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bf4ad23599
Refine the safeguard mechanism to avoid generating too many interactive tasks in the system, which could nullify the effect of the interactive/regular task classification. The safeguard mechanism operates by pausing the promotion of new tasks to interactive status during the task wake-up process, whenever the number of interactive tasks in the priority queue exceeds a specific limit (set to 4x the number of online CPUs). Halting the promotion of additional interactive tasks allows to prioritize those already classified as interactive, thereby preventing potential "bursts" of excessive interactive tasks in the system. This refines the mitigation already provided by commit |
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scx_bpfland | ||
scx_lavd | ||
scx_layered | ||
scx_mitosis | ||
scx_rlfifo | ||
scx_rustland | ||
scx_rusty | ||
meson.build | ||
README.md |
RUST SCHEDULERS
Introduction
This directory contains schedulers with user space rust components.
The README in each scheduler directory provides some background and describes the types of workloads or scenarios they're designed to accommodate. For more details on any of these schedulers, please see the header comment in their main.rs or *.bpf.c files.