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df42589a76
When building with warnings enabled, a few obvious bugs are pointed out: - We're not correctly calculating waker frequency - We're not taking the min of avg_run_raw compared to max latency - We're missing an element from sched_prio_to_weight Fix these. With these changes, interactivity is seemingly improved. We go from ~12 sec / turn -> 11 seconds / turn in the Civ 6 AI benchmark with a 4 x nproc CPU hogging workload in the background. It's clear, however, that we really need preemption. Signed-off-by: David Vernet <void@manifault.com> |
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scx_lavd | ||
scx_layered | ||
scx_rlfifo | ||
scx_rustland | ||
scx_rusty | ||
meson.build | ||
README.md |
RUST SCHEDULERS
Introduction
This directory contains schedulers with user space rust components.
The README in each scheduler directory provides some background and describes the types of workloads or scenarios they're designed to accommodate. For more details on any of these schedulers, please see the header comment in their main.rs or *.bpf.c files.