Commit Graph

409 Commits

Author SHA1 Message Date
Andrea Righi
aae4ed5b46 scx_rustland: fix coding style
Small coding style changes found by rustfmt (no functional change).

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-05-20 05:20:46 +02:00
Andrea Righi
b1ab9c7418 scx_rustland: get rid of the dynamic slice boost
The dynamic slice boost is not used anymore in the code, so there is no
reason to keep evaluating it.

Moreover, using it instead of the static slice boost seems to make
things worse, so let's just get rid of it.

Fixes: 0b3c399 ("scx_rustland: introduce dynamic slice boost")
Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-05-19 07:51:26 +02:00
David Vernet
17c0c10b4e
Merge pull request #294 from sched-ext/fix_warnings
Fix warnings
2024-05-18 10:47:54 -05:00
Changwoo Min
4cba06dc33 scx_lavd: fix inconsistent indentation in main.bpf.c
Signed-off-by: Changwoo Min <changwoo@igalia.com>
2024-05-18 22:22:16 +09:00
David Vernet
a1c60ce589
lavd: Remove unused variables from scx_lavd
Fix unused variable warnings.

Signed-off-by: David Vernet <void@manifault.com>
2024-05-18 07:51:20 -05:00
David Vernet
ee940bd8b5
rustland: Mark get_cpu_owner() as __maybe_unused
scx_rustland has a function called get_cpu_owner() in BPF which
currently has no callers. There's nothing wrong with the function, but
it causes a warning due to an unused function. Let's just annotate it
with __maybe_unused to tell the compiler that it's not a problem.

Signed-off-by: David Vernet <void@manifault.com>
2024-05-18 07:51:20 -05:00
David Vernet
df42589a76
rusty: Fix bugs in rusty
When building with warnings enabled, a few obvious bugs are pointed out:

- We're not correctly calculating waker frequency
- We're not taking the min of avg_run_raw compared to max latency
- We're missing an element from sched_prio_to_weight

Fix these. With these changes, interactivity is seemingly improved. We
go from ~12 sec / turn -> 11 seconds / turn in the Civ 6 AI benchmark
with a 4 x nproc CPU hogging workload in the background. It's clear,
however, that we really need preemption.

Signed-off-by: David Vernet <void@manifault.com>
2024-05-18 07:51:20 -05:00
David Vernet
61cbfdf912
layered: Remove unused variables
There are some unused variables in scx_layered. Remove them.

Signed-off-by: David Vernet <void@manifault.com>
2024-05-18 07:51:20 -05:00
David Vernet
b421cee59e
Merge pull request #291 from sched-ext/htejun/sync-kernel
Sync from kernel (73f4013eb1eb)
2024-05-17 20:43:00 -05:00
Tejun Heo
ab25992416 Add missing skel.attach() calls
C SCX_OPS_ATTACH() and rust scx_ops_attach() macros were not calling
.attach() and were only attaching the struct_ops. This meant that all
non-struct_ops BPF programs contained in the skels were never attached which
breaks e.g. scx_layered.

Let's fix it by adding .attach() invocation the the attach macros.
2024-05-17 14:33:04 -10:00
Tejun Heo
e26fba9255 Sync from kernel (73f4013eb1eb)
This pulls in the support for dump ops.
2024-05-17 01:57:36 -10:00
David Vernet
c1f1411c7a
Merge pull request #289 from sched-ext/rusty_hot_plug
Add remaining hotplug pieces
2024-05-16 13:42:11 -06:00
Andrea Righi
42cee1c2dd
Merge pull request #286 from sched-ext/rustland-low-power-mode
scx_rustland: introduce low power mode
2024-05-16 08:28:32 +02:00
I Hsin Cheng
6cce01c66b Avoid redundant substraction in rsigmoid_u64
Originally the implementation of function rsigmoid_u64 will
perform substraction even when the value of "v" equals to the value
of "max" , in which the result is certainly zero.

We can avoid this redundant substration by changing the condition from
 ">" to ">=" since we know when the value of "v" and "max" are equal
we can return 0 without any substract operation.
2024-05-16 11:58:39 +08:00
David Vernet
27d2490b1e
rusty: Use scx_ops_open!() in scx_rusty
Now that the scx_ops_open!() macro is available, let's use it in scx_rusty to
cover all cases of when hotplug can happen.

Signed-off-by: David Vernet <void@manifault.com>
2024-05-15 16:42:59 -05:00
David Vernet
34818de54d
rusty: Use built-in exit code for restarting
Now that the kernel exports the SCX_ECODE_ACT_RESTART exit code, we can
remove the custom hotplug logic from scx_rusty, and instead rely on the
built-in logic from the kernel. There's still a corner case that we're not
honoring: when a hotplug event happens on the init path. A future change will
address this as well.

Signed-off-by: David Vernet <void@manifault.com>
2024-05-15 16:31:56 -05:00
Andrea Righi
e9ac6105c7 scx_rustland_core: introduce low-power mode
Introduce a low-power mode to force the scheduler to operate in a very
non-work conserving way, causing a significant saving in terms of power
consumption, while still providing a good level of responsiveness in the
system.

This option can be enabled in scx_rustland via the --low_power / -l
option.

The idea is to not immediately re-kick a CPU when it enters an idle
state, but do that only if there are no other tasks running in the
system.

In this way, latency-critical tasks can be still dispatched immediately
on the other active CPUs, while CPU-bound tasks will be forced to spend
more time waiting to be scheduled, basically enforcing a special CPU
throttling mechanism that affects only the tasks that are not latency
critical.

The consequence is a reduction in the overall system throughput, but
also a significant reduction of power consumption, that can be useful
for mobile / battery-powered devices.

Test case (using `scx_rustland -l`):

 - play a video game (Terraria) while recompiling the kernel
 - measure game performance (fps) and core power consumption (W)
 - compare the result of normal mode vs low-power mode

Result:
                  Game performance | Power consumption |
     ------------+-----------------+-------------------+
     normal mode |          60 fps |               6W  |
  low-power mode |          60 fps |               3W  |

As we can see from the result the reduction of power consumption is
quite significant (50%), while the responsiveness of the game (fps)
remains the same, that means battery life can be potentially doubled
without significantly affecting system responsiveness.

The overall throughput of the system is, of course, affected in a
negative way (kernel build is approximately 50% slower during this
test), but the goal here is to save power while still maintaining a good
level of responsiveness in the system.

For this reason the low-power mode should be considered only in
emergency conditions, for example when the system is close to completely
run out of power or simply to extend the battery life of a mobile device
without compromising its responsiveness.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-05-15 20:32:05 +02:00
vax-r
f293995b59 Fix typo
Fix the usage of "scheduler" in the comment of main.bpf.c , it should
a verb which is "schedule".
2024-05-15 23:02:35 +08:00
Changwoo Min
08e7e23cbe scx_lavd: priint out the current limitaiton of scx_lavd for users
Signed-off-by: Changwoo Min <changwoo@igalia.com>
2024-05-15 12:04:09 +09:00
Changwoo Min
a4560c7f7f scx_lavd: add comments describing the idea of preemption
Signed-off-by: Changwoo Min <changwoo@igalia.com>
2024-05-15 12:04:03 +09:00
Andrea Righi
2a7b1cc3c4 scx_rustland: properly support offline CPUs
During the initialization phase the scheduler needs to be aware of all
the available CPUs in the system (also those that are offline), in order
to create a proper per-CPU DSQ for all of them.

Otherwise, if some cores are offline, we may get errors like the
following:

  swapper/7[0] triggered exit kind 1024:
    runtime error (invalid DSQ ID 0x0000000000000007)

  Backtrace:
    scx_bpf_consume+0xaa/0xd0
    bpf_prog_42ff1b9d1ac5b184_rustland_dispatch+0x12b/0x187

Change the code to configure the BpfScheduler object with the total
amount of CPUs available in the system and prevent such failure.

This fixes #280.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-05-12 08:42:46 +02:00
Andrea Righi
a31bcc6847 scx_rustland: maximize CPU utilization
Always dispatch at least one task, even if all the CPUs are busy.

This small overcommitment allows to maximize the CPU utilization without
introducing bubbles in the scheduling and also without introducing
regressions in terms of resposiveness.

Before this change the average CPU utilization of a `stress-ng -c 8` on
an 8-cores system is around 95%. With this change applied the CPU
utilization goes up to a consistent 100%.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-05-11 16:23:12 +02:00
Andrea Righi
63feba9c2b topology: TopologyMap: add nr_cpus_online()
Add a method to TopologyMap to get the amount of online CPUs.

Considering that most of the schedulers are not handling CPU hotplugging
it can be useful to expose also this metric in addition to the amount of
available CPUs in the system.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-05-10 17:24:20 +02:00
Andrea Righi
f052493005 scx_rustland_core: implement effective time slice on a per-task basis
Drop the global effective time-slice and use the more fine-grained
per-task time-slice to implement the dynamic time-slice capability.

This allows to reduce the scheduler's overhead (dropping the global time
slice volatile variable shared between user-space and BPF) and it
provides a more fine-grained control on the per-task time slice.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-05-10 17:24:20 +02:00
Changwoo Min
01faf9408b
Merge pull request #274 from multics69/scx-lavd-preemption02
scx_lavd: support yield-based preemption
2024-05-10 11:32:29 +09:00
Changwoo Min
446de3ef3c scdx_lavd: minor style changes
Signed-off-by: Changwoo Min <changwoo@igalia.com>
2024-05-10 11:07:32 +09:00
Changwoo Min
7fcc6e4576 scx_lavd: support yield-based preemption
If there is a higher priority task when running ops.tick(),
ops.select_cpu(), and ops.enqueue() callbacks, the current running tasks
yields its CPU by shrinking time slice to zero and a higher priority
task can run on the current CPU.

As low-cost, fine-grained preemption becomes available, default
parameters are adjusted as follows:
  - Raise the bar for remote CPU preemption to avoid IPIs.
  - Increase the maximum time slice.
  - Gradually enforce the fair use of CPU time (i.e., ineligible duration)

Lastly, using CAS, we ensure that a remote CPU is preempted by only one
CPU. This removes unnecessary remote preemptions (and IPIs).

Signed-off-by: Changwoo Min <changwoo@igalia.com>
2024-05-10 00:54:41 +09:00
Andrea Righi
7bc62d8db8
Merge pull request #270 from sched-ext/rustland-user-ringbuffer
scx_rustland_core: use a BPF_MAP_TYPE_USER_RINGBUF to dispatch tasks
2024-05-09 06:50:19 +02:00
vax-r
093a08356e Fix typo
Fix "expermentation" to "experimentation".
2024-05-09 12:10:55 +08:00
Andrea Righi
5da4602ad7 scx_rustland_core: use a BPF_MAP_TYPE_USER_RINGBUF to dispatch tasks
Replace the BPF_MAP_TYPE_QUEUE with a BPF_MAP_TYPE_USER_RINGBUF to store
the tasks dispatched from the user-space scheduler to the BPF component.

This eliminates the need of the bpf() syscalls, significantly reducing
the overhead of the user-space->kernel communication and delivering a
notable performance boost in the overall system throughput.

Based on experimental results, this change allows to reduces the scheduling
overhead by approximately 30-35% when the system is overcommitted.

This improvement has the potential to make user-space schedulers based
on scx_rustland_core viable options for real production systems.

Link: https://github.com/libbpf/libbpf-rs/pull/776
Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-05-08 22:16:53 +02:00
David Vernet
b9b9875aa7
rusty: Remove task offline tracking
scx_rusty's intention is to support hotplug by automatically restarting
whenever a hotplug event is encountered. Now that we're not trying to
consume a bogus DSQ in the rusty_dispatch() on a newly hotplugged CPU,
let's just remove offline tracking. It's really just there as a sanity
check, but it triggers if an offline task is made runnable during a
hotplug event before the ops.hotplug() callback has been invoked.

Signed-off-by: David Vernet <void@manifault.com>
2024-05-04 21:33:55 -05:00
David Vernet
6f1dc6067a
rusty: Check for offline CPU in rusty_dispatch()
There's currently a slight issue on existing kernels on the hotplug
path wherein we can start to receive scheduling callbacks on a CPU
before that CPU has received hotplug events. For CPUs going online, this
can possibly confuse a scheduler because it may not be expecting
anything to ever happen on that CPU, and therefore may do things that
could cause the scheduler to crash. For example, without this patch in
scx_rusty, we try to consume from a bogus DSQ that doesn't exist, which
causes ext.c to boot out the scheduler.

Though this issue will soon be fixed in ext.c, let's explicitly avoid
dispatching from an onlining CPU in rusty so that we properly support
hotplug on older kernels as well.

Signed-off-by: David Vernet <void@manifault.com>
2024-05-04 21:33:54 -05:00
David Vernet
0d6b00238f
common: Add likely/unlikely macros
We can hint to the compiler about paths we'll take in a scheduler. This
is a common pattern, so lets provide convenience macros.

Signed-off-by: David Vernet <void@manifault.com>
2024-05-04 21:33:53 -05:00
David Vernet
4b16f5117a
rusty: Fix alignment
Found a misaligned conditional in main.rs. Fix it.

Signed-off-by: David Vernet <void@manifault.com>
2024-05-04 21:33:19 -05:00
Changwoo Min
01e5a46371
Merge pull request #263 from multics69/scx_lavd-power01
scx_lavd: support CPU frequency scaling
2024-05-05 10:16:00 +09:00
Changwoo Min
a24e1d7adf scx_lavd: more comments about CPU frequency scaling
Signed-off-by: Changwoo Min <changwoo@igalia.com>
2024-05-04 10:41:13 +09:00
David Vernet
9bb8e9a548
common: Pull bpf_log2l() into helper function header
scx_lavd implemented 32 and 64 bit versions of a base-2 logarithm
function. This is now also used in rusty. To avoid code duplication,
let's pull it into a shared header.

Note that there is technically a functional change here as we remove the
always inline compiler directive. We instead assume that the compiler
will know best whether or not to inline the function.

Signed-off-by: David Vernet <void@manifault.com>
2024-05-03 14:50:24 -05:00
David Vernet
2403f60631
rusty: Dynamically scale slice according to system util
In user space in rusty, the tuner detects system utilization, and uses
it to inform how we do load balancing, our greedy / direct cpumasks,
etc. Something else we could be doing but currently aren't, is using
system utilization to inform how we dispatch tasks. We currently have a
static, unchanging slice length for the runtime of the program, but this
is inefficient for all scenarios.

Giving a task a long slice length does have advantages, such as
decreasing the number of involuntary context switches, decreasing the
overhead of preemption by doing it less frequently, possibly getting
better cache locality due to a task running on a CPU for a longer amount
of time, etc. On the other hand, long slices can be problematic as well.
When a system is highly utilized, a CPU-hogging task running for too
long can harm interactive tasks. When the system is under-utilized,
those interactive tasks can likely find an idle, or under-utilized core
to run on. When the system is over-utilized, however, they're likely to
have to park in a runqueue.

Thus, in order to better accommodate such scenarios, this patch
implements a rudimentary slice scaling mechanism in scx_rusty. Rather
than having one global, static slice length, we instead have a dynamic,
global slice length that can be changed depending on system utilization.
When over-utilized, we go with a longer slice length, and vice versa for
when the system is under-utilized. With Terraria, this results in
roughly a 50% improvement in mean FPS when playing on an AMD Ryzen 9
7950X, while running Spotify, and stress-ng -c $((4 * $(nproc))).

Signed-off-by: David Vernet <void@manifault.com>
2024-05-03 14:17:58 -05:00
David Vernet
76618989f8
rusty: Implement basic eligible deadline scheduling in rusty
scx_rusty doesn't do terribly well with interactive workloads. In order
to improve the situation, this patch adds support for basic deadline
scheduling in rusty. This approach doesn't incorporate eligibility, and
simply uses a crude avg_runtime tracking approach to scaling a task's
deadline.

In a series of follow-on changes, we'll update the scheduler to use more
indicators for interactivity that affect both slice length, and deadline
calculation.

Signed-off-by: David Vernet <void@manifault.com>
2024-05-03 14:17:56 -05:00
Changwoo Min
6892898469 scx_lavd: support CPU frequency scaling
To know the required CPU performance (e.g., frequency) demand, we keep
track of 1) utilization of each CPU and 2) _performance criticality_ of
each task. The performance criticality of a task denotes how critical it
is to CPU performance (frequency). Like the notion of latency
criticality, we use three factors: the task's average runtime, wake-up
frequency, and waken-up frequency. A task's runtime is longer, and its
two frequencies are higher; the task is more performance-critical
because it would be a bottleneck in the middle of the task chain.

Signed-off-by: Changwoo Min <changwoo@igalia.com>
2024-05-04 00:30:25 +09:00
David Vernet
925a69b156
rusty: Use helper to lookup domain context
Let's remove the extraneous copy pasting and use a lookup helper like we
do for task and pcpu context.

Signed-off-by: David Vernet <void@manifault.com>
2024-05-02 13:56:46 -05:00
Daniel Jordan
de2773d621 scx_rusty: compare abs values in xfer_between()
A LoadEntity gets the load to transfer between two entities by taking
the minimum of their imbalances and reducing its abs value by
xfer_ratio.

In practice self.imbal(), the push node or domain, always has positive
imbalance and other.imbal(), the pull node or domain, always has
negative imbalance, so other.imbal() is always the minimum even though
the abs value of its imbalance might be greater than the abs value of
self.imbal().  It seems like the intent is to take the minimum of the
two absolute values instead to avoid overbalancing at the puller, so
make both values abs.

Signed-off-by: Daniel Jordan <daniel.m.jordan@oracle.com>
2024-05-02 11:54:13 -04:00
Daniel Jordan
1652791e5d scx_rusty: make per-task loads sensitive to lb_apply_weight
Rusty's load balancer calculates load differently based on average
system CPU utilization in create_domain_hierarchy().  At >= 99.999%
utilization, load is the product of a task's weight and duty cycle;
below that, load is the same as the task's duty cycle.

populate_tasks_by_load(), however, always uses the product when
calculating per-task load so that in the sub-99.999% util case, load is
inflated, typically by a factor of 100 with a normal priority task.
Tasks look too heavy to migrate as a result because a single task would
transfer more load than the domain imbalance allows, leading to
significant imbalance in some cases.

Make populate_tasks_by_load() calculate task load the same way as
domain load, checking lb_apply_weight.

Signed-off-by: Daniel Jordan <daniel.m.jordan@oracle.com>
2024-05-02 11:54:05 -04:00
Andrea Righi
11f100f043 scx_rustland: bump up version to 0.0.6
Bump up scx_rustland version to use the new scx_rustland_core crate.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-04-30 18:32:21 +02:00
Andrea Righi
fd68ce13a7 scx_rustland_core: bump up version to 0.4.0
Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-04-30 18:09:09 +02:00
Tejun Heo
c77d101655 scheds/c: Sync to the new conventions
Sync with the in-kernel-tree example schedulers.
2024-04-29 10:13:46 -10:00
Tejun Heo
71d5e60093 scheds/rust: Use __COMPAT helpers instead of open coding feature tests 2024-04-29 09:58:34 -10:00
Tejun Heo
cf66e58118 Sync from kernel (670bdab6073)
And fix build breakage in scx_utils due to an enum type rename.
2024-04-29 09:58:19 -10:00
Tejun Heo
e5e88b7e18 Bump versions to prepare for a release 2024-04-29 09:07:27 -10:00
Tejun Heo
3e7ef35649
Merge pull request #250 from multics69/lavd-issue-234
scx_lavd: replesih time slice at ops.running() only when necessary
2024-04-29 09:01:04 -10:00