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scx_rustland_core: implement effective time slice on a per-task basis
Drop the global effective time-slice and use the more fine-grained per-task time-slice to implement the dynamic time-slice capability. This allows to reduce the scheduler's overhead (dropping the global time slice volatile variable shared between user-space and BPF) and it provides a more fine-grained control on the per-task time slice. Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
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@ -293,24 +293,6 @@ impl<'cb> BpfScheduler<'cb> {
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}
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}
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// Override the default scheduler time slice (in us).
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#[allow(dead_code)]
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pub fn set_effective_slice_us(&mut self, slice_us: u64) {
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self.skel.bss_mut().effective_slice_ns = slice_us * 1000;
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}
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// Get current value of time slice (slice_ns).
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#[allow(dead_code)]
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pub fn get_effective_slice_us(&mut self) -> u64 {
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let slice_ns = self.skel.bss().effective_slice_ns;
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if slice_ns > 0 {
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slice_ns / 1000
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} else {
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self.skel.rodata().slice_ns / 1000
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}
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}
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// Counter of queued tasks.
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#[allow(dead_code)]
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pub fn nr_queued_mut(&mut self) -> &mut u64 {
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@ -52,12 +52,6 @@ u32 usersched_pid; /* User-space scheduler PID */
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const volatile bool switch_partial; /* Switch all tasks or SCHED_EXT tasks */
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const volatile u64 slice_ns = SCX_SLICE_DFL; /* Base time slice duration */
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/*
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* Effective time slice: allow the scheduler to override the default time slice
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* (slice_ns) if this one is set.
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*/
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volatile u64 effective_slice_ns;
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/*
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* Number of tasks that are queued for scheduling.
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*
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@ -321,8 +315,7 @@ dispatch_task(struct task_struct *p, u64 dsq_id,
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u64 cpumask_cnt, u64 task_slice_ns, u64 enq_flags)
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{
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struct task_ctx *tctx;
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u64 slice = task_slice_ns ? :
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__sync_fetch_and_add(&effective_slice_ns, 0) ? : slice_ns;
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u64 slice = task_slice_ns ? : slice_ns;
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u64 curr_cpumask_cnt;
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bool force_shared = false;
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s32 cpu;
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@ -150,9 +150,8 @@ struct Opts {
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}
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// Time constants.
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const USEC_PER_NSEC: u64 = 1_000;
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const NSEC_PER_USEC: u64 = 1_000;
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const MSEC_PER_SEC: u64 = 1_000;
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const NSEC_PER_MSEC: u64 = 1_000_000;
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const NSEC_PER_SEC: u64 = 1_000_000_000;
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// Basic item stored in the task information map.
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@ -375,9 +374,6 @@ impl<'a> Scheduler<'a> {
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// Cache the current timestamp.
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let now = Self::now();
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// Get the current effective time slice.
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let slice_ns = self.bpf.get_effective_slice_us() * MSEC_PER_SEC;
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// Update dynamic slice boost.
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//
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// The slice boost is dynamically adjusted as a function of the amount of CPUs
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@ -445,7 +441,7 @@ impl<'a> Scheduler<'a> {
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//
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// Moreover, limiting the accounted time slice to slice_ns, allows to prevent starving the
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// current task for too long in the scheduler task pool.
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task_info.vruntime = self.min_vruntime + slice.clamp(1, slice_ns);
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task_info.vruntime = self.min_vruntime + slice.clamp(1, self.slice_ns);
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// Update total task cputime.
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task_info.sum_exec_runtime = task.sum_exec_runtime;
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@ -503,21 +499,24 @@ impl<'a> Scheduler<'a> {
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}
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}
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// Dynamically adjust the time slice based on the amount of waiting tasks.
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fn scale_slice_ns(&mut self) {
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let nr_scheduled = self.task_pool.tasks.len() as u64;
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let slice_us_max = self.slice_ns / NSEC_PER_USEC;
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// Return the target time slice, proportionally adjusted based on the total amount of tasks
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// waiting to be scheduled (more tasks waiting => shorter time slice).
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fn effective_slice_ns(&mut self, nr_scheduled: u64) -> u64 {
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// Scale time slice as a function of nr_scheduled, but never scale below 250 us.
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//
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// The goal here is to adjust the time slice allocated to tasks based on the number of
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// tasks currently awaiting scheduling. When the system is heavily loaded, shorter time
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// slices are assigned to provide more opportunities for all tasks to receive CPU time.
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let scaling = ((nr_scheduled + 1) / 2).max(1);
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let slice_us = (slice_us_max / scaling).max(USEC_PER_NSEC / 4);
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let slice_ns = (self.slice_ns / scaling).max(NSEC_PER_MSEC / 4);
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// Apply new scaling.
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self.bpf.set_effective_slice_us(slice_us);
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slice_ns
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}
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// Dispatch tasks from the task pool in order (sending them to the BPF dispatcher).
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fn dispatch_tasks(&mut self) {
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let nr_scheduled = self.task_pool.tasks.len() as u64;
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// Dispatch only a batch of tasks equal to the amount of idle CPUs in the system.
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//
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// This allows to have more tasks sitting in the task pool, reducing the pressure on the
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@ -546,6 +545,8 @@ impl<'a> Scheduler<'a> {
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// maximum static time slice allowed.
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dispatched_task.set_slice_ns(self.slice_ns);
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dispatched_task.set_flag(RL_PREEMPT_CPU);
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} else {
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dispatched_task.set_slice_ns(self.effective_slice_ns(nr_scheduled));
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}
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// Send task to the BPF dispatcher.
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@ -576,9 +577,6 @@ impl<'a> Scheduler<'a> {
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self.drain_queued_tasks();
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self.dispatch_tasks();
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// Adjust the dynamic time slice immediately after dispatching the tasks.
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self.scale_slice_ns();
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// Yield to avoid using too much CPU from the scheduler itself.
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thread::yield_now();
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}
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@ -702,9 +700,6 @@ impl<'a> Scheduler<'a> {
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// Show total page faults of the user-space scheduler.
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self.print_faults();
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// Show current used time slice.
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info!("time slice = {} us", self.bpf.get_effective_slice_us());
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// Show current slice boost.
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info!("slice boost = {}", self.eff_slice_boost);
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