Refactor the code design to make it more suitable as a template for
implementing advanced scheduling policies.
In particular, create separate loops for task consumption and task
dispatching. This will make the scheduler easier to adapt as a
foundation for implementing more complex scheduling policies.
Signed-off-by: Andrea Righi <andrea.righi@linux.dev>
Now it checks an active cpumask within a previous core's compute domain
before checking the full active CPUs.
Signed-off-by: Changwoo Min <changwoo@igalia.com>
The BPF verifier in the old kernel gives up to analysis the nested loop
in the consume_task(). We reduce the loop less complex by reducing
LAVD_CPDOM_MAX_DIST from 6 to 4 in order to make the verifier happy.
Note that the theoretical maximum distance is 6 (numa > llc > core type)
but there is no such hardware today, hence reducing it to 6 should be
okay in next few years, when hopefully the verifier becomes smarter.
Signed-off-by: Changwoo Min <changwoo@igalia.com>
Updating nr_queue_task every runqueue operation is expensive and
unnecessary. So we do update every system state update interval and use
moving average, which is accurate enough.
Signed-off-by: Changwoo Min <changwoo@igalia.com>
Avoid to periodically read the current performance profile from
/sys/devices/system/cpu/cpufreq/policy0/energy_performance_preference if
it's not available (i.e., with older CPUs or kernels without cpufreq).
This fixes issue #560.
Signed-off-by: Andrea Righi <andrea.righi@linux.dev>
meson build script was building each rust sub-project under rust/ and
scheds/rust/ separately. This means that each rust project is built
independently which leads to a couple problems - 1. There are a lot of
shared dependencies but they have to be built over and over again for each
proejct. 2. Concurrency management becomes sad - we either have to unleash
multiple cargo builds at the same time possibly thrashing the system or
build one by one.
We've been trying to solve this from meson side in vain. Thankfully, in
issue #546, @vimproved suggested using cargo workspace which makes the
sub-projects share the same target directory and built together by the same
cargo instance while still allowing each project to behave independently for
development and publishing purposes.
Make the following changes:
- Create two cargo workspaces - one under rust/, the other under
scheds/rust/. Each contains all rust projects underneath it.
- Don't let meson descend into rust/. These are libraries used by the rust
schedulers. No need to build them from meson. Cargo will build them as
needed.
- Change the rust_scheds build target to invoke `cargo build` in
scheds/rust/ and let cargo do its thing.
- Remove per-scheduler meson.build files and instead generate custom_targets
in scheds/rust/meson.build which invokes `cargo build -p $SCHED`.
- This changes rust binary directory. Update README and
meson-scripts/install_rust_user_scheds accordingly.
- Remove per-scheduler Cargo.lock as scheds/rust/Cargo.lock is shared by all
schedulers now.
- Unify .gitignore handling.
The followings are build times on Ryzen 3975W:
Before:
________________________________________________________
Executed in 165.93 secs fish external
usr time 40.55 mins 2.71 millis 40.55 mins
sys time 3.34 mins 36.40 millis 3.34 mins
After:
________________________________________________________
Executed in 36.04 secs fish external
usr time 336.42 secs 0.00 millis 336.42 secs
sys time 36.65 secs 43.95 millis 36.61 secs
Wallclock time is reduced 5x and CPU time 7x.
Refactor the code to hide the shutdown handling inside BpfScheduler and
simply use the exited() method to check when the scheduler is stopped.
Signed-off-by: Andrea Righi <andrea.righi@linux.dev>
Three of the reported stats are cumulative. While they obviously can be
processed into delta values, that holds for the other direction too and the
cumulative values are difficult to make intutive sense of. Report interval
delta values instead.
Note that a stats client can reliably build back cumulative values even
under heavy system contention - the delta values reported between two
consecutive reads are guaranteed to be correct regardless of the duration of
the interval.
Use scx_stats instead of prometheus for stats reporting. This has a few
advantages:
- Stats metadata can be defined more succinctly.
- Natural support for nesting statistics which will be useful in making
scheduler components composable.
- Support for multiple programmable readers where each reader can use their
own reading interval.
- Built-in stats help message generation.
- Openmetrics integration is still available through
scx_stats/scripts/scxstats_to_openmetrics.py.
Let's make it a bit easier to use:
- Shorten exported names by changing the prefix from ScxStats to Stats. This
should be distinctive enough and more inline with how most libraries name
their exports.
- Importing the right set of traits can be tricky. Introduce prelude module
so that importing is a bit less painful.
There is no reason to have two separate options for "verbose" and
"debug" mode. Just merge the two and always use "debug". If enabled,
increase verbosity to stdout and enable reporting BPF scheduling events
in debugfs (e.g., /sys/kernel/debug/tracing/trace_pipe).
Signed-off-by: Andrea Righi <andrea.righi@linux.dev>
Since scx_rustland_core enables setting a time slice on a per-task basis
during task dispatch, there's no need to maintain a global time slice in
the BPF component. Instead, a global time slice can simply be managed in
user-space, achieving the same outcome.
Therefore, drop the global slice_us property from BpfScheduler to
simplify the API.
NOTE: if a time slice is not specified for a task, SCX_SLICE_DFL will be
used by default.
Signed-off-by: Andrea Righi <andrea.righi@linux.dev>
Add more comments to make the source code more understandable, so that
it can be easily used as a template for implementing more complex
scheduling policies.
Signed-off-by: Andrea Righi <andrea.righi@linux.dev>
Scheduling sample reporting is switched to use scx_stats. This makes the
scheduler run without making too much noise while still allowing monitoring
on demand. It can also make introspection more dynamic - e.g. it shouldn't
be difficult to add other monitoring commands which take scheduling samples
based on different criteria or add other types of staisitcs.
--nr_sched-samples is replaced with --monitor-nr-samples.
The update_tasks() API is somewhat confusing, so replace it with a
clearer API, notify_complete().
This new API will return control to the BPF component and inform it
about the number of tasks still pending in the user-space scheduler.
Signed-off-by: Andrea Righi <andrea.righi@linux.dev>
The low-power API is a bit of a hack implemented purely in the BPF
layer, this should be better re-implemented with some concepts of
topology awareness.
Therefore, get rid of this API for now.
Signed-off-by: Andrea Righi <andrea.righi@linux.dev>
The current API used to notify the user-space scheduler when a task
exits is really confusing (setting a negative value in
queued_task_ctx.cpu), and it's also possible to detect task exiting
events from user-space (or check in procfs, even if it's slower).
In any case, a better API should be provided for this, so drop the
current one for now.
NOTE: this will cause additional memory usage for scx_rustland, but it
can be fixed/addressed later in a separate commit (i.e., providing a
periodic garbage collector for the unused task entries).
Signed-off-by: Andrea Righi <andrea.righi@linux.dev>
Allow user-space scheduler to pick an idle CPU via
self.bpf.select_cpu(pid, prev_task, flags), mimicking the BPF's
select_cpu() iterface.
Also remove the full_user option and always rely on the idle selection
logic from user-space.
Signed-off-by: Andrea Righi <andrea.righi@linux.dev>
Keep evaluating the average number of voluntary context switches for
each task when lowlatency mode is enabled, even when interactive tasks
classification is disabled (via `-c 0`).
The average nvcsw is also used in lowlatency mode to evaluate the
proportional bonus to the tasks' deadline and it shouldn't be ignored
when interactive tasks classification is disabled. Moreover, make sure
that such bonus never exceeds the starvation threshold.
Keep in mind that it is still possible to disable the periodic average
nvcsw evaluation with `-c 0`, without specifying `--lowlatency`.
Fixes: 6a22853 ("scx_bpfland: introduce --lowlatency option")
Signed-off-by: Andrea Righi <andrea.righi@linux.dev>
A lot of scx_lavd's options do not clearly explain what they do. Add
some short explanations, clean up the existing ones, and direct the user
to read the in-code documentation for more info.
And move related ops into it. This is a bit more natural and will also allow
doing other operaitons (e.g. describing stats) without launching the server.
Make `--primar-domain auto` aware of turbo boosted CPUs and prioritize
them over the primary scheduling domain when the energy model
`balance_power` is used (typically when running on battery power with
the "balanced" profile).
With this change the scheduling hierarchy becomes the following:
1) CPUs in the turbo scheduling domain
2) CPUs in the primary scheduling domain
3) full-idle SMT CPUs
4) CPUs in the same L2 cache
5) CPUs in the same L3 cache
6) CPUs in the task's allowed domain
And the idle selection logic is modified as following:
- In the turbo scheduling domain:
- pick same full-idle SMT CPU
- pick any other full-idle SMT CPU sharing the same L2 cache
- pick any other full-idle SMT CPU sharing the same L3 cache
- pick any other full-idle SMT CPU
- pick same idle CPU
- pick any other idle CPU sharing the same L2 cache
- pick any other idle CPU sharing the same L3 cache
- pick any other idle SMT CPU
- In the primary scheduling domain:
- pick same full-idle SMT CPU
- pick any other full-idle SMT CPU sharing the same L2 cache
- pick any other full-idle SMT CPU sharing the same L3 cache
- pick any other full-idle SMT CPU
- pick same idle CPU
- pick any other idle CPU sharing the same L2 cache
- pick any other idle CPU sharing the same L3 cache
- pick any other idle SMT CPU
- In the entire task domain:
- pick any other idle CPU
Keep in mind that the turbo domain will be evaluated only when the
scheduler is started with `--primary-domain auto` and only when the
`balance_power` energy profile is used.
The turbo domain is always made using the subset of CPUs in the system
with the highest max frequency. If such subset can't be determined (for
example if all the CPUs in the primary domain have all the same
frequency), the turbo domain will be ignored.
Prioritizing turbo boosted CPUs can help to improve performance by
forcing the governor to scale up their frequency, without increasing too
much power consumption, due to the fact that tasks will be preferably
confined into a reduced amount of cores.
This change seems to improve performance, without increasing much
power consuption, on Intel laptops while using the `balanced_power`
energy profile.
Signed-off-by: Andrea Righi <andrea.righi@linux.dev>
Introduce the new option `--primary-domain auto`. With this option the
scheduler will dynamically adjusts the primary scheduling domain at
run-time, in function of the current energy profile reported in
/sys/devices/system/cpu/cpufreq/policy0/energy_performance_preference.
When the `power` energy profile is selected, the primary scheduling
domain will prioritize E-cores. Alternatively, when the `performance`
profile is selected, it will prioritize P-cores. For all the other
energy profiles, all the CPUs in the system will be used.
Note that this option is only relevant on hybrid architectures with
P-cores and E-cores.
Signed-off-by: Andrea Righi <andrea.righi@linux.dev>
Introduce the new `--lowlatency` option, which enables switching between
the default pure vruntime-based scheduling (more optimized for server
workloads) and a deadline-based scheduling (better suited for
low-latency workloads).
When the low-latency mode is activated, a task's deadline is calculated
as its vruntime, adjusted by a bonus proportional to the task's average
number of voluntary context switches (the more voluntary context
switches, the shorter the deadline).
This feature enhances the prioritization of interactive tasks even more,
proportionally to their average voluntary context switches, also within
the two main global queues (priority / shared) and it helps to maintain
interactive workloads always responsive, even in presence of heavy
non-interactive background work.
Low-latency mode allows to prevent audio cracking even in presence of a
large amount of short-lived tasks with pseudo-interactive behavior (i.e,
hackbench) and it enables achieving approximately a +33% average
frames-per-second (FPS) in the typical "gaming while building the
kernel" benchmark.
However, it can also amplify the de-prioritization of CPU-intensive
tasks, making this option more suitable for specific low-latency
scenarios. Therefore the low-latency mode is disabled by default and it
can only be enabled via the `--lowlatency` option.
Tested-by: Piotr Gorski (piotrgorski@cachyos.org)
Signed-off-by: Andrea Righi <andrea.righi@linux.dev>
Explicitly replenish the task's time slice from ops.dispatch() if the
task still wants to run and no other task is selected. In this way the
sched_ext core won't automatically re-schedule the task on the same CPU,
implicitly assigning a time slice of SCX_SLICE_DFL.
Moreover, instead of determining the task time slice in ops.enqueue(),
refresh the time slice immediately before the task is started on its
assigned CPU in ops.running().
This allows to use a more precise time slice, adjusted based on the
actual amount of tasks that are currently waiting to be scheduled.
Signed-off-by: Andrea Righi <andrea.righi@linux.dev>
The meaning of SCX_OPS_ENQ_LAST will change with future kernel updates and
enqueueing on local DSQ will no longer be sufficient to avoid stalls. No
reason to do it anyway. Just drop it.
With the global scx_utils::NR_CPU_IDS we don't need Topology anymore in
init_primary_domain(), so drop the variable to fix the following build
warning:
warning: unused variable: `topo`
--> src/main.rs:385:9
|
385 | topo: &Topology,
| ^^^^ help: if this is intentional, prefix it with an underscore: `_topo`
|
= note: `#[warn(unused_variables)]` on by default
Fixes: 1da249f ("scx_utils::topology: Always use NR_CPU_IDS and NR_CPUS_POSSIBLE")
Signed-off-by: Andrea Righi <andrea.righi@linux.dev>
Use the base frequency, instead of maximum frequency, to classify fast
and slow CPUs. This ensures accurate distinction between Intel Turbo
Boost CPUs and genuinely faster CPUs when auto-detecting the primary
scheduling domain.
Signed-off-by: Andrea Righi <andrea.righi@linux.dev>
- Update scx_utils/build.rs so that 12 char SHA1 is generated instead of
full one.
- Add --version to scx_rusty. Use custom one as we don't want to use the
default cargo version one.
Tasks enqueued with SCX_ENQ_WAKEUP are immediately classified as
interactive. However, if interactive tasks classification is disabled
(via `-c 0`), we should avoid promoting them as interactive.
This is particularly important because, with the nvcsw logic disabled,
tasks can remain classified as interactive indefinitely and they will
never be demoted to regular tasks.
Signed-off-by: Andrea Righi <andrea.righi@linux.dev>
Rely on scx_utils::Cpumask instead of re-implementing a custom struct to
parse and manage CPU masks.
Signed-off-by: Andrea Righi <andrea.righi@linux.dev>
Fix a bug introduced in #510 where it assumed core ids are incremental.
This refactors the core ordering for layers to be far more simple and
provide some space for layer core isolation in low utilization.
Signed-off-by: Daniel Hodges <hodges.daniel.scott@gmail.com>
Rely on scx_utils::Topology to get CPU and cache information, instead of
re-implementing custom methods.
Signed-off-by: Andrea Righi <andrea.righi@linux.dev>
Currently the core selection logic in scx_layered uses the first
available core in the bitmask. This is suboptimal when the scheduler is
configured with specific NUMA/LLC restrictions. The ideal core selection
logic should try to find the least used cores within the preferred
scheduling domain and allocate new cpus from shared cores within that
domain.
Signed-off-by: Daniel Hodges <hodges.daniel.scott@gmail.com>
- If --monitor is specified with layer specs, the scheduler also starts
stats monitoring on a thread.
- Standalone monitoring mode no longer exits when the scheduler isn't there.
Instead of keeping one copy of sched_stats, each stats server session
carries their own so that stats can be generated independently by each
client at any interval. CPU allocation min/max tracking is broken for now.
The primary scheduling domain represents a group of CPUs in the system
where the scheduler will initially attempt to assign tasks. Tasks will
only be dispatched to CPUs within this primary domain until they are
fully utilized, after which tasks may overflow to other available CPUs.
The primary scheduling domain can defined using the option
`--primary-domain CPUMASK` (by default all the CPUs in the system are
used as primary domain).
This change introduces two new special values for the CPUMASK argument:
- `performance`: automatically detect the fastest CPUs in the system
and use them as primary scheduling domain,
- `powersave`: automatically detect the slowest CPUs in the system and
use them as primary scheduling domain.
The current logic only supports creating two groups: fast and slow CPUs.
The fast CPU group is created by excluding CPUs with the lowest
frequency from the overall set, which means that within the fast CPU
group, CPUs may have different maximum frequencies.
When using the `performance` mode the fast CPUs will be used as primary
domain, whereas in `powersave` mode, the slow CPUs will be used instead.
This option is particularly useful in hybrid architectures (with P-cores
and E-cores), as it allows the use of bpfland to prioritize task
scheduling on either P-cores or E-cores, depending on the desired
performance profile.
Example:
- Dell Precision 5480
- CPU: 13th Gen Intel(R) Core(TM) i7-13800H
- P-cores: 0-11 / max freq: 5.2GHz
- E-cores: 12-19 / max freq: 4.0GHz
$ scx_bpfland --primary-domain performance
0[||||||||| 24.5%] 10[|||||||| 22.8%]
1[|||||| 14.9%] 11[||||||||||||| 36.9%]
2[|||||| 16.2%] 12[ 0.0%]
3[||||||||| 25.3%] 13[ 0.0%]
4[||||||||||| 33.3%] 14[ 0.0%]
5[|||| 9.9%] 15[ 0.0%]
6[||||||||||| 31.5%] 16[ 0.0%]
7[||||||| 17.4%] 17[ 0.0%]
8[|||||||| 23.4%] 18[ 0.0%]
9[||||||||| 26.1%] 19[ 0.0%]
Avg power consumption: 3.29W
$ scx_bpfland --primary-domain powersave
0[| 2.5%] 10[ 0.0%]
1[ 0.0%] 11[ 0.0%]
2[ 0.0%] 12[|||| 8.0%]
3[ 0.0%] 13[||||||||||||||||||||| 64.2%]
4[ 0.0%] 14[|||||||||| 29.6%]
5[ 0.0%] 15[||||||||||||||||| 52.5%]
6[ 0.0%] 16[||||||||| 24.7%]
7[ 0.0%] 17[|||||||||| 30.4%]
8[ 0.0%] 18[||||||| 22.4%]
9[ 0.0%] 19[||||| 12.4%]
Avg power consumption: 2.17W
(Info collected from htop and turbostat)
Signed-off-by: Andrea Righi <andrea.righi@linux.dev>
While the system is not saturated the scheduler will use the following
strategy to select the next CPU for a task:
- pick the same CPU if it's a full-idle SMT core
- pick any full-idle SMT core in the primary scheduling group that
shares the same L2 cache
- pick any full-idle SMT core in the primary scheduling grouop that
shares the same L3 cache
- pick the same CPU (ignoring SMT)
- pick any idle CPU in the primary scheduling group that shares the
same L2 cache
- pick any idle CPU in the primary scheduling group that shares the
same L3 cache
- pick any idle CPU in the system
While the system is completely saturated (no idle CPUs available), tasks
will be dispatched on the first CPU that becomes available.
Signed-off-by: Andrea Righi <andrea.righi@linux.dev>
This option chooses little (effiency) cores over big (performance) cores
to save power consumption for core compaction.
Signed-off-by: Changwoo Min <changwoo@igalia.com>
The changes include 1) chopping down a big function into smaller ones
for readability and maintainability and 2) using the interior mutability
pattern (Cell and RefCell) to avoid unnecessary clone() calls. There
are no functional changes.
Signed-off-by: Changwoo Min <changwoo@igalia.com>
Fix the uninitialized variable "layer" in the function match_layer which
caused the compiling process to fail. "layer" is supposed to be the same
as "&layers[layer_id]".
Signed-off-by: I Hsin Cheng <richard120310@gmail.com>
- Allow no-value user attributes which are automatically assigned "true"
when specified.
- Make "top" attribute string "true" instead of bool true for consistency.
Testing for existence is always enough for value-less attributes.
- Don't drop leading "_" from user attribute names when storing in dicts.
Dropping makes things more confusing.
- Add "_om_skip" to scx_layered fields which don't jive well with OM.
scxstats_to_openmetrics.py is updated accordignly and no longer generates
warnings on those fields.
- Examples and README updated accordingly.
After updating scx_layered to be topology aware the nr_cpus field on the
layer was not being updated properly. Update layer growing/shrinking
logic to correctly update the nr_cpus count.
Signed-off-by: Daniel Hodges <hodges.daniel.scott@gmail.com>
- This makes the scheduler side simpler and allows on-demand monitoring.
- OpenMetrics support is dropped for now. Will add a generic tool for it.
- This is a naive conversion. Will be further refined.
scx_layered no longer prints statistics by default. To watch statistics, run
`scx_layered --monitor` while the scheduler is running.
Allow to specify a primary scheduling domain via the new command line
option `--primary-domain CPUMASK`, where CPUMASK can be a hex number of
arbitrary length, representing the CPUs assigned to the domain.
If this option is not specified the scheduler will use all the available
CPUs in the system as primary domain (no behavior change).
Otherwise, if a primary scheduling domain is defined, the scheduler will
try to dispatch tasks only to the CPUs assigned to the primary domain,
until these CPUs are saturated, at which point tasks may overflow to
other available CPUs.
This feature can be used to prioritize certain cores over others and it
can be really effective in systems with heterogeneous cores (e.g.,
hybrid systems with P-cores and E-cores).
== Example (hybrid architecture) ==
Hardware:
- Dell Precision 5480 with 13th Gen Intel(R) Core(TM) i7-13800H
- 6 P-cores 0..5 with 2 CPUs each (CPU from 0..11)
- 8 E-cores 6..13 with 1 CPU each (CPU from 12..19)
== Test ==
WebGL application (https://webglsamples.org/aquarium/aquarium.html):
this allows to generate a steady workload in the system without
over-saturating the CPUs.
Use different scheduler configurations:
- EEVDF (default)
- scx_bpfland using P-cores only (--primary-domain 0x00fff)
- scx_bpfland using E-cores only (--primary-domain 0xff000)
Measure performance (fps) and power consumption (W).
== Result ==
+-----+-----+------+-----+----------+
| min | max | avg | | |
| fps | fps | fps | stdev | power |
+-----------------+-----+-----+------+-------+--------+
| EEVDF | 28 | 34 | 31.0 | 1.73 | 3.5W |
| bpfland-p-cores | 33 | 34 | 33.5 | 0.29 | 3.5W |
| bpfland-e-cores | 25 | 26 | 25.5 | 0.29 | 2.2W |
+-----------------+-----+-----+------+-------+--------+
Using a primary scheduling domain of only P-cores with scx_bpfland
allows to achieve a more stable and predictable level of performance,
with an average of 33.5 fps and an error of ±0.5 fps.
In contrast, using EEVDF results in an average frame rate of 31.0 fps
with an error of ±3.0 fps, indicating slightly less consistency, due to
the fact that tasks are evenly distributed across all the cores in the
system (both slow and fast cores).
On the other hand, using a scheduling domain solely of E-cores with
scx_bpfland results in a lower average frame rate (25.5 fps), though it
maintains a stable performance (error of ±0.5 fps), but the power
consumption is also reduced, averaging 2.2W, compared to 3.5W with
either of the other configurations.
== Conclusion ==
In summary, with this change users have the flexibility to prioritize
scheduling on performance cores for better performance and consistency,
or prioritize energy efficient cores for reduced power consumption, on
hybrid architectures.
Moreover, this feature can also be used to minimize the number of cores
used by the scheduler, until they reach full capacity. This capability
can be useful for reducing power consumption even in homogeneous systems
or for conducting scheduling experiments with smaller sets of cores,
provided the system is not overcommitted.
Signed-off-by: Andrea Righi <andrea.righi@linux.dev>
Abbreviate the statistics reported to stdout and remove the slice_ms
metric: this metric can be easily derived from slice_ns, slice_ns_min
and nr_wait, which is already reported to stdout.
Signed-off-by: Andrea Righi <andrea.righi@linux.dev>
Layer matching currently takes a large number of bpf instructions.
Moving layer matching to a global function will reduce the overall
instruction count and allow for other layer matching methods such as
glob.
Signed-off-by: Daniel Hodges <hodges.daniel.scott@gmail.com>
Put a performance-critical task to a performance critical queue and a
regular task to a regular queue.
Signed-off-by: Changwoo Min <changwoo@igalia.com>
The logic of tasks filtering were moved from find_first_candidate() into
a vector filter operation in commit 1c3b563. However, it was forgotten
to transfer the logic with "NOT" since now .filter() will populate the
tasks we want, rather than .skip_while() which was throwing unwanted
tasks out.
That's why the logic here should be reverse so we won't take kworker or
migrated tasks into considerations.
Signed-off-by: I Hsin Cheng <richard120310@gmail.com>
The member "topo_map" in Scheduler is never used and thus should be
removed, the related imports are removed as well.
Signed-off-by: I Hsin Cheng <richard120310@gmail.com>
Re-add the partial mode option that was dropped during the refactoring.
The partial option allows to apply the scheduler only to the tasks which
have their scheduling policy set to SCHED_EXT via sched_setscheduler().
Signed-off-by: Andrea Righi <andrea.righi@linux.dev>
The API for determining which PID is running on a specific CPU is racy
and is unnecessary since this information can be obtained from user
space.
Additionally, it's not reliable for identifying idle CPUs. Therefore,
it's better to remove this API and, in the future, provide a cpumask
alternative that can export the idle state of the CPUs to user space.
As a consequence also change scx_rustland to dispatch one task a time,
instead of dispatching tasks in batches of idle cores (that are usually
not accurate due to the racy nature of the CPU ownership interaface).
Dispatching one task at a time even makes the scheduler more performant,
due to the vruntime scheduling being applied to more tasks sitting in
the scheduler's queue.
Signed-off-by: Andrea Righi <andrea.righi@linux.dev>
Drop the slice boost logic and apply a vruntime and task time slice
evaluation approach similar to scx_bpfland (but implement this in the
user-space component instead of the BPF part).
Additionally, introduce a slice_us_min parameter to define the minimum
time slice that can be assigned to a task, also similar to scx_bpfland.
Signed-off-by: Andrea Righi <andrea.righi@linux.dev>
Use the same idle selection logic used in scx_bpfland also in
scx_rustland_core.
Also drop fifo_mode and always use the BPF idle selection logic by
default as long as the system is not saturated, unless full_user is
specified.
This approach allows user-space schedulers aiming for maximum
performance to leverage the BPF idle selection logic (bypassing
user-space), while those seeking full control can enable full_user to
bypass the BPF CPU idle selection logic and choose the target CPU for
each task from user-space.
Signed-off-by: Andrea Righi <andrea.righi@linux.dev>
We don't need to send the number of voluntary context switches (nvcsw)
from BPF to user-space, as this information is already accessible in
user-space via procfs. Sending this data would only create unnecessary
overhead for schedulers that don't require it, and those that do can
easily retrieve it through procfs.
Therefore, drop this metric from scx_rustland_core and change
scx_rustland implementing an interactive task classifier fully in the
user-space part of the scheduler.
Also drop some options that are not provide any significant benefit
(also in preparation of a bigger refactoring to define a better API for
the user-space framework).
Signed-off-by: Andrea Righi <andrea.righi@linux.dev>
- Use .enumerate() consistently while building the cpu_fids vector.
- Use .then_with() to chain .cmp() when sorting cpu_fids.
Both reduce visual clutter.
Add a parameter to disable topology awareness. This is useful when
trying to compare the scheduling performance of topology aware
scheduling compared to the previous scheduling strategy.
Signed-off-by: Daniel Hodges <hodges.daniel.scott@gmail.com>
With optimizations of calculatring ineligibility duration, now the
scheduler works well under heavy load without 2-level scheduling, so we
drop it for simplicitiy.
Signed-off-by: Changwoo Min <changwoo@igalia.com>
This commit include a few changes:
- treat a new forked task more conservatively
- defer the execution of more tasks for longer time using ineligibility duration
- consider if a task is waken up in calculating ineligibility duration
Immediately re-align p->scx.dsq_vtime to the global vruntime (+/- slice
lag) as soon as we are evaluating the task's vruntime.
This allows rapidly chase the minimum global vruntime, ensuring to not
over prioritize tasks tasks with a predominantly sleeping behavior
pattern.
Signed-off-by: Andrea Righi <righi.andrea@gmail.com>
When the previous CPU for a task is not known do not fall back to
dispatching to CPU 0, use the current CPU.
Signed-off-by: Daniel Hodges <hodges.daniel.scott@gmail.com>
L or R: Latency-critical, Regular
H or I: performance-Hungry, performance-Insensitive
B or T: Big, liTtle
E or G: Eligible, Greedy
P or N: Preemption, Not
Signed-off-by: Changwoo Min <changwoo@igalia.com>
Add a per cpu counter offset to round robin when iterating on layers.
This is to make selection from different layers more fair.
Signed-off-by: Daniel Hodges <hodges.daniel.scott@gmail.com>
Tuning the time slice under high load and change the kick/tick margins
for preemption more conservative. Especially, aggressive IPI-based
preemption (kick) causes performance unstability.
Signed-off-by: Changwoo Min <changwoo@igalia.com>
Instead of using coarse-grained log(), let's directly use the ratio of
task's service time. Also, the virtual dealine equation is also updated
to reflect this change.
Signed-off-by: Changwoo Min <changwoo@igalia.com>
The max_entries parameter in BPF_MAP_TYPE_PERCPU_ARRAY defines the
number of values per CPU and for cpu_ctx_stor we only need one item: the
CPU context.
Set max_entries to 1 to avoid allocating unnecessary memory and slightly
reduce the memory footprint.
Signed-off-by: Andrea Righi <righi.andrea@gmail.com>
We introduce two-level scheduling similar to scx_bpfland. The two-level
scheduling consists of two DSQs: 1) latency-critical run queue and 2)
regular run queue. The scheduler prioritizes scheduling tasks on the
latency-critical queue but makes its best effort to schedule tasks on
the regular queue. The scheduler could be more resilient under heavy
load by segregating regular, non-latency-critical tasks from
latency-critical tasks.
Signed-off-by: Changwoo Min <changwoo@igalia.com>
The max frequency information from topology (from sysfs) seems not
always true. In some installations, it returns zero for all CPUs. In
this case, let's just consider all CPUs have the same capacity (1024),
hoping the kernel can give more preceise information.
Signed-off-by: Changwoo Min <changwoo@igalia.com>
Latency criticality is a task's inherent property, but the starvation
factor is its dynamic status for the urgency of scheduling. Hence, we
segregate the starvation factor out. Also, cleaned up unnecessary
arguments and struct fields related.
Signed-off-by: Changwoo Min <changwoo@igalia.com>
When a task is running on more performant core, the scheduler will give
a longer time slice. On the other hand, on a less performant core, a
shorter time slice will be assigned. The longer time slice helps
boosting clock frequency on a performant core. Also, the shorter time
slice gives more chance the performant core being utilized.
Regarding the CPU capacity, we first check if kernel-provided capacitiy values
are trustworthy or not. If not (i.e., all the same values), we rely on
the user-provided value, based on each CPU's maximum clock frequency.
Signed-off-by: Changwoo Min <changwoo@igalia.com>
With the --prefer-smt-core option is on, the core compaction prefers to
utilizae hyper-twin first before utilizing the other physical CPUs. By
default, the option is off.
Signed-off-by: Changwoo Min <changwoo@igalia.com>
Previously, the core compaction assumed that each core's capacity was
the same. Now, we additionally consider each core's max clock frequency.
So, it always tries to use the higher-frequency cores first.
Signed-off-by: Changwoo Min <changwoo@igalia.com>
Remove unused constants and rename outdated constants to proper names
(LAVD_TC_* to LAVC_CC_* and LAVD_ELIGIBLE_DSQ to LAVD_GLOBAL_DSQ).
Signed-off-by: Changwoo Min <changwoo@igalia.com>
Using negative values with --slice-us-lag can be useful to make
performance more consistent and prioritize newly created tasks over the
running tasks.
Therefore, allow to specify negative values from the command line and
also update the documentation of this option.
Signed-off-by: Andrea Righi <righi.andrea@gmail.com>
In some scenarios, a CPU-intensive task may be on the critical path for
interactive workloads. For example, you may have a game with CPU-intensive
tasks that are crunching the logic for the game, and that's required for the
game to proceed without being choppy.
To support such workflows, this change adds logic to allow a non-interactive
task to inherit the lower (i.e. stronger) latency priority of another task if
it wakes or is woken by that task.
Signed-off-by: David Vernet <void@manifault.com>
Currently, a task's deadline is computed as its vtime + a scaled function of
its average runtime (with its deadline being scaled down if it's more
interactive). This makes sense intuitively, as we do want an interactive task
to have an earlier deadline, but it also has some flaws.
For one thing, we're currently ignoring duty cycle when determining a task's
deadline. This has a few implications. Firstly, because we reward tasks with
higher waker and blocked frequencies due to considering them to be part of a
work chain, we implicitly penalize tasks that rarely ever use the CPU because
those frequencies are low. While those tasks are likely not part of a work
chain, they also should get an interactivity boost just by pure virtue of not
using the CPU very often. This should in theory be addressed by vruntime, but
because we cap the amount of vtime that a task can accumulate to one slice, it
may not be adequately reflected after a task runs for the first time.
Another problem is that we're minimizing a task's deadline if it's interactive,
but we're also not really penalizing a task that's a super CPU hog by
increasing its deadline. We sort of do a bit by applying a higher niceness
which gives it a higher deadline for a lower weight, but its somewhat minimal
considering that we're using niceness, and that the best an interactive task
can do is minimize its deadline to near zero relative to its vtime.
What we really want to do is "negatively" scale an interactive task's deadline
with the same magnitude as we "positively" scale a CPU-hogging task's deadline.
To do this, we make two major changes to how we compute deadline:
1. Instead of using niceness, we now instead use our own straightforward
scaling factor. This was chosen arbitrarily to be a scaling by 1000, but we
can and should improve this in the future.
2. We now create a _signed_ linear latency priority factor as a sum of the
three following inputs:
- Work-chain factor (log_2 of product of blocked freq and waker freq)
- Inverse duty cycle factor (log_2 of the inverse of a task's duty cycle --
higher duty cycle means lower factor)
- Average runtime factor (Higher avg runtime means higher average runtime
factor)
We then compute the latency priority as:
lat_prio := Average runtime factor - (work-chain factor + duty cycle factor)
This gives us a signed value that can be negative. With this, we can compute a
non-negative weight value by calculating a weight from the absolute value of
lat_prio, and use this to scale slice_ns. If lat_prio is negative we calculate
a task's deadline as its vtime MINUS its scaled slice_ns, and if it's positive,
it's the task's vtime PLUS scaled slice_ns.
This ends up working well because you get a higher weight both for highly
interactive tasks, and highly CPU-hogging / non-interactive tasks, which lets
you scale a task's deadline "more negatively" for interactive tasks, and "more
positively" for the CPU hogs.
With this change, we get a significant improvement in FPS. On a 7950X, if I run
the following workload:
$ stress-ng -c $((8 * $(nproc)))
1. I get 60 FPS when playing Stellaris (while time is progressing at max
speed), whereas EEVDF gets 6-7 FPS.
2. I get ~15-40 FPS while playing Civ6, whereas EEVDF seems to get < 1 FPS. The
Civ6 benchmark doesn't even start after over 4 minutes in the initial frame
with EEVDF, but gets us 13s / turn with rusty.
3. It seems that EEVDF has improved with Terraria in v6.9. It was able to
maintain ~30-55 FPS, as opposed to the ~5-10FPS we've seen in the past.
rusty is still able to maintain a solid 60-62FPS consistently with no
problem, however.
Add a layer match based on either the effective user id or the effective
group id. This allows for creating layers for individual users or
groups.
Signed-off-by: Daniel Hodges <hodges.daniel.scott@gmail.com>
Add NUMA node topology awareness for scx_layared. This borrows some of
the NUMA handling from scx_rusty and allows layers to set a node mask.
Different layer kinds will use the node mask differently.
Signed-off-by: Daniel Hodges <hodges.daniel.scott@gmail.com>
Simplify LoadBalancer::populate_tasks_by_load() by cutting out the
heap allocation bits, by moving mutable accesses in front of immutable
ones. Because multiple immutable accesses (between bss and rodata) do
not conflict, we don't need the intermediate PID storage.
Signed-off-by: Daniel Müller <deso@posteo.net>
Periodically report to stdout samples of the effective time slice
applied to tasks.
While one could determine this metric by examining the max slice_ns and
nr_waiting metrics, directly reporting it to stdout allows users to
quickly identify what is happening and it provides a clearer overview of
the scheduling behavior.
Signed-off-by: Andrea Righi <righi.andrea@gmail.com>
Dispatching per-CPU kthreads directly is disabled by default, reporting
this metric can generate some confusion (since it is always 0), and even
if local kthread dispatches are enabled, they should be still considered
as regular direct dispatches (there is no difference in practice).
Therefore, merge direct kthread dispatches into direct dispatches and
drop the separate nr_kthread_dispatches metric.
Signed-off-by: Andrea Righi <righi.andrea@gmail.com>
Scale the task's time slice based on the average amount of tasks that
are currently waiting to be dispatched.
Use a moving average for the amount of waiting tasks to smooth out
potential spikes caused by temporary bursts of tasks piling in the wait
queues.
This was initially modeled in scx_rustland and it seems to work pretty
well also in scx_bpfland now.
Signed-off-by: Andrea Righi <righi.andrea@gmail.com>
With all the other optimizations and tunings, it turns out that maintaining
two runqueues has more harm than good.
Signed-off-by: Changwoo Min <changwoo@igalia.com>