scx/scheds/rust
Andrea Righi 6a64182ef2 scx_bpfland: always classify interactive tasks
Make sure to always classify interactive tasks, even when the system is
not fully utilized. This ensures that if the system suddenly becomes
overloaded, we already know which tasks need to be dispatched to the
priority DSQ.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-07-06 14:07:24 +02:00
..
scx_bpfland scx_bpfland: always classify interactive tasks 2024-07-06 14:07:24 +02:00
scx_lavd meson: introduce serialize build option 2024-06-28 10:17:37 +02:00
scx_layered meson: introduce serialize build option 2024-06-28 10:17:37 +02:00
scx_mitosis Merge pull request #389 from dschatzberg/mitosis 2024-07-01 09:44:26 -04:00
scx_rlfifo meson: introduce serialize build option 2024-06-28 10:17:37 +02:00
scx_rustland meson: introduce serialize build option 2024-06-28 10:17:37 +02:00
scx_rusty scx_rusty: fix stats map initialization 2024-06-30 17:37:14 +02:00
meson.build scheds: introduce scx_bpfland 2024-06-27 17:28:42 +02:00
README.md scheds: introduce scx_bpfland 2024-06-27 17:28:42 +02:00

RUST SCHEDULERS

Introduction

This directory contains schedulers with user space rust components.

The README in each scheduler directory provides some background and describes the types of workloads or scenarios they're designed to accommodate. For more details on any of these schedulers, please see the header comment in their main.rs or *.bpf.c files.

Schedulers