flush(ctx, pendingRollups)
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}
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// CloseAndFlush flushes anything in the cache and marks the cache as stopped.
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func (cache *RollupsWriteCache) CloseAndFlush(ctx context.Context) error {
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cache.mu.Lock()
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cache.stopped = true
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cache.mu.Unlock()
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cache.wg.Wait()
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cache.Flush(ctx)
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return nil
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}
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// flush flushes the everything in the rollups write cache to the database.
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func (cache *RollupsWriteCache) flush(ctx context.Context, pendingRollups RollupData) {
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defer mon.Task()(&ctx)(nil)
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if len(pendingRollups) > 0 {
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rollups := make([]BucketBandwidthRollup, 0, len(pendingRollups))
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for cacheKey, cacheData := range pendingRollups {
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rollups = append(rollups, BucketBandwidthRollup{
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ProjectID: cacheKey.ProjectID,
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BucketName: cacheKey.BucketName,
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IntervalStart: time.Unix(cacheKey.IntervalStart, 0),
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Action: cacheKey.Action,
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Inline: cacheData.Inline,
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Allocated: cacheData.Allocated,
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Settled: cacheData.Settled,
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Dead: cacheData.Dead,
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})
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}
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err := cache.DB.UpdateBandwidthBatch(ctx, rollups)
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if err != nil {
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mon.Event("rollups_write_cache_flush_lost")
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cache.log.Error("MONEY LOST! Bucket bandwidth rollup batch flush failed", zap.Error(err))
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}
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}
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cache.mu.Lock()
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defer cache.mu.Unlock()
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cache.nextFlushCompletion.Release()
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cache.nextFlushCompletion = new(sync2.Fence)
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cache.flushing = false
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}
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func (cache *RollupsWriteCache) updateCacheValue(ctx context.Context, projectID uuid.UUID, bucketName []byte, action pb.PieceAction, allocated, inline, settled, dead int64, intervalStart time.Time) error {
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defer mon.Task()(&ctx)(nil)
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cache.mu.Lock()
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defer cache.mu.Unlock()
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if cache.stopped {
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return Error.New("RollupsWriteCache is stopped")
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}
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key := CacheKey{
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ProjectID: projectID,
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BucketName: string(bucketName),
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Action: action,
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IntervalStart: time.Date(intervalStart.Year(), intervalStart.Month(), intervalStart.Day(), intervalStart.Hour(), 0, 0, 0, intervalStart.Location()).Unix(),
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}
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// pevent unbounded memory memory growth if we're not flushing fast enough
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// to keep up with incoming writes.
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data, ok := cache.pendingRollups[key]
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if !ok && len(cache.pendingRollups) >= cache.batchSize {
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mon.Event("rollups_write_cache_update_lost")
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cache.log.Error("MONEY LOST! Flushing too slow to keep up with demand")
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} else {
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data.Allocated += allocated
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data.Inline += inline
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data.Settled += settled
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data.Dead += dead
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cache.pendingRollups[key] = data
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}
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if len(cache.pendingRollups) < cache.batchSize {
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return nil
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}
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if !cache.flushing {
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cache.flushing = true
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pendingRollups := cache.resetCache()
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cache.wg.Add(1)
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go func() {
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defer cache.wg.Done()
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cache.flush(ctx, pendingRollups)
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}()
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}
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return nil
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}
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// OnNextFlush waits until the next time a flush call is made, then closes
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// the returned channel.
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func (cache *RollupsWriteCache) OnNextFlush() <-chan struct{} {
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cache.mu.Lock()
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defer cache.mu.Unlock()
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return cache.nextFlushCompletion.Done()
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}
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// CurrentSize returns the current size of the cache.
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func (cache *RollupsWriteCache) CurrentSize() int {
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cache.mu.Lock()
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defer cache.mu.Unlock()
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return len(cache.pendingRollups)
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}
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// CurrentData returns the contents of the cache.
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func (cache *RollupsWriteCache) CurrentData() RollupData {
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cache.mu.Lock()
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defer cache.mu.Unlock()
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copyCache := RollupData{}
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for k, v := range cache.pendingRollups {
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copyCache[k] = v
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}
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return copyCache
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}
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